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| WILLOW (NES) Frequently Asked Questions |
| by Martin Nielsen |
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| Version 1.0 |
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DISCLAIMER:
This FAQ is an independent publication, offered free
of charge. The information in this FAQ is provided
without any warranty, written or otherwise. The author
or any of the individual contributors will not assume
any responsibility for the acuracy of the information in
this FAQ.
This FAQ is only availble from the NES WORLD WWW
(http://www.aalborges.dk/~i1q).
You're more than welcome to contribute with information
about the game.
You're allowed to copy the FAQ, but not take charge
for it!
You're NOT allowed to use parts of the FAQ without
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CONTRIBUTORS:
Here's a list of all who have contributed with
information to this FAQ:
CARTRIDGE:
Title : Willow
Size : ?
Maker : CAPCOM
Release date : 5. November 1991 (Denmark)
Game Type : Adventure
Players : 1
Continue : Yes
Password : Yes
HISTORY:
[ Missing.... ]
CHARACTERS: _____________________ _____________________
| | | |
| Willow Ufgood | | Madmartigan |
| | | |
| The hero in the | | An Akiniwarrior |
| adventure. He is | | and a erratic |
| Little but brave. | | scoundrel. |
|_____________________| |_____________________|
_____________________ _____________________
| | | |
| Sorsha | | Willows family |
| | | |
| The evil queen | | Varmly support to |
| Bavmordas | | the fighting hero. |
| daughter. | | |
|_____________________| |_____________________|
_____________________ _____________________
| | | |
| Old Aldwin | | Wood pixys |
| | | |
| Nelwyns wizard | | Franjean and Rool |
| and Willows | | helps Willow on |
| teacher. | | his journey. |
|_____________________| |_____________________|
TIPS: __________________________________
| |
| The History starts in Nelwyn.. |
|__________________________________|
Destiny has chosen the poor farmer Willow Ufgood to
be the big hero. The history starts in a small village
called Nelwyn, where Willow and his family lives. Here
you can get a lot of help.
Talk to people you meet, to get clues to follow and
go north to Dew. You have to stop on the way to kill
some "Slimes" to receive experience points. When you
have reached level 3 you can continue your journey
to Dew. Go up and the right to reach the village.
Home with the family, willow can heal his wounds and
get his strength back. You can always return to Nelwyn
to get strength and energy.
Wisit the village blacksmith Vohnkar, then he will give
you a longsword. You wont get far without it.
EQUIPMENT:
The reliable longsword and the magic acorn which can
transform the enemy to a stone.
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| |
| Wisiting the village Dew..... |
|__________________________________|
On the way to Dew you fall into an ambush. Fight the
enemies with your sword and you get important experience
points.
The inhabitants of Dew live in fear of a strange being
called Bogarda. There are rumors which tells what the
being really is, and Willow has to find the truth to
free Dew. On you mission the free Dew you have to get
experience and new equipment which you need later.
One of the inhabitants gives you a wodden shield. Talk
to the chief when you have the shield.
The chief in Dew is very suspicious to strangers, but
you better talk to him, because he might tell you
something very use full.
The old man doesen't only heal your wounds. He can also
make veapon of dragonscurf.
When you have done this, move on to the northern wood
which lies north of the town.
When you have killed, go back to the village and talk
to the blacksmith and then move on to the western wood.
You can get the little steel shield in the cave in the
western wood.
When you have been in the Dragon cave, go back to the
village and get the dragon shield and dragon sword.
EQUIPMENT:
wodden shield, golden statue, little steel shield,
healing axe and sword + shield of dragonscurf.
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| |
| Bogradas cave in the north wood. |
|__________________________________|
The wood north of Dew is filled with monsters and
farthest inside the wood is bogradas cave. Bogardas
cave i guarded by his ruthless subjects, but you have
to get past them to save the village. If you're lucky
you will find usable items on the way.
You need the battlesword to kill Bogarda. Hit him
until he is out of energy. The healing axe doesen't
word in Bogardas cave.
look out for the zombie so that doesen't transform you
into a grunting pig.
Bavmordas incantation prevent people from using the
bridge west of Dew. Here you run into the Nagelklan,
for the first and hopefully the last time.
EQUIPMENT:
battleshield, strength ring, firecircle magicformula,
firesword, goldenshield, magic flute, dragonscurf, the
bracelet which opens a secret door and medical herbs.
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| |
| Death wood and the dragon Matanda |
|___________________________________|
The death wood is worse than the northern wood of Dew.
Here are even the trees evil. Matandas cave is even
extensive than Bogardas. Explore it carefuly.
On the way to the dead wood you will meet the wood pixys
Franjean and Rool. Thry will tell you about the fairy
Cherlindrea.
The old woman is surprised to see Willow, but want to
help him if he helps her find her pet called Po. Po
dissapeared in the dead wood.
Po is a kind pet who looks like a bird. Po can help
Willow when he finds it. Tempt Po with the magic flute.
From Pos house you have to go as long as you can to the
right and then follow the path until it goes south. Then
you take the first road to the right and the first road
which goes upwards. Go right where the road splits in
two, and then follow the road up and to the left. Take
the first road left and then just follow the road, and
you will get to the right place.
Big awful monsters rush around in the dead wood. Avoid
their projectile weapons.
You have to get the crystalball from the dragon Matanda.
There are loads of useful items in Matandas caves.
You have to explore all Matandas caves before you can
continue your jourey. It is worth the trouble, because
the games gets more interesting from here.
Remember; If you die in one of the caves you will loose
everything you have collected till then. You get full
energy and magic when you find the shield and the ocarina.
When you have found everything return to Dew by using the
ocarina outside the cave.
When You have found the secret path from Matandas cave
the fairy Cherlindra appear in a cascade of magic.
She gives Willow the magical stick.
The fairy Cherlindra is respected by all her goodhearted
friends because of her great visdom.
EQUIPMENT:
Flame Sword, Thieves Bracelet, Dragon Scale,
Golden Shield, Ocarina.
___________________________________
| |
| The Road to Lake Cheef... |
|___________________________________|
Free Madmartigan, when you have found the sword and the
key. Then go the the wanderes inn.
Here you will get full energy and magic. Willow also
meets Madmartigan. He tells about the KeyKlan, who can
breath under water. Find K'Chiel, who gives you Wakka
Seeds. Now can move on to the Lake Cheef, which
is directly north.
___________________________________
| |
| Lake Cheef... |
|___________________________________|
Use Wakka Seeds, so that you can walk under Lake Cheef.
In the first cave after the lake you find Raziel. You
have to reach level 13 before she can get normal again.
If you help her, she will do something for you.
Sorsha is blocking the way to Rocky Mountains, so you'll
have to wait.
Talk to Eldora Danan. When you have all the items you
have to go back to the place where Sorsha blocked the
road. Now he is gone and you can enter the Rocky
Mountains.
It is easy to collect experience points here. Stand
outside the house where you will get the Thunder magic.
Shoot the enemies with the magic and you get 2000 points
for every 4th evemy you kill. When you don't have any
magic left, just go inside and fill up. When you have
reached level 16 you can continue.
EQUIPMENT:
Specter Magic
Thunder Magic
Heal Ball
Tail Shield
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| |
| The way to Tir Asleen... |
|___________________________________|
To get here you have to turn right from the place where
you found the Thunder Magic. Take the first road which
goes straight up and then the 2nd road left. Follow the
path and then go straight down. Take the first road on
left hand and use Spector Magic to through the Mouths on
the Ground. Enter the cave.
In the cave you have to go down and right. Talk to the
old man and follow the road to the crossing. Go down
and take the first road on your right. Go up and take
the first road on your left.
Go down the stairs to the right as long as possible to
get to the bridge.Go down the stairs and to the left as
long as possible. Take the first road on your right and
you will get to the bridge.
You can't pass the bridge yet, so walk through the door.
You will receive the Wing Sword of Adik. Go down and take
the first road on the right. A person tells you, that the
bridge is bewitch. Go back to the old man in the cave and
he will give you Witch's Shoes.
EQUIPMENT:
Wing Sword
Which's Shoes
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| |
| Tir Asleen... |
|___________________________________|
The village is almost destroyed, but there is one house
where you can get energy and magic.
FIRST VISIT:
Go up and to and inside the castle, through the green
door. To get through the main hall, you have to talk to
the old woman on the rock. hen you have found the Kaiser
Sword, Wonder Sword and Battle Shield, you can fight
against Eborsisk. When you have defeated him and went
through the door, you're caught in a dungeon. Here you
find your friend Madmartigan. General Kael takes the
Spirit Crest, but you get it back later in the game.
To get out of the dungeon, you have to press youself
against the walls and a secret path appear. Your friend
Brownie shows up and gives you the Powder of Unrequited
Love. Go farthest down, to the right and then to the
left to get to the cave which leads to Nockmaar.
SECOND VISIT (after the visit with Abang in Nockmaar):
Outside the entrance to teh castle you'll have to go to
the left and follow the path to a house. Go inside and
talk to the woman who lives there. She wil give you a key
to Nockmaar. With help from Po and the Ocaria you will
get back to Nockmaar fast and easy.
EQUIPMENT:
Kaiser Sword
Wonder Sword
Battle Shield
Powder of Unrequited Love
___________________________________
| |
| The way to Nockmaar... |
|___________________________________|
Brownies meets you by the entrance to the cave. Find
Fury Shield and to to the right as far as you can and
the up. Follow the corridor and when you get out, you
find and follow the road to Nockmaar. Go up and to the
right to get to the castle called Nockmaar.
Use Specter Magic to transform and scare the guardian.
Go inside and find Abang. He will improve your Wing
Sword. Go back to Tir Asleen to get the Key to Nockmaar.
SECOND VISIT:
Find Sorsha, defeat the General Lael and Bavmorda and
you have finished the game!!
----------------------------
GAMEGENIE:
ZASEGOUI = infinite magic
TGNILGSA = invulnerability
XZKYILKP+AVUOXSOZ = Start with all items
GEKISVZA+PNKINTSL = Start on XP Level 5
PEKISVZE+PNKINTSL = Start on XP Level 10
TEKISVZE+PNKINTSL = Start on XP Level 15
PRO. ACTION REPLAY:
None...
___________ _____________________________________________________ ____________
| You're welcome to send tips or just drop a line at: |
|-----------------------------------------------------|
| Snailmail: | Internet and Fax: |
|-----------------------|-----------------------------|
| Martin Nielsen | i1q@dc5101.aalborges.dk |
| Satervej 1 | i1q@sofi.aalborges.dk |
| 9520 Skorping | |
| Denmark | (+45) 98 392 996 |
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