Tony Hawk's Pro Skater 2

Tony Hawk's Pro Skater 2

17.10.2013 07:20:51
~B
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


An FAQ/Walkthrough for
Tony Hawk's Pro Skater 2


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Game: Tony Hawk's Pro Skater 2
Platform: PlayStation
Author of FAQ/Walkthrough: Tom Hayes
Version: 3.0
Last updated: February 10th, 2003
E-mail: tomhayes@flipmode.com

===============================================================================
Contents
===============================================================================

1. Character Statistics
2. Special Tricks
3. Secret Areas
4. Career Mode Walkthrough
5. Gap List
6. Secrets
7. Copyright Information

===============================================================================
Version History
===============================================================================

Version 3.0 - February 10th, 2003
- Added the Gap List.

Version 2.0 - January 22nd, 2003
- Updated the format.

Version 1.0 - September 30th, 2000
- First version.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

1. Character Statistics

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

===============================================================================
Normal Characters
===============================================================================

.-----------------. .-----------------. .-----------------. .-----------------.
| Bob Burnquist | | Steve Caballero | | Kareem Campbell | | Rune Glifberg |
| Air: 7 | | Air: 7 | | Air: 8 | | Air: 8 |
| Hang Time: 6 | | Hang Time: 6 | | Hang Time: 3 | | Hang Time: 8 |
| Ollie: 6 | | Ollie: 6 | | Ollie: 7 | | Ollie: 6 |
| Speed: 6 | | Speed: 7 | | Speed: 6 | | Speed: 7 |
| Spin: 6 | | Spin: 4 | | Spin: 9 | | Spin: 6 |
| Landing: 4 | | Landing: 6 | | Landing: 5 | | Landing: 4 |
| Switch: 9 | | Switch: 6 | | Switch: 6 | | Switch: 5 |
| Rail Balance: 3 | | Rail Balance: 7 | | Rail Balance: 7 | | Rail Balance: 5 |
| Lip Balance: 8 | | Lip Balance: 6 | | Lip Balance: 3 | | Lip Balance: 7 |
| Manuals: 5 | | Manuals: 5 | | Manuals: 6 | | Manuals: 4 |
'-----------------' '-----------------' '-----------------' '-----------------'
.-----------------. .-----------------. .-----------------. .-----------------.
| Tony Hawk | | Eric Koston | | Bucky Lasek | | Rodney Mullen |
| Air: 8 | | Air: 5 | | Air: 8 | | Air: 3 |
| Hang Time: 6 | | Hang Time: 4 | | Hang Time: 8 | | Hang Time: 3 |
| Ollie: 3 | | Ollie: 8 | | Ollie: 4 | | Ollie: 7 |
| Speed: 7 | | Speed: 6 | | Speed: 7 | | Speed: 6 |
| Spin: 9 | | Spin: 5 | | Spin: 8 | | Spin: 9 |
| Landing: 6 | | Landing: 5 | | Landing: 4 | | Landing: 3 |
| Switch: 4 | | Switch: 8 | | Switch: 6 | | Switch: 9 |
| Rail Balance: 4 | | Rail Balance: 8 | | Rail Balance: 4 | | Rail Balance: 8 |
| Lip Balance: 7 | | Lip Balance: 4 | | Lip Balance: 8 | | Lip Balance: 3 |
| Manuals: 6 | | Manuals: 7 | | Manuals: 3 | | Manuals: 8 |
'-----------------' '-----------------' '-----------------' '-----------------'
.-----------------. .-----------------. .-----------------. .-----------------.
| Chad Muska | | Andrew Reynolds | | Geoff Rowley | | Elissa Steamer |
| Air: 5 | | Air: 5 | | Air: 7 | | Air: 7 |
| Hang Time: 4 | | Hang Time: 3 | | Hang Time: 3 | | Hang Time: 5 |
| Ollie: 9 | | Ollie: 9 | | Ollie: 7 | | Ollie: 6 |
| Speed: 7 | | Speed: 5 | | Speed: 5 | | Speed: 6 |
| Spin: 5 | | Spin: 6 | | Spin: 6 | | Spin: 6 |
| Landing: 8 | | Landing: 8 | | Landing: 6 | | Landing: 5 |
| Switch: 6 | | Switch: 6 | | Switch: 5 | | Switch: 6 |
| Rail Balance: 9 | | Rail Balance: 9 | | Rail Balance: 9 | | Rail Balance: 7 |
| Lip Balance: 4 | | Lip Balance: 5 | | Lip Balance: 8 | | Lip Balance: 6 |
| Manuals: 3 | | Manuals: 4 | | Manuals: 4 | | Manuals: 6 |
'-----------------' '-----------------' '-----------------' '-----------------'
.-----------------.
| Jamie Thomas |
| Air: 5 |
| Hang Time: 4 |
| Ollie: 8 |
| Speed: 7 |
| Spin: 5 |
| Landing: 9 |
| Switch: 5 |
| Rail Balance: 8 |
| Lip Balance: 5 |
| Manuals: 4 |
'-----------------'

===============================================================================
Secret Characters
===============================================================================

.-----------------. .-----------------. .-----------------. .-----------------.
| 80's Tony Hawk | | Officer Dick | | Private Carrera | | Spider-Man |
| Air: 8 | | Air: 7 | | Air: 6 | | Air: 8 |
| Hang Time: 6 | | Hang Time: 7 | | Hang Time: 6 | | Hang Time: 8 |
| Ollie: 3 | | Ollie: 6 | | Ollie: 5 | | Ollie: 6 |
| Speed: 7 | | Speed: 8 | | Speed: 6 | | Speed: 6 |
| Spin: 9 | | Spin: 6 | | Spin: 5 | | Spin: 6 |
| Landing: 6 | | Landing: 5 | | Landing: 5 | | Landing: 5 |
| Switch: 4 | | Switch: 6 | | Switch: 5 | | Switch: 5 |
| Rail Balance: 4 | | Rail Balance: 5 | | Rail Balance: 7 | | Rail Balance: 7 |
| Lip Balance: 7 | | Lip Balance: 5 | | Lip Balance: 7 | | Lip Balance: 4 |
| Manuals: 6 | | Manuals: 5 | | Manuals: 8 | | Manuals: 5 |
'-----------------' '-----------------' '-----------------' '-----------------'

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

2. Special Tricks

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Bob Burnquist
One Foot Smith - Right, Down + Triangle
Racket Air - Left, Down + Circle
Rocket Tailslide - Up, Down + Triangle

Steve Caballero
FS 540 - Right, Left + Circle
Hang Ten - Right, Up + Triangle
Triple Kickflip - Up, Left + Square

Kareem Campbell
Casper - Left, Down + Circle
Ghetto Bird - Down, Up + Square
Nosegrind to Pivot - Down, Up + Triangle

Rune Gilfberg
Christ Air - Left, Right + Circle
Kickflip 1 Foot Tail - Left, Down + Square
One Foot Bluntside - Left, Up + Triangle

Tony Hawk
Overturn - Down, Left + Triangle
Sacktap - Up, Down + Circle
The 900 - Right, Down + Circle

Eric Koston
Indy Frontflip - Down, Up + Circle
Pizza Guy - Down, Left + Circle
The Fandangle - Right, Down + Triangle

Bucky Lasek
Fingerflip Airwalk - Left, Right + Circle
One Foot Japan - Up, Right + Circle
The Big Hitter - Left, Down + Triangle

Rodney Mullen
Casper to 360 Flip - Down, Right + Circle
Freestylin - Down, Right + Circle (while skating slowly)
Heelflip Darkslide - Right, Left + Triangle
Nollieflip Underflip - Down, Left + Square

Chad Muska
Hurricane - Down, Right + Triangle
Muska Nose Man - Right, Up + Circle
Mute Backflip - Up, Down + Circle

Andrew Reynolds
Hardflip Late Flip - Up, Down + Square
Nosegrab Tailslide - Up, Down + Triangle
Triple Heelflip - Up, Right + Square

Geoff Rowley
Double Hardflip - Right, Down + Square
Half Flip Casper - Right, Left + Square
Rowley Darkslide - Left, Right + Triangle

Elissa Steamer
Hospital Flip - Left, Right + Square
Indy Backflip - Up, Down + Circle
Madonna Tailslide - Up, Left + Triangle

Jamie Thomas
Beni Fingerflip Crooks - Down, Up + Triangle
Laser Flip - Down, Right + Square
One Foot Nose Manual - Left, Up + Circle

80's Tony Hawk
Layback Grind - Right, Left + Triangle
Pogo Air - Left, Right + Circle
The 900 - Right, Down + Circle

Officer Dick
Assume The Position - Up, Down + Circle
Lazy A. Grind - Left, Down + Triangle
Salute!!! - Left, Down + Circle

Private Carrera
Double Splits - Right, Down + Circle
Fifty-5 Ho Slide - Right, Down + Triangle
Ho Ho Handplant - Left, Right + Triangle

Spider-Man
Spidey Flip - Up, Down + Circle
Spidey Grind - Left, Right + Triangle
Spidey Varial - Left, Right + Square

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

3. Secret Areas

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

===============================================================================
The Hangar - Mullet Falls, Montana
===============================================================================

1. Go down the rollin at the start of the level, and at the right side of the
half pipe there will be a propeller. Grind the propeller, and the secret
area will open.

2. Go down the rollin at the start of the level, and turn left so that you're
skating towards the glass. Smash through the glass to arrive in the area
with the helicopter. There is a propeller on the helicopter. Grind the
propeller, and it will cause the helicopter to fly away. Once it's gone, you
should notice that the door that was once closed in this area. Go outside,
and jump high on the quarter pipe.

===============================================================================
School 2 - Southern California
===============================================================================

1. At the start of the level, skate straight forward, and go to the right of
the planter with the tree on it. There will be two tunnels with rails going
down them. Take the right tunnel, and when you come out of it, turn left,
and go along until you come to a slope leading up to the right. Go up the
slope, turn right, and you'll come to a quarter pipe. Get a lot of speed by
doing a big trick on the quarter pipe, and then go straight forward and
you'll see a gap in the building. You need to use the planter to launch up
onto the roof of the building. Next, jump the huge gap over the roof, and
then drop down over the next roof to arrive in the secret area.

2. This secret area is a big gym. To enter the gym, you have to grind the "Roll
Call! Opunsezmee Rail!" when the bell rings. Head over to the rail and start
grinding it when the timer is on about 1:41. If all goes well, the gym doors
should open. Turn left when you get off the rail, then go straight forward
and into the gym.

===============================================================================
Contest 1 - Marseille, France
===============================================================================

1. To open this secret area, go straight forward from the start of the level
and jump up over the wooden ledge. You will land on a grassy area with lots
of trees. Skate through the stick next to the lamp, and the lamp will fall
through the fence. Go through the newly opened fence, and drop down into the
mysterious looking hole. You will arrive in the secret area.

===============================================================================
NY City - New York
===============================================================================

1. First of all, you need to get 5 Subway Tokens, which can be collected in
Career Mode. Then, go forward from the start of the level, and skate all the
way up the road until you reach a wall. Do a wallride on the wall, and then
quickly jump up into a grind on top of the wall. Once you're grinding on top
of the wall, jump over and ride along the top of the wall until you drop
down into the secret area.

2. First of all, you need to get 5 Subway Tokens, which can be collected in
Career Mode. Head straight forward from the start of the level, and go to
the right of the first pillar. The escalator will be on your right, so go a
little way in front of it, then turn around so that you're facing it. Go up
the escalator to arrive at this secret area.

===============================================================================
Venice Beach - California
===============================================================================

1. Turn left at the start of the level, and head down the slope next to the
kinked ledge to end up in the area with a long quarter pipe. Use the quarter
pipe to launch you over the wall at the far right corner to land on a hidden
path going around the building. This will lead you to the secret area.

===============================================================================
Skatestreet - Ventura
===============================================================================

1. Make your way over to the half pipe in this level, and once you're on it,
grind along the top of the ramp, and around the curved rail to get the "Van
Secret Area Key" transfer. This will open the first secret area just before
the huge vert wall.

2. Go straight forward from the start of the level and you should come up to a
large quarter pipe with a sort of wave on it. Grind to the left of the wave.
Keep grinding along the rail, and when you're coming to the end of the
quarter pipe, jump and land onto a grind on the next rail that goes along.
Keep grinding this rail to get the "Rail Secret Area Key" transfer. This
will open up a secret area just to the left of the big quarter pipe with the
wave on it.

===============================================================================
Philadelphia - Pennsylvania
===============================================================================

1. To open this secret area, turn slightly to the left at the start of the
level, go over the funbox, and skate forward along the path until you come
to a building with some green rails on it. Go up the path leading to the top
level of the building, and you should notice that over the first corner of
the green rail is a wire leading up. Jump onto the wire, and after grinding
it, it will fall over and smash down the fences which were once blocking the
secret skatepark.

===============================================================================
Chopper Drop - Hawaii
===============================================================================

1. Drop out of the helicopter, and skate over to the far left of the half pipe.
At one side there will be a huge rollin, at the other side there will be a
small kicker ramp. Make sure you're going fast, and then launch off of the
kicker ramp and land on the dock. Not much of a secret area, but at least it
lets you skate away from the half pipe.

===============================================================================
Skate Heaven
===============================================================================

1. At the start of the level, skate forward through the middle of the radramp,
and carry on skating straight forward until you come to the snakerun. Skate
all the way down the snakerun, and then go through the full pipe to arrive
at Tonys Island. Use the small bump just to the right of where you exit the
full pipe to launch you up onto the top of Tonys house. You may need to
wallride the house, and then jump up from the wallride to get on top of
Tony's house. Once up on the top of the house, skate along and grind up the
rail leading to the roof of San Dieguito Hall. You will need a lot of speed
to get up on the rail, and may need to do combinations of grinds to get up
onto the roof. Once you get near the roof, the volcano will start errupting.
Quickly skate back from San Dieguito Hall to the Wallows area near the start
of the level. Launch from the one of the slopes into the errupting volcano
to get to this secret area.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

4. Career Mode Walkthrough

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

_______________________________________________________________________________

The Hangar - Mullet Falls, Montana
_______________________________________________________________________________


===============================================================================
Level Goals
===============================================================================

-------------------------------------------------------------------------------
High Score - 10,000 / Pro Score - 25,000 / Sick Score - 75,000
-------------------------------------------------------------------------------

1. Go down the rollin at the start of the level, but before you get to the half
pipe, do a manual, and then do any grab + 540 over the half pipe. This will
get you enough points on it's own, but to add extra points, before you land
the trick, tap up, down or down, up to land in a manual. From here, manual
on over to the quarter-pipe, and grind this. This will easily get you 10,000
points or more.

2. The raildrop transfer, where you jump onto one of the high rails, and then
grind down onto one of the lower rails, can you get you many points if used
correctly. Just make sure that you do combinations of grinds, and not just
one long grind. Also, because you jump from such a height while doing the
raildrop transfer, you can easily fit in a 360 + grab to add extra points.
Add a manual before and after you do this transfer, and you're looking at a
huge amount of points.

3. The "Light Corner" transfer is great for some points. See the Gap Listing
for more details on this transfer.

-------------------------------------------------------------------------------
Collect S-K-A-T-E
-------------------------------------------------------------------------------

S - Go straight down the rollin from where you start, and the S will be
hovering over the half pipe. Just jump the half pipe to get it.

K - After getting the S, the K will be slightly to the left of where you land.
It's floating over the top of the quarter pipe.

A - There is an old plane in the area that you start in. The A is on top of the
plane, so just use the ramp, or skate the steps to get it.

T - The T is hovering on the other side of some glass. You need to go up the
quarter pipe and use it to jump through the glass. If you're having trouble
finding it, start the level, and as soon as you get to the bottom of the
rollin turn left and stop moving. You should be able to see the T from
here.

E - After collecting the T, you should be in a new area with a helicopter in
the middle of the room. The letter E will be floating high up above quarter
pipe near the door with the white sign above it. It's pretty easy to
collect the E as long as you go fast.

-------------------------------------------------------------------------------
Barrel Hunt
-------------------------------------------------------------------------------

Barrel 1 - At the bottom of the rollin, turn left and skate through the first
set of barrels.

Barrel 2 - After going down the rollin and jumping over the half pipe, this set
of barrels should be in front of you.

Barrel 3 - In the half pipe.

Barrel 4 - After smashing through the glass and going to the area with the
helicopter, will be near the big wooden quarter pipe.

Barrel 5 - This set of barrels is near the big door in the area with the
helicopter.

-------------------------------------------------------------------------------
Collect 5 Pilot Wings
-------------------------------------------------------------------------------

Wing 1 - At the far side of the half pipe there is a propeller. One of the
Pilot Wings is floating over this. Grinding the propeller opens up a
secret area.

Wing 2 - When you go down the rollin at the start of the level, you will
actually be passing through a gap between two quarter pipes. Up above
the two quarter pipes is the pilot wing. There are two ways to get it.
The first way is to just jump the gap and hope that you collect the
pilot wing along the way. The slightly easier way of getting it would
be to jump up onto the rail that goes along the top of the gap, and
jump to get the pilot wing.

Wing 3 - In the area that you start in, there is an old plane. Behind the plane
is a pilot wing, floating slightly above a long rail.

Wing 4 - After smashing through the glass, you'll arrive in an area with a
helicopter. This pilot wing is floating above a large wooden quarter
pipe near the glass side of this area.

Wing 5 - Also in the area with the helicopter, this pilot wing is floating at
the far end of the room above the metal quarter pipe which is very
near the glass side of the room.

-------------------------------------------------------------------------------
Nosegrind Over The Pipe
-------------------------------------------------------------------------------

There are seven curved rails which go over the half pipe. All you have to do is
approach one of the rails, and hold up + triangle to do a nosegrind over the
half pipe.

-------------------------------------------------------------------------------
Hit 3 Hangtime Gaps
-------------------------------------------------------------------------------

Gap 1 - Jump over the half pipe to get this hangtime gap.

Gap 2 - All you have to do is jump over the old plane to get this very easy
transfer.

Gap 3 - After smashing through the glass, you'll arrive in the area with the
helicopter. Jump over the helicopter by using the wooden ramps on
either side of it to get the third and final Hangtime Gap.

-------------------------------------------------------------------------------
Find The Secret Tape
-------------------------------------------------------------------------------

Smash through the glass to arrive in the area with the helicopter. There is a
propeller on the helicopter. Grind the propeller, and it will cause the
helicopter to fly away. Once it's gone, you should notice that the door that
was once closed in this area. Go outside, an it'll be snowing! The secret tape
is floating over the only quarter pipe in this area.

-------------------------------------------------------------------------------
100% Goals and Cash
-------------------------------------------------------------------------------

50 Bucks - Just to the left of the letter K, floating very high above the
quarter pipe.

50 Bucks - After smashing through the glass, you will arrive in the area with
the helicopter. Grind the helicopter propeller to make it fly away,
and you'll be able to grab the cash icon that it leaves behind.

50 Bucks - At the far side of the half pipe there is a propeller. Grind the
propeller, and a secret area wiopen. Go through the open door to
arrive in an area with a huge fan. This cash icon is above the
quarter pipe near the fan.

50 Bucks - This next cash icon is in the area with the huge fan. It will be
floating above a half pipe, and is the furthest cash icon away from
the fan.

50 Bucks - This cash icon is also in the area with the huge fan, but it is
down the other end of the tunnel away from the fan, floating over
the quarter pipe.

50 Bucks - This cash icon is floating over the entrance to the fan area. So
once you've opened up this area, get a little air on the quarter
pipe that is in front of you, and then make sure you get enough air
to jump all the way over the door, grabbing the cash icon along the
way.

100 Bucks - As you enter the area with the huge fan, this cash icon will be
floating above the quarter pipe. Just go straight forward and jump,
and you should be able to get it.

100 Bucks - Smash through the glass to get to the area with the helicopter.
When you enter the area, stop, and take a look back out through the
glass. You should some lights which go along, and at the end of one
of the lights is the cash icon. The first thing to do is make that
helicopter fly away, so grind it's propeller. Once that's done, get
some air on the quarter pipe near the doorway, and then go fast
through the area where the helicopter used to be. Then hold
forward, jump through the glass, and hold triangle to land on the
light. Once you're grinding on the light, keep going until you come
to the end, then jump off to get the 100 bucks.

_______________________________________________________________________________

School 2 - Southern California
_______________________________________________________________________________


-------------------------------------------------------------------------------
High Score - 15,000 / Pro Score - 40,000 / Sick Score - 100,000
-------------------------------------------------------------------------------

1. The small quarter-pipe just to the left of where you start is an excellent
place to get some points. Remember to vary the tricks you do though, as each
time you do the same trick the points get less.

2. Go straight forward from the start, and do a manual. From here, jump onto
the left side of the planter and grind all of this. At the end of the
planter, jump off and go into another manual. From this manual, grind down
the railing in front of you to get the "Roll Call! Nightmare Rail!"
transfer, and a whole load of points. Remember, this is all one trick. If
you throw in flip tricks (for example, pop shove its) each time you jump
from the manual into a grind, 15000+ scores are easily possible.

3. The "Gym Rail 2 Rail" transfer is a great way to get points. The best way I
find to complete the sick score on this level is to jump on the first rail,
then quickly jump over to the next rail to get the transfer. From there,
jump off the rail and land in a manual, and roll on over to the small rail
leading up to the door of the building. Grind this, then land in another
manual and roll over to the curved ledge. Jump from a manual, and grind this
to get the "Bendy's Curb" transfer. Your manual balance may be getting
pretty weak by this point, but if you want to go for one more, jump from
Bendy's Curb into another manual, and jump from the manual onto the ledge.
It will also increase your points dramatically if you do a kick trick (such
as a pop shove it) each time you jump.

-------------------------------------------------------------------------------
Collect S-K-A-T-E
-------------------------------------------------------------------------------

S - Go straight forward from the start of the level, and go to the right of the
planter with the tree on it. There will be two tunnels with rails going
down them. The one straight ahead will go down a slope with the 1st hall
pass, while the one on the right will go down a slope with the letter S.
Take the tunnel on the right, and grind all the way down the rail to get
the S.

K - After getting the S, turn left, and go along until you come to a slope
leading up to the right. After going up the slope, turn right and you'll
come to a quarter pipe. The K will be floating above the top of the quarter
pipe.

A - After getting the K, when you come down from the quarter pipe, you should
be skating along the platform. There will be three paths you can take. One
is a tunnel to the left, one is a tunnel to the right, and one where you
have to jump onto the top of the building, which will get you the "2 Da
Roof!!!" transfer. Take the left tunnel, and you'll arrive in an area with
a kinked rail. The A will be floating over the middle of the rail. Just
grind down the rail to get it.

T - After grinding down the rail and getting the "Roll Call! Opunsezmee Rail!"
transfer, you should be in an area with lots of buildings. Turn right
slightly and keep going forward along the slope until you come to a wall.
The T will be floating over a quarter pipe just to the left of the slope.

E - After getting the letter T, turn right slightly when you land and go
through the gap in the buildings. The E should be straight ahead of you,
floating over a quarter pipe.

-------------------------------------------------------------------------------
Wallride 5 Bells
-------------------------------------------------------------------------------

To do a wallride, approach the wall at about a 45 degree angle, jump, and then
hold Triangle to do the wallride.

Bell 1 - This bell is just to the right of the starting point. You can use the
small wooden ramp to launch up onto the wallride.

Bell 2 - After wallriding the 1st bell, turn immediatly to the right and go
down the tunnel. Turn left when you come out of it. Keep going along
this path and you'll soon come to a tunnel. Go through the tunnel, and
then turn right, and you'll see the bell. Go up the small slope and
wallride the bell.

Bell 3 - After wallriding the 2nd bell, turn around and make your way to the
kinked rail. Grind down the rail to get the "Roll Call! Opunsezmee
Rail!" transfer. Turn right when you drop off the end of the rail, and
continue along the top of the slope until you get to the bell, which
will be on the wall.

Bell 4 - After getting the 3rd bell, skate forward until you reached a curved
ledge. If you grind this ledge, you'll get the "Bendy's Curb"
transfer. Up on top of the ledge is a bell, and you'll have to
wallride over the green dumpster to get it.

Bell 5 - After getting the 4th bell, make your way to the slope at the end of
the Opunsezmee rail, but don't go up the slope. Instead, just carry on
going forward, and the bell near the 2nd hall pass.

-------------------------------------------------------------------------------
Collect 5 Hall Passes
-------------------------------------------------------------------------------

Pass 1 - At the start of the level, skate straight forward, and go to the right
of the planter with the tree on it. There will be two tunnels with
rails going down them. The one straight ahead will go down a slope
with the 1st hall pass. The 1st hall pass will be at the very
beginning of the rail, so just grind down the rail to get it.

Pass 2 - When you've gone down the tunnel, keep going forward and you should
see the hall pass floating over to the left. Just jump to get it.

Pass 3 - This one's pretty easy to get. Once you've got the 2nd hall pass, you
should notice the 3rd hall pass floating slightly off to the left,
over a gap in some rails. If you jump the gap between the rails,
you'll get the "Gym Rail 2 Rail" gap, as well as the 3rd hall pass.

Pass 4 - After getting the 3rd hall pass, continue skating forward, and go left
around the corner. The 4th hall pass will be floating over the far
right quarter pipe.

Pass 5 - After you've got some air on the quarter pipe, and hopefully collected
the 4th hall pass, skate straight forward, and you should be able to
see the 5th hall pass floating up on a big planter to to the right.

-------------------------------------------------------------------------------
Kickflip TC's Roof Gap
-------------------------------------------------------------------------------

Skate forward from the start of the level, and either jump over the railing to
get the "Leap of Faith!!!" transfer, or grind down the rail to get the "Roll
Call! Nightmare Rail!" transfer. Once you've done either of these, keep skating
straight forward until you come to a small wooden kicker ramp. Jump up the
kicker ramp, and land on the roof of the building. Once you're up on the roof,
you should be able to notice that there's a small gap in between the two
buildings. Skate towards the gap, jump, and then press Left + Square in the air
to kickflip the gap, and complete this goal. Easy :)

-------------------------------------------------------------------------------
Grind 3 Roll Call Rails
-------------------------------------------------------------------------------

Rail 1 - This one's pretty easy. Just skate forward from the start of the
level, and grind the rail that goes down the double set of steps to
get the first roll call rail.

Rail 2 - Slightly more difficult to find. From the start of the level, go
forward and then go down the right tunnel. Turn left at the end of the
tunnel, and then carry on going forward to go through another tunnel.
After going through this tunnel, you should arrive in an area with a
kinked rail. Grind this kinked rail to get the 2nd roll call rail.

Rail 3 - After grinding the 2nd roll call rail, turn left to go through the gap
in between the buildings, then turn right and go forward until you get
to the next set of buildings. In this area, there are two quarter
pipes which are quite a distance away from each other. Further on from
that quarter pipes is a tiny kicker ramp. Use this to launch you up
onto a kinked rail going down some steps, which will get you the 3rd
roll call rail.

-------------------------------------------------------------------------------
Find The Secret Tape
-------------------------------------------------------------------------------

At the start of the level, skate straight forward, and go to the right of the
planter with the tree on it. There will be two tunnels with rails going down
them. Take the right tunnel, and when you come out of it, turn left, and go
along until you come to a slope leading up to the right. Go up the slope, turn
right, and you'll come to a quarter pipe. Get a lot of speed by doing a big
trick on the quarter pipe, and then go straight forward and you'll see a gap in
the building.

You need to use the planter to launch up into the gap in the building. To do
this, make sure that you go towards the right side of the planter, as it has a
small wooden ramp. Do a Boneless (Hold X, tap up, up and then release X) to get
extra height as you jump from the planter. If all goes well, you should land up
on top of the roof, getting the "2 Da Roof!!!" transfer along the way. Once up
on the roof, just jump over the small kicker ramp to get the secret tape.

-------------------------------------------------------------------------------
100% Goals And Cash
-------------------------------------------------------------------------------

50 Bucks - At the start of the level, you should be able to see this cash icon
floating over to the left, on the other side of the arch. To get
it, just go around the arch and use the quarter pipe to launch you
up to the cash icon.

50 Bucks - After wallriding the first bell, jump, and then hold triangle to
grind along a high ledge, grabbing the cash icon along the way.

50 Bucks - From the start of the level, go straight forward until you come to
a railing. Jump over the railing on the far left, so that you land
on a small platform. Skate along the platform, and jump off the end
to get this cash icon.

50 Bucks - From the start of the level, go straight forward until you come to
tunnels. One to the right, and one in front. Go down the one that's
in front of you, and at the end of the tunnel, turn immediatly to
the right, to arrive in a small area with a quarter pipe, with the
cash icon floating above it.

50 Bucks - There are two ways of getting this difficult cash icon. I'd say the
first way is the harder one to get, but I'll include both ways here
just in case you're having trouble with one way.

The first way:
After wallriding the first bell, jump, and then hold triangle to
grind along a high ledge. Jump off the high ledge to the right, and
then carry on going forward until you come to a window. Jump
through the window to get the "Drop Out Roof Gap!". You will be on
the roof, and should be coming up to a small ramp. Jump over the
ramp and land on the rail that goes across the gap between the two
buildings. Grind all the way across the rail, and jump from this
building all the way over the gap to the other building to get the
"Crazy Roof Gap!!" transfer. Once on this roof, go down the slope
and turn left to see the cash icon floating over the wooden kicker
ramp that you used to get onto the TC Roof. You may need to do a
Boneless to get enough height to get the cash.

The second way:
Skate forward from the start of the level, and either jump over the
railing to get the "Leap of Faith!!!" transfer, or grind down the
rail to get the "Roll Call! Nightmare Rail!" transfer. Once you've
done either of these, keep skating straight forward until you come
to a small wooden kicker ramp. Don't go up the kicker ramp, but
instead turn to the right. On your right, there should be a
building. It looks like it's very high up, but it's actually easy
to get to. Just do a wallride, and then hold triangle to grind the
edge of the roof. From the grind, just jump onto the roof. The cash
icon will be floating high over the wooden kicker ramp that you
used to get onto the TC Roof. You may need to do a Boneless to get
enough height to get the cash.

50 Bucks - At the start of the level, skate straight forward, and go to the
right of the planter with the tree on it. There will be two tunnels
with rails going down them. Take the right tunnel, and when you
come out of the tunnel keep going straight forward until you reach
the wall. This cash icon will be floating over the entrance to the
toilets.

50 Bucks - After collecting the 50 Bucks that are floating at the entrance to
the toilets, turn around and make sure that you stay close to the
wall on the right side. You'll soon come to a small ledge, so jump
up onto this, and then jump over the planter with the bush on it.
After this, there will be another planter with a bush on it, but
you can use this one as a ramp to launch you up onto the awning.
The cash icon will be floating up here.

50 Bucks - At the start of the level, skate straight forward, and go to the
right of the planter with the tree on it. There will be two tunnels
with rails going down them. Take the right tunnel, and when you
come out of it, turn left, and go along until you come to a slope
leading up to the right. Go up the slope, turn right, and you'll
come to a quarter pipe. Get a lot of speed by doing a big trick on
the quarter pipe, and then go straight forward and you'll see a gap
in the building. You need to use the planter to launch up into the
gap in the building. Once up on the building, use the small kicker
ramp to launch you all the way over to the other roof, which will
give you the "Mad Skeelz Roof Gap!!!". After dropping off this
roof, you'll arrive in a secret area. The cash icon will be
floating slightly above the curved rail. Just grind the curved rail
to get the cash.

100 Bucks - After collecting the cash icon on the awning, the cash icon will be
on the opposite side of this area, but on a more difficult to get
to awning. There are no planters to launch up onto this awning, so
what you have to do is to get up onto the platform in the middle of
this area, and get a lot of speed up by doing a big trick off of
the quarter pipe. Skate fast towards the right side of the planter
and use it to launch you up onto the top of the roof, which is
where you got the secret tape. Once up on the roof, turn around so
that you're facing the awning with the cash icon on it. Skate fast
in the direction of the awning, and then jump off the roof. If all
goes well, you should have landed on the awning. The cash icon is
about half way along the awning.

100 Bucks - After wallriding the first bell, jump, and then hold triangle to
grind along a high ledge. Jump off the high ledge to the right, and
then carry on going forward until you come to a window. Jump
through the window to get the "Drop Out Roof Gap!". You will be on
the roof, and should be coming up to a small ramp on the roof. Jump
over the ramp and land on the rail that goes across the gap between
the two buildings. The cash icon is on this rail.

100 Bucks - Also in the secret area, this cash icon is floating over a quarter-
pipe. If you jump down the steps, you will get the "Carlsbad 11
Set" transfer. If you turn immediatly right after jumping the
steps, you should be able to see the cash icon floating over the
top of the quarter pipe.

_______________________________________________________________________________

Contest 1 - Marseille, France
_______________________________________________________________________________


-------------------------------------------------------------------------------
Compete For $7500
-------------------------------------------------------------------------------

1. You start the level in front a ramp, so turn around 180 degrees and grind
along the quarter pipe to the left. When you reach the end of the quarter
pipe, jump onto the rail that goes down the slope, and from the rail, jump
onto a grind on the table. This bit is quite tricky, but it's worth it if
you can do it. You have to jump from the table into a manual, and roll all
the way over to the curved rail. Jump from the manual onto a grind on the
curved rail. Make sure you have enough speed, and at the end of the curved
rail jump onto a grind on the ledge. From this ledge, jump onto the wooden
ledge and grind all the way across that. Next, jump from the wooden ledge
into the bowl, scoring a massive amount of points.

2. This is another huge scoring combination like the one above, but is perhaps
a little easier to do, and can score many more points. You start the level
in front of a ramp, so turn around 180 degrees and grind along the quarter
pipe to the right. From here, jump into a grind on the rail, and then at the
end of the rail drop into a manual. Quickly turn to the left, and from the
manual jump into a wallride on the wall with the flags. Quickly jump from
the wallride to get a wallie, and then jump from the wallie into a grind on
the high ledge. At the end of the high ledge, jump all the way down into a
grind on the dumpster to get the "Dumpster Stomp". At the end of the
dumpster, jump into a manual and roll up to the curved rail. Jump onto the
curved rail, and if you have enough balance left, jump from this curved
rail, into another manual, onto a grind on the next curved rail. Of course,
if you still have enough balance, you can jump from the curved rail onto a
grind on the picnic table, onto a grind on the wooden ledge. This will get
you easily enough points to win gold in the competition.

3. From the start of the level, turn left and go straight forward until you see
the crossbar. Use the quarter-pipe on the left to launch yourself up onto a
grind on the crossbar. From here, keep grinding along the cross bar until
you see the lamppost. Jump from the crossbar, onto a grind on the lamppost
to get the "lamp stomp" transfer, then very quickly jump again into another
grind on the lamp to get another "lamp stomp" transfer. You can then jump
down and land in a manual, and then roll up to the curved rail and jump into
a grind on that. If all goes well, you can easily get 100,000+ points for
just this one combination!

-------------------------------------------------------------------------------
Find All Cash Icons
-------------------------------------------------------------------------------

50 Bucks - Turn left from the start, and you should see a building with some
flags on it. The cash icon will be floating up high on the top of
the building. You can simply jump from the funbox to get up there,
but it makes things a lot easier to wallride, then jump up to the
ledge to get the cash icon.

50 Bucks - For this cash icon, you're going to have to find the secret area.
To open the secret area, go straight forward from the start of the
level and jump up over the wooden ledge. You will be in a grassy
area with lots of trees. But one of the trees looks a little
different. Actually, it's not a tree, It's a lamp. And leaning up
against the lamp is a stick. Skate through the stick and the pole
will fall through the fence. Go through the newly opened fence, and
drop down into the mysterious looking hole. When you drop down into
the hole, turn 180 degrees, and the 50 Bucks will be floating in
front of you.

50 Bucks - Also in the hidden area, this cash icon is hovering over the kinked
rail. Just grind the rail to get it.

50 Bucks - Also in the secret area, this cash icon is above the huge quarter
pipe.

50 Bucks - Yet another cash icon in the hidden area. When you enter the secret
area, this cash icon will be up the rail to the right.

50 Bucks - Yet another cash icon in the hidden area. When you enter the secret
area, this cash icon will be up the rail to the left.

100 Bucks - This cash icon is over the fountain in the secret area.

100 Bucks - From the start of the level, turn left and go straight forward
until you see the crossbar. Use the quarter-pipe on the left to
launch yourself up onto a grind on the crossbar. Keep grinding
along the crossbar, and you will reach the cash icon.

_______________________________________________________________________________

NY City - New York
_______________________________________________________________________________


-------------------------------------------------------------------------------
High Score - 20,000 / Pro Score - 50,000 / Sick Score - 150,000
-------------------------------------------------------------------------------

1. You start off on the left side of the road, with a big long wall in leading
off into the distance. Jump onto a grind on the wall, and when you get to
the gap between the wall, jump and land onto a grind on the next wall,
getting the "Park Entrance Gap" along the way. Grind as far as you can, and
when your balance is running out, jump off the wall into a manual. If you
have enough balance left, either roll over to the quarter pipe and do a
trick off of that, or roll over to the curb and grind along it.

2. Go straight forward from the start of the level, until you reach the curb.
As it's so long, this curb is great for doing combinations of grinds on.
Manual into and out of the grind for extra points.

-------------------------------------------------------------------------------
Collect S-K-A-T-E
-------------------------------------------------------------------------------

S - As soon as you start this level, you should be able to see the S floating
over the gap in the wall. Jump onto a grind on the wall, and keep grinding
until you get to the gap. When you get the gap, jump, and you'll collect
the S.

K - After collecting the S, if you keep grinding along the wall after jumping
the gap, you'll soon see the K floating happily over a different part of
the wall. The problem though, is that it's very difficult to get the K by
simply jumping to it from the wall. So when you get to the K, drop down
over the wall to arrive in an area with a fountain. Skate up to the
fountain, then turn around and face the letter K. There will be a big
quarter pipe here to help launch you up to collect the K.

A - The letter A is floating in the area with the statue. The first step of the
statue can actually be used as a small ramp, so make sure you're going
fast, and jump when you reach the first step. If everything goes well, it
should launch you up high enough to collect the A.

T - After collecting the letter A, you should still be in the area with the
fountain. There is a tunnel in this area, so go through it. There will be a
path leading off to the left, and another path leading off to the right.
Take the path on the left, and the T will be near some water, floating over
a railing.

E - After collecting the letter T, the E will be floating over a quarter pipe
straight in front of you.

-------------------------------------------------------------------------------
Ollie the Hydrants
-------------------------------------------------------------------------------

Hydrant 1 - At the start of the level, turn around 180 degrees, and follow the
road around to the left. Go forward down the road, and the first
hydrant will be on the left side of the road up on the curb. To
ollie the hydrant, just jump over it.

Hydrant 2 - After jumping the first hydrant, turn around and go up the road the
way you just came. Follow the road around to the right, then go
straight forward and head right when you get to the junction in the
road. Keep going forward along this new street, and the second
hydrant will be on the right side of the road, on the curb.

Hydrant 3 - After jumping the second hydrant, turn around and head back down
the road the way you just came from. Keep going straight forward
when you come to the junction in the road, and the third and final
hydrant will be up on the curb, on the right side of the road near
the shop.

-------------------------------------------------------------------------------
5 Subway Tokens
-------------------------------------------------------------------------------

Token 1 - Go straight forward from the start of the level, and turn left when
you get to the junction in the road. Keep going along until you get
to the quarter pipe on the right side of the road. The first subway
token will be floating high over the quarter pipe.

Token 2 - When you come down from the quarter pipe after getting the first
subway token, there will be a wooden ramp on the other side of the
road. Make sure you are going very fast, and use the ramp to launch
you far enough to get the second subway token.

Token 3 - Once you land after getting the second subway token, make your way
onto the path and turn around 180 degrees, so that you are going back
up the path towards the quarter pipe. The third subway token will be
on the left rail going up the path.

Token 4 - After getting the third subway token, turn around once you get to the
top, and skate back down the path. There will be a junction in the
path coming up. Go left at the junction, and you'll soon arrive on a
bridge. Grind the left side of the bridge to get the fourth subway
token.

Token 5 - After getting the fourth subway token, you should notice the fifth
subway token on the right, floating over a big rock. Carry on going
down the path and turn right once you get to the junction. Carry on
going forward, and at the next junction, take a left, and you'll
arrive at an area with a big quarter pipe on one side, and a rock on
the other. Skate up the rock and jump at the top to get the fifth and
final subway token.

-------------------------------------------------------------------------------
50-50 Joey's Sculpture
-------------------------------------------------------------------------------

From the start, go forward and slightly to the right. You'll soon come to a
railing with a huge drop on one side. Going down the middle of this huge drop
is a kind of blue sculpture. Jump over the railing, and hold triangle to 50-50
Joey's Sculpture and complete this goal.

-------------------------------------------------------------------------------
Grind the Subway Rails
-------------------------------------------------------------------------------

You can only complete this goal if you have already collected all 5 subway
tokens. Head straight forward from the start and go to the right of the first
pillar. The escalator will be on your right, so go a little way in front of it,
then turn around so that you're facing it. Go up the escalator, and when you
get to the top you should notice that there are two subway rails. Drop onto one
of the subway rails, and get some speed up by skating along them. Before you
come to the corner in the rail, hold triangle and move over to the edge of the
subway rail. Once you've gone around the corner of the subway rail, you'll get
the "Ride the Rails" transfer. As soon as you get this transfer, jump off the
rail to complete this goal.

-------------------------------------------------------------------------------
Find the Secret Tape
-------------------------------------------------------------------------------

There are two ways of getting to the secret tape. I'll list both ways here, and
you can choose whichever one you want:

1. Head up the escalator to the subway rails, and once you're up here, drop
down onto one of the subway rails. Skate or grind all the way along the
subway rail until you reach the tunnel. When you go through the tunnel,
you'll arrive in the secret area.

2. Go all the way up the road from the start until you reach the wall. Do a
wallride on the wall, and then quickly jump up into a grind on top of the
wall. Once you're grinding on top of the wall, jump over and ride along the
top of the wall until you drop down into the secret area.

Either way you choose, you'll end up in the secret area. Head up the path that
is in this area, and you will soon come to a drop in the path. There are three
rails leading off into the distance. The left and right rails don't really go
anywhere, so jump or roll onto a grind on the middle rail. This next bit's
tricky, but what you have to do is to jump from the middle rail before you
reach the statue, and land over on the left rail. You will need to be going
quite fast to make the transfer from the middle rail to the left rail. Once
you're grinding along the left rail, you have a nice smooth ride all the way
along to the secret tape.

-------------------------------------------------------------------------------
100% Goals and Cash
-------------------------------------------------------------------------------

50 Bucks - Behind the entrance to the escalator. You will need all 5 subway
tokens to be able to open the gate, which will let you ride up the
escalator to get this cash icon.

50 Bucks - To get the secret tape, you have to make the difficult jump between
the middle rail to the left rail. This cash icon will be there in
the gap between the middle rail and the left rail.

50 Bucks - Make your way down to the statue where you got the letter A in
S-K-A-T-E. There is a tunnel in this area, so go through it. When
you come out of the tunnel, the cash icon will be floating up on
the right near the shop.

50 Bucks - When you get to the top of the escalator, turn around, and this
cash icon will be on the right subway rail.

50 Bucks - Make your way up the escalator, and when you get to the top, skate
forward and jump over the wall with the yellow graffiti on it.
You'll land on a canopy. The cash icon is near the middle of the
canopy.

50 Bucks - Probably the most annoying cash icon in the level. Make your way to
the secret area that you went to to get the secret tape, and you
should see the cash icon floating just out of reach high up above
the path. To get this cash icon, go to the end of the path the drop
is, and then turn around so that you're facing back down the path.
Go quite fast down the path, and then quickly jump into a grind on
the right wall. When you're nearing the cash icon, quickly jump
over in the direction of the left wall, and you should catch this
cash icon along the way.

50 Bucks - Make your way to the area where you got the secret tape, and go up
the path. Go down the drop at the end of the path, and skate up to
the statue. Once you get to the statue, turn to the left and skate
forward until you reach a quarter pipe. The cash icon will be
floating over the top of the quarter pipe.

100 Bucks - When you do the 50-50 down Joey's sculpture, you will be all lined
up to collect this cash icon, which is floating high above the
middle quarter pipe.

100 Bucks - Floating above the top of the quarter pipe just to the left of
where you jumped over the 1st hydrant.

100 Bucks - Go up the escalator, turn around, and drop onto the right subway
rail. Go down the rail until you reach the corner, and you should
soon see the cash icon high over the wall. Just jump from the
subway rail to get it.

100 Bucks - Make your way to the area where you got the secret tape, and go up
the path. Go down the drop at the end of the path, and continue
skating along past the statue until you get to the fence. Once
you're at the fence, go up the bank to the left, and there will be
another taller fence. At the top left of this fence is the cash
icon. What you have to do, is skate down the bank as fast as you
can, and then do a big trick on the quarter pipe on the other side,
then skate quickly back towards the high fence and try and land on
top of it, collecting this cash icon along the way.

250 Bucks - This tricky cash icon is floating over the top of the statue in the
area where you got the letter A in S-K-A-T-E. You will need to get
a huge amount of speed to come anywhere close to getting this cash
icon. Try and do a Boneless (Hold X, tap up, up and then release X)
to get extra height as you jump from the first step of the statue.

_______________________________________________________________________________

Venice Beach - California
_______________________________________________________________________________


-------------------------------------------------------------------------------
High Score - 40,000 / Pro Score - 100,000 / Sick Score - 200,000
-------------------------------------------------------------------------------

1. Completing the Sick Score goal for this level is actually not that
difficult. Turn left from the start of the level and go down the slope next
to the kinked planter to arrive in an area with a quarter pipe. This quarter
pipe is excellent for getting big air on, and because it curves around it's
hard to fall of the end of it. Manual on the flat before you jump to get
bigger points.

2. Grind the fence which is just to the right of you at the start of the level,
then jump down onto a grind on the ledge, then jump up onto a grind on the
next fence.

3. Turn right from the start of the level, and go forward until you see the
quarter pipe. The aim of this transfer is to jump all the way from the first
quarter pipe, completely miss out the second quarter pipe, and land on the
third quarter pipe. It's a huge jump, so you need to pick up lots of speed
by grinding the ledges and rails before you attempt to jump this transfer.
If you do make the transfer, you'll get the "Tight Landing Transfer" + "VB!
Huge Transfer!!!" + "Cake Transfer" all for this one trick! This is a very
difficult transfer, but will get you huge points.

-------------------------------------------------------------------------------
Collect S-K-A-T-E
-------------------------------------------------------------------------------

S - Turn right from the start of the level, and skate along the path until you
see a wall on the left side. On top of the wall will be the letter S. You
may need to do a Boneless to get enough height to grind on the wall. Once
you're grinding along the wall, jump onto the platform and collect the
letter S.

K - After you've collected the S, skate down the length of the platform until
you reach a set of fans. Stay to the left of the platform, and the letter K
will be floating over a gap. Jump the gap to get the "Muska's Gap"
transfer, collecting the K along the way.

A - After you've collected the K, follow the path around to the left and drop
down from the platform into the area with the magic bum, who is currently
happily snoozing away. Ollie over him if you want, and then exit through
the gap in the wall to get to a big open area. There is a quarter pipe on
the right wall, so hold forward and use the quarter pipe to launch you onto
the next platform. The letter A will be floating by a glass tunnel on this
platform.

T - After collecting the letter A, skate over to the ramp nearest the glass
tunnel and use it to launch you over to the other roof, getting the "Vent 2
Roof Gap" along the way. On this roof, the letter T will be floating over a
quarter pipe.

E - Once you've come down from the quarter pipe after collecting the letter T,
head left and jump down to yet another roof. There is a very small quarter
pipe going around most of this roof. The letter E is floating around about
the middle of it.

-------------------------------------------------------------------------------
Ollie the Magic Bum 5x
-------------------------------------------------------------------------------

Bum 1 - Head straight forward from the start of the level, go down the small
set of steps and continue going forward until you come to a place with
a gap in the wall. Go behind the gap and the Magic Bum will be sleeping
here. Ollie over him, and he'll move to a different place.

Bum 2 - After jumping over Magic Bum 1, turn around and skate back out
through the gap in the wall. Follow the wall along to the right, go
past the quarter pipe, and go right when you come to another gap in the
wall. In this area, there will be a long rail going down, with some
steps on side, and a slope on the other. If you grind down the rail,
you will get the "Seaside Handrail" transfer. The second Magic Bum is
in this area, as well as the 4th spray can, which is floating over the
quarter pipe.

Bum 3 - After you've jumped over Magic Bum 2, skate all the way back to the
start of the level. After you've jumped up the steps and arrived at the
starting point of this level, turn to the left and skate down the white
path. The third Magic Bum will be sleeping on the left side near the
wall where you collected the letter S in S-K-A-T-E. Ollie over him, and
he'll move to yet another part of the level.

Bum 4 - After jumping over Magic Bum 3, skate forward and turn left to go down
some steps. Follow the corner around to the right, and then turn left
when you get to the corner around the wall. Turn left again around the
next corner of the wall, and Magic Bum 4 will be happily sleeping away
in this area.

Bum 5 - Head all the way back to the starting point of this level, and Magic
Bum 5 will be sleeping just to the left of the kinked ledge.

-------------------------------------------------------------------------------
Collect 5 Spray Cans
-------------------------------------------------------------------------------

Can 1 - Turn around at the start of the level, and head down the kinked ledge.
A quarter pipe will be surrounding most of this area. The first spray
can is floating over the quarter pipe.

Can 2 - After collecting the first spray can, go back up to the start of the
level, turn left, and then jump down the steps. Then turn immediatly to
the right and go forward. The second spray can will be on the lowest
ledge of the double ledge.

Can 3 - After collecting the second spray can, turn around and jump back up the
steps to arrive at the beginning of the level. Turn left when you've
jumped up the steps, and skate forward until you reach the quarter pipe
at the end of the path. This spray can will be floating above the
middle of the quarter pipe.

Can 4 - After landing on the quarter pipe after collecting the third spray can,
turn right and jump over the ledge. After you've jumped over the ledge,
carry on skating forward, until you reach two quarter pipes, with a
fairly large gap between them. The fourth spray can will be floating
high over the middle of this gap, so make sure you have enough speed to
jump it.

Can 5 - This spray can is floating above the quarter pipe down by the "Seaside
Handrail" rail transfer. It's also the place where you jumped over
Magic Bum 2. If you're having trouble finding the place, just drop down
the steps at the start of the level, and follow the wall around to the
left. Then go through the gap in the wall, down the "Seaside Handrail",
and you will arrive at the area with the fifth spray can.

-------------------------------------------------------------------------------
Tailslide Venice Ledge
-------------------------------------------------------------------------------

There are two ways to get to Venice Ledge. I'll list them both here:

1. Turn left at the start of the level, and head down the slope next to the
kinked ledge to end up in the area with the quarter pipe, where you got the
first spray can. Jump over the wall at the far right corner to land on a
hidden path going around the building. This will lead you to the secret
area.

2. Drop down the steps at the start of the level, and follow the wall around to
the left. Then go through the gap in the wall, down the "Seaside Handrail".
Push forward and jump to launch yourself over the top of the quarter pipe,
and into the secret area on the other side.

Once you're in the secret area, look around for the sloped ledge. Jump onto the
ledge and press right + triangle to tailslide down Venice Ledge and complete
this goal.

-------------------------------------------------------------------------------
Hit 4 VB Transfers
-------------------------------------------------------------------------------

Transfer 1 - Turn right from the start of the level, and go forward until you
see the quarter pipe. The aim of this transfer is to jump all the
way from the right quarter pipe, completely miss out the middle
quarter pipe, and land on the left quarter pipe. It's a huge jump,
so you need to pick up lots of speed by grinding the ledges and
rails before you attempt to jump this VB transfer.

Transfer 2 - After landing on the quarter pipe after jumping the first VB
transfer, turn to the right and head along the path until you come
to two quarter pipes. If you jump the gap from the low quarter
pipe to the high quarter pipe, you will get the "West Side
Transfer". After landing this transfer on the high quarter pipe,
you will soon come up to another quarter pipe. Make sure you're
going fast, and then launch from this quarter pipe, all the way
over the platform to the right to land on the next quarter pipe,
getting the "VB! Pit Transfer" along the way.

Transfer 3 - Make your way over to the area where you found the first Magic
Bum. If you're having trouble finding this VB transfer, make your
way to the start of the level. Then go down the small set of steps
and continue going forward all the way past the benches, until you
come to a gap in the wall leading to the right. Go behind the gap
in the wall and you will arrive in an area with two quarter pipes
on the left side. Turn so that you're facing the two quarter
pipes, and there will be one quarter pipe on the right, and one
quarter pipe on the left. Get some air on the quarter pipe on the
right, and then approach the quarter pipe in front of you and air
over to the right to get this very easy VB transfer.

Transfer 4 - You need to go to the secret area for this VB transfer. So make
your way of the start of the level, and either go down the kinked
ledge and jump forward over the quarter pipe to land on a small
path which will take you around to the secret area. Or you could
grind down the "Seaside Handrail" and jump forward over the
quarter pipe after grinding the rail. Either way will get you into
the secret area, which is the area where you completed the
"Tailslide Venice Ledge" goal. Once in this area, look around for
two quarter pipes. Jump the gap between the quarter pipes to get
the fourth and final VB Transfer.

-------------------------------------------------------------------------------
Find the Secret Tape
-------------------------------------------------------------------------------

By far the easiest tape to get in the whole game. Go forward from the start of
the level and drop down the steps. You should see the secret tape floating up
high on some wires slightly to the right. The picnic tables can actually be
used as ramps to help you jump higher. First of all, make sure you're going
fast. Then skate along until you get to the second picnic table, and jump off
of it to get the secret tape. You don't need to even grind the wire. As long as
you jump high enough, you'll pick the tape up along the way.

-------------------------------------------------------------------------------
100% Goals and Cash
-------------------------------------------------------------------------------

50 Bucks - Turn right from the start of the level, and this cash icon will be
floating over the first fence on the right.

50 Bucks - This cash icon is on the next fence along from the previous cash
icon.

50 Bucks - Before you get the fourth spray can, there is a fence on the right
side. This cash icon is floating over the fence.

100 Bucks - Make your way to the "Seaside Handrail", which is where you jumped
over the second Magic Bum, and also where you collected the fifth
spray can. Grind down the rail to get this cash icon.

100 Bucks - Make your way up on top of the platform where you got the letter S
in S-K-A-T-E, and grind along the top of the long banner which goes
over a gap to get this cash icon.

100 Bucks - Also on top of the platform, make your way to the curved vent, and
grind all the way across it to pick up this cash icon.

100 Bucks - Jump over the "VB! Pit Transfer", which is the second VB Transfer,
to get this cash icon.

100 Bucks - Jump over the opposite side of the quarter pipe that you jump to
get the "VB Skinny Transfer", which is the third VB transfer. If
you make it over the big gap, you'll get the "Fatty Transfer", as
well as the cash icon which is floating along the way.

100 Bucks - Make your way to the secret area, and grind down Venice Ledge to
get this cash icon.

250 Bucks - Turn left from the start of the level, and skate down the slope
next to the kinked ledge to arrive in the area with the quarter
pipe. Jump over the top right corner of the quarter pipe and land
on the roof with all the wires going along it. Jump onto a grind on
the wire closest to where you landed after jumping up from the
quarter pipe, and then travel up the wire until you can jump from
there onto a grind on the high flat wire. Keep grinding along the
flat wire until you get the cash icon.

250 Bucks - Make your way to the quarter pipe that you usually jump over to the
right to get the "VB Skinny Transfer". But instead of jumping over
to the right as you normally would, jump over to the left to get
the "Huge Ramp 2 Roof", as well as the cash icon.

250 Bucks - Go to where you got the letter S in S-K-A-T-E, and jump onto the
platform. Turn left when you get onto the platform, and you should
see a set of fans in front of you which can be used as a ramp. The
250 Bucks will be floating over the top statue, and is easy to
reach when you use the ramp.

_______________________________________________________________________________

Skatestreet - Ventura
_______________________________________________________________________________


-------------------------------------------------------------------------------
Compete For $20,000
-------------------------------------------------------------------------------

The first thing to do is to unlock the two secret areas, so that you can 100%
this level. I'll list both secret areas here:

1. Make your way over to the huge half pipe in this level, and once you're on
it, grind along the top of the ramp, and around the curved rail to get the
"Van Secret Area Key" transfer. This will open the first secret area near
the huge vert wall, and will lead to a big outside area.

2. Go straight forward from the start of the level and you should come up to a
large quarter pipe with a sort of wave on it. Grind to the left of the wave.
Keep grinding along the rail, and when you're coming to the end of the
quarter pipe, jump and land onto a grind on the next rail that goes along.
Keep grinding this rail to get the "Rail Secret Area Key" transfer. This
will open up a secret area just to the left of the big quarter pipe with the
wave on it.

-------------------------------------------------------------------------------
Find All Cash Icons
-------------------------------------------------------------------------------

50 Bucks - Grind the curved rail that goes around the side of the big half
pipe to get this cash icon.

50 Bucks - Make your way up to the half pipe, and jump onto the platform
furthest away from the huge vert wall. Once up on the platform, go
across the bridge, and then turn right when you get to the other
side. You should see the cash icon floating over the end of the
rail. Grind the rail on the right to get it.

100 Bucks - Go forward and slightly to the right from the start of the level,
and the first cash icon will be floating next to the wall near a
ramp. You can't actually use the ramp to jump high, as it's more a
sort of rollin. So go to the right of the cash icon, and if you
look at the left side of the wall, you should notice that there is
a rail going all the way along it. Turn around, and head back in
the way of the cash icon. Grind all the way up the rail to get this
cash icon.

100 Bucks - When you've collected the first cash icon and dropped off the rail,
a huge quarter pipe should be in front of you. Go up the quarter
pipe, and jump onto a grind to the left of the wave in the quarter
pipe. Keep grinding along the rail, and jump the gap to collect
this cash icon.

100 Bucks - Make your way to the half pipe, and jump up onto the platform
furthest away from the huge vert wall. Once up on the platform,
this cash icon will be floating over the left side of the bridge.
Jump over the railing on the left side of the bridge to get this
cash icon.

100 Bucks - Skate out to the first secret area, and this cash icon will be
floating over a van. Use the ramps on either side of the van to get
this cash icon.

250 Bucks - This cash icon is floating above the quarter pipe in the vert wall
area. Get lots of speed off of the vert wall, and jump high on the
quarter pipe to collect this cash icon.

250 Bucks - Make your way outside to the second secret area and this cash icon
will be floating very high up above the gap between two quarter
pipes. You have to be going very fast to get this cash icon.

_______________________________________________________________________________

Philadelphia - Pennsylvania
_______________________________________________________________________________


-------------------------------------------------------------------------------
High Score - 40,000 / Pro Score - 100,000 / Sick Score - 250,000
-------------------------------------------------------------------------------

Getting the Sick Score in Philly can be incredibly difficult, mainly for the
reason that there are hardly any ramps in the normal part of the level. If you
are used to the street skating style of this game, then linking combinations
between grinds should be able to get you big points. For the people that are
used to the ramp riding style, you'll be pleased to know there is a whole
secret ramp park in this level. To open the skate park, head down to where you
got the letter T in S-K-A-T-E, go up the slope to the green building, and you
should notice that over the first corner of the green rail is a wire leading
up. Jump onto the wire, and after grinding it, it will fall over and smash down
the fences which were once blocking the park. This park is also great for the
street skaters, as there are some huge rails which are great for combination
grinds. Here's a few points to help you achieve the difficult Sick Score goal
for this level:

1. Turn left from the start of the level, and there will be a huge planter.
There will be benches between the gaps in the planter every so often. So
start grinding the first part of the planter, jump over the bench, grind the
next part of the planter, jump over the bench, and so on until you get to
the end of the planter. By just doing a normal grind to the end of the
planter can you get you 10,000+ points, so doing variation of grinds or even
special grinds can you get massive points.

2. Go into the skate park and skate the huge half pipe. Transfer over the
railings of the half pipe to get the "Phillyside HP Transfer". Mix this
transfer up with a manual before and after the jump, and maybe some spins
and grabs in the air for extra points.

-------------------------------------------------------------------------------
Collect S-K-A-T-E
-------------------------------------------------------------------------------

S - From the start of the level, turn right, and then go forward along the
path. Turn slightly to the left when you pass the green ramp, and jump up
over the planter to land on the grass. Roll along the grass, and the letter
S will be near the top left at the top left corner of this grassy area. Get
some speed up by grinding the left planter, and then jump off near the end
to collect the letter S.

K - After you land, turn slightly to the left, and you should be facing a light
blue awning. Use the small ramp in front of it to launch you up onto the
awning. Once you're up on the awning, hold triangle and move over to the
edge of the awning to start grinding along it. Grind to the left, and you
should collect the letter K as you're grinding along the awning.

A - After dropping off the left edge of the awning, the letter A will be up on
a planter just to the right. Grind the planter to get to the letter A.

T - After getting the letter A, jump off the planter and then jump up the steps
to get the "Up The Small Step Set" transfer. There will be a slope leading
up to a building, with two green rails on either side of it. Go up the
slope and you should see the T just off to the left. Jump over the green
railings to get the letter T.

E - Once you've got the letter T, you should have landed somewhere before some
steps. Turn right, and the E should be floating at the end of the planter.
Get up a lot of speed, and then wallride the planter onto a grind. Jump off
the planter at the end and collect the letter E.

-------------------------------------------------------------------------------
Drain the Fountain
-------------------------------------------------------------------------------

From the start of the level, grind the top of the wooden ramp, and then drop
off the end. Then, after grinding the ramp, jump over the gap between the two
green ramps to get the "Worlds Most Obvious Gap" transfer. Immediatly after
jumping the gap, grind the rail down the steps. At the end of the rail, you
should have enough speed to jump all the way from the planter onto the top of
the roof, getting the "Chillin' On The Balcony" transfer. The only tricky part
about this goal is getting enough speed to jump from the planter onto the
balcony. It may be better to build up your special bar by doing tricks off
various objects, and then coming back to the starting point to have a go at
this goal. Once on top of the roof, you should notice some valves. Skate into
one of the valves, and the fountain will drain.

-------------------------------------------------------------------------------
Collect 5 Bells
-------------------------------------------------------------------------------

Bell 1 - Turn right at the beginning of the level, and jump the gap between the
two green ramps to get the first bell.

Bell 2 - After collecting the first bell, turn left when you get to the bottom
of the steps, and the second bell will be up on the high part of the
ledge to the left. Start by wallriding into a grind on the low part of
the ledge, and then from there jump onto a grind on to the high part
of the ledge to collect this bell.

Bell 3 - Once you've collected the second bell, turn slightly to the left and
you should see a light blue awning. Use the small ramp in front of the
awning to launch yourself high enough to collect the third bell.

Bell 4 - After collecting the third bell, this bell will be up on a ledge
slightly to the left of where you land. Jump up onto a grind on the
ledge to get the fourth bell.

Bell 5 - After collecting the fourth bell, you should still be grinding along
the ledge. So jump off the ledge to the right, and go over the grass
to arrive on a big wide path. Turn around and head down the path, and
the fifth and final bell will be on the left side.

-------------------------------------------------------------------------------
Bluntslide the Awning
-------------------------------------------------------------------------------

Make your way down to the light blue awning where you picked up the letter K in
S-K-A-T-E, and also where you collected the third bell. Use the ramp to launch
yourself up onto the awning, and then press either down, down + triangle to
bluntslide the awning, or up, up + triangle to nosebluntslide the awning.
Either way will work, and when you drop off the end of the awning you will have
completed the goal.

-------------------------------------------------------------------------------
Liptrick 4 Skatepark Lips
-------------------------------------------------------------------------------

To complete this goal, you first have to open the secret skatepark in this
level. To do this, from the start of the level, head down to where you got the
letter T in S-K-A-T-E, go up the slope to the green building, and you should
notice that over the first corner of the green rail is a wire leading up. Jump
onto the wire, and after grinding it, it will fall over and smash down the
fences which were once blocking the park. When you've done this, enter the
park.

Lip 1 - The first lip is the one on the half pipe, which is in the top right
corner of the park. Once you're on the half pipe, skate straight
towards the top of the ramp, and do a liptrick on either side of the
half pipe.

Lip 2 - The fourth and final lip is the bowl at the back of the skate park. Do
a liptrick on this to complete the goal.

Lip 3 - Liptrick on the bowl in the middle of the skate park.

Lip 4 - This lip is in the bottom left corner of the park, and is a huge bowl.

-------------------------------------------------------------------------------
Find the Secret Tape
-------------------------------------------------------------------------------

From the start of the level, grind the top of the wooden ramp, and then drop
off the end. Then, after grinding the ramp, jump over the gap between the two
green ramps to get the "Worlds Most Obvious Gap" transfer. Immediatly after
jumping the gap, grind the rail down the steps. At the end of the rail, you
should have enough speed to jump all the way from the planter onto the top of
the roof, getting the "Chillin' On The Balcony" transfer. The only tricky part
about this goal is getting enough speed to jump from the planter onto the
balcony. It may be better to build up your special bar by doing tricks off
various objects, and then coming back to the starting point to have a go at
this goal. Once you're up on top of the balcony, turn to the left and you
should see the hidden tape floating happily above a wire. What you have to do,
is wall ride on the wall on the right, and from there, jump off the wall and
hold triangle to land on the wire. If all goes well, you should be grinding
along the wire in the direction of the secret tape.

-------------------------------------------------------------------------------
100% Goals and Cash
-------------------------------------------------------------------------------

50 Bucks - Go up the slope to the green building next to where you got the
letter T in S-K-A-T-E, and over the first corner of the green rail
is a wire leading up. Jump onto the wire, and grind all the way up
it to get this cash icon.

50 Bucks - After you've drained the fountain, this cash icon will be on one
side of the double rails in the fountain.

50 Bucks - After you've drained the fountain, this cash icon will be on the
other side of the double rails in the fountain.

50 Bucks - Get onto the ledge where you collected the fourth bell, and this
cash icon will be floating over a set of steps.

100 Bucks - Jump over the left side of the balcony where you get the secret
tape to get this cash icon.

100 Bucks - This cash icon is floating high over the fountain. Get up some
speed by doing a big trick on the quarter pipe near the light blue
awning, and skate towards the wooden ramp facing the fountain. All
you need to do is to jump off the ramp and collect the cash icon.

100 Bucks - In the secret skate park area, use the quarter pipe on the pillar
in the top left corner of the park to air high enough to get the
100 Buck cash icon.

250 Bucks - Get up on top of the balcony where you went to drain the fountain,
but instead of grinding along the left wire which would usually
lead to the secret tape, grind along the right wire instead. The
easiest way to get this cash icon is to first grind along the
balcony, and then jump slightly off to the right to start grinding
along the wire. Make sure you're going fast enough to do this.

250 Bucks - You will get this cash icon when you grind along the wire to get
the secret tape.

250 Bucks - You will get this as you jump onto the area where you use the
valves to drain the fountain.

250 Bucks - Floating high over the right side of the half pipe in the secret
skate park area.

250 Bucks - This cash icon will be floating over the gap between the half pipe
and the bowl on the other side. Jump the gap to get the "Phillyside
HP Transfer" as well as the cash icon.

250 Bucks - In the secret skate park area, do a big air over the leftmost bowl
in the middle of the skate park.

_______________________________________________________________________________

The Bullring - Mexico
_______________________________________________________________________________


-------------------------------------------------------------------------------
Compete For $65000
-------------------------------------------------------------------------------

1. By far the most difficult competition level in the entire game, you will
need to do some of the biggest tricks to even have a chance of winning a
medal. One thing to do is to drop into the huge vert ramp. Once you've done
this, get on some air on the other side, and then do a big trick over the
rollin.

2. The thing that will get you by far the most points, is to go over near the
stands where the quarter pipes are, and get enough air to launch yourself
onto the high rail above the quarter pipe to get the "Takin The High Road"
transfer. Do combinations of grinds along this rail to get huge points.

3. Get up onto the stands and launch yourself from the big ramp onto the wires
going along way over the top of the vert ramp. Grind along these for big
points.

-------------------------------------------------------------------------------
Find All Cash Icons
-------------------------------------------------------------------------------

250 Bucks - Drop down into the area where the bull is running, and skate over
the light green bull dung to get this cash icon.

250 Bucks - Also in the area where the bull is running, this cash icon is also
in the light green dung.

250 Bucks - Yet another cash icon in the area where the bull is running, and
have a guess where it is? Yes, run over another one of the light
green dungs again to get this cash icon.

250 Bucks - This cash icon is also in the area where the bull is running. Skate
over yet another light green dung to get this icon.

250 Bucks - Go down the half pipe and then turn right. Use the small ramp to
launch you over the red ramp, which will get you the "Launchin On
Up" + "Up To The Stands" transfer. Then use the quarter pipe on top
of the stands to get enough speed to launch you from the ramp high
enough to make it onto a grind on one of the rails that goes all
the way across the big half pipe. Carry on grinding, and you'll
come to the first cash icon along the way.

250 Bucks - After collecting the previous cash icon, keep grinding along the
same rail and you'll collect this cash icon.

250 Bucks - This cash icon is, like the previous two cash icons, high up on one
of the rails crossing over the vert ramp. At the start of the
level, go down the half pipe and jump over the top of it. Launch
from the quarter pipe onto the stands, and use the quarter pipe on
top of the stands to get enough speed to launch you from the ramp
high enough to make it onto a grind onto the rail. Keep grinding
along this rail to get the cash icon.

250 Bucks - After collecting the previous cash icon, keep grinding along the
same rail, and jump when you get near the cash icon to get it.

250 Bucks - Go over near the stands where the quarter pipes are, and get enough
air to launch yourself from the quarter pipe all the way onto the
rail with the flags on it. If you make it up onto a grind on the
rail, you will get the "Takin The High Road" transfer. Grind along
this rail to get the cash icon.

250 Bucks - This cash icon is also up on the rail with the flags on it, but is
slightly to the right of the previous cash icon. Just launch up
from the quarter pipe and start grinding along the rail to get this
cash icon.

250 Bucks - On the other side of the bullring from the previous cash icon, this
cash icon is also high up on a rail with the flags. Do a huge trick
off the quarter pipe to get enough speed to launch yourself up onto
the rail. Jump when you get near the cash icon to collect it.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

5. Gap List

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

_______________________________________________________________________________

The Hangar - Mullet Falls, Montana
_______________________________________________________________________________


===============================================================================
Air Gaps
===============================================================================

------------------------------
Air Over The Door - 500 points
------------------------------

Smash through the glass to arrive in the area with the helicopter. In this
area, there will be a huge door that opens when you grind the helicopter. To
get this gap, use the quarter pipes on either side to air over the door.

------------------------
Chopper Hop - 100 points
------------------------

There is some glass that you break through in this level to get to an area with
a helicopter. Jump from one quarter pipe, through the glass, and land on the
other quarter pipe to get this gap.

-----------------------
Flyin High - 250 points
-----------------------

At the far side of the half pipe there is a propeller. Grind the propeller, and
a secret area will open. Go through into the wind tunnel. To get this gap, you
have to jump over the door that you came through to get to this area.

---------------------------
Halfpipe Grind - 250 points
---------------------------

There are seven curved rails which go over the half pipe. All you have to do to
get this gap is grind over one of the rails.

------------------------------
Halfpipe Hangtime - 500 points
------------------------------

Jump over the half pipe.

-----------------------------
Its Cold Up Here - 250 points
-----------------------------

Smash through the glass to arrive in the area with the helicopter. There is a
propeller on the helicopter. Grind the propeller, and it will cause the
helicopter to fly away. Once it's gone, you should notice that the door that
was once closed in this area. Go outside, and jump high on the quarter pipe.

-----------------------
Rollin Gap - 100 points
-----------------------

At the start of the level, you go down a rollin. At the end of the rollin, on
either side there is a quarter pipe. Jump from one quarter pipe, across the
rollin, and land on the other quarter pipe.

------------------------------
Skycrane Hangtime - 500 points
------------------------------

Once you smash through the glass, you will arrive in the area with the
helicopter. To get this gap, jump over the helicopter by using the two wooden
ramps on either side of it.

-----------------------------
Wingtip Hangtime - 500 points
-----------------------------

All you have to do is jump over the old plane in the area you first start in to
get this very easy gap.

===============================================================================
Grind Gaps
===============================================================================

-----------------------------
Big Light Hopper - 500 points
-----------------------------

Smash through the glass to arrive in the area with the helicopter. There is a
propeller on the helicopter. Grind the propeller, and it will cause the
helicopter to fly away. Once that's done, get some air on the quarter pipe near
the doorway, and then go fast through the area where the helicopter used to be.
Then hold forward, jump through the glass, and hold triangle to land on the
light. Alternatively, you can get the Big Light Hopper gap as part of the Light
Corner gap.

-------------------------
Light Corner - 500 points
-------------------------

In the area that you start in, there is an old plane. Behind the plane there is
a long rail. The rail can actually be used as a small ramp. Go very fast, and
use the rail to boost you through the glass. Once in the air, hold triangle,
and you hopefully land on the light in the area with the helicopter. Once
grinding on the light, there should be another light on the right, leading off
in a different direction. When you get near the end of the light, jump, hold
triangle, and land on the next light to get the Light Corner gap.

-----------------------------
Lil Light Hopper - 250 points
-----------------------------

Go into the half pipe in the middle of the first area and get some big air.
From here, hold forward, and launch from the half pipe onto one of the lights.

--------------------------------
Rail-Guided Missile - 100 points
--------------------------------

In the area that you start in, there is an old plane. Behind the plane there is
a long rail. The rail can actually be used as a small ramp. To get this
difficult gap, you have to be going very fast. Grind the rail behind the plane,
and then jump from the rail to a grind on the windowsill with the glass.
Alternatively, jump from the window to a grind on the rail behind the plane.

---------------------
Raildrop - 100 points
---------------------

Get a lot of speed from the start, and then when you get to the quarter pipe,
jump and hold triangle. If all goes well, you should land on the highest rail.
Grind this, and when you come to the end of the rail, drop off it and hold
triangle to land on the lower rail.

===============================================================================
Manual Gaps
===============================================================================

---------------------------------
Instrumental Landing - 500 points
---------------------------------

In the area that you start in, there is an old plane. To get this gap, jump
over the plane to get the Wingtip Hangtime gap, but before you land, tap up,
down or down, up to land in a manual.

===============================================================================
Lip Gaps
===============================================================================

-------------------------
Downwind Lip - 100 points
-------------------------

The downwind lip is on the other side of the quarter pipe from the wind tunnel
back wall gap. Do a liptrick on the edge of the quarter pipe closest to the
fan.

--------------------------
High Steppin' - 100 points
--------------------------

From the start of the level, go down the rollin and jump over the half pipe.
You should see two rails in front of you, one high and one low. Do a liptrick
on either of these rails to get the High Steppin' gap.

------------------------------
One Half Pipe Lip - 100 points
------------------------------

Do a liptrick on the side of the half pipe that is closest to the starting
point of the level.

------------------------------------
The Other Half Pipe Lip - 100 points
------------------------------------

Do a liptrick on the half pipe that is furthest from the starting point of the
level.

-----------------------
Upwind Lip - 100 points
-----------------------

The upwind lip is on the other side of the quarter pipe from the wind tunnel
back wall gap. Do a liptrick on the edge of the quarter pipe furthest away from
the fan.

----------------------------------
Wind Tunnel Back Wall - 100 points
----------------------------------

At the far side of the half pipe there is a propeller. One of the Pilot Wings
is floating over this. Grinding the propeller opens up a secret area. Go
through into the wind tunnel and do a liptrick on the first quarter pipe that
you come to in this area.

_______________________________________________________________________________

School 2 - Southern California
_______________________________________________________________________________


===============================================================================
Air Gaps
===============================================================================

-------------------------
2 Da Roof!!! - 750 points
-------------------------

At the start of the level, skate straight forward, and go to the right of the
planter with the tree on it. There will be two tunnels with rails going down
them. Take the right tunnel, and when you come out of it, turn left, and go
along until you come to a slope leading up to the right. Go up the slope, turn
right, and you'll come to a quarter pipe. Get a lot of speed by doing a big
trick on the quarter pipe, and then go straight forward and you'll see a gap in
the building. You need to use the planter to launch up into the gap in the
building, which will get you the "2 Da Roof!!!" gap.

------------------------
3 Points!!! - 500 points
------------------------

To get this gap, you first of all have to open the gym. To do this, grind the
"Roll Call! Opunsezmee Rail!" when the bell rings. Head over to the rail and
start grinding it when the timer is on about 1:41. If all goes well, the gym
doors should open. Turn left when you get off the rail, then go straight
forward and into the gym. Turn right when you enter the gym, and there will be
a big gap between two quarter pipes over a basketball hoop. Jump the gap to get
the "3 Points!!!" gap.

-------------------------------
And Down The Bank! - 500 points
-------------------------------

In the same place that you got the "Over The Wall..." gap, jump just a little
bit further and land on the bank to get this gap.

--------------------------------
Are You Serious?!! - 2500 points
--------------------------------

At the start of the level, skate straight forward, and go to the right of the
planter with the tree on it. There will be two tunnels with rails going down
them. Take the right tunnel, and when you come out of it, turn left, and go
along until you come to a slope leading up to the right. Go up the slope, turn
right, and you'll come to a quarter pipe. Get a lot of speed by doing a big
trick on the quarter pipe, and then go straight forward and you'll see a gap in
the building. You need to use the planter to launch up onto the roof of the
building. Next, jump the huge gap over the roof, and then drop down over the
next roof to arrive in the secret area. Go down the steps, and turn right at
the bottom of them. There will be a small quarter pipe up against the wall, so
get some air on this and carry on skating forward. You'll soon come to a tiny
little ramp. Jump over this and either air over the curved rail, or grind on it
for extra speed. Once you've done this, use the small wooden kicker ramp to
launch you over the wall and all the way over to the rooftop. This is extremely
difficult to do, as you need to be going very fast to even come anywhere near
to making this gap.

-----------------------
Awning Hop - 500 points
-----------------------

Skate forward from the start of the level, and then go slightly to the right of
the planter with the tree on it. You will come to two tunnels. One which goes
straight ahead, and one which goes down to the right. Take the tunnel to the
right, and you will arrive in an area with two awnings, one which is just left
of you when you get out of the tunnel, and one which is straight ahead. Skate
forward, and you should notice that there is a huge gap in the middle of the
awning. Use the planters which are underneath the gap to launch you up on top
of the awning.

---------------------------------
Balcony 2 Awning!!! - 1000 points
---------------------------------

Skate forward from the start of the level, and go to the left of the planter
with the tree on it. You'll soon come to a railing. If you stop before you
reach the railing, and look to the left of it, you should notice that there is
a small balcony. To get this gap, make sure you're going very fast, then jump
onto the balcony and use the small ramp to launch you all the way over the huge
gap to land on the awning.

----------------------------
Carlsbad 11 Set - 500 points
----------------------------

Make your way to the area where you got the secret tape in Career Mode, and
jump the huge gap over the roof to get the "Mad Skeelz Roof Gap!!!". Drop down
over the roof, and you'll arrive in the secret area. Jump the set of steps in
this area to get the gap.

-------------------------
Carlsbad Gap - 750 points
-------------------------

Make your way to the area where you got the secret tape in Career Mode, and
jump the huge gap over the roof to get the "Mad Skeelz Roof Gap!!!". Drop down
over the roof, and you'll arrive in the secret area. Just to the left of the
steps is a bank. Jump over the bank to get this gap.

-----------------------------
Crazy Roof Gap!! - 750 points
-----------------------------

After wallriding the first bell which is just to the right of where you start
the level, jump while still riding along the wall, and then hold triangle to
grind along the high ledge. Jump off the high ledge to the right, and then
carry on going forward until you come to a window. Jump through the window to
get the "Drop Out Roof Gap!". Continuing on from the previous gap, keep skating
forward and you should be coming up to a small ramp on the roof. Jump over the
ramp and land onto a grind on the rail that goes across the gap between the two
buildings. After you get off the rail, you will be coming up to a big gap
between the buildings. Jump the gap.

-------------------------------
Drop Out Roof Gap! - 500 points
-------------------------------

After wallriding the first bell which is just to the right of where you start
the level, jump while still riding along the wall, and then hold triangle to
grind along the high ledge. Jump off the high ledge to the right, and then
carry on going forward until you come to a window. Jump through the window to
get the "Drop Out Roof Gap!".

-----------------------------
Huge Transfer!!! - 750 points
-----------------------------

Skate forward from the start of the level, and either jump over the railing to
get the "Leap of Faith!!!" gap, or grind down the rail to get the "Roll Call!
Nightmare Rail!" gap. Once you've done either of these, keep skating straight
forward until you come to a small wooden kicker ramp on the right side. Just
before you get to the kicker ramp, turn left, and there will be two quarter
pipes with a massive gap in between them. Jump the gap.

-----------------------------
Leap Of Faith!!! - 500 points
-----------------------------

Skate forward from the start of the level, and go slightly to the left of the
planter with the tree on it. Carry on skating forward, and you'll come to a
railing with a big drop on the other side. Jump over the railing to get this
simple gap.

------------------------------------
Mad Skeelz Roof Gap!!! - 1000 points
------------------------------------

From the start of the level, skate straight forward, and go to the right of the
planter with the tree on it. There will be two tunnels with rails going down
them. Take the right tunnel, and when you come out of it, turn left, and go
along until you come to a slope leading up to the right. Go up the slope, turn
right, and you'll come to a quarter pipe. Get a lot of speed by doing a big
trick on the quarter pipe, and then go straight forward and you'll see a gap in
the building. You need to use the planter to launch up into the gap in the
building. Once up on the building, use the small kicker ramp to launch you all
the way over to the other roof, which will give you the "Mad Skeelz Roof
Gap!!!".

-----------------------------
Over The Wall... - 250 points
-----------------------------

Make your way to the area where you got the secret tape in Career Mode, and
jump the huge gap over the roof to get the "Mad Skeelz Roof Gap!!!". Drop down
over the roof, and you'll arrive in the secret area. Go down the steps, and
turn right at the bottom of them. There will be a small quarter pipe up against
the wall, so get some air on this and carry on skating forward. Ignore the
small ramp on the left, and keep skating forward along the path until you come
to a small quarter pipe. Use the quarter pipe to launch over the wall to get
this transfer.

-------------------------
Overhang Air - 500 points
-------------------------

Go forward from the start of the level, and jump over the railing to get the
"Leap Of Faith!!!" gap. Continue forward from here, past the benches, and
you'll soon come to a slope with one rail on either side, and a small awning
just over the gym doors. Jump over the awning to get this gap.

----------------------------------
Suicidal Roof Gap!!! - 1000 points
----------------------------------

After wallriding the first bell which is just to the right of where you start
the level, jump while still riding along the wall, and then hold triangle to
grind along the high ledge. Jump off the high ledge to the right, and then
carry on going forward until you come to a window. Jump through the window to
get the "Drop Out Roof Gap!". Continuing on from the previous gap, keep skating
forward and you should be coming up to a small ramp on the roof. Jump over the
ramp and land onto a grind on the rail that goes across the gap between the two
buildings. After you get off the rail, you will be coming up to a big gap
between the buildings. Jump the gap to get the "Crazy Roof Gap!!". When you
land on the roof after doing the gap, go to the top left corner of the roof and
jump all the way over to the roof where you got the "TC's Roof Gap".

---------------------------
Table Transfer - 250 points
---------------------------

Skate forward from the start of the level, and jump over the railing. You will
land near a set of benches, with a small gap between them. Grind the first
bench, jump the gap, and then land onto a grind the second bench.

--------------------------
TC's Roof Gap - 250 points
--------------------------

Skate forward from the start of the level, and either jump over the railing or
grind down the rail. Once you've done either of these, keep skating straight
forward until you come to a small wooden kicker ramp on the right side. Jump up
the kicker ramp, and land on the roof of the building. Once you're up on the
roof, you should be able to notice that there's a small gap in between the two
buildings. Jump the gap to get this nice easy gap.

===============================================================================
Grind Gaps
===============================================================================

------------------------------
Backboard Dance! - 1000 points
------------------------------

To get this gap, you first of all have to open the gym. To do this, grind the
"Roll Call! Opunsezmee Rail!" when the bell rings. Head over to the rail and
start grinding it when the timer is on about 1:41. If all goes well, the gym
doors should open. Turn left when you get off the rail, then go straight
forward and into the gym. Turn right when you enter the gym, and you will
arrive in a room with two basketball hoops. To get this gap, use the small
wooden kicker ramp to launch you up onto a grind on the basketball hoop.

-------------------------
Bank 2 Ledge - 500 points
-------------------------

At the start of the level, skate straight forward, and go to the right of the
planter with the tree on it. There will be two tunnels with rails going down
them. Take the right tunnel, and when you come out of it, turn left, and then
go straight forward until you come to another tunnel. Go through it, and you'll
arrive in area with the kinked rail. Grind down the rail, and when you get off
the rail you should be on top of a slope. Next to the wall, there will be a
ledge which goes along the top of the slope. Go down the slope, and go forward
until you get quite a distance from the slope, and then turn around so that
you're facing the slope. To get this gap, go up the slope and jump onto a grind
on the ledge.

-------------------------
Bendy's Curb - 500 points
-------------------------

Skate forward from the start of the level, and jump over the railing. Once
you've done this keep skating straight forward until you come to a small wooden
kicker ramp on the right. Just before you get to the kicker ramp, turn left,
and there will be two quarter pipes with a massive gap in between them. Skate
past the two quarter pipes, and there will be a small wooden kicker ramp next
to a kinked rail. Skate past this, and you'll soon come to a curved ledge that
goes around a corner. Grind the ledge to get this gap.

---------------------------------
Big Rancho Bench Gap - 500 points
---------------------------------

At the start of the level, skate straight forward, and go to the right of the
planter with the tree on it. There will be two tunnels with rails going down
them. Take the right tunnel, and when you come out of it, turn left. There will
be some benches up against the wall on the left. Between the third and fourth
bench, there is a big gap. Grind the bench, jump over the big gap, and then
land onto a grind on the next bench.

-----------------------------
Flyin' The Flag! - 750 points
-----------------------------

At the start of the level, skate straight forward, and go to the right of the
planter with the tree on it. There will be two tunnels with rails going down
them. Take the right tunnel, and when you come out of it, turn left, and go
along until you come to a slope leading up to the right. Go up the slope, turn
right, and you'll come to a quarter pipe. Get a lot of speed by doing a big
trick on the quarter pipe, and then go straight forward and you'll see a gap in
the building. Use the planter to launch you up onto the roof of the building.
Once you're up on the roof, you should notice that there's two flagpoles on the
other side of the roof. To get this gap, use either of the small ramps on the
roof to launch you onto a grind on one of the flagpoles.

----------------------------
Gym Rail 2 Rail - 250 points
----------------------------

Go forward from the start of the level, and jump over the railing. Continue
forward from here, past the benches, and you'll soon come to a slope with a
kinked rail on either side. There will be a small gap between the rails. To get
this gap, grind up one of the rails, then jump the gap and land on a grind on
the other rail.

--------------------------
Kicker 2 Hook - 750 points
--------------------------

At the start of the level, skate straight forward, and go to the right of the
planter with the tree on it. There will be two tunnels with rails going down
them. Take the right tunnel, and when you come out of it, turn left, and go
along until you come to a slope leading up to the right. Go up the slope, turn
right, and you'll come to a quarter pipe. Get a lot of speed by doing a big
trick on the quarter pipe, and then go straight forward and you'll see a gap in
the building. You need to use the planter to launch up onto the roof of the
building. Next, jump the huge gap over the roof, and then drop down over the
next roof to arrive in the secret area. Go down the steps, and turn right at
the bottom of them. There will be a small quarter pipe up against the wall, so
get some air on this and carry on skating forward. You'll soon come to a tiny
little ramp. To get this gap, use this ramp to launch you up to a grind on the
curved rail.

----------------------------
Overhang Stomp! - 250 points
----------------------------

Go forward from the start of the level, and jump over the railing. Continue
forward from here, past the benches, and you'll soon come to a slope with one
rail on either side, and a small awning just over the gym doors. Grind the
awning to get this gap.

-------------------------
Pole 2 Brix! - 500 points
-------------------------

Go down the place where you got the "Pole Stomp!" gap. First of all, knock the
pole down by grinding around the curved ledge, and then jumping onto the pole.
To get this gap, grind the pole, and then jump onto a grind on either the high
ledge or the low ledge.

------------------------
Pole Stomp! - 250 points
------------------------

Skate forward from the start of the level, and jump over the railing. Once
you've done this keep skating straight forward until you come to a small wooden
kicker ramp on the right. Just before you get to the kicker ramp, turn left,
and there will be two quarter pipes with a massive gap in between them. Skate
past the two quarter pipes, and there will be a small wooden kicker ramp next
to a kinked rail. Skate past this, and you'll soon come to a curved ledge that
goes around a corner. Make sure you're going fast, and then grind the ledge,
and jump from the ledge into the pole. It will fall over. To get this gap,
grind the ledge again, and then jump onto a grind on the pole.

------------------------
Rack 'Em Up - 250 points
------------------------

At the start of the level, skate straight forward, and go to the right of the
planter with the tree on it. There will be two tunnels with rails going down
them. Take the right tunnel, and when you come out of it, turn left, and then
go straight forward until you come to another tunnel. Go through it, and you'll
arrive in area with the kinked rail. Grind down the rail, and then turn right
and you should see two rails with a big gap between them. Grind the first rail,
jump the gap, and then land onto a grind on the second rail to get this gap.

---------------------------------
Roll Call! Gonz Rail - 250 points
---------------------------------

Skate forward from the start of the level, and jump over the railing. Once
you've done this, keep skating straight forward until you come to a small
wooden kicker ramp on the right. Just before you get to the kicker ramp, turn
left, and there will be two quarter pipes with a massive gap in between them.
Skate past the two quarter pipes, and there will be a small wooden kicker ramp
next to a kinked rail. To get this gap, use the small kicker ramp to launch you
up onto a grind all the way down the kinked rail.

---------------------------------------
Roll Call! Nightmare Rail! - 500 points
---------------------------------------

To get this easy gap, skate forward from the start of the level and grind the
rail that goes down the double set of steps.

----------------------------------------
Roll Call! Opunsezmee Rail! - 250 points
----------------------------------------

At the start of the level, skate straight forward, and go to the right of the
planter with the tree on it. There will be two tunnels with rails going down
them. Take the right tunnel, and when you come out of it, turn left, and then
go straight forward until you come to another tunnel. Go through it, and you'll
arrive in area with the kinked rail. Grind the rail to get this gap.

------------------------------
Stage Rail 2 Rail - 750 points
------------------------------

At the start of the level, skate straight forward, and go to the right of the
planter with the tree on it. There will be two tunnels with rails going down
them. Take the right tunnel, and when you come out of it, turn left, and go
along until you come to a slope leading up to the right. Go up the slope to
arrive on the stage. On the stage, there will be rails on either side. Both of
the rails have a big gap in them. To get this gap, grind on one of the rails,
jump over the gap, and then land onto a grind on the next rail. Use the quarter
pipe on the stage if you're having trouble getting enough speed to make the
gap.

===============================================================================
Manual Gaps
===============================================================================

---------------------------------
2 Wheelin' TC's Roof - 500 points
---------------------------------

Skate forward from the start of the level, and either jump over the railing or
grind down the rail. Once you've done either of these, keep skating straight
forward until you come to a small wooden kicker ramp on the right side. Jump up
the kicker ramp, and land on the roof of the building in a manual. To get this
gap, manual across the first roof, and then jump and land in another manual
going across the next roof.

-------------------------
Bendy's Flat - 500 points
-------------------------

Skate forward from the start of the level, and jump over the railing. Once
you've done this keep skating straight forward until you come to a small wooden
kicker ramp on the right. Just before you get to the kicker ramp, turn left,
and there will be two quarter pipes with a massive gap in between them. Skate
past the two quarter pipes, and there will be a small wooden kicker ramp next
to a kinked rail. Skate past this, and you'll soon come to a curved ledge that
goes around a corner. Manual across the curved ledge to get this gap.

--------------------------
Ledge On Edge - 500 points
--------------------------

At the start of the level, skate straight forward, and go to the right of the
planter with the tree on it. There will be two tunnels with rails going down
them. Take the right tunnel, and when you come out of it, turn left, and then
go straight forward until you come to another tunnel. Go through it, and you'll
arrive in area with the kinked rail. Grind down the rail, and when you get off
the rail you should be on top of a slope. Next to the wall, there will be a
ledge which goes along the top of the slope. Manual across the whole of the
ledge to get this gap.

----------------------------
Planter On Edge - 250 points
----------------------------

At the start of the level, you're facing a planter. Just manual the whole thing
to get this gap.

===============================================================================
Lip Gaps
===============================================================================

---------------------------
Arch Extension - 500 points
---------------------------

At the start of the level, there is a planter with a tree on it. Just to the
left of the planter there is an arch. There is a quarter pipe on either side of
the arch. Use one of the quarter pipes to launch you up onto a liptrick on the
lip of the arch, to get this gap.

------------------------------------
High Dive Extension!!! - 5000 points
------------------------------------

Also in the pool area of the gym, do a liptrick on the highest diving board for
this gap.

-----------------------------------
Lil' Guppy Extension! - 1000 points
-----------------------------------

Also in the pool area of the gym, do a liptrick on the lowest diving board for
this gap.

-----------------------------------
Mid Squid Extension!! - 2500 points
-----------------------------------

Also in the pool area of the gym, do a liptrick on the middle diving board for
this gap.

-----------------------------------------
Starting Blocks Extension!!! - 500 points
-----------------------------------------

To get this gap, you first of all have to open the gym. To do this, grind the
"Roll Call! Opunsezmee Rail!" when the bell rings. Head over to the rail and
start grinding it when the timer is on about 1:41. If all goes well, the gym
doors should open. Turn left when you get off the rail, then go straight
forward and into the gym. Turn left when you enter the gym to get to the pool
area. At one end of the pool there is some starting blocks. Do a liptrick on
the starting blocks for this gap.

===============================================================================
Other Gaps
===============================================================================

---------------------------
Rock The Bells - 500 points
---------------------------

Wallride any of the five bells in the level for this gap.

_______________________________________________________________________________

Contest 1 - Marseille, France
_______________________________________________________________________________


===============================================================================
Air Gaps
===============================================================================

----------------------
2 The Box - 250 points
----------------------

Skate forward from the start of the level until you reach the fence, then turn
right and head down the slope to get to a curved rail. Make sure you're going
fast, then grind around the curved rail. Jump off from the end of the curved
rail and land on top of the small funbox, to get this gap.

-------------------------
And Away!!! - 1000 points
-------------------------

In the same place that you got the "Up!" and "Up!!" gaps, go even higher to get
this gap.

---------------------------
Big Mouth Gap - 1000 points
---------------------------

Turn left from the start of the level, and skate forward until you reach the
crossbar. Underneath the crossbar there is a big gap between the bowls. This
one is difficult to explain, but you need to launch from the left side of the
bowl, air the gap, and land on the right side of the bowl. This is very
difficult to do, as there is hardly any room to land on the right side, so try
holding triangle as you land to grind on the right side of the bowl.

-------------------------------
Big Ol' Stanky Gap - 500 points
-------------------------------

Skate forward from the start of the level until you reach two dumpsters. Go
into the bowl just to the left of the dumpsters. To get this gap, launch from
the bowl all the way over one of the dumpsters.

-----------------------------
Box 2 Box Action - 250 points
-----------------------------

Turn left from the start of the level, and there will be two funboxes next to
the building with the flags on it. To get this gap, jump onto the flat part of
the first funbox, and then jump onto the flat part of the second funbox. You
won't get this gap if you try to air from one funbox to the other.

-------------------------
Dumpster Pop - 200 points
-------------------------

Find you way to one of the dumpsters in this level, such as the ones that you
get to if you skate forward from the start of the level, and jump over the
length of them.

-------------------------------
Freakin' Huge Hip - 1000 points
-------------------------------

This is a very difficult gap, due to the fact that you need to jump so far to
do it. Turn left from the start of the level, and skate forward and go under
the crossbar. Go to the right bowl, and get some big air on this. To get this
gap, you need to launch from this bowl, all the way over the hip in the
direction of the slanted table where you got the "Over The Table" gap.

------------------------------
Humptey Humps!!! - 1000 points
------------------------------

In the same place where you got the "Freakin' Huge Hip" gap, instead of jumping
in the direction of the table, jump in the direction of the crossbar.
Alternatively, use the small ramp underneath the crossbar to launch you into
the right or left bowl.

------------------------------
Over The Crossbar - 500 points
------------------------------

Turn left from the start of the level, and skate forward until you come to a
bowl just before the crossbar. To get this gap, use the bowl to launch you over
the crossbar.

--------------------------
Over The Gate - 250 points
--------------------------

When you start the level, you'll be able to see this gate just on the right. Go
down the small bowl and go forward until you get quite a distance from the
gate, and then turn around and head back towards the gate as fast as you can.
To get this gap, use the small bowl to launch you over the gate.

----------------------------
Over The Lil' 4 - 100 points
----------------------------

Go forward and slightly to the right from the start of the level, and you'll
soon see a kinked rail going down a set of four steps. Jump down the steps to
get this gap.

---------------------------
Over The Table - 250 points
---------------------------

In the bowl nearest the grassy area with the trees, there is a table leaning up
against the top of the bowl. Jump over the table to get this gap.

--------------------------------
Shorty Dumpster Pop - 150 points
--------------------------------

There are a few dumpsters scattered in various places over this level. Just
jump over the short side of one of the dumpsters to get this gap.

-----------------------------
Shorty Table Pop - 150 points
-----------------------------

Just to the right of where you start the level is a table. Jump over the short
side of the table to get this gap.

----------------------
Table Pop - 250 points
----------------------

Just to the right of where you start the level is a table. Jump over the length
of the table to get this gap.

----------------
Up! - 250 points
----------------

Turn left from the start of the level, and skate forward until you get to a
bowl just before the crossbar. Get some air on the bowl, and then skate back
the way you came. You should notice a tiny little quarter pipe with a green
arrow on it. Do a small air on the quarter pipe to get this gap.

-----------------
Up!! - 500 points
-----------------

In the same place that you got the "Up!" gap, go a little higher to get this
gap.

--------------------------
Up The Lil' 4 - 250 points
--------------------------

Go forward and slightly to the right from the start of the level, and you'll
soon see a kinked rail going down a set of four steps. Jump up the steps to get
this gap.

---------------------------------
Water Up Le Backside - 250 points
---------------------------------

For this gap, you're going to have to find the secret area. To open the secret
area, go straight forward from the start of the level and jump up over the
wooden ledge. You will land on a grassy area with lots of trees. But one of the
trees looks a little different. Actually, it's not a tree, It's a lamp. And
leaning up against the lamp is a stick. Skate through the stick and the lamp
will fall through the fence. Go through the newly opened fence, and drop down
into the mysterious looking hole. You will arrive in the secret area. To get
this gap, jump over the fountain.

===============================================================================
Grind Gaps
===============================================================================

----------------------------
Crossbar Stomp - 1500 points
----------------------------

Turn left from the start of the level, and skate forward until you come to a
bowl just before the crossbar. To get this gap, use the bowl to launch you onto
a grind on the crossbar.

----------------------------
Dumpster Stomp - 1000 points
----------------------------

Turn left from the start of the level, and then wallride the building with the
flags on it. Jump from the wallride into a grind on top of the building. To get
this gap, jump from the top of the building all the way down to a grind on the
long dumpster.

------------------------
Kink Clank - 1000 points
------------------------

Skate forward from the start of the level until you reach the kinked rail going
down a set of four steps. Turn left when you get to the rail, and go into the
bowl. To get this gap, get some big air, and then launch from the bowl all the
way onto a grind going down the kinked rail.

------------------------
Kink Stomp - 1000 points
------------------------

After getting the "Dumpster Stomp" gap, skate forward for a little way, and
then turn around and head back the way you just came. Do a wallride on the
building with the flags on it, and then jump from the wallride into a grind on
top of the building. To get this gap, jump from the top of the building all the
way down to a grind on the kinked rail.

-------------------------------
Knucklin' Futs!!! - 2000 points
-------------------------------

Go straight forward until you get to a wooden ledge. Up on the wooden ledge is
a lamp that crashes through the fence opening up a hole which leads to a secret
area. Drop down into the bowl near the wooden ledge. For this gap, you need to
launch from the bowl, all the way onto a grind on top of the lamp.

------------------------
Lamp Stomp - 2000 points
------------------------

To get this gap, launch from one of the bowls onto a grind on one of the lamps.
Alternatively, after grinding the crossbar and getting the "Crossbar Stomp"
gap, jump from the crossbar and land onto a grind on the lamp.

-------------------------
Ledge 2 Rail - 250 points
-------------------------

In the same area as the above gap, but instead of jumping from the curved rail
to the ledge, jump from the ledge to the curved rail.

-----------------------
Rail 2 Rail - 50 points
-----------------------

Behind where you start the level, there are a two kinked rails with gap between
them. Jump onto a grind the first rail, jump the gap, and then land onto a
grind on the second rail to get this gap.

-------------------------
Rail 2 Ledge - 250 points
-------------------------

Go forward, and slightly to the right at the start of the level, and keep going
skating forward until you come to a curved rail near the set of 4 steps. Grind
along the curved rail, and from there jump onto a grind on the ledge to get
this gap.

-------------------------------
The Hidden 4 Kink! - 500 points
-------------------------------

For this gap, you're going to have to find the secret area. To open the secret
area, go straight forward from the start of the level and jump up over the
wooden ledge. You will land on a grassy area with lots of trees. Skate through
the stick next to the lamp, and the lamp will fall through the fence. Go
through the newly opened fence, and drop down into the mysterious looking hole.
You will arrive in the secret area. To get this gap, just grind down the kinked
rail.

===============================================================================
Lip Gaps
===============================================================================

------------------------------
Boomin' Extension - 250 points
------------------------------

Turn left at the start of the level, and skate forward until you see some
speakers at the lip of the bowl. Do a liptrick on the speakers to get this gap.

-----------------------------
Stanky Extension - 250 points
-----------------------------

Turn left from the start of the level, and carry skating forward. Go under the
crossbar, and then turn immediatly left. There will be a dumpster on the lip of
the bowl. Do a liptrick on the dumpster to get this gap.

----------------------------
U.U.A Extension - 250 points
----------------------------

Turn left from the start of the level, and skate forward until you get to a
bowl just before the crossbar. Get some air on the bowl, and then skate back
the way you came. You should notice a tiny little quarter pipe with a green
arrow on it. Do a liptrick on the quarter pipe to get this gap.

===============================================================================
Other Gaps
===============================================================================

-------------------------
Wall Crawler - 500 points
-------------------------

For this gap, you're going to have to find the secret area. To open the secret
area, go straight forward from the start of the level and jump up over the
wooden ledge. You will land on a grassy area with lots of trees. Skate through
the stick next to the lamp, and the lamp will fall through the fence. Go
through the newly opened fence, and drop down into the mysterious looking hole.
You will arrive in the secret area. Go down the rail to arrive in a big area
with a fountain. There is a quarter pipe in the middle of this area, as well as
some long rails. There is a gap between the platform where the rails are, and
the platform where the quarter pipe is. Do a wallride between these two
platforms for this gap.

_______________________________________________________________________________

NY City - New York
_______________________________________________________________________________


===============================================================================
Air Gaps
===============================================================================

-----------------------
Awning Air - 100 points
-----------------------

From the start, go forward and slightly to the right. You'll soon come to a
railing with a huge drop on one side. Jump over the railing, and you'll arrive
at an area with three huge vert quarter pipes at one end with two awnings
between them. Jump over one of the awnings to get this gap.

-------------------------------------
Big Air Out Of The Banks - 250 points
-------------------------------------

Go forward from the start of the level, and skate all the way up the road until
you reach a wall. Do a wallride on the wall, and then quickly jump up into a
grind on top of the wall. Once you're grinding on top of the wall, jump over
and ride along the top of the wall until you drop down into the secret area.
Once you get into the secret area, turn left, and skate forward until you see a
white planter. Skate to the right of the white planter, and when you get to the
end of it, turn around so that you're facing the way you just came. Do a grind
along the white planter in order to build your speed up, and there will be a
small wooden ramp facing the wall. To get this gap, use the wooden ramp to
launch you all the way over the top of the wall to the road on the other side.

-------------------
Kick It - 50 points
-------------------

Go forward from the start of the level, and you'll soon come to two wooden
kicker ramps in the middle of the road. There is a small gap in between the two
ramps. Jump the gap to get this gap.

-----------------------------------
Over The Banks Barrier - 100 points
-----------------------------------

At the start of the level, skate all the way up the road until you reach a
wall. Do a wallride on the wall, and then quickly jump up into a grind on top
of the wall. Once you're grinding on top of the wall, jump over and ride along
the top of the wall until you drop down into the secret area. Head up the path
that is in this area, and you will soon come to a drop in the path. Drop down
over the path, and you should land right next to a white barrier. Jump over the
barrier to get this gap.

--------------------------
Over The Road - 250 points
--------------------------

At the start of the level, skate all the way up the road until you reach a
wall. Do a wallride on the wall, and then quickly jump up into a grind on top
of the wall. Once you're grinding on top of the wall, jump over and ride along
the top of the wall until you drop down into the secret area. As soon as you
get down into the secret area, turn right and keep going forward until you come
to a small wooden quarter pipe. Go up the quarter pipe, and when you come back
down you should be facing the bridge. There is a small bump just before the
bridge. To get this gap, use the small bump to launch you all the way over the
bridge.

-----------------------
Pillar Air - 500 points
-----------------------

Go forward from the start of the level, and skate all the way up the road until
you reach a wall. Do a wallride on the wall, and then quickly jump up into a
grind on top of the wall. Once you're grinding on top of the wall, jump over
and ride along the top of the wall until you drop down into the secret area.
Once you get into the secret area, go forward up the path and skate off the
drop at the end of it. Continue skating forward until you reach the fence at
the end of this secret area. Look around, and you should notice that there are
three pillars on the slope. It doesn't look like it, but they can actually be
used as a kind of quarter pipe. Air from one pillar to the other pillar to get
this gap.

--------------------------------
Pidgeon Puddin' Gap - 100 points
--------------------------------

Go forward from the start of the level, and turn left when you get to the
junction in the road. Jump up onto a grind on the wall which is on the left,
and then jump down the big drop on the other side of the wall to arrive in the
area with the statue. To get this gap, get some big air on the quarter pipe,
and then use the base of the statue to launch you over the top of the statue.

-----------------------------
Pouncer Was Here - 250 points
-----------------------------

Go forward from the start of the level, and turn left when you get to the
junction in the road. Jump up onto a grind on the wall which is on the left,
and then jump down the big drop on the other side of the wall to arrive in the
area with the statue. Turn around when you land, and you should notice a huge
quarter pipe. Do a big air on the quarter pipe to get this gap.

-----------------------------
Ramp To Park Gap - 100 points
-----------------------------

Go forward from the start of the level, and turn left when you come to the
junction in the road. Keep going forward until you come to a quarter pipe on
the right side. There will be a small wooden ramp on the left side. Use the
quarter pipe, and then skate fast towards the wooden ramp. To get this gap, aim
slightly to the left as you go up the wooden ramp, and launch to the area with
the statue.

--------------------------------------
Ramp To Statue Shorty Gap - 250 points
--------------------------------------

Go forward from the start of the level, and turn left when you come to the
junction in the road. Keep going forward until you come to a quarter pipe on
the right side. There will be a small wooden ramp on the left side. Use the
quarter pipe, and then skate fast towards the wooden ramp. To get this
transfer, aim slightly to the left as you go up the wooden ramp, and launch all
the way onto the base of the statue.

-----------------------
Rock It Air - 50 points
-----------------------

Turn around 180 degrees from the start of the level, and then go forward. There
will be a small path leading off to the right. Go down the path, and you should
notice a big gray rock on the right. To get this gap, use the quarter pipe to
get some speed, and then launch from the top of the rock, over the grass, to
land on the path on the other side.

----------------------------------
Take It To The Bridge - 150 points
----------------------------------

At the start of the level, skate all the way up the road until you reach a
wall. Do a wallride on the wall, and then quickly jump up into a grind on top
of the wall. Once you're grinding on top of the wall, jump over and ride along
the top of the wall until you drop down into the secret area. As soon as you
get down into the secret area, turn right and keep going forward until you come
to a small wooden quarter pipe. Go up the quarter pipe, and when you come back
down you should be facing the bridge. There is a small bump just before the
bridge. To get this transfer, use the small bump to launch you up onto the
bridge.

===============================================================================
Grind Gaps
===============================================================================

---------------------------
Across The Pit - 100 points
---------------------------

Go forward from the start of the level, and turn right when you get to the
junction in the road. Skate forward up the road until you get to some barriers,
and then turn right and carry on skating forward. You will arrive at a railing,
with a huge drop on the other side. Just to the left of the drop is a big long
ledge going all the way across the pit. Jump over the railing and land in a
wallride on the wall, and then jump from the wallride up onto the ledge. Grind
all the way across the ledge to get this gap.

----------------------------
Banks Fence Gap - 100 points
----------------------------

Go forward from the start of the level, and skate all the way up the road until
you reach a wall. Do a wallride on the wall, and then quickly jump up into a
grind on top of the wall. Once you're grinding on top of the wall, jump over
and ride along the top of the wall until you drop down into the secret area.
Once you get into the secret area, go forward up the path and skate off the
drop at the end of it. Continue skating forward until you reach the low fence
at the end of this secret area. Once you get to the low fence, turn right and
do a big trick on the quarter pipe to get some speed. Skate forward once you
come down from the quarter pipe, and use the bank to launch you up onto a grind
on the high fence.

---------------------------
Banks Road Gap - 100 points
---------------------------

Go forward from the start of the level, and skate all the way up the road until
you reach a wall. Do a wallride on the wall, and then quickly jump up into a
grind on top of the wall. Once you're grinding on top of the wall, jump over
and ride along the top of the wall until you drop down into the secret area.
Once you get into the secret area, go forward up the path and skate off the
drop at the end of it. Turn left when you land, and skate forward until you
come to a rail. Grind along the rail to the right, and you'll soon come to a
big gap in the rail. To get this gap, jump over the gap, and land onto a grind
going along the next rail.

------------------------
Banks Spank - 100 points
------------------------

Go forward from the start of the level, and skate all the way up the road until
you reach a wall. Do a wallride on the wall, and then quickly jump up into a
grind on top of the wall. Once you're grinding on top of the wall, jump over
and ride along the top of the wall until you drop down into the secret area.
Once you get into the secret area, go forward up the path and skate off the
drop at the end of it. Continue skating forward until you reach the fence at
the end of this secret area. Once you get to the fence, turn left and head up
the bank. Once you get on top of the bank, turn left and skate forward until
you get to a rail on the right side. This rail will have a small gap near the
middle of it. To get this gap, start grinding along the rail, jump over the
gap, and then land onto a grind on the other rail.

-------------------------
Bench-Hoppin - 100 points
-------------------------

Turn right from the start from the level, and skate forward until you come to a
small slope going up. Go up the slope, and on the right side there will be two
benches with a small gap between them. Grind on one of the benches, jump the
gap, and then land onto a grind on the other bench to get this gap.

---------------------------------
Buuurp! Now Go Skate - 100 points
---------------------------------

Turn around 180 degrees from the start of the level, and then go forward. There
will be a small path leading off to the right. Go down the path, and you should
notice a big gray rock on the right. Go past the rock, and continue going
forward up the path. You will soon come to a small hut with a ledge on it. Go
past the hut, and you'll arrive at a long blue bench. To get this gap, grind
along the blue bench, and then jump onto a grind on the left rail that goes up
the path.

----------------------------
Changin Trains - 1000 points
----------------------------

Head straight forward from the start of the level, and go to the right of the
first pillar. The escalator will be on your right, so go a little way in front
of it, then turn around so that you're facing it. Go up the escalator, and when
you get to the top, turn around, and you should notice that there are two
subway rails. Drop onto one of the subway rails, and start grinding along it.
When you're going fast enough, jump over to a grind on the other subway rail to
get this gap.

-----------------------
Corner Cut - 100 points
-----------------------

At the start of the level, there is a high ledge just the left. Start grinding
along the ledge, and keep grinding until the ledge goes around a corner. To get
this gap, jump from a grind on the ledge, over the first part of the corner,
and land onto another grind on the ledge.

--------------------------------------
Grab A Snack And Sit Down - 100 points
--------------------------------------

Turn around 180 degrees from the start of the level, and then go forward. There
will be a small path leading off to the right. Go down the path, and you should
notice a big gray rock on the right. Go past the rock, and continue going
forward up the path. You will soon come to a small hut with a ledge on it. To
get this gap, grind along the ledge of the hut, and then jump onto a grind on
the long blue bench.

--------------------------
Jamie's Steps - 100 points
--------------------------

Go forward from the start of the level, and skate all the way up the road until
you reach a wall. Do a wallride on the wall, and then quickly jump up into a
grind on top of the wall. Once you're grinding on top of the wall, jump over
and ride along the top of the wall until you drop down into the secret area.
Once you get into the secret area, go forward up the path and skate off the
drop at the end of it. Continue skating forward until you reach the fence at
the end of this secret area. Once you get to the fence, turn left and head up
the bank. Once you get on top of the bank, turn left and skate forward until
you get to a rail on the right side. This rail will have a small gap near the
middle of it. In the middle of the gap, there will be a rail facing some steps
going down the bank. Grind along the rail, and then jump onto a grind going
down the steps.

-----------------------------
Joey's Sculpture - 100 points
-----------------------------

From the start, go forward and slightly to the right. You'll soon come to a
railing with a huge drop on one side. Going down the middle of this huge drop
is a kind of blue sculpture. Jump over the railing, and grind down the
sculpture to get this gap.

-------------------------------------
Left Side Pit Rail Stomp - 100 points
-------------------------------------

Go forward and slightly to the right at the start of the level, and keep
skating until you come to a railing with a big drop on the other side. Follow
the railing along, and go past the wide slope that goes down. You will soon
come to a slope on the right, that goes up. Go up this slope, and turn right
when you get to the top of it. Skate forward slightly, and there will be a
railing with a massive drop on the other side. Looking over the railing, you
should be able to see a wide slope that goes down, with two rails on either
side of it. To get this gap, Jump over the railing, and land onto a grind on
one of the rails going down the side of the path.

------------------------------
Park Entrance Gap - 100 points
------------------------------

At the start of the level, there is a high ledge just the left. Start grinding
along the ledge, and keep grinding until you come to a gap in the ledge. To get
this gap, jump over the gap and continue grinding on the next part of the
ledge.

------------------------------
Parking Meter Gap - 100 points
------------------------------

Go forward from the start of the level, and turn right when you get to the
junction in the road. Skate forward up the road until you get to some barriers,
and then turn right and carry on skating forward. You will arrive at a railing,
with a huge drop on the other side. Turn right, and go up the small slope. Make
sure you're going quite fast, then start grinding along the rail on the left.
To get this gap, when you get to the end of the rail, jump off and hold
triangle to land on the broken parking meter.

-------------------------------
Path Less Traveled - 500 points
-------------------------------

Go forward from the start of the level, and turn left when you come to the
junction in the road. Keep going forward until you come to a quarter pipe on
the right side. Do a big trick on the quarter pipe to build up some speed. Once
you come from the quarter pipe, go forward and down the little path. There will
be two rails going down the path, one on the left and one on the right. To get
this gap, grind down the rail on the left, and then jump all the way over to a
grind on the long blue bench.

--------------------
Re-Rebar - 50 points
--------------------

Go forward from the start of the level, and skate all the way up the road until
you reach a wall. Do a wallride on the wall, and then quickly jump up into a
grind on top of the wall. Once you're grinding on top of the wall, jump over
and ride along the top of the wall until you drop down into the secret area.
Once you get into the secret area, go forward up the path and skate off the
drop at the end of it. Go up the path until you come to the drop at the end,
and you should notice three rails leading off into the distance. The left and
right rails don't really go anywhere, so jump or roll onto a grind on the
middle rail. To get this gap, you have to jump from the middle rail before you
reach the statue, and land onto a grind on the left rail. You will need to be
going quite fast to make this gap.

------------------------------
Rebar To Rail Gap - 100 points
------------------------------

Go forward from the start of the level, and skate all the way up the road until
you reach a wall. Do a wallride on the wall, and then quickly jump up into a
grind on top of the wall. Once you're grinding on top of the wall, jump over
and ride along the top of the wall until you drop down into the secret area.
Once you get into the secret area, go forward up the path and skate off the
drop at the end of it. Go up the path until you come to the drop at the end,
and you should notice three rails leading off into the distance. The left and
right rails don't really go anywhere, so jump or roll onto a grind on the
middle rail. To get this gap, you have to jump from the middle rail before you
reach the statue, and land onto a grind on the left rail. To get this gap, when
you get to the end of the left rail, jump off, and land onto a grind on the
rail below.

---------------------------
Ride The Rails - 100 points
---------------------------

Head straight forward from the start of the level, and go to the right of the
first pillar. The escalator will be on your right, so go a little way in front
of it, then turn around so that you're facing it. Go up the escalator, and when
you get to the top, turn around, and you should notice that there are two
subway rails. Drop onto one of the subway rails, and get some speed up by
skating along them. Before you come to the corner in the rail, hold triangle
and move over to the edge of the subway rail. Grind all the way around the
corner of the subway rail to get this gap.

--------------------------------------
Right Side Pit Rail Stomp - 100 points
--------------------------------------

Turn right from the start from the level, and skate forward until you come to a
small slope going up. Go up the slope, and turn left when you get to the top of
it. Skate forward slightly, and there will be a railing with a massive drop on
the other side. Looking over the railing, you should be able to see a wide
slope that goes down, with two rails on either side of it. To get this gap,
Jump over the railing, and land onto a grind on the rails going the side of the
path.

---------------------------
Sidewalk Bomb - 1000 points
---------------------------

Head straight forward from the start of the level, and go to the right of the
first pillar. The escalator will be on your right, so go a little way in front
of it, then turn around so that you're facing it. Go up the escalator, and
there will be a high ledge on the left. Start grinding along the ledge, and
when you get the near the end of it, you should be able to see a canopy far
below. To get this gap, jump from the ledge all the way down to a grind on the
canopy.

----------------------
Slam Dunk - 500 points
----------------------

Go forward from the start of the level, and skate all the way up the road until
you reach a wall. Do a wallride on the wall, and then quickly jump up into a
grind on top of the wall. Once you're grinding on top of the wall, jump over
and ride along the top of the wall until you drop down into the secret area.
Once you get into the secret area, go forward up the path and skate off the
drop at the end of it. Continue skating forward until you reach the fence at
the end of this secret area. Once you get to the fence, turn left and head up
the bank. Once you get on top of the bank, turn left and skate forward until
you get to a rail on the right side. Jump over the rail to land on the other
side, and slowly skate forward until you see the backboard of the basketball
hoop. To get this gap, do a wallride on the wall on the right, and then jump
onto a grind on the backboard of the basketball hoop.

-------------------------
The Easy Way - 100 points
-------------------------

Turn around 180 degrees from the start of the level, and then go forward.
Follow the road around to the left, and there will be a rail on the right, with
a yellow caution line going down it. Skate all the way down to the bottom of
the road, and then turn around so that you're facing the way you just came. The
rail with the yellow caution line should be on the left. Grind all the way up
the rail to get this gap.

-------------------------
The Hard Way - 500 points
-------------------------

Turn around 180 degrees from the start of the level, and then go forward.
Follow the road around to the left, and there will be a rail on the right, with
a yellow caution line going down it. Grind all the way down the rail to get
this gap.

--------------------------------
You're Next In Line - 100 points
--------------------------------

Turn around 180 degrees from the start of the level, and then go forward. There
will be a small path leading off to the right. Go down the path, and you should
notice a big gray rock on the right. Go past the rock, and continue going
forward up the path. There will be a rail on the left side, and a little
further on there will be a small hut with a ledge on it. To get this gap, grind
along the rail, and then jump onto a grind on the ledge of the hut.

===============================================================================
Manual Gaps
===============================================================================

------------------------
Going Down? - 250 points
------------------------

Head straight forward from the start of the level, and go to the right of the
first pillar. The escalator will be on your right, so go a little way in front
of it, then turn around so that you're facing it. Go up the escalator, and when
you get to the top, turn around so that you're facing the escalator. Manual all
the way down the escalator to get this gap.

-----------------------
The Bridge - 250 points
-----------------------

Go forward from the start of the level, and turn left when you come to the
junction in the road. Keep going forward until you come to a quarter pipe on
the right side. Do a big trick on the quarter pipe to build up some speed. Once
you come from the quarter pipe, go forward and down the little path. You will
soon come to a junction in the path. One way which goes straight forward, and
one way which goes off to the left. Take the path to the left, and you'll soon
come to a bridge. Make sure you're going fast, and then manual all the way
across the bridge to get this gap.

===============================================================================
Lip Gaps
===============================================================================

---------------------
Phat Lip - 100 points
---------------------

Go forward from the start of the level, and turn left when you get to the
junction in the road. Jump up onto a grind on the wall which is on the left,
and then jump down the big drop on the other side of the wall to arrive in the
area with the statue. Turn around when you land, and you should notice a huge
quarter pipe. Do a liptrick on the wall above the quarter pipe to get this gap.

----------------------------
Waaaay Up There - 100 points
----------------------------

From the start, go forward and slightly to the right. You'll soon come to a
railing with a huge drop on one side. Jump over the railing, and you'll arrive
at an area with three huge vert quarter pipes at one end with two awnings
between them. Way up high above the quarter pipes is a ledge. Do a liptrick on
the ledge to get this gap.

===============================================================================
Other Gaps
===============================================================================

-----------------------------------
Banks Barrier Wallride - 100 points
-----------------------------------

At the start of the level, skate all the way up the road until you reach a
wall. Do a wallride on the wall, and then quickly jump up into a grind on top
of the wall. Once you're grinding on top of the wall, jump over and ride along
the top of the wall until you drop down into the secret area. Head up the path
that is in this area, and you will soon come to a drop in the path. Drop down
over the path, and you should land right next to a white barrier. To get this
gap, wallride over the barrier.

_______________________________________________________________________________

Venice Beach - California
_______________________________________________________________________________


===============================================================================
Air Gaps
===============================================================================

------------------------
And Away!!! - 500 points
------------------------

In the same place that you got the "Up!" and "Up!!" gaps, go even higher to get
this gap.

-----------------------------
Big Double 5 Set - 500 points
-----------------------------

Turn left from the start of the level to see a kinked ledge. Going down the
left side of the ledge is a slope. Going down the right side of the ledge are
two sets of steps. To get this gap, jump both sets of steps.

--------------------------
Big Vent Gap - 1000 points
--------------------------

Turn left from the start of the level, and skate down the slope next to the
kinked ledge to arrive in an area with a long quarter pipe. Jump over the top
right corner of the quarter pipe and land on the roof with the wires going
along it. Skate over to the other side of the roof. There will be another roof
on the other side of a huge drop. Jump over the huge drop and land on the other
roof. Once you're on the other roof, skate until you get near the end of it,
and there will be a vent. To get this gap, use the vent to launch you all the
way over the big gap to the platform on the other side.

--------------------------
Cake Transfer - 250 points
--------------------------

Turn right from the start of the level, and skate forward along the path until
you get to a set of three quarter pipes with gaps between them. To get this
gap, jump from the small middle quarter pipe to the left quarter pipe.

------------------------
Canyon Jump - 250 points
------------------------

Turn left from the start of the level, and skate down the slope next to the
kinked ledge to arrive in an area with a long quarter pipe. Jump over the top
right corner of the quarter pipe and land on the roof with the wires going
along it. Skate over to the other side of the roof. There will be another roof
on the other side of a huge drop. To get this gap, jump over the huge drop and
land on the other roof.

----------------------------
Fatty Transfer - 1000 points
----------------------------

At the start of the level, go down the small set of steps and continue going
forward, all the way past the benches, until you come to a gap in the wall
leading to the right. Go behind the gap in the wall and you will arrive in an
area with two quarter pipes on the left side. Turn so that you're facing the
two quarter pipes. There will be one quarter pipe on the right, and one quarter
pipe on the left. To get this gap, get some air on the quarter pipe on the
left, and then approach the quarter pipe in front of you, and air all the way
over the platform to the left to land on the other quarter pipe.

------------------------------
Huge Ramp 2 Roof - 1500 points
------------------------------

At the start of the level, go down the small set of steps and continue going
forward, all the way past the benches, until you come to a gap in the wall
leading to the right. Go behind the gap in the wall and you will arrive in an
area with two quarter pipes on the left side. Turn so that you're facing the
two quarter pipes. There will be one quarter pipe on the right, and one quarter
pipe on the left. To get this gap, get some air on the quarter pipe on the
right, and then approach the quarter pipe in front of you, and air to the left,
all the way over the huge gap, to land on the small metal quarter pipe on the
roof.

------------------------------
Huge Roof 2 Ramp - 1000 points
------------------------------

Turn right from the start of the level, and skate along the path until you see
a wall on the left side. Get up on top of the wall by either doing a Boneless
or a wallride to get enough height to grind on the wall. Once you're grinding
along the wall, jump onto the platform. Once you're up on the platform skate
down the length of it until you reach a set of fans. Stay to the left of the
platform before you get to the fans, and you'll soon come to a small gap. Jump
the gap, and follow the roof around to the left. Before you come to the end of
the roof, there will be a small metal quarter pipe on the right side. To get
this gap, launch from the metal quarter pipe, all the way over to the right, to
land on the wooden quarter pipe.

------------------------
Ledge 9 Set - 250 points
------------------------

Turn left from the start of the level, and skate down the slope next to the
kinked ledge to arrive in an area with a long quarter pipe. Jump over the wall
at the far right corner of the quarter pipe to land on a hidden path going
around the building. This will lead you to the secret area. Turn left as soon
as you get into the secret area, and follow the path around to the right until
you get to a ledge. Jump the steps next to the ledge to get this gap.

--------------------------
Lil' Vent Gap - 500 points
--------------------------

Turn right from the start of the level, and skate along the path until you see
a wall on the left side. Get up on top of the wall by either doing a Boneless
or a wallride to get enough height to grind on the wall. Once you're grinding
along the wall, jump onto the platform. Once you're up on the platform skate
down the length of it until you reach a set of fans. Stay to the left of the
platform before you get to the fans, and you'll soon come to a small gap. Jump
the gap to get to the other side, then turn around and face the way that you
just came from. To get this gap, use the vent with the fans to launch you over
the big gap.

-----------------------------
Massive 20 Set! - 1000 points
-----------------------------

Skate forward from the start of the level, go down the steps, and then skate
forward until the wall goes around a corner to the left. Follow the wall around
to the left, and you'll soon come to a big rail. There's a slope on the right
side of the rail, and 20 steps on the left side of the rail. To get this gap,
jump down all of the steps.

------------------------
Muska's Gap - 500 points
------------------------

Turn right from the start of the level, and skate along the path until you see
a wall on the left side. Get up on top of the wall by either doing a Boneless
or a wallride to get enough height to grind on the wall. Once you're grinding
along the wall, jump onto the platform. Once you're up on the platform skate
down the length of it until you reach a set of fans. Stay to the left of the
platform before you get to the fans, and you'll soon come to a small gap. Jump
the gap.

-----------------------------------
Nice Mid Size Roof Gap - 500 points
-----------------------------------

In the same place that you got the "Wee Lil' Roof Gap", jump a greater distance
over the corner between the two rooftops to get this transfer.

------------------------
Planter Pop - 500 points
------------------------

Turn right at the start of the level, and you should see some planters with
palm trees growing out of them. Just jump over the long side of one of the
planters to get this transfer.

------------------------
Ramp 2 Roof - 750 points
------------------------

Turn left from the start of the level, and skate down the slope next to the
kinked ledge to arrive in an area with a long quarter pipe. Jump over the top
right corner of the quarter pipe and land on the roof with the wires going
along it. Skate over to the other side of the roof. Turn right before you get
to the edge of the roof with the big drop on the other side, and skate forward
until you come to a small ledge. Jump up the small ledge to arrive on top of
another roof. This roof has two metal quarter pipes on it. One at the far end,
and one that is close to you when you jump up the ledge to get on this roof. If
you look over the left of the roof, you will see a small wooden quarter pipe.
Drop down over the edge of the roof, and go a little way from the quarter pipe.
Then turn around and start skating fast back towards it. To get this gap, use
the wooden quarter pipe to launch you all the way up to small metal quarter
pipe on the roof.

------------------------
Roof 2 Ramp - 500 points
------------------------

Turn left from the start of the level, and skate down the slope next to the
kinked ledge to arrive in an area with a long quarter pipe. Jump over the top
right corner of the quarter pipe and land on the roof with the wires going
along it. Skate over to the other side of the roof. Turn right before you get
to the edge of the roof with the big drop on the other side, and skate forward
until you come to a small ledge. Jump up the small ledge to arrive on top of
another roof. This roof has two metal quarter pipes on it. One at the far end,
and one that is close to you when you jump up the ledge to get on this roof. To
get this gap, skate to the quarter pipe at the far end to get some speed up,
then skate towards the other quarter pipe and launch to the right, all the way
off the roof, to land on the small wooden quarter pipe.

-------------------------------
Shorty Planter Pop - 200 points
-------------------------------

Turn right at the start of the level, and you should see some planters with
palm trees growing out of them. Just jump over the short side of one of the
planters to get this gap.

----------------------------------
Siiiiick Roof Gap!!! - 1000 points
----------------------------------

In the same place that you got the "Wee Lil' Roof Gap" and "Nice Mid Size Roof
Gap" gaps, jump a greater distance over the corner between the two rooftops to
get this gap. This is a very difficult gap to get, as you need to jump so far.
Try doing a Boneless before you jump from the first roof, to help you get the
extra distance needed for this gap.

----------------------
Table Pop - 200 points
----------------------

Do down the steps at the start of the level and skate slightly to the right to
come to a group of tables. Jump over one of the tables to get this gap.

-----------------------------------
Tight Landing Transfer - 500 points
-----------------------------------

Turn right from the start of the level, and skate forward along the path until
you get to a set of three quarter pipes with gaps between them. To get this
gap, jump from the right quarter pipe to the small middle quarter pipe.

-------------------------------
VB! Ledge Transfer - 500 points
-------------------------------

Turn left from the start of the level, and skate down the slope next to the
kinked ledge to arrive in an area with a long quarter pipe. Jump over the wall
at the far right corner of the quarter pipe to land on a hidden path going
around the building. This will lead you to the secret area. Once in this area,
look around for two quarter pipes. Jump the gap between the quarter pipes to
get this gap.

----------------------------------
VB! Huge Transfer!!! - 1000 points
----------------------------------

Turn right from the start of the level, and skate forward along the path until
you get to a set of three quarter pipes with gaps between them. The aim of this
gap is to jump all the way from the right quarter pipe, completely miss out the
middle quarter pipe, and land on the left quarter pipe. It's a huge jump, so
you need to pick up lots of speed by grinding the ledges and rails before you
attempt this gap.

-----------------------------
VB! Pit Transfer - 500 points
-----------------------------

Turn right from the start of the level, and skate forward along the white path
nearest the fence on the left. Keep skating along until you come to a slope
going down. Go down the slope, and then turn left at the end of it. Skate
forward along this path until you come to two quarter pipes with a huge gap
between them. If you jump the gap from the low quarter pipe to the high quarter
pipe, you will get the "West Side Transfer". After landing this gap on the high
quarter pipe, skate forward and you will soon come up to another quarter pipe.
To get this gap, make sure you're going fast, and then launch from this quarter
pipe, all the way over the platform to the right, to land on the next quarter
pipe.

-------------------------------
VB Skinny Transfer - 100 points
-------------------------------

At the start of the level, go down the small set of steps and continue going
forward, all the way past the benches, until you come to a gap in the wall
leading to the right. Go behind the gap in the wall and you will arrive in an
area with two quarter pipes on the left side. Turn so that you're facing the
two quarter pipes. There will be one quarter pipe on the right, and one quarter
pipe on the left. To get this gap, get some air on the quarter pipe on the
right, and then approach the quarter pipe in front of you, and air over to the
right to land on the other quarter pipe.

----------------------------
Vent 2 Roof Gap - 750 points
----------------------------

Turn left from the start of the level, and skate down the slope next to the
kinked ledge to arrive in an area with a long quarter pipe. Jump over the top
right corner of the quarter pipe and land on the roof with the wires going
along it. Skate over to the other side of the roof. There will be another roof
on the other side of a huge drop. Jump over the huge drop and land on the other
roof. Once you're on the other roof, skate until you get near the end of it,
and then turn around and head back the way you just came from. To get this gap,
use the vent at the end of the roof to help launch you over the gap and onto
the roof with the two metal quarter pipes on it.

----------------
Up! - 100 points
----------------

At the start of the level, go down the small set of steps, and then turn
immediatly right. Go forward until you come to a wall, then turn left and skate
forward until the wall goes around to the right. Follow the wall around to the
right, and you'll soon come to a thin quarter pipe. Do a small air on the
quarter pipe to get this gap.

-----------------
Up!! - 250 points
-----------------

In the same place that you got the "Up!" gap, go a little higher to get this
gap.

-------------------------------
Uphill Canyon Jump - 750 points
-------------------------------

Turn left from the start of the level, and skate down the slope next to the
kinked ledge to arrive in an area with a long quarter pipe. Jump over the top
right corner of the quarter pipe and land on the roof with the wires going
along it. Skate over to the other side of the roof. There will be another roof
on the other side of a huge drop. Jump over the huge drop and land on the other
roof. Once you're on the other roof, skate until you get near the end of it,
and then turn around and head back the way you just came from. With the "Canyon
Jump" gap, you only had to jump from the high roof with the wires on it, over
the gap, down to the low roof. With this gap, you have to jump from the low
roof, over the gap, up to the high roof with the wires on it, making this gap
much more difficult. Use the long rails on the low roof to help you get enough
speed to make this gap.

------------------------------
Wee Lil' Roof Gap - 250 points
------------------------------

Turn left from the start of the level, and skate down the slope next to the
kinked ledge to arrive in an area with a long quarter pipe. Jump over the top
right corner of the quarter pipe and land on the roof with the wires going
along it. Once you get on top of the roof, turn around and slowly skate back
the way you came. Stop just before you get to the corner of the roof, and you
should notice that there is a gap between the roof that you're currently on,
and a small roof just over the corner. Jump over the small part of the corner
to get this gap.

-------------------------------
West Side Transfer - 250 points
-------------------------------

Turn right from the start of the level, and skate forward along the white path
nearest the fence on the left. Keep skating along until you come to a slope
going down. Go down the slope, and then turn left at the end of it. Skate
forward along this path until you come to two quarter pipes with a huge gap
between them. Jump from one quarter pipe, over the gap, and land on the other
quarter pipe to get this gap.

===============================================================================
Grind Gaps
===============================================================================

------------------------------
10 Point Landing! - 500 points
------------------------------

Turn left from the start of the level, and skate down the slope next to the
kinked ledge to arrive in an area with a long quarter pipe. Jump over the top
right corner of the quarter pipe and land on the roof with the wires going
along it. Skate over to the other side of the roof. Turn right before you get
to the edge of the roof with the big drop on the other side, and skate forward
until you come to a small ledge. Jump up the small ledge to arrive on top of
another roof with two metal quarter pipes on it. If you look over the edge of
the roof to the left, you will be able to see the long rail where you can get
the "Seaside Handrail" gap. To get this gap, jump from the roof all the way
down to a grind on the rail.

---------------------------
Bench Trippin' - 500 points
---------------------------

At the start of the level, go down the small set of steps, and then turn
immediatly right. Go forward until you come to a wall, then turn left and skate
forward, past the two ledges on the right, until you come to a bench. There's
three benches, all which have a small gap between them. To get this gap, grind
one of the benches, jump the gap, and then land onto a grind on the other
bench.

--------------------------
Ledge 2 Ledge - 500 points
--------------------------

At the start of the level, go down the small set of steps, and then turn
immediatly right. Go forward until you come to a wall, then turn left and skate
forward until you see two ledges up against the wall on the right. To get this
gap, grind one of the ledges, jump the gap, and then land onto a grind on the
other ledge.

--------------------------------
'Round The Horn!!! - 2500 points
--------------------------------

Turn left from the start of the level, and skate down the slope next to the
kinked ledge to arrive in an area with a long quarter pipe that curves around.
Jump onto a grind near the beginning of the quarter pipe, and grind all the way
around until you get to the end of it. You also need to grind down the slope at
the end of the quarter pipe to get this gap.

-----------------------------
Seaside Handrail - 200 points
-----------------------------

Skate forward from the start of the level, go down the steps, and then skate
forward until the wall goes around a corner to the left. Follow the wall around
to the left, and you'll soon come to a big rail. There's a slope on the right
side of the rail, and 20 steps on the left side of the rail. To get this gap,
grind down the rail.

---------------------------
The High Wire - 1000 points
---------------------------

Turn left from the start of the level, and skate down the slope next to the
kinked ledge to arrive in an area with a long quarter pipe. Jump over the top
right corner of the quarter pipe and land on the roof with the wires going
along it. Skate over to the other side of the roof. Turn right before you get
to the edge of the roof with the big drop on the other side, and skate forward
until you come to a small ledge. Jump up the small ledge to arrive on top of
another roof. This roof has two metal quarter pipes on it. One at the far end,
and one that is close to you when you jump up the ledge to get on this roof. At
the far left corner is a small ramp. Get some big air on the quarter pipe that
is closest to you when you jump up the ledge, and skate towards the ramp at the
far left corner of the roof. Launch from the ramp all the way onto a grind on
the wire. Jump from a grind on the wire, and then land onto another grind on
the wire to get this gap.

-----------------------------
The Venice Ledge - 250 points
-----------------------------

Turn left from the start of the level, and skate down the slope next to the
kinked ledge to arrive in an area with a long quarter pipe. Jump over the wall
at the far right corner of the quarter pipe to land on a hidden path going
around the building. This will lead you to the secret area. Turn left as soon
as you get into the secret area, and follow the path around to the right until
you get to a ledge. Grind down the ledge to get this gap.

===============================================================================
Manual Gaps
===============================================================================

---------------------------
All The Way... - 500 points
---------------------------

In the same place that you got the "He Could Go..." gap, manual further along
the planks until you get this gap.

------------------------------
Candy Cane Manual - 750 points
------------------------------

Turn right from the start of the level, and skate along the path until you see
a wall on the left side. Get up on top of the wall by either doing a Boneless
or a wallride to get enough height to grind on the wall. Once you're grinding
along the wall, jump onto the platform. Once you're up on the platform skate
down the length of it until you reach a set of fans. Stay to the left of the
platform before you get to the fans, and you'll soon come to a small gap. Jump
the gap, and you'll soon come to a curved vent. Manual the vent to get this
gap.

---------------------------
He Could Go... - 250 points
---------------------------

Skate forward from the start of the level, go down the steps, and continue
skating forward until you come to a set of benches connected by wooden planks.
Jump on into a manual at the start, and continuing going across the planks
until you get the gap.

--------------------------
Touchdown!!! - 1000 points
--------------------------

In the same place that you got the "All The Way..." and "He Could Go..." gaps,
manual until you get to the table at the end of the planks to get this gap.
_______________________________________________________________________________

Skatestreet - Ventura
_______________________________________________________________________________


===============================================================================
Air Gaps
===============================================================================

-----------------------
Bowl To HP - 100 points
-----------------------

Turn around 180 degrees from the start of the level. You should see that the
bowl is on the left side, and the big half pipe is on the right side. To get
this gap, get some big air on the bowl, and then launch from the bowl all the
way over to the half pipe on the other side.

----------------------------
Bullet Bowl Hop - 100 points
----------------------------

Turn around 180 degrees from the start of the level, and jump into the bowl on
the left. Skate up the length of the bowl, do an air, and then skate fast back
down the length of the bowl. To get this gap, launch from the bowl, over the
railing, and land on, or over the quarter pipe on the other side.
Alternatively, launch from the quarter pipe into the bowl.

---------------------------
Cut The Corner - 100 points
---------------------------

Go down the rollin at the start of the level, and then turn right. Skate
forward until you get to a small slope just to the left of the huge vert wall.
To get this gap, you need to jump from the slope going up, over the corner, and
land on the small slope going down to the right.

----------------------------
Daaaaay Tripper - 100 points
----------------------------

Make your way over to the half pipe in this level, and once you're on it, grind
along the top of the ramp, and around the curved rail to get the "Van Secret
Area Key" gap. This will open the first secret area near the huge vert wall.
Make your way over to the vert wall, and enter the secret outside area. In this
area, there will be a van with two ramps on either side of it. To get this gap,
launch from one ramp, over the van, and land on the other ramp.

----------------------------
Gimme Gap Redux - 100 points
----------------------------

Go down the rollin at the start of the level, and skate forward and slightly to
the left until you see some steps leading up onto a platform. Skate to the left
before you reach the steps, and you'll soon come to a quarter pipe. Just jump
forward over the quarter pipe, and land on the quarter pipe on the other side
to get this simple gap.

-----------------------
Hexbox Gap - 150 points
-----------------------

Skate down the rollin at the start of the level, and then skate forward and
slightly to the right until you come to a hexagonal funbox. Jump over the
funbox to get this gap.

------------------------
High Jumper - 250 points
------------------------

Go down the rollin at the start of the level, and skate forward and slightly to
the left until you see some steps leading up onto a platform. Skate to the left
before you reach the steps, and you'll soon come to a quarter pipe. Turn left
when you get to the quarter pipe so that you're facing the big half pipe. There
is a very small quarter pipe just before the half pipe. There is also a curved
rail that comes out of the half pipe. To get this gap, launch from the very
small quarter pipe, and land on the other side of the curved rail.

-------------------------
High Sticker - 100 points
-------------------------

Go down the rollin at the start of the level, and then turn right. Skate
forward until you reach the huge vert wall. The vert wall has stickers very
high up on it. Use the quarter pipe opposite the vert wall to get some speed,
and then launch as high as you can off of the vert wall to get this gap.

-----------------------
HP To Bowl - 100 points
-----------------------

Turn around 180 degrees from the start of the level. You should see that the
bowl is on the left side, and the big half pipe is on the right side. To get
this gap, get some big air on the half pipe, and then launch from the half pipe
all the way over to the bowl on the other side.

------------------------------
No Kidding Around - 150 points
------------------------------

Turn around 180 degrees from the start of the level. You will be on the left
platform of the big half pipe. Drop in to the half pipe, and make your way up
to the top of the right platform. Once up on the right platform, take a look
around. There will be a bridge that goes over a big gap. Drop back into the
half pipe, and get some big air. To get this gap, launch from the half pipe all
the way over to the other side of the bridge.

---------------------------
Over The Bridge - 50 points
---------------------------

Go down the rollin at the start of the level, and skate forward and slightly to
the left until you see some steps leading up onto a platform. Skate to the left
before you reach the steps, and you'll soon come to a quarter pipe. Turn left
when you get close to the quarter pipe, and skate forward until you see a path
leading under the big half pipe to the right. Skate down this path, and you'll
soon go under a bridge. To get this gap, get some speed up on the quarter pipe
at the far end, then skate quickly towards the small wooden kicker ramp, and
use it to launch you all the way over the bridge.

--------------------------
Over The Deck - 100 points
--------------------------

Go down the rollin at the start of the level, and skate forward and slightly to
the left until you see some steps leading up onto a platform. There are some
platform which run across the top of the steps. On every step but the first
one, there is a small ramp going up the side of the steps. To get this gap, use
the small ramp at the side of one of the steps to launch you over the deck.

-------------------------
Over The Wall - 10 points
-------------------------

Go down the rollin at the start of the level, and skate forward and slightly to
the left until you see some steps leading up onto a platform. Skate to the left
before you reach the steps, and you'll soon come to a quarter pipe. There is a
tiny little wall sticking out of one part of the quarter pipe. Jump from one
quarter pipe, over the wall, and land on the other quarter pipe to get this
gap.

-----------------------
Railing Hop - 50 points
-----------------------

Go straight forward from the start of the level to come to a huge quarter pipe.
There is a kind of wave in the middle of this quarter pipe. Jump up onto the
platform on the left side of the wave, and then turn so that you're facing to
the the left. You should notice a small railing at the end of the platform. To
get this gap, just jump over the railing.

--------------------------
Shoot The Gap - 100 points
--------------------------

Go straight forward from the start of the level and you should come up to a
large quarter pipe with a sort of wave on it. Grind to the left of the wave.
Keep grinding along the rail, and when you're coming to the end of the quarter
pipe, jump and land onto a grind on the next rail that goes along. Keep
grinding this rail to get the "Rail Secret Area Key" gap. This will open up an
outside secret area just to the left of the big quarter pipe with the wave on
it. Enter the secret area, and look for the two quarter pipes. Jump the gap
between the two quarter pipes.

--------------------------
Sodee Pop Gap - 100 points
--------------------------

Turn around 180 degrees from the start of the level. You will be on the left
platform of the big half pipe. Drop in to the half pipe, and make your way up
to the top of the right platform. Once up on the right platform, make your way
across the bridge, and turn left once you get over it. You should arrive in an
area with a bar, with loads of tables and chairs you can crash into. Turn
around so that you're facing the half pipe, and move close to the wall on the
right. To get this gap, jump onto a wallride on the wall on the right, and then
jump about halfway along the wall, and land on the platform of the half pipe.

---------------------
Stairset - 150 points
---------------------

Turn around 180 degrees from the start of the level. You will be on the left
platform of the big half pipe. Drop in to the half pipe, and make your way up
to the top of the right platform. Once up on the right platform, make your way
across the bridge, and turn right once you get over it. Skate along the path,
and stay to the left. You'll soon come to a set of steps going down. Jump over
the steps to get this gap.

===============================================================================
Grind Gaps
===============================================================================

----------------------------------
Big Air Railing Grind - 100 points
----------------------------------

Go down the rollin at the start of the level, and skate forward and slightly to
the left until you see some steps leading up onto a platform. Skate to the left
before you reach the steps, and you'll soon come to a quarter pipe. Turn left
when you get close to the quarter pipe, and skate forward until you see a path
leading under the big half pipe to the right. Skate down this path, and you'll
soon go under a bridge. To get this gap, get some speed up on the quarter pipe
at the far end, then skate quickly towards the small wooden kicker ramp, and
use it to launch you up onto a grind on one of the rails going across the
bridge.

----------------------------
Circle The Pool - 500 points
----------------------------

Turn around 180 degrees from the start of the level, and jump into the bowl on
the left. The part of the bowl nearest the half pipe has an extension on it.
Jump onto a grind just after the extension, and grind all the way around the
bowl to get this gap.

-------------------------------
Extension Transfer - 100 points
-------------------------------

Turn around 180 degrees from the start of the level, and jump into the bowl on
the left. The part of the bowl nearest the half pipe has an extension on it.
Jump up onto a grind on the extension, then drop down onto a grind on the
normal part of the bowl for this gap.

---------------------------
Havin A Picnic - 100 points
---------------------------

Make your way over to the half pipe in this level, and once you're on it, grind
along the top of the ramp, and around the curved rail to get the "Van Secret
Area Key" gap. This will open the first secret area near the huge vert wall.
Make your way over to the vert wall, and enter the secret outside area. There
will be two red picnic benches that are facing each other in this area. There
is a very small gap between the benches. Grind up one of the benches, air over
the small gap, and then grind down the other bench to get this gap.

--------------------------
HP To Railbox - 100 points
--------------------------

Go down the rollin at the start of the level, and skate forward and slightly to
the left until you see some steps leading up onto a platform. Skate to the left
before you reach the steps, and you'll soon come to a quarter pipe. Turn left
when you get to the quarter pipe so that you're facing the big half pipe. There
is a curved rail that comes out of the half pipe. Below the curved rail is the
railbox. The easiest way I've found to get this gap, is to grind around the
half pipe until you reach the curved rail. Once you're grinding on the curved
rail, jump slightly off to the left and land onto a grind on the railbox. It's
difficult to do, as you need to make sure you're going just the right speed to
make the gap.

--------------------------
Nail The Rail - 100 points
--------------------------

Turn around 180 degrees from the start of the level. You should see that the
bowl is on the left side, and the big half pipe is on the right side. To get
this difficult gap, get some big air on the bowl, and then launch from the bowl
all the way over to a grind on the platform of the half pipe.

--------------------------------
Rail Secret Area Key - 50 points
--------------------------------

Go straight forward from the start of the level and you should come up to a
large quarter pipe with a sort of wave on it. Grind to the left of the wave.
Keep grinding along the rail, and when you're coming to the end of the quarter
pipe, jump and land onto a grind on the next rail that goes along. Keep
grinding along this rail to get the "Rail Secret Area Key" gap.

------------------------
Rail To Rail - 50 points
------------------------

Go down the rollin at the start of the level, and then turn right. Skate
forward until you come to a long rail leading off to the right. Jump onto a
grind on the rail. There will be a wall over on the left, and a ledge over on
the right. To get this gap, either jump onto a grind on the wall, or a grind
on the ledge.

------------------------------------------
Skatin On The Dock Of The Bay - 100 points
------------------------------------------

Make your way over to the half pipe in this level, and once you're on it, grind
along the top of the ramp, and around the curved rail to get the "Van Secret
Area Key" gap. This will open the first secret area near the huge vert wall.
Make your way over to the vert wall, and enter the secret outside area. Skate
all the way over to far end of this area, and then turn around so that you're
facing the way you just came. There should be a high ledge in front of you. On
the other side of this ledge is a long quarter pipe. To get this gap, jump over
the ledge and grind all the way along the quarter pipe.

--------------------------
Surfin U.S.A. - 100 points
--------------------------

Go straight forward from the start of the level and you should come up to a
large quarter pipe with a sort of wave on it. Grind over the wave to get this
gap.

--------------------------------
Van Secret Area Key - 100 points
--------------------------------

Turn around 180 degrees from the start of the level, and you should be on top
of the half pipe. Going off the edge of the half pipe is a curved rail. Grind
around the curved rail to get this gap.

------------------------------
Wave Wall Minigap - 100 points
------------------------------

Go straight forward from the start of the level and you should come up to a
large quarter pipe with a sort of wave on it. Grind to the left of the wave.
Keep grinding along the rail, and when you're coming to the end of the quarter
pipe, jump and land onto a grind on the next rail that goes along to get this
gap.

===============================================================================
Manual Gaps
===============================================================================

---------------------------
Funbox Wheelie - 100 points
---------------------------

Skate down the rollin at the start of the level, and then skate forward and
slightly to the right until you come to a hexagonal funbox. Manual over the
funbox to get this gap.

===============================================================================
Lip Gaps
===============================================================================

----------------------
Bowl Envy - 100 points
----------------------

Turn around 180 degrees from the start of the level, and jump into the bowl on
the left. The part of the bowl nearest the half pipe has an extension on it. Do
a liptrick on the extension for this gap.

---------------------
Bowl Lip - 100 points
---------------------

Turn around 180 degrees from the start of the level, and jump into the bowl on
the left. Do a liptrick on the bowl to get this gap.

----------------------
Gully Lip - 100 points
----------------------

Go down the rollin at the start of the level, and then turn right. Skate
forward until you reach the huge vert wall. Do a liptrick on the quarter pipe
opposite the vert wall to get this gap.

-------------------
HP Lip - 100 points
-------------------

Turn around 180 degrees from the start of the level, and jump into the half
pipe on the right. Do a liptrick on the half pipe to get this gap.

---------------------------
Mr. Small Lips - 100 points
---------------------------

Go down the rollin at the start of the level, and skate forward and slightly to
the left until you see some steps leading up onto a platform. Skate to the left
before you reach the steps, and you'll soon come to a quarter pipe. Jump
forward over the quarter pipe to land in a very small half pipe. Do a lip trick
on one side of the half pipe for this gap.

--------------------------
Ride The Wave - 100 points
--------------------------

Go straight forward from the start of the level and you should come up to a
large quarter pipe with a sort of wave on it. Do a liptrick on the quarter pipe
to get this gap.

_______________________________________________________________________________

Philadelphia - Pennsylvania
_______________________________________________________________________________


===============================================================================
Air Gaps
===============================================================================

----------------------
Bench Gap - 100 points
----------------------

Turn left from the start of the level, to see a long planter. There are gaps in
the planter, where benches have been placed. To get this gap, grind along the
planter, jump over the bench, and then land onto another grind on the planter.

------------------------------------
Chillin' On The Balcony - 500 points
------------------------------------

From the start of the level, grind the top of the wooden ramp, and then drop
off the end. Then, after grinding the ramp, jump over the gap between the two
green ramps. Immediatly after jumping the gap, grind the rail down the steps.
At the end of the rail, you should have enough speed to jump all the way from
the planter onto the top of the roof, which will get you this gap. The only
tricky part about this gap is getting enough speed to jump from the planter
onto the balcony. It may be better to build up your speed by doing tricks off
various objects, and then coming back to the starting point to have a go at
getting this gap.

---------------------------
Easy Post Ollie - 10 points
---------------------------

Skate forward from the start of the level, and you'll soon come to some tall
posts. Ignore these, and skate to the right of them. Go down the steps on the
right side of the fountain, and skate forward until you come to small posts
near the blue awning. The first post that you come to is smaller than the other
posts. Jump over the first post to get this gap.

---------------------------
Phillyside Hop - 100 points
---------------------------

To get this gap, you first have to open the secret skatepark in this level. To
do this, turn slightly to the left from the start of the level, go over the
funbox, and skate forward along the path until you come to a building with some
green rails on it. Go up the path leading to the top level of the building, and
you should notice that over the first corner of the green rail is a wire
leading up. Jump onto the wire, and after grinding it, it will fall over and
smash down the fences which were once blocking the park. Once the fences have
been smashed down, enter the park. There will be a small wooden kicker ramp in
this area. To get this gap, use the kicker ramp to launch you over the top of
the bowl, and into the park.

-----------------------------------
Phillyside HP Transfer - 250 points
-----------------------------------

Enter the secret skatepark, and make your way over to the half pipe in the top
right corner. Get some big air on the half pipe, and then launch over the top
of the half pipe and into the area of the park near the blue humps.
Alternatively, launch from the area from the blue humps over into the half pipe
to get this gap.

-------------------------
Pillar Fight - 250 points
-------------------------

Enter the secret skatepark, and get into the main area of the skatepark by
using the wooden kicker ramp to launch you over the top of the bowl. Once in
the main area of the skatepark, look around for pillars which have quarter
pipes at the base of them. To get this gap, launch as high as you can up the
pillar by using the quarter pipes.

----------------------
Post Ollie - 50 points
----------------------

Skate forward from the start of the level, and you'll soon come to some tall
posts. Jump over one of the posts to get this gap.

----------------------
Stair Set - 100 points
----------------------

Turn right at the start of the level, and skate forward along the path, going
past the small green kicker ramps along the way. You'll soon come up to a large
set of stairs. Jump over the stairs to get this gap.

----------------------
Statue Hop - 50 points
----------------------

Skate forward from the start of the level, and then go down the steps on the
right side of the fountain. Continue skating forward after going down the
steps, and you'll soon come to a blue awning. Just under the blue awning are
some small planters which can be used as ramps. There is a small gap between
the planters. To get this gap, jump from one planter, over the gap, and land on
the other planter.

------------------------------
THPS Fountain Gap - 500 points
------------------------------

Skate forward from the start of the level, until you get near the red THPS
sign. Shortly after the sign is the top step of the fountain. To get this gap,
you need to launch from the top step of the fountain, all the way down into the
fountain.

----------------------------------
Up The Small Step Set - 100 points
----------------------------------

Skate forward from the start of the level, and then go down the steps on the
left side of the fountain. Turn left around the corner in the wall to see a
small set of steps, just before the building with the green rails on it. Jump
up the steps to get this gap.

------------------------------------
Worlds Most Obvious Gap - 100 points
------------------------------------

Turn right at the start of the level, and skate forward along the path until
you see some green kicker ramps with a large gap between them. To get this gap,
just jump the gap between the two kicker ramps.

===============================================================================
Grind Gaps
===============================================================================

-------------------------
Awning Grind - 500 points
-------------------------

Skate forward from the start of the level, and then go down the steps on the
right side of the fountain. Continue skating forward after going down the
steps, and you'll soon come to a blue awning. Just under the blue awning are
some small planters which can be used as ramps. To get this gap, launch off one
of the planters onto a grind on the awning.

-----------------------------
Death From Above - 500 points
-----------------------------

From the start of the level, grind the top of the wooden ramp, and then drop
off the end. Then, after grinding the ramp, jump over the gap between the two
green ramps. Immediatly after jumping the gap, grind the rail down the steps.
At the end of the rail, you should have enough speed to jump all the way from
the planter onto the top of the balcony. Once you're up on the balcony, go
forward and do a wallride on about the middle of wall, then jump up from the
wallride onto a grind on top of the balcony. Once you're grinding on top of the
balcony, quickly jump off and land on the roof. Once you're up on the roof,
turn around so that you're facing in the direction of the wire. Move over to
the right edge of the roof, and hold triangle so that you start grinding. After
grinding the roof, you will start grinding down the wire. After grinding down
some of the wire, you'll soon start to pass over the fountain. If you look at
the fountain, you will see that it has some pipes leading out from the centre
of it. To get this gap, jump from the wire all the way down to a grind on one
of the pipes. You won't get this gap if you jump off the wire at an angle. You
have to jump straight forward off the wire to get this gap.

------------------------
Fly By Wire - 500 points
------------------------

From the start of the level, grind the top of the wooden ramp, and then drop
off the end. Then, after grinding the ramp, jump over the gap between the two
green ramps. Immediatly after jumping the gap, grind the rail down the steps.
At the end of the rail, you should have enough speed to jump all the way from
the planter onto the top of the balcony. Once you're up on the balcony, go
forward and do a wallride on about the middle of wall, then jump up from the
wallride onto a grind on top of the balcony. Once you're grinding on top of the
balcony, quickly jump off and land on the roof. Once you're up on the roof,
turn around so that you're facing in the direction of the wire. Move over to
the right edge of the roof, and hold triangle so that you start grinding. After
grinding on the roof, you will start grinding down the wire. Grind all the way
down the wire to get this gap.

---------------------------
Fountain Ping! - 750 points
---------------------------

Skate forward from the start of the level, and then go down the steps on the
left side of the fountain. Continue skating forward after going down the steps,
and you'll soon come to a blue awning which will be on the right. Go to the
left of the awning to get to a big quarter pipe. Get some big air on the
quarter pipe, and then skate in the direction of the fountain. You will come to
a small wooden kicker ramp at the edge of the fountain. Use the kicker ramp to
launch you onto a grind on the centre of the fountain.

----------------------------
Funbox Transfer - 250 points
----------------------------

Enter the secret skatepark, and get into the main area of the skatepark by
using the wooden kicker ramp to launch you over the top of the bowl. There are
two funboxes in the main skatepark area. One in the middle of the park, and one
at the left side which has a ledge on it. Ignore the funbox in the middle of
the park, and head over to the funbox with the ledge on it. Skate slightly
ahead of the funbox, and then turn so that you're facing the funbox. To get
this gap, grind up the ledge on the funbox, and then jump from the ledge onto a
grind on the curved rail, that goes around the outside of the skatepark.

----------------------------
Grind Of Faith - 1500 points
----------------------------

Skate forward from the start of the level, and then go down the steps and jump
into the fountain. Once in the fountain, you should notice that there are some
pipes leading from the centre of it. To get this gap, grind along one of the
pipes, jump over the centre, and then land onto a grind on the other pipe.

--------------------------------
Grind Up Dem Stairs - 500 points
--------------------------------

Turn right at the start of the level, and skate forward along the path, going
past the small green kicker ramps along the way. You'll soon come up to a large
set of stairs. Jump over the stairs, and when you land, turn around so that
you're facing the stairs you just jumped over. There are four rails going up
the stairs. Grind up one of the rails to get this gap.

-----------------------
Hobo Grind - 100 points
-----------------------

Enter the secret skatepark, and look for the long rail that goes all the way
from near the entrance to the park, all the way up to the half pipe. To get
this gap, grind the whole rail.

--------------------------
Just Visiting - 150 points
--------------------------

Skate forward from the start of the level until you come up to a big white
planter. You can either grind this planter to the right, or grind this planter
to the left. Grind the planter to the left, and grind around the first corner
in the planter. Keep grinding along the planter, and it will look like you're
about to grind off the end of the planter in the direction of the building with
the green rails. The planter actually goes very quickly around a corner to the
right. Grind around the very small corner to the right, and then jump off the
end of the planter, jump the gap, and land on the other planter below.

--------------------------------
Little Corner Grind - 500 points
--------------------------------

Turn around 180 degrees from the start of the level, and then skate forward
until you get to the road. Once on the road, turn left, and skate forward down
the left side of the road until reach the corner going around to the left. On
the right wall on the corner is a long rail. To get this gap, do a Boneless to
get enough height to grind at the start of the rail, and then grind all the way
around corner and off the end of the rail.

-----------------------
Long Stair - 500 points
-----------------------

Skate forward from the start of the level, and you'll soon come to some tall
posts. Just behind the posts is the top step of the fountain. Drop down off of
this step to get to the medium step of the fountain. Drop down off of the
medium step to get to the low step of the fountain. Grind the whole step to get
this gap.

-------------------------
Medium Stair - 250 points
-------------------------

Skate forward from the start of the level, and you'll soon come to some tall
posts. Just behind the posts is the top step of the fountain. Drop down off of
this step to get to the medium step of the fountain. Grind the whole step to
get this gap.

-----------------------
Pillar Hop - 150 points
-----------------------

Enter the secret skatepark, and get into the main area of the skatepark by
using the wooden kicker ramp to launch you over the top of the bowl. Make your
way over to the blue humps, and then look for the pillar just to the blue
humps. On either side of this pillar is a quarter pipe. To get this gap, start
grinding along the quarter pipe before you reach the pillar, jump, and then
land onto a grind on the quarter pipe after you reach the pillar.

--------------------------------------
Planter Double Pillar Gap - 150 points
--------------------------------------

Skate forward from the start of the level, and then go down the steps on the
right side of the fountain. Continue skating forward after going down the
steps, and you'll soon come to a blue awning. When you get to the awning, turn
right, and skate forward until you come to a road. When you get to the road,
turn right and skate forward a little way. Then turn around and face the way
that you just came from. A planter will be on the left side of the road. Make
sure you're going fast, then jump onto a grind along the planter. You'll soon
come to a big gap over two posts. Jump from the planter, over the two posts,
and land onto a grind on the other planter.

-----------------------------
Planter Transfer - 100 points
-----------------------------

Turn around 180 degrees from the start of the level, and then skate forward
until you get to the road. Once on the road, turn left, and skate forward down
the left side of the road until you see a high planter up on the left. To get
this gap, jump onto a grind on the high planter, and when you get to the end of
it, jump forward over the gap and land on the low planter.

-------------------------------
Railing To Planter - 100 points
-------------------------------

From the start of the level, grind the top of the wooden ramp, and then drop
off the end. Then, after grinding the ramp, jump over the gap between the two
green ramps. Immediatly after jumping the gap, grind the rail down the steps.
At the end of the rail, you should have enough speed to jump all the way from
the planter onto the top of the balcony. Once on top of the balcony, turn left
so that you see the white railing. To get this gap, grind along the railing to
the right, then jump off the end of it and drop all the way down onto a grind
on the planter.

------------------------
Short Stair - 150 points
------------------------

Skate forward from the start of the level, and you'll soon come to some tall
posts. Just behind the posts is the top step of the fountain. Grind the whole
step to get this gap.

------------------------------
Telephone Co. Gap - 250 points
------------------------------

From the start of the level, grind the top of the wooden ramp, and then drop
off the end. Then, after grinding the ramp, jump over the gap between the two
green ramps. Immediatly after jumping the gap, grind the rail down the steps.
At the end of the rail, you should have enough speed to jump all the way from
the planter onto the top of the balcony. Once on top of the balcony, turn left
so that you see the white railing. To get this gap, grind along the railing to
the left, then jump off the end of it to the right, and land onto a grind on
the telephone wire.

-----------------------
Track Smack - 50 points
-----------------------

Enter the secret skatepark, and you should notice that there are lots of rails
going around the outside of the park. Some of the rails have gaps between them,
such as the ones at the far left of the skatepark. To get this gap, grind along
one of the rails, jump the gap, and then land onto a grind going along the
other rail.

-----------------------
Train Hard - 500 points
-----------------------

Enter the secret skatepark, and get into the main area of the skatepark by
using the wooden kicker ramp to launch you over the top of the bowl. Once you
land in the main area of the park, skate straight forward past the blue humps,
to get to a small quarter pipe. Jump on this quarter pipe near the pillar just
after the blue humps, and grind all the way around the quarter pipe to get this
gap.

-------------------------------------------
Worlds Second Most Obvious Gap - 750 points
-------------------------------------------

From the start of the level, grind the top of the wooden ramp, and then drop
off the end. Then, after grinding the ramp, jump from the first green ramp, all
the way over to a grind going down the rail on the stairs. This is a difficult
gap, as you need to be going so fast. The best way to get enough speed is to do
a combination of grinds on the wooden ramp at the start of the level. And then
do a Boneless at the first green ramp to get enough height and distance to make
the gap.

===============================================================================
Manual Gaps
===============================================================================

------------------------------
Flatlands Techin' - 500 points
------------------------------

Turn right at the start of the level, and skate forward along the path, going
past the small green kicker ramps along the way. You'll soon come up to a large
set of stairs. Jump over the stairs, and when you land, turn around so that
you're facing the stairs you just jumped over. There are four rails going up
the stairs. Grind up one of the rails, and then jump off the rail and land into
a manual on the flat. Once you've done this, manual in the direction of the
funbox, and go to the right of it. Carry on doing a manual all the way down the
path until you reach the stairs, to get this gap. This gap is difficult to do
as you need to manual so far. It may make things easier if you grind the top of
the wooden ramp, or jump over the funbox to get enough speed to make the gap.

---------------------------
Funbox Wheelie - 100 points
---------------------------

Skate forward and slightly to the left at the start of the level to come to the
funbox. To get this gap, get into a manual before you reach the funbox, and
then manual all the way over the top of the funbox and down the other side.

-------------------------------
Manual Stimulation - 500 points
-------------------------------

Enter the secret skatepark, and get into the main area of the skatepark by
using the wooden kicker ramp to launch you over the top of the bowl. Once you
land in the main area of the park, make your way over to the blue humps. Manual
over the blue humps to get this gap.

--------------------------------
Rockin' The Stairs - 2500 points
--------------------------------

Skate forward from the start of the level, and then go down the four sets of
steps on the right side of the fountain. Once you get to the bottom of the
steps, turn around so that you're facing the steps. To get this gap, jump into
a manual on the first step, then jump into a manual on the second step, then
jump into a manual on the third step. Then jump up onto the step where the
posts are to get this gap.

===============================================================================
Lip Gaps
===============================================================================

------------------------------------
Phillyside Big Bowl Lip - 100 points
------------------------------------

Enter the secret skatepark, and get into the main area of the skatepark by
using the wooden kicker ramp to launch you over the top of the bowl. Once you
land in the main area of the park, turn left to see a huge quarter pipe. Do a
liptrick on the quarter pipe to get this gap.

------------------------------
Phillyside HP Lip - 100 points
------------------------------

Enter the secret skatepark, and make your way over to the half pipe, which is
in the top right corner of the park. Once you're on the half pipe, skate
towards the top of the ramp, and do a liptrick on either side of the half pipe.

------------------------------------
Phillyside Mid Bowl Lip - 100 points
------------------------------------

Enter the secret skatepark, and get into the main area of the skatepark by
using the wooden kicker ramp to launch you over the top of the bowl. Once you
land in the main area of the park, skate straight forward until you get to the
blue humps. Just to the right of the blue humps is a small quarter pipe. Do a
liptrick on the quarter pipe to get this gap.

------------------------------------
Phillyside New Bowl Lip - 100 points
------------------------------------

To get this gap, you first have to open the secret skatepark in this level. To
do this, turn slightly to the left from the start of the level, go over the
funbox, and skate forward along the path until you come to a building with some
green rails on it. Go up the path leading to the top level of the building, and
you should notice that over the first corner of the green rail is a wire
leading up. Jump onto the wire, and after grinding it, it will fall over and
smash down the fences which were once blocking the park. Enter the secret
skatepark, and get into the main area of the skatepark by using the wooden
kicker ramp to launch you over the top of the bowl. Once you land in the main
area of the park, skate straight forward past the blue humps, to get to a small
quarter pipe. Do a liptrick on the quarter pipe to get this gap.

_______________________________________________________________________________

The Bullring - Mexico
_______________________________________________________________________________


===============================================================================
Air Gaps
===============================================================================

---------------------
Air Toro - 400 points
---------------------

Go down the rollin at the start of the level, and then turn right once you get
onto the half pipe. Skate forward until you reach the end of the half pipe,
then turn right. Skate forward until you come to the quarter pipe behind the
half pipe. On the quarter pipe is a small gap. Way up high above the gap is a
rollin. To get this gap, use the quarter pipe on one side to launch you over
the top of the rollin, and then land on the quarter pipe on the other side.

-------------------------------
Big Enchilada Mama - 600 points
-------------------------------

Go down the rollin at the start of the level, and get some air on the first
side of the half pipe. When you come back down, head over to the right side of
the half pipe to see the full pipe. Make sure you're going fast, then go all
the way around the full pipe. When you come out of the full pipe, you'll be
facing a red and white hump. Shortly after the first hump is another red and
white hump. To get this gap, use the humps as quarter pipes, and launch from
one of the humps to the other.

---------------------
Gate Gap - 150 points
---------------------

Go down the rollin, and then turn right when you get onto the half pipe. Skate
forward until you come to the gate next to the stands. To get this gap, launch
over the gate by using the quarter pipes on either side of it.

-----------------------------
Jumpin Da Humps - 1500 points
-----------------------------

Go down the rollin at the start of the level, and get some air on the first
side of the half pipe. When you come back down, head over to the right side of
the half pipe to see the full pipe. Make sure you're going fast, then go all
the way around the full pipe. When you come out of the full pipe, you'll be
facing a red and white hump. Shortly after the first hump is another red and
white hump. To get this gap, use the humps as kicker ramps, and launch forward
from the centre of one of the humps to the centre of the other hump.

---------------------------
Launchin On Up - 200 points
---------------------------

Go down the rollin, and then turn right when you get onto the half pipe. Skate
forward until you come to the gate next to the stands. To get this gap, use the
small wooden ramp to launch you up, over the gate, onto the big ramp on the
stands.

------------------------------
Launchin The Pipe - 300 points
------------------------------

Go down the rollin at the start of the level, and get some air on the first
side of the half pipe. When you come back down, head over to the right side of
the half pipe to see the full pipe. Skate off the half pipe to the right, and
go around to the other side of the full pipe. Then turn around so that you're
facing the full pipe. There will be a quarter pipe leading up to the full pipe.
To get this gap, use the quarter pipe to launch you over the pipe.

---------------------
Plat Gap - 100 points
---------------------

Go down the rollin at the start of the level, and skate over to the left side
of the half pipe to come to a sort of huge kicker ramp that is attached to the
half pipe. To get this gap, jump over the platform of the big kicker ramp.

-----------------------
Rollin Gap - 300 points
-----------------------

Go down the rollin at the start of the level, and get some air on the first
side of the half pipe. When you come back down, you should be heading in the
direction of the rollin. To get this gap, you need to start the jump far away
from the rollin, and then land far away from the rollin on the other side.

-----------------------
Tight Gap - 1000 points
-----------------------

Go down the rollin at the start of the level, and get some air on the first
side of the half pipe. When you come back down, you should be heading in the
direction of the rollin. Go all the way up the rollin, and launch forward over
the gap, to land on the rollin going down the other side of the gap. The best
way to do this gap, is to go up the half pipe rollin slowly, and then keep
going until you get onto the flat of the rollin. It makes the gap a lot easier
to launch from the flat of the rollin to the flat of the other rollin.

----------------------------
Wussy Rollin Gap - 50 points
----------------------------

Go down the rollin at the start of the level, and get some air on the first
side of the half pipe. When you come back down, you should be heading in the
direction of the rollin. To get this gap, do a small jump over the rollin.

===============================================================================
Grind Gaps
===============================================================================

---------------------------
Box To Banana - 1000 points
---------------------------

Go down the rollin, and then turn right when you get onto the half pipe. Skate
forward until you come to the small wooden ramp next to the stands. To the left
of the small wooden ramp is the banana rail quarter pipe. To get this gap,
launch from the small wooden ramp, to a grind on top of the banana rail quarter
pipe.

------------------------
Box To Rail - 500 points
------------------------

Go down the rollin, and then turn right when you get onto the half pipe. Skate
forward until you come to the small wooden ramp next to the stands. To the
right of the small wooden ramp is a long rail. To get this gap, launch from the
small wooden ramp onto a grind on the rail.

-------------------------
Clenchfest! - 1500 points
-------------------------

Go down the rollin at the start of the level, then turn right once you get onto
the half pipe. Go over to the quarter pipe where the stands are, and use the
banana rail quarter pipe to help you go faster. Once you're going fast enough,
launch yourself from the quarter pipe all the way up onto a grind on the rail
with the flags on it. To get this gap, grind to the end of the high rail, and
then jump onto a grind on one of the rails that goes across the whole level.

----------------------------
Dont Look Down! - 500 points
----------------------------

Go down the rollin at the start of the level, and then turn right when you get
onto the half pipe. Skate forward until you come to the small wooden ramp next
to the stands. Use the small wooden ramp to launch you up, over the gate, onto
the big kicker ramp on the stands. Go down the kicker ramp, use the quarter
pipe on top of the stands to get some speed, and then skate towards the big
kicker ramp. Use the kicker ramp to launch you high enough to make it onto a
grind on one of the rails that goes all the way across the big half pipe. When
you first start grinding along the rail, you'll get the "Way To Go Amigo" gap.
Keep grinding along the rail to get this gap.

-----------------------------
Enjoyin The View - 250 points
-----------------------------

Go down the rollin at the start of the level, then turn right once you get onto
the half pipe. Go over to the quarter pipe where the stands are, and use the
banana rail quarter pipe to help you go faster. Once you're going fast enough,
launch yourself from the quarter pipe near the stands, all the way up onto a
grind on the rail with the flags on it. To get this gap, grind about half of
the rail.

--------------------------
Finesse Test - 1500 points
--------------------------

Go down the rollin, and then turn right when you get onto the half pipe. Skate
forward until you come to the small wooden ramp next to the stands. Use the
small wooden ramp to launch you up, over the gate, onto the big kicker ramp on
the stands. There are four big kicker ramps around the stands. Start grinding
the ledge of the stands, and then jump over the kicker ramp, and land onto a
grind on the ledge on the other side. This is a very difficult gap to do, as
you need to make sure you jump off at just the right direction. Try grinding
very fast, and then jumping just before you reach the ramp.

-----------------------------
Grindin The Pipe - 450 points
-----------------------------

Go down the rollin at the start of the level, and get some air on the first
side of the half pipe. When you come back down, head over to the right side of
the half pipe to see the full pipe. Skate off the half pipe, and go around to
the other side of the full pipe. Then turn around so that you're facing the
full pipe. There will be a quarter pipe leading up to the full pipe. To get
this gap, use the quarter pipe to launch you onto a grind on the pipe.

-----------------
Kink - 400 points
-----------------

Go down the rollin at the start of the level, and skate over to the left side
of the half pipe to come to a sort of huge kicker ramp that is attached to the
half pipe. To get this gap, jump over the platform of the big kicker ramp, and
land onto a grind on the kinked rail.

------------------------------
Launch To Banana - 1000 points
------------------------------

Go down the rollin at the start of the level, and then turn right when you get
onto the half pipe. Skate forward until you come to the small wooden ramp next
to the stands. Use the small wooden ramp to launch you up, over the gate, onto
the big kicker ramp on the stands. Go down the kicker ramp, use the quarter
pipe on top of the stands to get some speed, and then skate towards the big
kicker ramp. Use the kicker ramp to launch you over to the right, to land onto
a grind on top of the banana rail quarter pipe.

----------------------------
Launch To Rail - 2000 points
----------------------------

Go down the rollin at the start of the level, and then turn right when you get
onto the half pipe. Skate forward until you come to the small wooden ramp next
to the stands. Use the small wooden ramp to launch you up, over the gate, onto
the big kicker ramp on the stands. Go down the kicker ramp, use the quarter
pipe on top of the stands to get some speed, and then skate towards the big
kicker ramp. Use the kicker ramp to launch you over to the left, to land onto a
grind on the rail.

---------------------------
Lil Wee Wussy Gap - 1 point
---------------------------

Go down the rollin at the start of the level, and get some air on the first
side of the half pipe. When you come back down, you should be heading in the
direction of the rollin. To get this gap, grind the half pipe before you get to
the rollin, then jump the rollin, and land onto a grind on the half pipe after
the rollin.

---------------------------
Nailin Da Rail - 500 points
---------------------------

Go down the rollin at the start of the level, and get some air on the first
side of the half pipe. When you come back down, you should be heading in the
direction of the rollin. Go all the way up the rollin, and aim very slightly to
the left or right. To get this gap, you need to launch from the rollin onto a
grind on one of the yellow rails that supports it.

--------------------------------
Nice Friggin Ankles - 500 points
--------------------------------

Go down the rollin at the start of the level, then turn right once you get onto
the half pipe. Go over to the quarter pipe where the stands are, and use the
banana rail quarter pipe to help you go faster. Once you're going fast enough,
launch yourself from the quarter pipe all the way up onto a grind on the rail
with the flags on it. To get this gap, grind to the end of the high rail, and
drop all the way down onto a grind on the quarter pipe.

--------------------------
Rail Plat Gap - 750 points
--------------------------

Go down the rollin at the start of the level, and skate over to the left side
of the half pipe to come to a sort of huge kicker ramp that is attached to the
half pipe. Hold forward as you go up the kicker ramp to land on the platform.
There are three kinked rails up on the platform. One that goes down to the
left, one that goes down the middle, and one that goes down to the right. To
get this gap, grind up the kinked rail on the left, jump the platform, and land
on the kinked rail on the right.

--------------------------------
Ramp Rail To Banana - 500 points
--------------------------------

Go down the rollin at the start of the level, and grind along the half pipe to
the right. When you're coming near the end of the half pipe, jump off to the
left and land onto a grind on top of the banana rail quarter pipe.

------------------------------
Ramp Rail To Rail - 500 points
------------------------------

Go down the rollin at the start of the level, and get some air on the first
side of the half pipe. When you come back down, approach the side of the half
pipe with the rollin, and grind it to the left. When you're coming near the end
of the half pipe, jump off and land onto a grind on the rail.

--------------------------------
Takin The High Road - 650 points
--------------------------------

Go down the rollin at the start of the level, then turn right once you get onto
the half pipe. Go over to the quarter pipe where the stands are, and use the
banana rail quarter pipe to help you go faster. To get this gap, launch from
the quarter pipe near the stands, all the way up onto a grind on the rail with
the flags on it.

----------------------------
Way To Go Amigo - 500 points
----------------------------

Go down the rollin, and then turn right when you get onto the half pipe. Skate
forward until you come to the small wooden ramp next to the stands. Use the
small wooden ramp to launch you up, over the gate, onto the big kicker ramp on
the stands. Go down the kicker ramp, use the quarter pipe on top of the stands
to get some speed, and then skate towards the big kicker ramp. Use the kicker
ramp to launch you high enough to make it onto a grind on one of the rails that
goes all the way across the big half pipe. Start grinding along the rail to get
this gap.

===============================================================================
Other Gaps
===============================================================================

---------------------------------
Threadin The Needle - 2000 points
---------------------------------

Go down the rollin at the start of the level, and then turn right once you get
onto the half pipe. Skate forward until you reach the end of the half pipe,
then turn right. Skate forward until you come to the quarter pipe behind the
half pipe. On the quarter pipe is a small gap. Way up high above the gap is a
rollin. There is a small gap between the yellow rails that support the rollin.
To get this gap, use the quarter pipe on one side to launch you through the gap
in the yellow rails of the rollin, and then land on the quarter pipe on the
other side.

----------------------------
Up To The Stands - 50 points
----------------------------

There are red quarter pipes that go around the edge of the level. Jump up into
the stands by launching off one of the quarter pipes to get this gap.

---------------------------------
Way To Go Gringo!!! - 5000 points
---------------------------------

Go down the rollin at the start of the level, and get some air on the first
side of the half pipe. When you come back down, head over to the right side of
the half pipe to see the full pipe. Make sure you're going fast, then go all
the way around the full pipe to get this gap.
_______________________________________________________________________________

Chopper Drop - Hawaii
_______________________________________________________________________________


===============================================================================
Air Gaps
===============================================================================

-----------------
70ft - 100 points
-----------------

Drop out of the helicopter, and skate over to the far left of the half pipe. At
one side there will be a huge rollin, at the other side there will be a small
kicker ramp. Make sure you're going fast, and then launch off of the kicker
ramp and land on the dock.

-----------------
80ft - 200 points
-----------------

Same as the "70ft" gap, but land even further on the dock.

-----------------
90ft - 300 points
-----------------

Same as the "70ft" and "80ft" gaps, but land even further on the dock. You will
need to get a lot of speed for this one. Do a Boneless off of the kicker ramp
to help you get the extra height and distance to get the gap.

--------------------------
Into The Heli - 500 points
--------------------------

Drop out of the helicopter at the start of the level, and get some air on the
first side of the half pipe. Make sure you're going fast, then approach the
other side of the ramp and launch forward into the helicopter.

===============================================================================
Grind Gaps
===============================================================================

---------------------
1 Potato - 100 points
---------------------

After dropping out of the helicopter, there will be a ladder in front of you up
on top of the platform of the half pipe. To get this gap, use the half pipe to
launch you up onto a grind on the first rung of the ladder.

---------------------
2 Potato - 200 points
---------------------

After dropping out of the helicopter, there will be a ladder in front of you up
on top of the platform of the half pipe. To get this gap, use the half pipe to
launch you up onto a grind on the second rung of the ladder.

---------------------
3 Potato - 400 points
---------------------

After dropping out of the helicopter, there will be a ladder in front of you up
on top of the platform of the half pipe. To get this gap, use the half pipe to
launch you up onto a grind on the third rung of the ladder.

-----------------------
Heli Grind - 500 points
-----------------------

Drop out of the helicopter at the start of the level, and get some air on the
first side of the half pipe. Make sure you're going fast, then approach the
other side of the ramp and launch forward and slightly at an angle onto a grind
on the door of the helicopter.

===============================================================================
Lip Gaps
===============================================================================

--------------------
Whoomah - 500 points
--------------------

Drop out of the helicopter at the start of the level, and get some air on the
first side of the half pipe. Make sure you're going fast, then approach the
other side of the ramp and launch forward onto a liptrick on the door of the
helicopter.
_______________________________________________________________________________

Skate Heaven
_______________________________________________________________________________


===============================================================================
Air Gaps
===============================================================================

----------------------
Airs Hole - 300 points
----------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Once on Tonys Island, keep going straight forward onto the half pipe.
Stop as soon as you get on the half pipe, and have a look at the ramp. It's a
normal half pipe on the left and right side, but there is also a big section at
the far end of the half pipe. To get this gap, go forward, and launch from the
big section at the far end of the half pipe over to the left. If everything
goes well, you'll float around the outside of the gap and land on the small
section of the half pipe.

-------------------------------
Big Fat Grassy Gap - 400 points
-------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Keep going straight forward once you get to Tonys Island, and skate all
the way to the steps at the other end. At the bottom of the steps will be some
grass. Go down the steps, and jump over the wide part of the grass to get this
gap.

------------------------------------
Blowin It Out The Hole! - 500 points
------------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Use the small bump just to the right of where you exit the full pipe to
launch you up onto the top of Tonys house. You may need to wallride the house,
and then jump up from the wallride to get on top of Tonys house. Once up on the
top of the house, skate along and grind up the rail leading to the roof of San
Dieguito Hall. You will need a lot of speed to get up on the rail, and may need
to do combinations of grinds to get up onto the roof. Once you get near the
roof, the volcano will start errupting. Quickly skate back from San Dieguito
Hall to the Wallows area near the start of the level. Launch from the one of
the slopes into the errupting volcano to get to the secret area. Once in the
secret area, go forward down the path until you get to the big wooden half
pipe. Skate onto the right side of the half pipe, and look to the left. One
part of the half pipe looks slightly different to the rest of the half pipe.
Air over the different part of the half pipe to get this gap.

---------------------------------
Clearing The Swings - 1000 points
---------------------------------

Turn left at the start of the level, and skate all the way down the path until
you see the small red dome. Turn left before you get to the dome, and go along
until you come to a junction in the path. One way will lead straight on, and
the other way will lead down to the right. Take the path down to the right, and
follow it along until you see some swingrails. There are two swingrails, one on
the left, and one on the right. There is a path going up between the two
swingrails. Go up the path, and follow it along until you come to a big funbox.
Get some big air on the funbox, and then skate back towards the swingrails. To
get this gap, use the small gray slopes to launch you over the top of one of
the swingrails.

-------------------------------
Down 2 Tonys Island - 50 points
-------------------------------

At the start of the level, skate forward through the middle of the radramp, and
turn left just before you get to the big bowls. Skate around the side of the
bowls until you come to the edge of the island. Look over the edge to see Tonys
Island down below. To get this gap, just jump from the island with the bowls on
it down to Tonys Island.

--------------------------------
Dropping In On Tony - 250 points
--------------------------------

At the start of the level, skate forward through the middle of the radramp, and
turn left just before you get to the big bowls. Skate around the side of the
bowls until you come to the edge of the island. Look over the edge to see Tonys
Island down below. On Tonys Island there is a big half pipe. To get this gap,
just jump from the island with the bowls on it down to the half pipe on Tonys
Island.

------------------------
Feed me!!! - 2000 points
------------------------

Turn left at the start of the level, and skate down the path until you come to
a small kicker ramp on the right side of the path. Go down the small slope just
after the kicker ramp, and then turn left and use the small gray slope in front
of you as a quarter pipe. To get this gap, go straight forward after coming
down from the gray slope, and launch forward from the other gray slope all the
way into the volcano.

----------------------
Grassy Gap - 50 points
----------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Keep going straight forward once you get to Tonys Island, and skate all
the way to the steps at the other end. At the bottom of the steps will be some
grass. Go down the steps, and jump over the small part of the grass to get this
gap.

---------------------------------------
Gutter 2 San Dieguito Roof - 800 points
---------------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Use the small bump just to the right of where you exit the full pipe to
launch you up onto the top of Tonys house. You may need to wallride the house,
and then jump up from the wallride to get on top of Tonys house. Once up on the
top of the house, skate along, and jump off the end of Tonys roof onto the San
Dieguito Roof to get this gap.

-------------------------------------
House Of Tony 2 Sadlands - 500 points
-------------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Use the small bump just to the right of where you exit the full pipe to
launch you up onto the top of Tonys house. You may need to wallride the house,
and then jump up from the wallride to get on top of Tonys house. Once up on the
top of the house, skate along and jump off the top right corner of the roof.
Land on the Sadlands island to get this gap.

------------------------------------
Isle Of Tony 2 Sadlands - 300 points
------------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Keep going straight forward once you get to Tonys Island, and skate all
the way past the half pipe. Just after passing the half pipe, stop and look to
the right. There will be an island down below. To get this gap, air over the
edge of Tonys Island down to the Sadlands island.

---------------------------
Jumpin Da Hub - 1000 points
---------------------------

Turn left at the start of the level, and skate all the way down the path until
you see the small red dome. Turn left before you get to the dome, and go along
until you come to a junction in the path. One way will lead straight on, and
the other way will lead down to the right. Take the path down to the right, and
follow it along until you see some swingrails. There are two swingrails, one on
the left, and one on the right. There is a path going up between the two
swingrails. Go up the path, and follow it along until you come to a big funbox.
Get some big air on the quarter pipe behind the funbox, and then launch over
the top of the funbox to get this gap.

--------------------------------
Northeast Snake Gap - 800 points
--------------------------------

Turn left at the start of the level, and skate all the way down the path until
you see the small red dome. Turn left before you get to the dome, and go along
until you come to a junction in the path. One way will lead straight on, and
the other way will lead to one of the entrances of the snakerun. Enter the
snakerun, and go through it until you come to the first path on the left. Exit
the snakerun by going through the path. Go a little way forward, and then turn
around so that you're facing the path. There are small slopes on either side of
the snakerun. To get this gap, use the small slopes to launch you over the
snakerun.

--------------------------------
Northwest Snake Gap - 800 points
--------------------------------

Turn left at the start of the level, and skate all the way down the path until
you see the small red dome. Turn left before you get to the dome, and go along
until you come to a junction in the path. One way will lead straight on, and
the other way will lead to one of the entrances of the snakerun. There are
small slopes on either side of the snakerun. To get this gap, use the small
slopes to launch you over the entrance of the snakerun.

---------------------------
Over The Dome - 1000 points
---------------------------

Turn left at the start of the level, and skate all the way down the path until
you see the small red dome. There is a small gray slope that surrounds the
outside of the red dome. To get this gap, use the small gray slope to launch
you over the top of the red dome.

---------------------------
Pit O Doom!!! - 4000 points
---------------------------

Turn left at the start of the level, and skate all the way down the path until
you see the small red dome. Turn left before you get to the dome, and go along
until you come to a junction in the path. One way will lead straight on, and
the other way will lead down to the right. Take the path down to the right, and
follow it along until you see some swingrails. There are two swingrails, one on
the left, and one on the right. Go over to the one on the right, and do a big
air on the quarter pipe behind it. After coming down from the quarter pipe, go
under the swingrail and you should be coming up to a big gray slope. On the
other side of the slope is a massive hole. To get this gap, launch from the
gray slope all the way over the hole.

-------------------------
Platform Gap - 300 points
-------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Once on Tonys Island, jump up onto the platform on the right side of
the half pipe. Go up the little slope in the platform, and then follow the
platform around the corner to the left. Stop when you get to the edge of the
platform, and look over to the left to see a small platform on the half pipe.
To get this gap, jump from the big platform, over the gap, and land on the
small platform.

-------------------------------------
Reverse Wussy Snake Gap - 1000 points
-------------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate down
the snakerun until you come to the full pipe. Once you get to the full pipe,
turn around so that you're facing the snakerun. Skate up the snakerun until you
come to the corner that leads around to the right near the full pipe. Air over
the corner by holding forward as you jump. Do a large air over the corner to
get this gap.

-----------------------------
Reverse Zag Gap - 2000 points
-----------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate down
the snakerun until you come to the full pipe. Once you get to the full pipe,
turn around so that you're facing the snakerun. Skate up the snakerun until you
get to the corner that leads around to the left near the middle of the
snakerun. Air over the corner by holding forward as you jump. Do a large air
over the corner to get this gap.

-----------------------------
Reverse Zig Gap - 2000 points
-----------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate down
the snakerun until you come to the full pipe. Once you get to the full pipe,
turn around so that you're facing the snakerun. Skate up the snakerun until you
get to the corner that leads around to the right near the end of the snakerun.
Air over the corner by holding forward as you jump. Do a large air over the
corner to get this gap.

-----------------------------------------
Sadlands 2 San Dieguito Hall - 500 points
-----------------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Keep going straight forward once you get to Tonys Island, and skate all
the way to the steps at the other end. Once you get near the top of the steps,
stop and look to the right. There will be an island down below. Jump down from
the hall to the island below, skate forward, and then turn around so that
you're facing the way you just came. To get this gap, use the small grassy
slope at the edge of the Sadlands island to launch you up to the hall.

------------------------------
Sadlands Path Gap - 800 points
------------------------------

Turn left at the start of the level, and skate all the way down the path until
you see the small red dome. Turn left before you get to the dome, and go along
until you come to a junction in the path. One way will lead straight on, and
the other way will lead down to the right. Take the path down to the right.
This is the path you have to jump over to get this gap. Go down to the bottom
of the path, and turn around so that you're facing the path. To get this gap,
use the small gray slope on the one side of the path as a quarter pipe, launch
over the path, and land on the small gray slope on the other side of the path.

----------------------------------------
Sadlands Up 2 Isle Of Tony - 1000 points
----------------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Keep going straight forward once you get to Tonys Island, and skate all
the way past the half pipe. Just after passing the half pipe, stop and look to
the right. There will be an island down below. Jump down from Tonys Island to
the island below, skate forward, and then turn around so that you're facing the
way you just came. To get this gap, use the small grassy slope at the edge of
the Sadlands island to launch you up onto Tonys Island.

----------------------------------------
San Dieguito Hall 2 Sadlands - 50 points
----------------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Keep going straight forward once you get to Tonys Island, and skate all
the way to the steps at the other end. Once you get near the top of the steps,
stop and look to the right. There will be an island down below. To get this
gap, air from the hall down to the island.

---------------------------------
San Dieguito Ten Set - 100 points
---------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Keep going straight forward once you get to Tonys Island, and skate all
the way to the steps at the other end. To get this gap, jump over the steps.

-------------------------------------------
San Dieguito Window 2 Sadlands - 500 points
-------------------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Keep going straight forward once you get to Tonys Island, and skate all
the way to the steps at the other end. Just to the right of the top of the
steps is a window. Jump through the window, and land on the Sadlands island to
get this gap.

--------------------------------
Southern Snake Gap - 1000 points
--------------------------------

Turn left at the start of the level, and skate all the way down the path until
you see the small red dome. Turn right before you get to the dome, and go
through into the entrance of the snakerun. This part of the snakerun is the
part you have to jump over to get the gap. To do this, drop down over to the
left when you come to the first corner in the snakerun, go forward, and then
turn around so that you're facing the entrance of the snake run nearest San
Dieguito Hall. To get this gap, use the big gray slope on the left to launch
you over the snakerun, and land on the small gray slope on the right.

---------------------------
The Holy Crail - 500 points
---------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Use the small bump just to the right of where you exit the full pipe to
launch you up onto the top of Tonys house. You may need to wallride the house,
and then jump up from the wallride to get on top of Tonys house. Once up on the
top of the house, skate along and grind up the rail leading to the roof of San
Dieguito Hall. You will need a lot of speed to get up on the rail, and may need
to do combinations of grinds to get up onto the roof. Once you get near the
roof, the volcano will start errupting. Quickly skate back from San Dieguito
Hall to the Wallows area near the start of the level. Launch from the one of
the slopes into the errupting volcano to get to the secret area. Once in the
secret area, go forward down the path until you get to the big wooden half
pipe. Skate onto the right side of the half pipe, and look to the right. There
will be a rollin. Air over the rollin to get this gap.

---------------------------
Tight Landing - 1500 points
---------------------------

Turn left at the start of the level, and skate down the right side of the path
until you get to the small kicker ramp with the "Sadlands" sign just behind it.
To get this gap, launch from the kicker ramp slightly over to the right, and
land on the small platform next to the door that leads to the bottom of the
steps of San Dieguito Hall.

-----------------------------
Tunnel Of Luvin - 1000 points
-----------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Use the small bump just to the right of where you exit the full pipe to
launch you up onto the top of Tonys house. You may need to wallride the house,
and then jump up from the wallride to get on top of Tonys house. Once up on the
top of the house, skate along and grind up the rail leading to the roof of San
Dieguito Hall. You will need a lot of speed to get up on the rail, and may need
to do combinations of grinds to get up onto the roof. Once you get near the
roof, the volcano will start errupting. Quickly skate back from San Dieguito
Hall to the Wallows area near the start of the level. Launch from the one of
the slopes into the errupting volcano to get to the secret area. Once in the
secret area, go forward down the path until you get to the big wooden half
pipe. Skate onto the right side of the half pipe, and look to the left. One
part of the half pipe looks slightly different to the rest of the half pipe.
Air over the different part of the half pipe to get the "Blowin It Out The
Hole!" gap. Once you've got the gap, there will be a tunnel in the ramp. Go
through the tunnel to get this gap.

------------------------
Up 2 Combi - 1000 points
------------------------

At the start of the level, skate forward through the middle of the radramp, and
turn left just before you get to the big bowls. Skate around the side of the
bowls until you come to the edge of the island. Look over the edge to see Tonys
Island down below. On Tonys Island there is a big half pipe. Jump from the
island with the bowls on it, down to the half pipe on Tonys Island. Once you've
done this, get some big air on the one side of the half pipe, and then approach
the other side of the half pipe. To get this gap, launch from the half pipe all
the way up to the island with the bowls on it.

--------------------------------------
Weak Sauce Wussy Snake Gap - 50 points
--------------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate down
the snakerun until you come to the corner that leads around to the left at the
end of the snakerun near the full pipe. Air over the corner by holding forward
as you jump. You only need to do a small air over the corner to get this gap.

------------------------------
Weak Sauce Zag Gap - 50 points
------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate down
the snakerun until you come to the corner that leads around to the right near
the middle of the snakerun. Air over the corner by holding forward as you jump.
You only need to do a small air over the corner to get this gap.

------------------------------
Weak Sauce Zig Gap - 50 points
------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate down
the snakerun until you come to the corner that leads around to the left near
the beginning of the snakerun. Air over the corner by holding forward as you
jump. You only need to do a small air over the corner to get this gap.

----------------------------
Wussy Snake Gap - 800 points
----------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate down
the snakerun until you come to the corner that leads around to the left at the
end of the snakerun near the full pipe. Air over the corner by holding forward
as you jump. Do a large air over the corner to get this gap.

---------------------
Zag Gap - 2000 points
---------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate down
the snakerun until you come to the corner that leads around to the right near
the middle of the snakerun. Air over the corner by holding forward as you jump.
Do a large air over the corner to get this gap.

---------------------
Zig Gap - 1500 points
---------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate down
the snakerun until you come to the corner that leads around to the left near
the beginning of the snakerun. Air over the corner by holding forward as you
jump. Do a large air over the corner to get this gap.

===============================================================================
Grind Gaps
===============================================================================

------------------------------------
90 Degree Ramp Rail Gap - 500 points
------------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Once on Tonys Island, jump up onto the platform on the right side of
the half pipe. Go up the little slope in the platform, and then follow the
platform around the corner to the left. Stop when you get to the edge of the
platform, and look over to the left to see a small platform on the half pipe.
To get this gap, jump from the big platform, over the gap, and land onto a
grind on the small platform.

----------------------------------------
90 Degree Sadlands Rail Gap - 300 points
----------------------------------------

Turn left at the start of the level, and skate all the way down the path until
you see the small red dome. Turn left before you get to the dome, and go along
until you come to a junction in the path. One way will lead straight on, and
the other way will lead off to the right to the entrance of the snakerun. Take
the path on the right, and stop before you enter the snakerun. If you look at
the snakerun, the first corner turns sharply around to the left. Enter the
snakerun, go around the corner, and then turn around so that you're facing the
way you just came. To get this gap, jump up onto a grind on the right edge of
the snakerun, and then before you grind around the corner, jump over to a grind
on the left edge of the snakerun.

-----------------------
Bench Gap - 2000 points
-----------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Keep going straight forward once you get to Tonys Island, and skate all
the way past the half pipe. Just after passing the half pipe, stop and look to
the right. There will be an island down below. There will also be two blue
benches on the island with a small gap between them. Jump over the edge of
Tonys Island down to the Sadlands island, and skate up to the blue benches. To
get this gap, grind one of the blue benches, jump the small gap, and then land
onto a grind on the other blue bench.

------------------------------
Bench Gap Series - 5000 points
------------------------------

Turn left at the start of the level, and skate all the way down the path until
you see the small red dome. Turn left before you get to the dome, and go along
until you come to a junction in the path. One way will lead straight on, and
the other way will lead to the entrance of the snakerun. Keep skating straight
along the path, and you'll soon come to a set of benches on the left side of
the path. There are some small gaps between the benches. To get this easy gap,
just grind along one of the benches, jump the gap, and land on one of the other
benches.

-----------------------------
Chen Rail Series - 300 points
-----------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Use the small bump just to the right of where you exit the full pipe to
launch you up onto the top of Tonys house. You may need to wallride the house,
and then jump up from the wallride to get on top of Tonys house. Once up on the
top of the house, skate along and grind up the rail leading to the roof of San
Dieguito Hall. You will need a lot of speed to get up on the rail, and may need
to do combinations of grinds to get up onto the roof. Once you get near the
roof, the volcano will start errupting. Quickly skate back from San Dieguito
Hall to the Wallows area near the start of the level. Launch from the one of
the slopes into the errupting volcano to get to the secret area. Once in the
secret area, go forward down the path until you get to the big wooden half
pipe. Skate onto the right side of the half pipe, and look to the right. There
will be a rollin. To get this gap, grind along the half pipe, jump the rollin,
and then land onto a grind on the half pipe.

----------------------------
Fence 2 Radramp - 500 points
----------------------------

Turn left at the start of the level to see a small fence up on the grassy bank
near the volcano. To get this gap, grind along the top of the fence, and then
jump from the top of the fence onto a grind on the Radramp.

---------------------------------------
Gutter 2 San Dieguito Roof - 600 points
---------------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Use the small bump just to the right of where you exit the full pipe to
launch you up onto the top of Tonys house. You may need to wallride the house,
and then jump up from the wallride to get on top of Tonys house. Once up on the
top of the house, skate along and grind along the rail. When you come to the
corner in the rail, jump off and land onto a grind on the edge of San Dieguito
Roof to get this gap.

--------------------------------
Isle Of Tony 2 Edge - 600 points
--------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Keep going straight forward once you get to Tonys Island, and skate all
the way past the half pipe. Just after passing the half pipe, stop and look to
the right. There will be an island down below. To get this gap, air over the
edge of Tonys Island down onto a grind on the edge of the Sadlands island.

---------------------------
Kicker 2 Rail - 4000 points
---------------------------

Turn left at the start of the level, and skate down the path until you come to
a small kicker ramp on the right side of the path. To get this gap, launch from
the kicker ramp, all the way over to a grind on the rail going down the grassy
bank.

-------------------------------
Kicker 2 Railspan - 1500 points
-------------------------------

Turn left at the start of the level, and skate down the path. Go past the small
kicker ramp on the right side of the path, and keep going until you come to
another kicker ramp in the middle of the path. You can either go up this kicker
ramp to the left or right. To get this gap, launch from the kicker ramp to the
left, all the way over to a grind on the rail going down the grassy bank. It
makes this gap a lot easier if you do the "Kicker 2 Rail" gap first, as it will
line you up for this gap.

----------------------
Longrail - 2000 points
----------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Use the small bump just to the right of where you exit the full pipe to
launch you up onto the top of Tonys house. You may need to wallride the house,
and then jump up from the wallride to get on top of Tonys house. Once up on the
top of the house, turn around so that you're facing in the direction of the
full pipe. Hold triangle, and then move over to the edge of the roof to start
grinding along the rail. Keep grinding along the rail as it goes around to the
right side of the full pipe. When you come to the end of the rail, jump off and
land onto a grind on the edge of the snakerun.

----------------------------------
Mid Intersect Sad Gap - 350 points
----------------------------------

Turn left at the start of the level, and skate all the way down the path until
you see the small red dome. Turn left before you get to the dome, and go along
until you come to a junction in the path. One way will lead straight on, and
the other way will lead to the entrance of the snakerun. Enter the snakerun. Go
along the snakerun until you come to a gap on the left edge of the snakerun.
Skate past the gap, and carry on skating forward until you come another gap on
on the left and right edge of the snakerun. Jump up onto a grind on one the
edge of the snakerun before the gap, jump the gap, then land onto a grind on
the edge of the snakerun after the gap.

---------------------------------------
Northern Crossover Sad Gap - 300 points
---------------------------------------

Turn left at the start of the level, and skate all the way down the path until
you see the small red dome. Turn left before you get to the dome, and go along
until you come to a junction in the path. One way will lead straight on, and
the other way will lead to the entrance of the snakerun. Enter the snakerun. Go
along the snakerun until you come to a gap on the left edge of the snakerun.
Just after you pass the gap, jump up onto a grind on the right edge of the
snakerun. Keep grinding along until you come to the corner in the edge. When
you come to the corner, jump from the right edge, and land onto a grind on the
left edge.

---------------------------------------
Northern Intersect Sad Gap - 200 points
---------------------------------------

Turn left at the start of the level, and skate all the way down the path until
you see the small red dome. Turn left before you get to the dome, and go along
until you come to a junction in the path. One way will lead straight on, and
the other way will lead to the entrance of the snakerun. Enter the snakerun. Go
along the snakerun until you come to a gap on the left edge of the snakerun. To
get this gap, jump up onto a grind on the edge before the gap, jump the gap,
and then land onto a grind on the edge after the gap.

-------------------------------
Northern Swingrail - 900 points
-------------------------------

Turn left at the start of the level, and skate all the way down the path until
you see the small red dome. Turn left before you get to the dome, and go along
until you come to a junction in the path. One way will lead straight on, and
the other way will lead down to the right. Take the path down to the right, and
follow it along until you see some swingrails. There are two swingrails, one on
the left, and one on the right. Grind the swingrail on the left to get this
gap.

---------------------------------
Off The Roof 2 Rail - 2000 points
---------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Use the small bump just to the right of where you exit the full pipe to
launch you up onto the top of Tonys house. You may need to wallride the house,
and then jump up from the wallride to get on top of Tonys house. Once up on the
top of the house, skate along and jump off the top right corner of the roof.
Drop all the way down onto a grind on the bench on the Sadlands island to get
this gap.

------------------------------------------
Rail 2 Kicker 2 Rail 2 Bench - 1500 points
------------------------------------------

Continuing on from the "Kicker 2 Railspan" gap, jump off the end of the rail to
the left, and land onto a grind on the bench to get this gap.

-----------------------------------
Radramp 2 Islands Edge - 400 points
-----------------------------------

The Radramp is straight in front of you at the start of the level. Get some air
on the left side of the Radramp, then approach the other side and grind to the
left. When you get near the end of the grind on the Radramp, jump off slightly
to the right and land onto a grind on the edge of the island to get this gap.

--------------------------------
Radramp 2 Snakerun - 2000 points
--------------------------------

The Radramp is straight in front of you at the start of the level. Get some air
on the left side of the Radramp, then approach the other side and grind to the
left. When you get near the end of the grind on the Radramp, drop off and land
onto a grind on the top step. Keep grinding along the top step, and then drop
off the end of the step onto a grind on the other top step. When you come to
the end of the grind on the other top step, drop off the end of the step and
land onto a grind going up the edge of the snakerun to get this gap. This gap
is actually very easy to do, as you don't need to jump at all. Just make sure
you're going fast, and hold triangle from the Radramp, down to the steps, and
onto the edge of the Snakerun.

---------------------------
Rail 2 Snakerun - 50 points
---------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Go forward, and then turn around so that you're facing the full pipe.
There is a small kicker ramp going up the right side of the full pipe. Go up
the kicker ramp, and launch onto the rail that goes along the right side of the
full pipe. Keep grinding along the rail until you come to the end of it, and
then jump off the rail and land onto a grind on the edge of the snakerun.

------------------------
Ramp 2 Rail - 300 points
------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Once on Tonys Island, jump up onto the platform on the right side of
the half pipe. Go up the little slope in the platform, and then turn around so
that you're facing in the direction of the full pipe. There will be a rail at
the left of the half pipe. Grind along this, and when you're coming to the end
of the rail, jump off onto a grind on the rail that goes around the right side
of the full pipe.

-------------------------
Ramp Rail Gap - 75 points
-------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Once on Tonys Island, keep going straight forward onto the half pipe.
Stop as soon as you get on the half pipe, and have a look at the ramp. On the
left side of the half pipe there is a small gap. To get this gap, grind along
the half pipe, jump the gap, and then land onto a grind on the half pipe.

------------------------
Rimrail Gap - 450 points
------------------------

Turn left at the start of the level, and skate all the way down the path until
you see the small red dome. Turn left before you get to the dome, and go along
until you come to a junction in the path. One way will lead straight on, and
the other way will lead down to the right. Take the path down to the right, and
follow it along until you see some swingrails. There are two swingrails, one on
the left, and one on the right. There is a path going up between the two
swingrails. Go up the path, and follow it along until you come to a big funbox.
Surrounding the outside of the funbox area is a small gray slope. You can grind
the top of the gray slope. Get up some speed by using the funbox as a quarter
pipe, and then start grinding along the slope. Grind along until you reach the
gap between the slope. To get this gap, jump from the grind on the slope, over
the gap, and land onto a grind on the other slope.

-------------------------------------
San Dieguito Hall 2 Edge - 500 points
-------------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Keep going straight forward once you get to Tonys Island, and skate all
the way to the steps at the other end. Once you get near the top of the steps,
stop and look to the right. There will be an island down below. To get this
gap, air from the hall down to a grind on the edge of the island.

--------------------------------------
San Dieguito Roof 2 Edge - 1600 points
--------------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Use the small bump just to the right of where you exit the full pipe to
launch you up onto the top of Tonys house. You may need to wallride the house,
and then jump up from the wallride to get on top of Tonys house. Once up on the
top of the house, skate along, and jump off the end of Tonys roof onto the San
Dieguito Roof. To get this gap, air over the edge of San Dieguito Roof down
onto a grind on the edge of the Sadlands island.

---------------------------------------
Southern Crossover Sad Gap - 300 points
---------------------------------------

Turn left at the start of the level, and skate all the way down the path until
you see the small red dome. Turn left before you get to the dome, and go along
until you come to a junction in the path. One way will lead straight on, and
the other way will lead to the entrance of the snakerun. Enter the snakerun. Go
along the snakerun until you come to a gap on the left edge of the snakerun.
Skate past the gap, and carry on skating forward until you come another gap on
on the left and right edge of the snakerun. Go past this gap, and skate forward
until you come to another gap on the left edge of the snakerun. Once you pass
this gap, jump up onto a grind of the right edge of the snakerun. Keep grinding
along until you come to the corner in the edge. When you come to the corner,
jump from the right edge, and land onto a grind on the left edge.

---------------------------------------
Southern Intersect Sad Gap - 200 points
---------------------------------------

Turn left at the start of the level, and skate all the way down the path until
you see the small red dome. Turn slightly to the right before you get to the
dome, and then enter the snakerun. Go along the snakerun until you come to a
gap on the right edge of the snakerun. To get this gap, jump up onto a grind on
the edge before the gap, jump the gap, and then land onto a grind on the edge
after the gap.

-------------------------------
Southern Swingrail - 900 points
-------------------------------

Turn left at the start of the level, and skate all the way down the path until
you see the small red dome. Turn left before you get to the dome, and go along
until you come to a junction in the path. One way will lead straight on, and
the other way will lead down to the right. Take the path down to the right, and
follow it along until you see some swingrails. There are two swingrails, one on
the left, and one on the right. Grind the swingrail on the right to get this
gap.

------------------------------
Swinging The Set - 2000 points
------------------------------

Turn left at the start of the level, and skate all the way down the path until
you see the small red dome. Turn left before you get to the dome, and go along
until you come to a junction in the path. One way will lead straight on, and
the other way will lead down to the right. Take the path down to the right, and
follow it along until you see some swingrails. There are two swingrails, one on
the left, and one on the right. There is a path going up between the two
swingrails. Go up the path, and follow it along until you come to a big funbox.
Get some big air on the funbox, and then skate back towards the swingrails. To
get this gap, use the small gray slopes to launch you up onto a grind on one of
the swingrails.

----------------------------------------
Time 2 Feed The Volcano!!! - 4000 points
----------------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Use the small bump just to the right of where you exit the full pipe to
launch you up onto the top of Tonys house. You may need to wallride the house,
and then jump up from the wallride to get on top of Tonys house. Once up on the
top of the house, skate along and grind up the rail leading to the roof of San
Dieguito Hall. You will need a lot of speed to get up on the rail, and may need
to do combinations of grinds to get up onto the roof. Once you get near the
roof, you will get this gap.

----------------------------------
Top Of Da World Ma!!! - 700 points
----------------------------------

Turn left at the start of the level, and skate all the way down the path until
you see the small red dome. There is a small gray slope that surrounds the
outside of the red dome. To get this gap, use the small gray slope to launch
you up onto a grind on the top of the red dome.

----------------------------
Up 2 Pipe Rail - 1000 points
----------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate down
the snakerun until you come to the corner that leads around to the left at the
end of the snakerun near the full pipe. To get this gap, launch over the corner
of the snakerun, and land onto a grind on the rail going along the side of the
full pipe.

===============================================================================
Other Gaps
===============================================================================

--------------------------------
Cleaning The Pipes - 5000 points
--------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun until you reach the full pipe. To get this gap, you need
to ride all the way around the full pipe. This can be very difficult to do, as
the full pipe in this level is very big. There are two ways of doing it. The
first way is to get as much speed as you can, and try going around the full
pipe that way. The other way is to not get as much speed, and then do a
Boneless as you get about quarter of the way up the full pipe.

-------------------------------------
Woohooo Oh Ho Yeehee!!! - 2500 points
-------------------------------------

At the start of the level, skate forward through the middle of the radramp, and
carry on skating straight forward until you come to the snakerun. Skate all the
way down the snakerun, and then go through the full pipe to arrive at Tonys
Island. Keep going straight forward once you get to Tonys Island, and skate all
the way to the steps at the other end. Before you get to the steps, turn to the
left, and skate forward in the direction of the volcano. When you get near the
edge of Tonys Island, turn around so that you're facing San Dieguito Hall. You
should notice a big wall going down the side of San Dieguito Hall. At the end
of the wall is a small platform. To get this gap, jump from Tonys Island onto a
wallride on the side of San Dieguito Hall, and then jump from the wallride to
land on the small platform at the end of the wall.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

6. Secrets

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

80's Tony Hawk Video
To watch the 80's Hawk video, just complete the final competition in Mexico
with 80's Tony Hawk.

Neversoft Bails Video
Complete the game with Officer Dick to unlock this video of Neversoft
skating, and also falling as well :)

Neversoft Makes Video
Complete the game with Private Carrera to unlock this video of Neversoft
skating.

McSqueeb
Beat the game with Tony Hawk to unlock this cheat. McSqueeb is 80's Tony
Hawk. That is, he's dressed like Tony Hawk was in the 80's, and even has some
of the old 80's tricks that Tony Hawk used to do.

Private Carrera
Get all of the gaps in the eight normal levels of the game to get Private
Carrera.

Spider-Man
Complete Career Mode 100% with a created skater to get Spider-Man.

Officer Dick
Complete Career Mode 100% for the 1st time with any of the twelve normal
characters to get Officer Dick.

Skip To Restart
Complete Career Mode 100% for the 2nd time to get the Skip to Restart Cheat.
You can choose this option from the menu and start in certain points around
the level.

Kid Mode
Complete Career Mode 100% for the 3rd time to get Kid Mode. This makes the
characters a lot smaller, and also gives them better balance.

Perfect Balance
Complete Career Mode 100% for a 4th time to get Perfect Balance. This gives
you perfect balance on grinds and manuals.

Always Special
Complete Career Mode 100% for a 5th time to get the Always Special cheat.

Stud
Complete Career Mode 100% for a 6th time to get the Stud cheat. This gives
your character maximum statistics.

Weight Mode
Complete Career Mode 100% for a 7th time to get the Weight cheat.

Wireframe Mode
Complete Career Mode 100% for an 8th time to get the Wireframe cheat.

Slow-Nic
Complete Career Mode 100% for a 9th time to get the Slow-Nic cheat. This is a
good cheat. The game plays at normal speed when you are just skating
normally, and then switches to slow motion when you do a trick.

Big Head
Complete Career Mode 100% for a 10th time to get the Big Head cheat.

Sim Mode
Complete Career Mode 100% for an 11th time to get the Sim Mode cheat. It
makes the game more realistic, in the way that you don't jump as high or as
far as you can normally.

Smooth Cheat
Complete Career Mode 100% for a 12th time to get the Smooth cheat.

Moon Physics
Complete Career Mode 100% with Officer Dick get the Moon Physics cheat.

Level Flip
Complete Career Mode 100% with Spider-Man to get the Level Flip cheat.

Disco Mode
Complete Career Mode 100% with Private Carrera to get the Disco Mode cheat.

Chopper Drop, Hawaii
Get golds in every competition, with all characters except Private Carrera.

Skate Heaven
Complete Career Mode 100% with every character except Private Carrera. This
is a massive secret level, set in space.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

7. Copyright Information

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This document is Copyright 2000-2003 Tom Hayes. It is not to be distributed in
any form without the permission of the author. The author of this document is
not affiliated with the creators of this game in any way.

The latest version of this document can be found at www.gamefaqs.com.


 
Kommentare:
Der Kommentar wurde gespeichert!
The Captcha element applies the Captcha validation, which uses reCaptcha's anti-bot service to reduce spam submissions.

Geheime Arenen/Easter Eggs
Secrets

16.Oktober 2013
Park mit vielen Gabs, Rails (Grinds) und Pipes
Savegame

16.Oktober 2013
FAQ/Lösung

17.Oktober 2013
Savegame

16.Oktober 2013
FAQ/Lösung

17.Oktober 2013
Cheats

18.Oktober 2013
Savegame

16.Oktober 2013
Savegame

16.Oktober 2013
Cheats

15.Oktober 2013
Ein selbstgebastelter Park der Superlative. Mit grossen Jumps, Gaps, Rails und mit allem drum und dran!
Savegame

16.Oktober 2013
Grosser Selbstgebauter Park mit vielen Gaps, Pipes, Grinds und coolen Jumps
Savegame

17.Oktober 2013
FAQ/Lösung

14.Oktober 2013
thanks to Kai (www.kai666.com)
Action Replay Codes

10.Oktober 2008
Park-Sammlung
Savegame

09.September 2013
San Francisco in deutscher Version spielen
Patch

17.Oktober 2013
Ein Replay einer 9.000.000 Punkte Combo auf Skatestreet. Erreicht ohne jedliche Cheats.
Spielstand

17.Oktober 2013
Savegame

04.Oktober 2013
Mit diesem Tool für Tony Hawk's Pro Skater 2 kann man die Level von Tony Hawk's Skateboarding in die PC Version Tony Hawk's Pro Skater 2 importieren.
Editor

09.Oktober 2013
Create Skater FAQ
FAQ/Lösung

12.Oktober 2013
3 Super-Parks
Savegame

18.Oktober 2013
High Score FAQ
FAQ/Lösung

14.Oktober 2013
Im Word-Format
Engl. Hinweise

14.Oktober 2013
Replay im School 2 Level, es wurden keine Codes benutzt.
Spielstand

13.Oktober 2013
Savegame, das keine Wünsche offen lässt; alle Fahrer, Strecken, Gaps, eine Menge Geld, reichlich viele Punkte für alle Strecken und alle Cheats freigeschaltet
Savegame

16.Oktober 2013
Alle Cheats, Fahrer, Strecken, Gaps und drei eigene Fahrer
Savegame

17.Oktober 2013
FAQ/Lösung

11.Oktober 2013
Cheats
10.Oktober 2008
Savegame

15.Oktober 2013
Savegame-Editor
Editor

18.Oktober 2013
Die komplette Gapliste und ein FAQ zu den wichtigsten Fragen im HTML-Format
Hinweise

30.September 2013
 
Beliebte Cheats
30.Dezember 2013
19.Februar 2014
11.Juni 2014
25.September 2015
27.Mai 2015
11.Februar 2016
01.April 2020
01.April 2020
01.April 2020
24.März 2020
24.März 2020
24.März 2020