Tony Hawk's Pro Skater 2

Tony Hawk's Pro Skater 2

14.10.2013 10:48:56
Challenges
~B
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| |/ /¯¯\ \| \ | | \ \/ / | ¯¯¯ |/ /\ \| |_| | |/ / ¯¯ | |¯¯
| | < >|| |\ \| | \ / | ___ | ¯¯ | | | | < |__¯¯|
| |\ \__/ /| | \ | | | | | | | |¯¯| | | | | |\ \ __| |
|_| \____/ |_| \__| |_| |_| |_|_| |_|_____|_| \_\ |____|

|¯¯¯¯¯¯¯¯\ |¯¯¯¯¯¯| _ _ _______ ____ _____
| |¯¯¯¯\ |¯¯¯¯¯\ /¯¯\ | |¯¯¯¯ | | / / /¯¯\ |__ __|| || \
| |____/ | |¯\ | / \ | |____ | |/ / / \ | | | ___|| |¯\ |
| _____/| |_/ /| /\ | | || / | /\ | | | | | | |_/ /
| | | _ | | \/ | ¯¯¯¯| || \ | ¯¯ | | | | | | <
| | | | \ \ \ / ____| || |\ \ | |¯¯| | | | | ¯¯¯|| |¯\ \
|_| |_| \_| \__/ |______||_| \_\|_| |_| |_| |____||_| \_\
____________ ____________
|____ ____| |____ ____|
| | | |
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=======================================================================
Tony Hawk's Pro Skater 2
Challenges FAQ
Version: 3.3
Playstation 1
Mike Truitt
=======================================================================


Contents:
I About This FAQ
I I Version History
I I I Tips
I V Cheats
V Challenges
V I High Score Challenges
V I I Glitches, etc.
V I I I Frequently Asked Questions
I X Thanks
X Notes


=======================================================================
I ABOUT THIS FAQ
=======================================================================

What is challenge FAQ? Well it is a faq that makes a game a little bit
harder by giving the player challenges that are harder than what the
game presents, to increase the replay value of the game. First off, I
got this idea off the gamefaqs.com message board so technically, this
is not an entirely original idea. Second, I don't care if you print it
out or post it on another website, but since it is a copywrited work of
Mike Truitt you will need to e-mail me and ask if you can use it. Other
than that, I really do not care what you do with it. If you want to
give me a challenge to post on here just e-mail me at mat2810@cs.com
and I'll try to post it on here. Try not to repeat the same one over
and over. If you do send me one, tell which cheats if any you will need
to have on to complete your challenge.

____________
Legal Notice
¯¯¯¯¯¯¯¯¯¯¯¯

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••••• •••••
••••• This FAQ is copywritten work of its author Mike Truitt. Any •••••
••••• usage not noted by its author in this FAQ is strictly •••••
••••• forbidden. If you would like to have my FAQ posted on your •••••
••••• site then simply send me an e-mail asking permission to use •••••
••••• the FAQ, as well as a link or adress to your website. Send •••••
••••• any and all e-mails about this game / FAQ to mat2810@cs.com •••••
••••• with the subject line "Challenges FAQ" anything else might •••••
••••• not be read. •••••
••••• •••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
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=======================================================================
I I VERSION HISTORY
=======================================================================


____________
Version 1.0: Started... challenges for all main courses (Total
¯¯¯¯¯¯¯¯¯¯¯¯ challenges 41)

____________
Version 1.1: Added gaps for Heaven as well as for the Pre-Made
¯¯¯¯¯¯¯¯¯¯¯¯ Parks (Total Challenges 63)

____________
Version 1.2: Added some more tips, added Version History, Cheats
¯¯¯¯¯¯¯¯¯¯¯¯ and Thanks sections, added challenges in School II,
Montana, Heaven, and Philadelphia. Fixed a few minor
mistakes (Total Challenges 67)

____________
Version 1.3: Added information in Tips and About FAQ Sections and
¯¯¯¯¯¯¯¯¯¯¯¯ gaps in Mexico, Skatestreet, New York, Venice Beach, and
Philadelphia, made a slight change in setup (Total
Challenges 78)
____________
Version 1.4: Added new challenges for all of the non-secret levels,
¯¯¯¯¯¯¯¯¯¯¯¯ erased the art, changed a few mistakes, made a slight
change in setup (Total Challenges 88)
____________
Verison 1.5: Fixed a few mistakes added on to the tips
¯¯¯¯¯¯¯¯¯¯¯¯

____________
Version 1.6: Added challenges for Montana and Philadelphia, added
¯¯¯¯¯¯¯¯¯¯¯¯ some to the tips section (Total Challenges 92)

____________
Version 1.7: Fixed a few mistakes, Added some in Tips Section, Added
¯¯¯¯¯¯¯¯¯¯¯¯ Challenges for Venice Beach, New York, and Mexico (Total
Challenges 98)

____________
Version 1.8: Added High Scores Gitches etc. and Frequently Asked
¯¯¯¯¯¯¯¯¯¯¯¯ Questions Sections, added challenges to Skatestreet and
Heaven (Toatal Challenges 103)

____________
Version 1.9: Made a change in setup to make reading a little easier
¯¯¯¯¯¯¯¯¯¯¯¯ fixed a few mistakes

____________
Version 2.0: Added Challenges for New York and School II (Total
¯¯¯¯¯¯¯¯¯¯¯¯ Challenges 109)

____________
Version 2.1: Added some Challenges for Philadelphia, Venice Beach,
¯¯¯¯¯¯¯¯¯¯¯¯ and Montana (Total Challenges 116)

____________
Version 2.2: Added Challenges for Mexico, Skatestreet and finally got
¯¯¯¯¯¯¯¯¯¯¯¯ some for Hawaii (Total Challenges 128)

____________
Version 2.3: Added Challenges for Marselle and Heaven; fixed a couple
¯¯¯¯¯¯¯¯¯¯¯¯ mistakes (Total Challenges 134)

____________
Version 2.4: Added Challenges for New York and Venice Beach (Total
¯¯¯¯¯¯¯¯¯¯¯¯ Challenges 142)

____________
Version 2.5: Added Challenges for Montana, School 2, Skatestreet,
¯¯¯¯¯¯¯¯¯¯¯¯ Marselle, and Heaven added DAO to the glitches section
added to the tips section (Total Challenges 151)

____________
Version 2.6: Added Art at the top
¯¯¯¯¯¯¯¯¯¯¯¯

____________
Version 2.7: Added High Score Challenges and all around challenges;
¯¯¯¯¯¯¯¯¯¯¯¯ moved gliches to its own section; added one tip (Total
Challenges 179)

____________
Version 2.8: Added Challenges for Matt Hoffmans Pro BMX Demo; Changed
¯¯¯¯¯¯¯¯¯¯¯¯ the Art at the top of the FAQ fixed a couple of mistakes
(Total Challenges 182)

____________
Version 2.9: Added new challenges for Montana, School II, Marselle,
¯¯¯¯¯¯¯¯¯¯¯¯ New York, Venice Beach, Skatestreet, Philidelphia, and
Mat Hoffman's Pro BMX Demo; fixed a few mistakes (Total
Challenges 205)

____________
Version 3.0: Changed the Art at the top a little bit.
¯¯¯¯¯¯¯¯¯¯¯¯

____________
Version 3.1: Added some more information in the All Around High
¯¯¯¯¯¯¯¯¯¯¯¯ Scores Section. Added a challenge in the all around
section (Total Challenges 206)

____________
Version 3.2: Added some more High Score Challenges
¯¯¯¯¯¯¯¯¯¯¯¯

____________
Version 3.3: Well, it has been seven months since the last update, so
¯¯¯¯¯¯¯¯¯¯¯¯ much has changed. To the FAQ, I have changed the format
more naticably than ever before. I have also added many
more High Score Challenges to this FAQ. Hopefully, I can
get some more challenges posted within the next few
weeks.

_____________
Last Updated: Sunday, February 17, 2002
¯¯¯¯¯¯¯¯¯¯¯¯¯

=======================================================================
I I I TIPS
=======================================================================

There are quite a few tips that you will need that will help you out to
complete most of the challenges. Here, I will try to get most of them
in here.

1. Always, skate around and figure out what exactly you will need to
do to finish the challenge

2. Try to get at least one of your skaters stats up to the max that
they can be

3. Manualing is the key to everything, you can not get most of the
challenges with out being able to manual very well.

4. You should get used to the level that you are going to try the
challenge on, if you don't you will have to go through a lot of
needless frustration.

5. Try not to go too fast or too slow, both can destroy the attempt.

6. Try the challenges in free skate mode, it would be pointless to do
in anything other that free skate.

7. Don't give up too easily, some off the challenges are frustrating
at first, and will even take a few hours to do them correctly (not
the trick itself, but to finally do it right)

8. Look for a shortcut, some times you think that you have to do the
challenge on way but instead, you can do it another, and it makes
it extremely easier.

9. Learn how to balance yourself well on grinds, even if it is not a
part of the challenge, it will help you rack up you point totals.

10. When ever you are loosing you balance on a manual or a grind to a
point when you know that you will fall, jump, pull of a trick, and
land in a manual or a grind again, sometimes you will fall, but
others, for some reason, will balance you out perfectly.

11. Pay attention to some of the challenges, if you have trouble
getting high scores, they might help you to figure out some that
work good for you.

12. If you cannot do the challenge, try putting in a cheat like all
stats at 13, I could have forgotten to put it in the faqs.

13. Use a skater that you are used to, this way you know how to balance
him or her on manuals, and you know just how they will react.

14. If you are trying to get high scors, follow some of the lines for
the challenges and add a needless amount of jumps into manuals, and
also put in special grinds and special manuals.

15. If you are not good at performing quick tricks, turn on the slow-
nic code, it will slow down time while you are performing tricks.
This will allow you to pull off tricks that you normally would have
the reaction time for.

16. Wall ridding also helps, it can get you to some hard to get places
like on top of buildings, or it can get you huge air if you jump at
the right time, you can even pull of "The 900" if you jump at the
right time

17. If you are trying to get a huge combo, and are going too fast, jump
up and land into the wall while still in the air, if you can master
this, than you can get your combos much higher than what they are
right now.


=======================================================================
I V CHEATS
=======================================================================


To unlock the cheats, you will need to get every goal for all of the
non-secret stages in the game. The cheats are accessable in this
order..

---------------------------------------------------------------------
| # Beaten | What Code Is: | What Code Does: |
---------------------------------------------------------------------
| 1 | Officer Dick | Character |
---------------------------------------------------------------------
| 2 | Skip to Restart | Lets you start over in a selected |
| | | part of a level. |
---------------------------------------------------------------------
| 3 | Kid Mode | Stats increase, small people, |
| | | always land tricks from an ollie. |
---------------------------------------------------------------------
| 4 | Perfect Balance | Can grind + manual but never fall |
---------------------------------------------------------------------
| 5 | Always Special | You will always be able to pull |
| | | off a special trick |
---------------------------------------------------------------------
| 6 | STUD Mode | Max out characters stats |
---------------------------------------------------------------------
| 7 | Weight Change | Changes the weight of your skater | |
| | to a desired amount. |
---------------------------------------------------------------------
| 8 | Wire-Frame | Everything is now made of wires |
---------------------------------------------------------------------
| 9 | Slow-Nic | When you pull off tricks the game |
| | | becomes slow motion. |
---------------------------------------------------------------------
| 10 | Big Head | Characters have big heads. |
---------------------------------------------------------------------
| 11 | Sim Mode | Spin faster, but can not jump as |
| | | high. |
---------------------------------------------------------------------
| 12 | Smooth Cheat | Everything is gray do to the lack |
| | | of texture. |
---------------------------------------------------------------------
| 13 | Moon Physics | Gravity is decreased |
---------------------------------------------------------------------
| 14 | Disco Mode | All ramps, tables etc. change |
| | | colors. |
---------------------------------------------------------------------
| 15 | Level Flip | Mirrored Levels. |
---------------------------------------------------------------------

_____________________
Codes for the cheats:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Pause the game, hold down the L1 button, and then enter any or all of
the codes posted here....

____________________________________________________
Unlock All Cheats, Videos, Spider Man, Officer Dick:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

X - X - X - Square - Triangle - Up - Down - Left - Up - Square - Triangle - X -
Triangle - Circle - X - Triangle - Circle

___________________
Make Skater Fatter:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

X - X - X - X - Left - X - X - X - X - L - X - X - X - X - Left

____________________
Make Skater Thinner:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

X - X - X - X - Square - X - X - X - X - Square - X - X - X - X - Square

_____________
Toggle Blood:
¯¯¯¯¯¯¯¯¯¯¯¯¯

Right - Up - Square - Triangle

________________
All Stats to 10:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

X - Triangle - Circle - Square - Triangle - Up - Down

_________________
Infinite Special:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

X - Triangle - Circle - Circle - Up - Left - Triangle - Square

___________
Turbo Mode:
¯¯¯¯¯¯¯¯¯¯¯

Down - Square - Triangle - Right - Up - Circle - Down - Square -
Triangle - Right - Up - Circle

__________________________________
Get 100,000 Points in Competition:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Square - Circle - Right - Square - Circle Right - Square - Circle -
Right

______________________________
Beat Game with Current Skater:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Circle - Left - Up - Right - Circle - Left - Up - Right - X - Circle -
Left - Up - Right - Circle - Left - Up - Right

___________
Disco Mode:
¯¯¯¯¯¯¯¯¯¯¯

Down - Up - Square - Circle - Up - Left - Up - X

____________________
Double Moon Physics:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Left - Up - Left - Up - Down - Up - Square - Triangle - Left - Up -
Left - Up - Down - Up - Squaer - Triangle

________________
Perfect Balance:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Right - Up - Left - Square - Right - Up - Square - Triangle

_________
Kid Mode:
¯¯¯¯¯¯¯¯¯

Circle - Up - Up - Left - Left - Circle - Up - Down - Square

___________
Level Flip:
¯¯¯¯¯¯¯¯¯¯¯

Up - Down - Left - Right - Triangle - X - Square - Circle - Up - Down -
Left - Right - Triangle - X - Square - Circle

_____________
Moon Physics:
¯¯¯¯¯¯¯¯¯¯¯¯¯

X - Square - Left - Up - Down - Up - Square - Triangle

_________
Sim Mode:
¯¯¯¯¯¯¯¯¯

Circle - Right - Up - Left - Triangle - Circle - Right - Up - Down

________________
Skip to Restart:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Square - Triangle - Right - Up - Down - Up - Left - Square - Triangle -
Right - Up - Down - Up - Left - Circle - Up - Left - Triangle

________
Slo-Nic:
¯¯¯¯¯¯¯¯

Circle - Up - Triangle - Square - X - Triangle - Circle

____________
Smooth Mode:
¯¯¯¯¯¯¯¯¯¯¯¯

Down - Down - Up - Square - Triangle - Up - Right

_______________
All Sats at 13:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

X - Triangle - Circle - X - X - X - Square - Triangle - Up - Down

___________
Stats at 5:
¯¯¯¯¯¯¯¯¯¯¯

Up - Square - Triangle - Up - Down

___________
Stats at 6:
¯¯¯¯¯¯¯¯¯¯¯

Down - Square - Triangle - Up - Down

___________
Stats at 7:
¯¯¯¯¯¯¯¯¯¯¯

Left - Square - Triangle - Up - Down

___________
Stats at 8:
¯¯¯¯¯¯¯¯¯¯¯

Right - Square - Triangle - Up - Down

___________
Stats at 9:
¯¯¯¯¯¯¯¯¯¯¯

Circle - Square - Triangle - Up - Down

________________
Unlock All Gaps:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Down - Up - Left - Left - Circle - Left - Up - Triangle - Triangle - Up
- Right - Square - Square - Up - X

_____________________________
Unlock All Secret Characters:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Square - Circle - Right - Triangle - Circle - Right - Circle - Triangle
- Right - Square - Right - Up - Up - Left - Up - Square

__________________
Unlock All Levels:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Up - Triangle - Right - Up - Square - Triangle - Right - Up - Left -
Square - Square - Up - Circle - Circle - Up - Right

______________
Jet Pack Mode:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Up - Up - Up - Up - X - Square - Up - Up - Up - Up - X - Square - Up -
Up - Up - Up

___________________________
Controls for Jet Pack Mode:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Triangle = Hover
X = Fly Upwards
Up = Move Forward While Hovering
Down = Move Backwards While Hovering
R1 = Move Right While Hovering
L1 = Move Left While Hovering
L2 or R2 = Spin


=======================================================================
V CHALLENGES
=======================================================================

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••••••••••• A L L A R O U N D ••••••••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
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Challenge #1
Difficulty 9/10
Secrets Needed- none
What you need to do-
Find any long rail and get your base score above 100,000 points. This
can be acheived on any of the main levels except for Marselle.


Challenge #2
Difficulty 6/10
Secrets Needed- none
What you need to do-
Find a quarter pipe near a rail and pull off a 1080 into a special
grind. This can be done in New York, Venice Beach, Skatestreet, and the
Bullring.


Challenge #3
Difficulty 10/10
Secrets Needed- none
What you need to do-
With out using any specials or grinds or ramps, get a score of 100,000
by just jumping and manualing. There is a trick to doing this, if you
can not think of it check out the All Around High Scores Section.


Challenge #4
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
With out using any specials get a combo of more than 1,000,000.


Challenge #5
Difficulty 9.5/10
Secrets Needed- 2x Moon Physics and Moon Physics
What you need to do-
Jump off of a ramp any where and pull off a full front flip and land it. (not a
special front flip, just keep pressing up).


Challenge #6
Difficulty 9/10
Secrets Needed- none
What you need to do-
In any level get to a part of flat land and start a manual, keep on
manualing until you have a score of over 1000.


•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
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•••••••••• M O N T A N A ••••••••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
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Challenge #1
Difficulty- 5.5/10
Secret Needed- none
What you need to do-
At the start of the level go down the rollin and turn left, you will
see a wall get to the other side of that wall by using the long kicker
ramp, if you notice, there is two small wooden kicker ramps on either
side of the helicopter. Jump off one of the kicker ramps, it doesn't
matter which one and land on a grind on the long kicker ramp next to
the plane, and from there, jump up and grind along the wall getting the
"Rail Guided Missile" gap.


Challenge #2
Difficulty- 6/10
Secrets Needed- none
What you need to do-
At the start of the level go down the rollin and turn left there will
be a long kicker ramp, jump off of it, and land on a grind on one of
the light rails that are in the room with the helicopter, when you come
to the end of the rail, jump off and land on the light that is parallel
to the back wall, when you get at the end of that, jump off and land on
a grind on the last rail, so in a sense, you just did a huge U-turn.


Challenge #3
Difficulty 4.5/10
Secrets needed- none
What you need to do-
At the start of the level go down the rollin and turn right, you will
see a half pipe and by the wall in the half pipe a propeller, grind the
propeller opening up the secret room, go in face the wall that has the
door in it, there will be two separate quarter pipes, jump from one of
the quarter pieps over the door, getting the "Flying High" gap, and
land in a grind on the top of the other quarter pipe.


Challenge #4
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
At the start of the level go down the rollin and turn left, you will
see a wall get to the other side of that wall by using the long kicker
ramp. On either side of the helicopter is a small wooden kicker ramp.
You will need to jump from one of the two kicker ramps and land on a
grind on the light rail that is on the opposite side of the room.


Challenge #5
Difficulty 9.5/10
Secrets Needed- none
What you need to do-
Skate down the rollin at the start of the level, there will be a half
pipe, jump over it getting the "Halfpipe Hangtime" gap, and land in a
manual, then turn to the left you will see an old plane, jump from one
side of the plane to the other getting the "Wingtip Hangtime" gap, land
in a manual getting the "Instrament Landing" gap, then turn to the
right and jump over the wall using the long kicker ramp, on either side
of the helicopter is a small wooden kicker ramp. You will need to jump
from one of the two kicker ramps and land on the other getting the
"Skycrane Hangtime" gap.


Challenge #6
Difficulty 8.5/10
Secrets Needed- none (But you will need the special "The 900" equipped)
What you need to do-
Skate down the rollin at the start of the level, to the right is a
quarter pipe, and straight ahead is a ramp that is on the outside of
the half pipe, get some points on the quarter pipe, enough to fill up
your special meter, jump off of the ramp, wall ride the wall, and then
pull off "The 900" landing it.


Challenge #7
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the rollin and when you come out, go
to the left, you will see a wall, get to the other side of the wall by
jumping off the long kicker ramp; in the room there is a helicopter,
grind one of the helicopters propellers making it fly away, now if you
face the back of the room, there is a small wooden quarter pipe, get
some air and points off of the middle of the pipe, then when you land
you will see another quarter pipe on the other side of the room, jump
out of the room from the quarter pipe, and land in a grind on the
middle light getting the "Big Light Hopper", continue to grind the rail
until you are somewhat close to the end, jump off of the light and land
in a grind along the outside of the half pipe that is in the main room.


Challenge #8
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the rollin and when you come out, go
to the left, you will see a long kicker ramp, get to the other side of
the wall by jumping off the long kicker ramp and grind along one of the
helicopters propellers.


Challenge #9
Difficulty 6.5/10
Secrets Needed- Moon Physics
What you need to do-
At the start of the level, go down the rollin and when you come out,
turn to your right, there will be a quarter pipe next to the wall; jump
from the quarter pipe on the left over the gap getting "Rollin Gap"
over the quarter pipe and over the wall getting the "Chopper Hop" gap,
and land on the wooden quarter pipe.


Challenge #10
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the rollin and when you come out,
turn to your right, there will be a quarter pipe next to the wall; jump
from the quarter pipe on the left over the gap getting "Rollin Gap"
and land in a grind on one of the high rails above the other quarter
pipe.


Challenge #11
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the rollin and when you come out, go
to the left, you will see a wall, get to the other side of the wall by
jumping off the long kicker ramp; in the room there is a helicopter,
grind one of the helicopters propellers making it fly away, now if you
face the back of the room, there is a small wooden quarter pipe, get
some air and points off of the middle of the pipe, then when you land
you will see another quarter pipe on the other side of the room, jump
out of the room from the quarter pipe, and land in a lip trick on
the middle light getting the "Big Light Hopper" gap.


Challenge #12
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level skate down the rollin you will see a large
ramp on either side of the half pipe, grind along the left edge of the
ramp; when you get to the top jump off and land in a grind on the other
side getting "Halfpipe Hangtime" and "Halfpipe Grind" gaps.


Challenge #13
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level go down the rollin, jump off of the ramp by
the quarter pipe, over the quarter pipe; when you land get to the side
closest to the wall, and use the ramp to wall ride the wall above the
half pipe, while you are as high as you can, jump off and land in a
grind on the rail that is by the billboard, at the end of the rail jump
off and land in a grind on the rail that is above the quarter pipe that
is left of the rollin, at the end of that jump off and land in a grind
on the rail on the other side of the rollin getting the "Rollin Gap" at
the end of that rail jump off getting the "Chopper Hop" gap and land in
a grind on the quarter pipe getting the "Rail Drop" gap.


Challenge #14
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the rollin and when you come out, go
to the left, you will see a wall, get to the other side of the wall by
jumping off the long kicker ramp; in the room there is a helicopter,
grind one of the helicopters propellers making it fly away, now if you
face the back of the room, there is a small wooden quarter pipe, get
some air and points off of the middle of the pipe, then when you land
you will see another quarter pipe on the other side of the room, jump
out of the room from the quarter pipe, and land in a grind on the light
getting the "Big Light Hopper" gap, at the end of the light rail, jump
off of the rail and land in a grind along one of the rials that go from
one side of the half pipe to the other side of the half pipe.


Challenge #15
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the rollin and when you come out, go
to the left, you will see a wall, get to the other side of the wall by
jumping off the long kicker ramp; in the room there is a helicopter,
grind one of the helicopters propellers making it fly away, now if you
face the back of the room, there is a small wooden quarter pipe, above
the quarter pipe is a billboard that has a rail by it, jump off of the
quarter pipe and land in a grind along the rail, as soon as you land,
jump off to the left and land in a girnd along the rail that is to the
left of the quarter pipe.


Challenge #16
Difficulty 9/10
Secrets Needed- none
What you need to do-
At the start of the level go down the rollin, if you turn left there
will be a wall that separates the two rooms, jump off of the quarter
pipe and land in a grind on the wall in the same combo.


Challenge #17
Difficulty 10/10
Secrets Needed-none
What you need to do-
At the start of the go down the rollin, when you reach the bottom there
will be a quarter pipe in front of you with rails on top of it, grind
one of those rails, and then jump off and land in a grind on a
different rail.


Challenge #18
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level go down the rollin and turn right, jump off
of the quarter pipe that is by the wall and land in a grind on one of
the two rails that is high above the quarter pipe, then at the end jump
off of it to the left and grind one of the rails that is on the other
wall, when you get to the end of that rail, jump to the left and land
in a grind on one of the rails that goes over the top of the quarter
pipe.

Challenge #19
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level go down the rollin and turn right, jump off
of the quarter pipe that is by the wall and land in a grind on one of
the two rails that is high above the quarter pipe, then at the end jump
off of it to the left and grind one of the rails that is on the other
wall, when you get to the end of that rail, jump to the left and land
on a grind on the top of the quarter pipe that if furthest from the
rail that you were on.


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Challenge #1
Difficulty- 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn right, you will see a kicker ramp, just
past the ramp is an opening, go in the opening, when you come out you
will see a quarter pipe, get some air and points off of the quarter
pipe, when you land, try to get strait and to the right side, when you
get to the end of the flat part, you will come to a planter, jump off
of the planter on onto the roof getting the "To The Roof" gap, once you
are on that roof, jump to the other roof and then get in the Carlbad
Area; on the left side of the area is a rail, grind the rail until the
end, there will be a kicker ramp, jump off of the kicker ramp and onto
the roof on the other side of the wall gett ing the "Are You Serious"
gap from there, land in a manual and manual to the right and jump off
and land on TC's roof getting the "Siiiick roof gap" land in a manual,
then jump to the other TC roof getting "TC's Roof Gap" then land in a
manual and get the "Manualing TC's Roof" gap.


Challenge #2
Difficulty- 8.5/10
Secrets Needed- none
What you need to do-
At the start off the level skate forward until you get to a fence, jump
over the fence and keep skating, you will come to an area with an
awning and a rail on either side of it, grind one of the rails toward
the awning, then jump off and grind the awning, then jump off of the
awning and land in a grind on the other rail.


Challenge #3
Difficulty 9/10
Secrets needed- Kid Mode
What you need to do-
Start off by wall riding and get the gap "Rock the bells" continue wall
riding until you grind on the ledge, when on the ledge, jump off to the
right and land in a manual, jump out of the window, and get "Drop Out
Roof Gap" land in a manual when you come to the end of the roof jump up
and grind on the rail jump off of the rail when you get to the end.
Continue to manual and jump off of the roof and get "Crazy Roof Gap",
land in a manual, get to the end of that roof and jump off of that roof
to get the "Suicidal Roof Gap" once you land on TC's roof, jump to the
other TC roof and get "TC's Roof Gap" land in a manual and get "2
Wheelin' TC's Roof"


Challenge #4
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start off the level skate forward until you get to a fence, jump
over the fence and keep skating, you will come to an area with an
awning and a slope on either side of it, you will need to jump from one
of the slopes on either side of the awning and wall ride completely
over the awning, without jumping while in the air and land on the
other slope.


Challenge #5
Difficulty 4.5/10
Secrets needed- none
What you need to do-
At the start of the level turn right, there will be a kicker ramp, just
past the kicker ramp is an opening, go in the opening when you come
out, turn to the left, there will be a lot of benches, skate past the
benches and through the hall; turn to the left, there will be a set of
steps, jump down all of the steps without grinding the rail.


Challenge #6
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start off the level skate forward until you get to a fence, jump
over the fence and keep skating, you will come to an area with two
buildings turn to the left and you will see a kicker ramp, jump off of
the kicker ramp and land on a grind on the rail above it getting the
"Gonz Rail" gap, when you get near the end of the rail jump off and try
to land on the curved curb if you can't, land a manual then grind it,
when yo get to the end you will get "Bendy's Curb", then jump at the
end of that, jump off and land in a grind along the pole getting the
"Pole Stomp" gap, at the end of the pole jump off and grind the planter
getting the "Pole 2 Brix" gap; at the end of the ledge, jump off and
land in a manual, turn to the right, you will see two buildings with
kicker ramps on eiter side, use one of the wooden kicker ramps to get
on one of the roofs and land in a manual, at the end of the roof jump
the other roof and getting "TC's Roof Gap" and land in a manual, manual
all the way to the end getting the "Two Wheelin' TC's Roof" gap.


Challenge #7
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn right, there will be a kicker ramp, just
past the kicker ramp is an opening, go in the opening when you come
out, turn to the left, there will be alot of benches, grind the first
bench, when you get to the end of that bench, jump off and land on the
next, you will come to a large gap in the benches, jump from one to the
other getting the "Big Rancho Bench Gap", keep repeating the process of
jumping then grinding until you get to the last one, there will be a
locker set, jump off and grind along the locker, when you get to the
end, there will be a rail, jump off and grind the rail getting the
"Opensezme" gap.


Challenge #8
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start off the level skate forward until you get to a fence, jump
over the fence and keep skating, you will come to an area with two
buildings, if you are looking towards the start point there are two
quarter pipes on the wall on the right side, jump from one to the other
you will get the "Huge Transfer" gap, but you will need to land in a
grind that is on the top of the quarter pipe.


Challenge #9
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start off the level skate forward until you get to a fence, jump
over the fence and keep skating, you will come to an area with two
buildings, on the back wall there is a quarter pipe and a planter, if
you notice, the planter has a sloped side that is about 135 degrees in
relation to the ground, jump from the ground, land in a manual on the
sloped side, and continue to manual all the way across the sloped side.


Challenge #10
Difficlty 7/10
Secrets Needed- none
What you need to do-
At the start of the level go forward until you get to the rail, then
turn left, you will see a platform with a ramp at the end of it; jump
over the rail and onto the platform, then jump off of the platform and
onto the awning getting the "Balcony 2 Awning" gap, land in a grind on
the right edge of the awning, then jump off to the right and land in a
manual; manual over to the tables, grind along one and when you get to
the end, jump off and land in a grind along the other getting the
"Table Transfer" gap, once you are at the end, jump off and land a
manual, and go over to the rail, grind the rail up the slope and when
you get to the end, jump over to a grind on the other one.


Challenge #11
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward until you get to a rail, jump
over the rail and skate forward until you get to the oppening of the
gym; w hen you get in the door turn right, then turn left and you will
see two quarter pipes against the wall, jump from one over the hoop and
land in a grind on the top edge of the other one getting the "3 Point"
gap.


Challenge #12
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn right, you will see a kicker ramp, just
past the ramp is an opening, go in the opening, when you come out you
will see a quarter pipe, get some air and points off of the quarter
pipe, when you land, try to get strait and to the right side, when you
get to the end of the flat part, you will come to a planter, jump off
of the planter on onto the roof getting the "To The Roof" gap, once you
are on that roof, jump to the other roof and then get in the Carlbad
Area; when you land skate forward and down the steps, there will be a
kicker ramp and a pathway leading to the right, follow the pathway, at
the end of the pathway is another kicker ramp, jump off of the ramp,
over the wall and land on a grind on the rail before the ledge to the
left; when you get to a gap in the rails, jump to the other getting the
"Rack 'Em Up" gap.


Challenge #13
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Start off by wall riding and get the gap "Rock the bells" continue wall
riding until you grind on the ledge, when on the ledge, jump off to the
right and jump out of the window, and get "Drop Out Roof Gap" when you
come to the end of the roof jump up and grind on the rail jump off of
the rail when you get to the end; continue and jump off of the roof
and get "Crazy Roof Gap", when you get to the end of that roof grind
the end going to the right, at the end of the roof jump off and land on
a grind on the rail that is on the other side of the slope.


Challenge #15
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn right, you will see a kicker ramp, jump
off of the kicker ramp and wallride the wall then jump up and grind the
rail, then jump off to the right, when you land turn and face the left,
there will be a kicker ramp, jump off of the right side of the kicker
ramp and land along the blue awning, as soon as you land stop then turn
to the right, and fall of of the awning, you will land on a ledge, get
on one end of the ledge and manual from one end of the edge around the
corner and all the way to the other end.


Challenge #16
Difficulty 8.5/10
Secrets Needed- Kid Mode
What you need to do-
Grind all of the "Roll Call" rails in one long combo. Note that it is
all in the order that you should do them, if you get it down right then
it will make it much easier that some other ways.


Challege #17
Difficulty 9/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward until you get to a rail, jump
over the rail getting the "Leap of Faith" gap, from there you will see
two tables that are in front of you. Grind the outer edge of one of
those tables, then jump off and grind the next closer rail on the same
table, then jump off and land in a grind on the edge of the top of the
table on the same table, once you are on that rail, jump off and land
in a grind on the outer edge that is nearest where you are on that same
table.


Challenge #18
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
Use the skip to restart option in the option menu and go to the
Carlsbad Area, when you get in there, look to the left, you will see an
awning, get on top of the awning and skate towards the opening to the
area where you get all of the roof gaps, jump off of the end and land
in a grind on the top of the bike rails.


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Challenge #1
Difficulty- 6.75/10
Secret Needed- none
What you need to do-
You will need to go all the way on the other side of the park from
where you start. You will need to start off getting the "Ledge 2 Rail"
gap then when you get to the end get the "2 the Box" gap. Land in a
manual ride over to the table and get the "Table Pop" gap, land in a
manual and ride to the rails that were behind you when you started and
get the "Rail 2 Rail" gap jump off at the very end land in a manual get
to the wall and wall ride, then grind on the top off the wall jump off
and get the "Dumpster Stomp" gap, from here jump off in a manual then
finally get the "Shorty Dumpster Pop" gap.


Challenge #2
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn left, you will see an area where there
are two quarter pipes separated by a large gap, jump from one of the
quarter pipes over the gap getting the "Huge Mouth" gap, and land on a
grind on the other quarter pipe.


Challenge #3
Difficulty 7/10
Secrets Needed- Moon Physics
What you need to do-
Skate to where the entrance of the secret area is, on one side the is a
table, start off by getting "Shorty Table Pop", and land on a grind on
the curving rail, at the end of the rail, jump up to the lamp and get
the "Lamp Stomp" gap, at the end of the lamp, jump off and land on a
grind on the other curved rail, at the end of the rail, jump up and get
the "Lamp Stomp" gap, at the end of the lamp, jump off and land on the
crossbar, at the other end of the crossbar is a lamp, jump on that and
get the "Lamp Stomp".


Challenge #4
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
If you skate forward, there are two half pipes with a quarter pipe
connecting to the ends, go to the one that is furthest from you, and
skate left, if you jump off the quarter pipe over the table and land on
the other side you will get the "Over the Table" gap, and if you jump
over the crossbar in the same manner, you will get the "Over the
Crossbar" gap, try to get both "Over the Table" gap and "Over the
Crossbar" gap in the same jump.


Challenge #5
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Turn to your left and jump off of the fun box that is to your left,
wall ride the wall, jump and grind the building, when you get to the
end of the building, jump off to your right and grind on the dumpster
to get "Dumpster Stomp" gap, quickly jump off and land in a manual,
turn around, and jump off the fun box, and wall ride the wall then jump
off and grind the top of the building, when you get to the end of the
building, jump off to your left and grind the rail to get the "Kink
Stomp" gap.


Challenge #6
Difficulty 9/10
Secrets Needed- none
What you need to do-
Skate forward into either one of the two half pipes, get some air on
the outside edges of either one of them, then when you get to the
inside edge, jump out of the pipe and land in a grind on the outside
edge of the other pipe.


Challenge #7
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
At the beginning of the level go forward until you get to the opposite
side of the park, there is a planter platform, get up there and go to
the light post, there is a board next to it; run into the board opening
the secret area, then go in, once you are in, skate down the slope to
the left, when you are at the bottom turn left and skate up the thin
slope, when there is a gap in the path, wall ride from one side to the
other getting the "Wall Crawler" gap, when you land, land in a manual,
manual over to the other gap in the path, then wall ride over that gap
getting the "Wall Crawler" gap again.


Challenge #8
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward and a little to the right there
will be a set of two off-set dumpsters, jump over both of the dumpster
without using any special jumping methods i.e. boneless, no comply,
nollie, fakie.


Challenge #9
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level turn around you will see two rails with a gap
in between them, grind one of the rails, then when you get to the top
of it jump to the other one getting the "Rail to Rail" gap, then when
you get to the bottom, land in a manual and turn around and grind the
rail that you just came off, then jump over the gap and grind the other
rail getting the "Rail to Rail" gap again.


Challenge #10
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward to the other side of the level,
there will be a ledge, grind the ledge to the right at the end jump off
of the ledge and land in a grind along the curved rail getting the
"Ledge to Rail" gap, at the end of the rial jump off and land in a
manual, then turn around and grind the curved rail again, at the end of
the rial jump off and land in a grind along the rail getting the "Rail
to Ledge" gap.


Challenge #11
Difficulty 9/10
Secrets Needed- none
What you need to do-
At the startof the level turn left, then keep on skating until you get
to the back of the area where there are two bowls and rails going around them,
get into the bowl and jump out of it and pull a liptrick
on the rails that go around the outside of the bowls.


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Challenge #1
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn left, there will be two walls, grind the
left wall, and when you get to the gap, jump over it and land in a
grind on the second wall getting the "Park Entrance Gap", continue to
grind until you get close to the area where the wall bends, jump off to
the left and grind the left side of the wall getting the "Corner Cut"
gap, keep grinding the wall until you get near the end, there will be a
rail to the left, jump off and grind that rail, once you are on that
rail, you will see a bench on the other side of the path, jump off of
the rail and grind along the bench getting "The Path Less Traveled"
gap.


Challenge #2
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
Skate down to the end of the subway rails, grind on the left side going
up (opposite of "Subway Rail" gap) keep grinding until you get to the
end, at the end of them, jump off and wall ride the building and jump
off and land on a grind on the edge of the awning.


Challenge #3
Difficulty 5/10
Secrets Needed- none
What you need to do-
At the start of the level, turn left you will see a gap in the wall,
skate through that gap, and skate down to where the lake is, there will
be a rail by the lake, grind along the rail, going to the right, when
you get to the end, jump off and grind along the counter getting the
"Your Next in Line" gap, jump off of the counter and land in a grind
alont the bench getting the "Grab a Snack and Go" gap, at the end of
the bench jump off and grind the rail and get the "Burp! Now Go Skate"
gap.


Challenge #4
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
Skate forward at the start of the level, then turn right before you get
to the street, at he end, there is a quarter pipe, on the right side of
the quarter pipe there is a rail, grind along the rail, jump off to the
left and grind along the rail that is closest to you that goes down to
Joey's Area.


Challenge #5
Difficulty 9.5/10
Secrets Needed- none
What you need to do-
Skate forward and to the right until you get to the opening of the
subway. If you manual all the way down the slope, you will get "Going
Down?", but instead try to manual all the way up the slope that you
manual down to get "Going Down?"


Challenge #6
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level turn around follow the street until there is
a rail with warning tape under it, starting at the far right of the
taped rail, grind it going to the left, continue grinding the rail
until you get the "The Hard Way" gap, then quickly jump off to the
left, and land in a manual, then starting with the left of the rail,
grind all the way to the right and get the "The Easy Way" gap.


Challenge #7
Difficulty 8/10
Secret Needed- none
What you need to do-
At the start of the level go strait, then at the intersection, turn
right, when the street dead ends, turn right, you will see a platform
that is high above the area that contains Joey's Sculpture, wall ride
the wall and grind the wall, continue grinding until you get to the end
and get "Across the Pit", then jump off and land in a manual, when you
get close to the street, jump up and land in a manual, and grind the
long taped rail, from the far left all the way to the right getting the
"The Easy Way" gap.


Challenge #8
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level, turn right, you should see a rail, and
opening, and a platform, go in the opening, when you do you will begin
to skate down hill, grind the rail that is to your left, at the bottom
of the rail is a piece of shrubbery, grind the rail until you get to
the bottom, then jump completely over the shrubbery, if you do not jump
all the way over the shrubbery, you will here a noise.


Challenge #9
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level turn around follow the street until there is
a rail with warning tape under it, starting at the far right of the
taped rail, grind it going to the left, continue grinding the rail
until you get the "The Hard Way" gap, then quickly jump off to the
left, and land in a manual, then manual across the street, you will see
a platform that is high above the area that contains Joey's Sculpture,
jump over the rail and wall ride the wall and jump up to a grind on the
platform, continue grinding until you get to the end and get "Across
the Pit".


Challenge #10
Difficlty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level, turn right, you should see a rail, and
opening, and a platform, go in the opening, when you do you will begin
to skate down hill, you will see three quarter pipes with awnings
between them, jump from the far right quarter pipe, over the first
awning getting "Awning Air" over the middle pipe and over the second
awning getting the "Awning Air" gap.


Challenge #11
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level turn left, you will see a wall, simply jump
over the wall with a regular jump, that means no No Complies,
Boneless', Nollies, and so on.


Challenge #12
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
At the start of the level go strait, then at the intersection, turn
right, when the street dead ends, turn right, you will see a platform
that is high above the area that contains Joey's Sculpture, wall ride
the wall and grind the wall, once you are there, jump off to the side
with the wall, so you land on the platform; skate all the way to the
end, then stop and stay on the platform, and turn around so you can see
all of the platform, then manual all the way across in one continuious
manual.


Challenge #13
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward until you get to the opening of
the subway rails, go up the slope and then grind the left wall when you
first get out of the oppening; at the end of the wall jump off to the
left and land in a grind on the edge of the awning to the left getting
the "Sidewalk Bomb" gap, when you near the end of the awning jump off
to the left and land in a manual, manual over to the area where you can
see Joey's Statue, there will be a rail at the end, jump over the rail
and grind the platform above the awnings until you get to the end
getting the "Across the Pit" gap.


Challenge #14
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Skate forward at the start of the level until you get to where the road
splits, there will be a rail that is leaning up against the wall, grind
that rail going up and at the end jump off and land on a grind on the
subway rails.


Challenge #15
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward until you get to the opening of
the subway rails, go up the slope and when you get out turn right, you
will see the subway rails, grind all the way down them until you get to
the end, and jump off into the secret area; skate to the end of the
area, there will be three pillars to the left hand side of the track in
between two of the pillars (which also double as quarter pipes) is a
rail, jump off of the pillar at the right angle and land a lip trick on
the rail.


Challenge #16
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward until you get to the opening of
the subway rails, go up the slope and when you get out there will be a
wall to your left, go to the end of the wall and grind towards the area
where you entered, then jump off of the wall to the right and land in a
grind along Joey's Sculpture.


Challenge #17
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward until you get to the opening of
the subway rails, go up the slope and when you get out there will be a
wall at the back, grind the wall in the direction of the corner of the
two walls, when you get to the end, jump off to the right and land in a
grind along the awning getting the "Sidewalk Bomb"


Challenge #18
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward until you get to the opening of
the subway rails, go up the slope and then grind the left wall when you
first get out of the oppening; at the end of the wall jump off to the
left and land in a grind on the edge of the awning to the left getting
the "Sidewalk Bomb" gap, then jump off to the right so you land on the
awning, then grind the end of the awning the opposite direction of when
you landed, at the end of the awning, jump off and land on a grind on
the wall, then jump over the gap in the wall getting the "Park Entrence
Gap"


Challenge #19
Dificulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward until you get to the opening of
the subway rails, on either side of the slope is a rail, grind one of
the rails and transfer into a grind on the other rail.


Challenge #20
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward until you get to a fork in the
road. When you get there turn to the left, at the end of the road is a
quarter pipe, jump off of the quarter pipe and when you land there
should be a kicker ramp that is in front of you. Jump off of the kicker
ramp and land in a grind on the circular base that is around the base
of the sculpture.


Challenge #21
Difficulty 6/10
Secrets Needed- none
What you need to do-
At the start of the level there should be an opening in the wall around
the park, inside the park is a bridge, grind one of the rails that is
on the bridge, then jump off and land in a grind on the wall on the
other side of the bridge.


Challenge #22
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level go through the opening in the wall, then go
down to the area with a statue inside of it. At the base of that statue
is a large circular base, in one continious grind, grind around the
circular base.

Challenge #23
Difficulty 10/10
Secrets Needed- none
What you need to do-
Use the skip to restart option and go to subway south, then wait for a
train to come along, then jump on top of it getting a train plant, then
go through the opening of the tracks and land on a cab getting a car
plant.


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•••••••••• V E N I C E B E A C H ••••••••••
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Challenge #1
Difficulty 7/10
Secrets Needed- Moon Physics
What you need to do-
At the start of the level there will be a building to your left, skate
forward and wall ride the wall, when you get to the top of the wall
ride, wallie and grind the side of the building, then quickly jump off
onto the building, there will be another building level with this area
jump onto it, then jump off of that roof, you will land in the secret
area, in one end of the area, there is a small wooden kicker ramp that
transfers you to the area where you can get one of the spray cans and
there was the bum the second time around. You will need to jump from
the wooded kicker ramp to the rail, and in one non-stop grind, grind
all the way up the rail and get the "Seaside Handrail Gap"


Challenge #2
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the steps that are right in front of
you, there will be a covering over a low platform, go through the
platform, to the right is a wooden quarter pipe, and strait ahead is a
rail that if you grind all the way down you get "Seaside Handrail"
there is a quarter pipe at the end, transfer from the quarter pipe to
the roof that is on the left of the quarter pipe.


Challenge #3
Difficulty 8.75/10
Secrets Needed- none
What you need to do-
At the start of the level there will be a building to your left, skate
forward and wall ride the wall, when you get to the top of the wall
ride, wallie and grind the side of the building, then quickly jump off
onto the building, turn to the left and jump into a grind on the
beginning of the small wooden quarter pipe and grind all the way around
it to the right and get the "Round the Horn" gap.


Challenge #4
Difficulty 8.5
Secrets Needed- none
What you need to do-
At the start of the level there will be a building to your left, skate
forward and wall ride the wall, when you get to the top of the wall
ride, wallie and grind the side of the building, then quickly jump off
onto the building, there will be another building level with this area
jump onto it, all along the outside of the is a quarter pipe, grind the
top of the quarter pipe going to the right, when you get to the end,
jump off and land on the rail, getting the "Seaside Handrail" gap.


Challenge #5
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
Turn to the right at the start of the level skate all the way until you
get to three quarter pipes, jump from one of the outside quarter pipes
get the "VB Huge Transfer" gap and land in a grind on the other outside
quarter pipes.


Challenge #6
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
Directly in front of you when you start is a fence, jump up and grind
along the fence to the right, at the end of the fence is a building,
jump up onto the building, there is a vent to the left of where you
landed; go to the other side of the vent and their is a platform that
is lower than the rest of the roof, get on the platform, jump off of
the platform and land in a grind along the right side of the T-shaped
bench, at the end of the bench, jump off to your right, and grind along
the bench, quickly hop over to a grind on the other bench getting the
"Ledge 2 Ledge" gap, then once again, quickly jump off and land in a
manual, manual forward and a little to the left there is another bench,
jump up and grind that, quickly jump off and land in a grind along the
next bench getting the "Bench Trippin'" gap, at the end, jump off to
your left and land in a grind on that bench getting the "Bench Trippin"
gap.


Challenge #8
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the steps that are right in front of
you, there will be a covering over a low platform, go through the
platform, to the right is a wooden quarter pipe, and strait ahead is a
rail that if you grind all the way down you get "Seaside Handrail",
jump from the wooden quarter pipe over the corner of the building, and
onto a grind on the rail, and get the "Seaside Handrail" gap.


Challenge #9
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level turn right, go all the way down until you get
to a wooden quarter pipe, get some air and points off of the pipe, then
when you come down there will be a planter in front of you, jump before
you get to the planter and land in a manual on the other side getting
the "Planter Pop" gap, manual strait ahead, and do the same to that
planter, and then to the next, finally after you are still manualing,
jump all the way down the steps that are directly in front of you
getting the "Big Double 5 Set" gap, land in a manual, and turn slightly
to your left, there will be the start of a wooden quarter pipe, grind
the pipe from the beginning all the way around until you get the "Round
the Horn!!!" gap.


Challenge #10
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the steps that are right in front of
you, there will be a covering over a low platform, go through the
platform, to the right is a wooden quarter pipe; jump from the quarter
pipe onto the roof, when you land, turn to the right you will see a
vent, if you get air off of the vent and land on the other roof, you
will get the "Vent 2 Roof" gap, but instead of jumping off of the vent,
jump off of the roof itself and land on the other roof.


Challenge #11
Difficulty 9.5/10
Secrets Needed- none
What you need to do-
Directly in front of you when you start is a fence, jump up and grind
along the fence to the right, at the end of the fence is a building,
jump up onto the building, then turn to the left and keep on skating
until you come to the very end of all of the roofs, grind the edge of
the roof going to the right, at the end of the roof, you should begin
to grind along a wall, then you will get to a turn, soon there will be
a fence, jump up and grind the fence, at the end, jump off and grind
the wall again, you will come to another fence and do what you did
before, but this time make sure that you land on the right side of the
wall, at the end of the wall there will be three quarter pipes, as soon
as you land manual, then jump from the quater pipe that you land on
ovet the middle one getting the "Tight Landing Transfer", and onto the
one that is to the far right getting the "VB! Huge Transfer!!!"


Challenge #12
Difficulty 7/10
Secrets Needed- 2x Moon Physics
What you need to do-
At the start of the level there will be a building to your left, skate
forward and wall ride the wall, when you get to the top of the wall
ride, wallie and grind the side of the building, then quickly jump off
onto the building, from here turn to the right and there will be a roof
that is higher than the one that you are on, jump up there; in the
corner that is by the area with all the tables is a metal kicker ramp,
jump from the kicker ramp over the whole area and onto the roof that is
by the quarter pipe where you get the "Up!, UP!! And Away!!!" gaps.


Challenge #13
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the steps that are right in front of
you, there will be a covering over a low platform, go through the
platform, to the right is a wooden quarter pipe, and strait ahead is a
rail that if you grind all the way down you get "Seaside Handrail",
go to the left down the slopping side, at the bottom is a quarter pipe,
jump off of the quarter pipe over the wall and onto a grind on the
planter in the secret area.


Challenge #14
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward until you come to a set of
tables with plywood by them, when you get there turn to the right and
you will see a small wooded kicker ramp, jump from the kicker ramp and
over the wall that the kicker is facing.


Challenge #15
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
At the start of the level there is a fence in front of you, grind the
fence to the left, at the end of the fence is a building, jump from the
fence to a grind along the roof of the building.


Challenge #16
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the steps that are right in front of
you, there will be a covering over a low platform, go through the
platform, to the right is a wooden quarter pipe; jump from the quarter
pipe onto the roof, when you land, turn to the right you will see a
vent, if you get air off of the vent and land on the other roof, you
will get the "Vent 2 Roof" gap, but instead of landing on the next roof
land on the other side of the next roof.


Challenge #17
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level there will be a building to your left, skate
forward and wall ride the wall, when you get to the top of the wall
ride, wallie and grind the side of the building, then quickly jump off
onto the building, there will be another building level with this area
jump onto it, then jump off of that roof, you will land in the secret
area, in one end of the area there is a set of steps, jump from to the
top of the steps from the bottom of the steps.


Challenge #18
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
In front of you when you start the level is a wall, grind the top of
the wall to the right, once you are there jump off to the left and land
in a grind on the top wooden step, when you land jump off to the left
again and land in a grind on the bottom wooden step.


Challenge #19
Difficulty 8/10
Secrets Needed- none
What you need to do-
Directly in front of you when you start is a fence, jump up and grind
along the fence to the right, at the end of the fence is a building,
jump up onto the building, there is a vent to the left of where you
landed; go to the other side of the vent and their is a platform that
is lower than the rest of the roof, get on the platform, jump off of
the platform and land in a grind along the right side of the T-shaped
bench, at the end of the bench, jump off to your right and wall ride the wall
and land in a grind on the top of the wall.

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Challenge #1
Difficulty- 6.75/10
Secrets Needed- Moon Physics
What you need to do-
At the start of the level turn right, then skate forward and turn right
again, you will see a half pipe, get in the half pipe, jump from the
pipe that is by the wall where you get the "High Sticker" gap, to the
right, and land on the small quarter pipe that is near the bowl.


Challenge #2
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Skate forward to the giant quarter pipe that has the wave on it; Start
to grind on it from the right side going to the left, get the gap
"Surfin' USA" continue to grind until you get to the end of the grind,
and jump off and land in a grind on the rail that is hanging to get the
gap "Wave Wall Mini-Gap" and "Rail Secret Area Key", jump off at the
end of the ledge and grind on the rail on the ground, jump off when you
land on the rail, and land in a manual, go forward and grind to the
left on the half pipe, when you get to where the wall is jump off to
the left and land in a manual, then go into the half pipe and grind to
the left and get the "Van Secret Area Key" gap.


Challenge #3
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
Turn to right when you start the level, then to the right again, you
should see a rail with a wall on either side of it, skate to the other
side of it and there will be a quarter pipe that is extended off of the
wall, transfer from the quarter pipe to the inside of the bowl.


Challenge #4
Difficulty 7/10
Secrets Needed- none
What you need to do-
Turn to the right when you start the level, there will be a funbox, if
you jump over it, if you jump over it, you will get the "Hexbox Gap",
land in a manual, and manual from one side of it to the other and you
will get "Funbox Wheelie"


Challenge #5
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn around and get into the half pipe, get a
little bit of air off the side that is opposite the pool, then jump out
of the pipe and onto a grind on the elevated part of the pool, then
jump off and land in a grind on the pool itself getting the "Extension
Transfer" gap, then grind your way all along the outside of the bowl
getting the "Circle the Bowl" gap.


Challenge #6
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn to your left, you will see three quarter
pipes, a wall and one long quarter pipe, go to the long quarter pipe,
and jump over the platform behind it getting the "Gimme Gap Redux", you
will have landed in a small half pipe; jump out of the half pipe on the
side of the wall and turn to your left, there will be a set of steps
there, wall ride the wall next to the steps, then jump to the top of
the steps.


Challenge #7
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level turn around and get into the pool, get a
small amount of air on the side with the extension, then jump out of
the pool, and land in a grind along the wall that has a rail before for
it going to the left, then jump off of the wall to the left, and grind
the rail getting the "Rail 2 Rail" gap.


Challenge #8
Difficulty 6/10
Secrets Needed- none
What you need to do-
Turn right at the start of the level, you will see and open door that
leads you outside, when you get outside there is a quarter pipe to the
left get a fair amount of air off of the quarter pipe, when you land
there will be a kicker ramp in front of you; manual, then when you get
to the ramp, jump onto the van roof and land in a manual, then jump off
of the roof and land in a manual on the other kicker ramp.


Challenge #9
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn to your left, you will see three quarter
pipes, a wall and one long quarter pipe, go to the three quarter pipes,
when you get there, turn left, you will see a long hall; at the end of
the hall is a quarter pipe jump off of the left side of the quater pipe
angling just a bit to the left, and do a liptrick on the rail that is
on the platform by the quarter pipe. Note: This my sound and even seem
impossible when you think about it, but it is possible, I was trying to
do something else when I did it, then I did it again, so I knew it was
not a fluke.


Challenge #10
Difficullty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn to your left, you will see three quarter
pipes, a wall and one long quarter pipe, to to the long quarter pipe
and face the wall that you were looking at when you started, there is a
door there, go in the door, all the way on the right wall are two
quarter pipes with a gap in between them, jump from one of the quarter
pipes, over the gap and land in a grind on the same combo getting the
"Shoot the Gap" gap.


Challenge #11
Difficulty 6/10
Secrets Needed- none
What you need to do-
At the start of the level turn around and go into the half pipe, get up
onto the platform of the half pipe that is furthest from you, there is
a rail on the back side of it, grind the rail to the right until you
get to the end of the rail, once you are there, jump off and land in a
grind along the rail that is in between the two small quarter pipes
that are to the left of you when you start.


Challenge #12
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Turn right at the start of the level, you will see and open door that
leads you outside, when you get outside there is a van, on one side of
the van is a qaurter pipe and a kicker ramp, get some air off of the
quarter pipe, jump off of the kicker ramp and land in a grind on the
quarter pipe on the far side of the area.


Challenge #13
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward, you will see a giant wall with
a wave in it, to the right of the wall is a rail hanging on the wall,
perform a liptrick on the rail that is on the wall.


Challenge #14
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of thelevel turn around and get into the half pipe, get on
the far side of the pipe and get onto the platform, there will be a
bridge like structure on either side of the bridge is a rail, grind the
rail on one side of the bridge and transfer into grind on the other
rail.


Challenge #15
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level skate down the rollin and turn left and skate
forward, you will see a little half pipe, get into the half pipe, set
some air and points off of the end nearest the wall then jump out of
the right side of the quarter pipe and land in a grind along the rail
that is between the walls that is just to the left of where you start.


Challenge #16
Difficulty 8/10
Secrets Needed- none
What you need to do-
Turn right at the start of the level, you will see and open door that
leads you outside, when you get outside there is a van, on one side of
the van is a qaurter pipe and a kicker ramp that is in a concave area,
jump off of the kicker ramp and pull a lip trick on the van.


Challenge #17
Difficulty 9/10
Secrets Needed- none
What you need to do-
Turn right at the start of the level, you will see and open door that
leads you outside, when you get outside there is a van, on one part of
the level is a quarter pipe and a couple of rails, get on top of the
platform that is above the quarter pipe and land in a grind along one of the
two angled rails


Challenge #18
Difficulty 7/10
Secrets Needed- none
What you need to do-
Turn right at the start of the level, you will see and open door that
leads you outside, when you get outside there is a van, with out
jumping off of a kicker ramp or a special jump, jump and fly completely
over the van.


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•••••••••• P H I L A D E L P H I A ••••••••••
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Challenge #1
Difficulty 9/10
Secrets Needed- none
What you need to do-
Turn about 90 degrees to your left, grind on the first bench on your
left, to the right, jump at the end of it to get the "Bench Gap",
continue getting "Bench Gaps" until you get to the last one at the end
of it all, jump off and land a manual and move towards the Phillyside
Area, before you get to the street, jump and land in a manual, grind
along the rail that is in the very beginning, when you get to the end,
jump into the half pipe and land in a manual, then at the end, land a
lip trick on the half pipe.


Challenge #2
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
In front of you at the start of the level is a kicker ramp, grind the
top of it, while grinding, jump off and pull a kickflip and land in a
grind, then at the end, just land then jump off the green ramp to the
other ramp getting the "World's Most Obvious Gap" and land in a manual,
you should fall down all the steps getting the "Stair Set" gap, then
just land, use the slopping planter in front of you to launch on the
balcony, once on the balcony, grind the fence to the left and at the
end, jump off to the right and land on a grind on the telephone wires
getting the "Telephone Co." gap, keep grinding the wire until you get
to the end, once near the end, jump off to the right and land on the
other wire in a grind, keep on grinding until you get to the end.


Challenge #3
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Skate forward and get to the right side of the pool, turn around and
begin grinding along the step where you get the "Long Stair" gap, jump
off to your left and land on the step where you get "Medium Stair" gap,
jump off and grind the step where you get "Short Stair" gap, at the end
of the stair, jump off and grind along the wall, if you can't get to
the wall, grind the bench, then the wall, keep grinding the wall, and
at the end of it jump off and land in a grind along the wire.


Challenge #4
Difficulty 9/10
Secrets needed- none
What you need to do-
Turn to the right when you start off, at the end of the flat land where
you are is a set of steps where you get "Stair Set" gap, once you do
that turn around and jump up all the steps without wall riding either
one of the walls to the right or left, or grinding one of the rails.


Challenge #5
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level, turn a little to the left and skate straight
forward, you will come to a set of four steps, jump down them, when you
land, there will be a wall to your right, wall ride the wall, then
wallie up to a grind on the edge continue to grind until you get to the
wire, keep grinding up the wire until you can get to the top, once you
are on the wall, wait for a bus to come by, jump off of the building,
and land on the bus.


Challenge #6
Difficulty 6/10
Secrets Needed- none
What you need to do-
Turn right at the start of the level jump down the steps and get the
"Stair Set" gap, when you land, turn left and jump up to the grassy
area, grind along the strait edge, to the left, when you land, turn
around and grind back on the strait rail, when you get close to the
building, jump off to you left and land in a manual, manual over to
your left, wall ride the wall, and grind the rail all the way to the
end getting the "Little Corner Grind"


Challenge #7
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn a little to the left, and skate straight
forward, you will come to a set of four steps, jump down them, when you
land turn to the left and go across the street, you will see a kicker
ramp, jump off of the ramp and through the gap in the wall getting the
"Phillyside Hop" gap, turn around when you land and grind the top of
the wall on either side of the gap in it, then when you get near the
gap and transfer in a grind on the other side.


Challenge #8
Difficulty 8/10
Secrets Needed- none
What you need to do-
Turn about 90 degrees to your left grind on the last bench on your left
to the left jump at the end of it and land on a grind on the next bench
to get the "Bench Gap", continue getting "Bench Gaps" until you get to
the last one at the end of it all, jump off and land in a manual and
move towards the planter, grind the right side of the planter and when
you get to the end, jump off and land in a grind on the other planter
getting the "Planter Transfer" gap.


Challenge #9
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Turn about 90 degrees to your left grind on the last bench on the right
to the left, jump at the end of it and land on a grind on the next bech
to get the "Bench Gap", continue getting "Bench Gaps" until you get to
the last one at the end of it all, jump off and land in a manual and
move towards the planter, grind the left side of the planter, and when
you get to the end, jump off and land on a grind on the next wall
getting the "Bench Gap" keep repeating this until you get ot the end.


Challenge #10
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Skate forward and get to the right side of the fountain turn around and
begin grinding along the bottom step and get the "Long Stair" gap at
the end jump off and land in a manual and turn around, grind the next
step up and get the "Medium Stair" gap, at the end jump off and land in
a manual and turn around, grind the next step up and get the "Short
Stair" gap.


Challenge #11
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward and a little to the right, you
will see a fountain, skate past the fountain and you should see two
curved kicker ramps, grind along the back end (the side with out a
slope) and jump onto a grind on the other curved kicker ramp.


Challenge #12
Difficulty 9/10
Secrets Needed- none
What you need to do-
Turn to the right when you start off, at the end of the flat land where
you are is a set of steps where you get "Stair Set" gap, jump down the
steps and turn around, there will be a rial next to the wall on the
left, grind that rail; when you get to the top you will get the "Grind
up Dem Steps" gap, jump off of the rail and land in a grind on the
platform, at the end of that jump the bench getting the "Bench Gap",
keep doing this until you get to the end, at the end jump off and land
in a manual and turn to the other side of the platform by the street,
grind it to the end at the end jump off and land in a grind on the next
planter getting the "Planter Transfer" gap.


Challenge #13
Difficulty 9/10
Secrets Needed- none
What you need to do-
In front of you when you start the level is a fountain, get inside the
fountain, all around the inside is a ledge that you can grind, grind all the
way around that ledge circling the fountain in one long grind.


Challenge #14
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level get some points by grinding the kicker ramp
that is in front of you, then jump off of the big green kicker ramp and
land in a manual, then jump down the steps and land. From there jump
off of the planter and land in a grind on the edge of the balcony
getting the "Chillin on the Balcony" gap, then when you get to the end
jump off and grind the telephone wire.


Challenge #15
Difficulty 8/10
Secrets Needed- none
What you need to do-
Use the skip to restart option and go to the Visitors Center. In front
of you is a slope going down with a rail on wither side of it, grind
along one of the rails then transfer over to the other one.

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••••••••••• M E X I C O ••••••••
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Challenge #1
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn tot he left, you will see a pipe, on the
other side of the pipe is a quarter pipe, get some air on the quarter
pipe, when you land you sholud have decent speed, when you get close to
the pipe manual, keep on manualing until you get to the top of the pipe
and get the "Way to Go Gringo" gap.


Challenge #2
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
Start off by turning to your right when you start off the level, when
you get out of the half pipe turn left and there will be a banana rail,
grind the edge that is nearest the outside of the rink, when you come
to the end of the rail jump off to your left and grind on the rail that
is the ending part of the "Rail Plat Gap".


Challenge #3
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
Start off by turning to your right when you start off the level, when
you get out of the half pipe turn left and there will be a banana rail,
grind it going in the direction of the half pipe, but when you get to
the end of the rail jump off to your left and grind along the rail that
is the ending part of the "Ramp Rail to Rail" gap.


Challenge #4
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
If you turn around when you start off the level, there should be two
humps, you will want jump off of the one that is closest to the huge
rollin' and land in a grind on the rail that is the ending part of the
"Ramp Rail to Rail" gap.


Challenge #5
Difficulty 8/10
Secrets Needed- none
What you need to do-
Turn around at the start of the level, you will see a gate, get up to
that gate, there is a quarter pipe and a rollin, get some air on the
quarter pipe, and jump from the rollin land in a grind on the rail that
is between the two quarter pipes that you can get the "Air Toro" and
"Threadin the Needle" gaps.


Challenge #6
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
Above you at any time are two rails that go from one side of the course
to the other perform a liptrick on one of the rails that are high above
the rails.


Challenge #7
Difficulty 7.5/10
Secret Needed- none
What you need to do-
At the start of the level turn right and skate out of the half pipe,
then turn around, at each end of the half pipe is a thin quarter pipe,
transfer from one of the quarter pipes, over the oppening of the half
pipe and onto the other quarter pipe.


Challenge #8
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn around you will see a wire that has some
falgs hanging form it that is high above the ground, skate down to the
small quarter pipes that are all along the outside of the level, jump
off of the small quarter pipe and pull a lip trick on the wire.


Challenge #9
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
Any where around the around the outside of the track is a quarter pipe,
do a lip trick on the outside quarter pipe.


Challenge #10
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward and get some air on the half
pipe, when you land go into a manual and manual up the rollin, at the
top of the pipe jump off and land in a manual on the other large rollin
getting the "Tight Landing" gap,


Challenge #11
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level keep getting air and points in the half pipe,
then jump out of the quarter pipe and land in a grind on one of the top
wires.


Challenge #12
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level turn around you will see a wire that has some
falgs hanging form it that is high above the ground, skate down to the
small quarter pipes that are all along the outside of the level, jump
off of the small quarter pipe and land in a grind, when the bull starts
to come close, jump off and land on the bull.

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••••••••••• H A W A I I ••••••••••
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Challenge #1
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Skate down to the big rollin, when you get to the top, skate down, as
you get to the kicker ramp go into a manual and jump to the dock and
get the "70 80 90 feet" gaps in a manual.


Challenge #2
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward, when you get to the top of the
half pipe jump out and land a lip trick on one of the rails where you
get the Potato Gaps.


Challenge #3
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level keep getting air and points on the half pipe,
then jump off of the half pipe by the kicker ramp and land on the dock
getting the "70 Feet" gap.


Challenge #4
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level go into the half pipe, then get onto the
platform above the half pipe by the kicker ramp, jump and land on the
dock.


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••••••••••• S K A T E H E A V E N •••••••••
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Challenge #1
Difficulty 8/10
Secrets Needed- none
What you need to do-
Turn around at the begining of the level on the right side of the level
on the right side of the track, there is a rail, at the bottom of the
rail there are two kicker ramps, grind down the rail, when you land,
jump off of the kicker rail and land on the rail, getting then at the
end of the rail, jump off to the left, and land on the bench, getting
the "Rail to Kicker to Rail to Bench" gap, jump off of the bench and
land in a manual, manual over to the left to the area where there are 6
benches in a row, grind along one of the benches, then land in a grind
on another getting the "Bench Gap Series" gap.


Challenge #2
Difficulty 7/10
Secrets needed- none
What you need to do-
At the beginning of the level, skate through the rad ramp past the
benches there is a snake run that you can grind on either side of it,
begin a grind at the beginning, and make it all the way to the end of
it where it meets the giant pipe.


Challenge #3
Difficulty 8.5/10
Secrets Needed- All stats at 13
What you need to do-
At the beginning of the level, skate through the rad ramp and turn to
the left, there will be a bowl to your right, at one end of the bowl,
you can see a 2 half pipes, jump down to that area getting the "Down to
Tony's Island" , when you land skate to the left, there will be a
building with ten steps, jump down the steps to get "San Dieguito Ten
Set", turn around and jump up the ten steps.


Challenge #4
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the beginning of the level, skate through the rad ramp and turn to
the left, there will be a bowl to your right, at one end of the bowl,
you can see a 2 half pipes, jump down to that area getting the "Down to
Tony's Island" , when you land skate to the left, there will be a
building with ten steps and three rails, grind along one of the rails,
and jump and land in a grind on one of the other rails.


Challenge #5
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
Turn around at the beginning of the level, skate down the wallows until
you get to the area where three paths meet, go on the right path that
is past the area where you get the "San Dieguito Ten Set", there will
be two benches on the right side, go to the far one and grind along it,
jump off at the end and land in a grind along the other bench getting
"Bench Gap", at the end of that bench, jump off and land in a manual to
the right, do whatever you can to get to the area where there are 6
benches in a row, grind along one of the benches, jump off and land in
a grind on another bench getting "Bench Gap Series".


Challenge #6
Difficulty 8/10
Secrets Needed- none
What you need to do-
Turn around at the beginning of the level, skate down the wallows until
you get to the area where three paths meet, just before that area there
is a kicker ramp with a sign behind it, jump off of the ramp and land a
lip trick on the sign.


Challenge #7
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the beginning of the level, skate through the rad ramp and turn to
the left, there will be a bowl to your right, at one end of the bowl,
you can see a 2 half pipes, jump down to that area getting the "Down to
Tony's Island", skate over to the far half pipe and get on Tony's Roof,
grind along the rail in the direction of the giant pipe, when you are
near the pipe, jump and get on top of it, get as close as you can to
either end of it, and manual to the other end, staying on top of the
pipe.


Challenge #8
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Turn around at the beginning of the level, skate down the wallows until
you get to the area where three paths meet, go on the left path, keep
skating until you get to a set of six benches, grind along the first
bench, then when you get to the end, transfer to the next bench getting
the "Bench Gap Series" gap, continue doing this until you get to the
end bench, at the end of that jump off and land in a manual turn around
and get all of the gaps again.


Challenge #9
Difficulty 6/10
Secrets Needed- none
What you need to do-
At the beginning of the level, skate through the rad ramp and turn to
the left, there will be a bowl to your right, at one end of the bowl,
you can see a 2 half pipes, jump down to that area getting the "Down to
Tony's Island", skate over to the far half pipe, and get on top of the
platform on the far side of the half pipes, there is a rail, grind the
rail in either direction, there will be a roof on your side, jump off
and grind along the rail that acts as a gutter Tony's Roof.


Challenge #10
Difficulty 9/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward and into the sneake run, there
is one part of the snake run that is close to Tony's Island, jump from
that part of the snake run and land in Tony's Island.


Challenge #11
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the beginning of the level, skate through the rad ramp and turn to
the left, there will be a bowl to your right, at one end of the bowl,
you can see a 2 half pipes, jump down to that area getting the "Down to
Tony's Island" , when you land skate to the left, there will be a
building with ten steps; before you get to the steps manual and without
jumping, land at the bottom of the steps in a manual getting the "San
Dieguito Ten Set" gap.


Challenge #12
Difficulty 8/10
Secrets Needed- none
What you need to do-
Turn around at the beginning of the level, skate down the wallows until
you get to the area where three paths meet, go on the left path, keep
skating until you get to a set of six benches, grind along the first
bench, then when you get to the end, transfer to the next bench getting
the "Bench Gap Series" gap, continue doing this until you get to the
end bench, at the end of that jump off and land in a manual and keep on
manualling past the back end of the Badlands; to your left will be two
benches with a gap between them, grind along one bench and jump to the
other getting the "Bench Gap"


Challenge #13
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level is a half pipe, grind along the left edge of
the pipe as you look at it when you start, in the direction of where
you started, and when you get to the end, jump off to the left and land
in a grind along the platform that is below the fence.


Challenge #14
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the beginning of the level, skate through the rad ramp and turn to
the left, there will be a bowl to your right, at one end of the bowl,
you can see a 2 half pipes, jump down to that area getting the "Down to
Tony's Island", skate over to the far half pipe get some air on the
side furthest from Tony's Roof and then jump from the far end of the
quarter pipe to the right and land in a grind along the rail going from
the roof and conecting to the pipe.


Challenge #15
Difficulty 9.5/10
Secrets Needed- none
What you need to do-
At the beginning of the level, skate through the rad ramp and turn to
the left, there will be a bowl to your right, at one end of the bowl,
you can see a 2 half pipes, jump down to that area getting the "Down to
Tony's Island", skate over to the wall by the steps, wall ride the wall
ride the wall on the outside, then jump and land in a manual on the out
side edge getting the "Wooohooo Oh He Yeee Heee" gap, jump an land on
the ground in the area with the wallows sign.


Challenge #16
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Turn around at the beginning of the level, skate down the wallows until
you get to the area where three paths meet, you will see a path with a
wall on either side of it, grind the right wall towards the direction
you came, then at the end jump off and land in a grind along the ledge
that is near the steps.


Challenge #17
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the beginning of the level, skate through the rad ramp and turn to
the left, there will be a bowl to your right, at one end of the bowl,
you can see a 2 half pipes, jump down to that area getting the "Down to
Tony's Island", get some air and points on the nearest half pipe, get
some air on the nearest quarter pipe, then on the far side jump out and
land in a grind along the top edge of the quarter pipe of the far edge
of the half pipe.


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••••••••• P R E - M A D E P A R K S ••••••••••
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Course- Radlands
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Challenge #1
Difficulty 9/10
Secrets Needed- none
What you need to do-
At the beginning of the level, turn around, there are seven steps, when
you jump down, you will get the "Seven Stair" gap, there will be a
quarter pipe in front of you, get some air and points on the quarter
pipe, then jump up all seven of the steps.


Challenge #2
Difficulty 6/10
Secrets Needed- none
What you need to do-
Turn left at the start of the level, there will be two quarter pipes
with a semi-large gap in between them, grind along the top of one of
the two, jump over the gap getting "Big Pipe Gap", then land in a grind
on the other quarter pipe.


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Course- Pungee Gardens
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Challenge #1
Difficulty- 9.5/10
Secrets Needed- none
What you need to do-
At the beginning of the level, there is a kicker ramp, jump off of it
getting the "Statue of Fungitude" when you land, turn to your right
until you get to a quarter pipe at which time you turn to your left,
you will see three quarter pipes, transfer from the far right one over
the middle one getting the "Monkey Salad" gap, onto the one on the far
left getting the "Fluffie Pie" gap.


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Course- Shisky
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Challenge #1
Difficulty- 8/10
Secrets Needed- none
What you need to do-
At the start of the level, jump over the gap getting the "Biggy Gap"
continue going forward, land in a grind, jump over the table to get
"Spell Me" gap turn to the right to the other side of the course, grind
up the steps, when you get to the end of the rail, jump to the other
rail getting the "Top Off" gap, land in a grind at the end of the rail,
there will be a ramp, jump off of that ramp and land in a grind on the
wall part of the fun box, at the end of the rail, jump off and land inn
a grind in one of the rails that go up the ramp.


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Course- Teotihuacan
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Challenge #1
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level, there is a huge set of steps, jump down all
of the steps.


Challenge #2
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level, there is a huge sets of steps, on the steps,
there are two rails, grind one of the rails, and then land in a grind
on the other rail.


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Course- Pouncer's House
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Challenge #1
Difficulty 7.5/10
Secrets Needed- Moon Physics
What you need to do-
At the beginning of the level, there is a kicker ramp to your right
leading up to an elevated half pipe, on the other side of the half pipe
is another kicker ramp, jump from one of the kicker ramps, over the
quarter pipe, and onto the other kicker ramp.


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Course- Hanger 19
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Challenge #1
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the beginning of the level, there is a huge ramp leading up to a
quarter pipe, on either side of the ramp is a quarter pipe, jump from
one of the quarter pipes over the ramp and onto the other quarter pipe.


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Course- Lee Contest
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Challenge #1
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level, there are three quarter pipes, jump from the
quarter pipe on the far left, over the middle pipe, and onto the one on
the far right quarter pipe.


Challenge #2
Difficulty 7/10
What you need to do-
At the start of the level, you can see three quarter pipes, to the left
of the far left quarter pipe is a set of steps jump up all of the steps


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Course- Hopngrind
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Challenge #1
Difficulty 7.5/10
What you need to do-
There are about five to seven benches all near each other, grind all of
them in one combo connected by manuals, if you need to.


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Course- Props
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Challenge #1
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
At the start of the level, turn left, there will be a quarter pipe;
above the quarter pipe is a rail with a sign behind it, grind along the
rail, starting by the wall going left, at the end of the rail, jump off
to your right and land in a grind along the rail that leads to the
opposite wall in which you started.


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Course- Moat
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Challenge #1
Difficulty 7/10
Secrets Needed- Moon Physics
What you need to do-
When you first start off the level, you are in a bowl that is elevated
high above the rest of the level, jump from somewhere in the bowl that
is next to the platform in which the bowl is located and get back into
the bowl.


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Course- Metalhdz Park
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Challenge #1
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
To the right and to the left of where you start are bowls, jump from
one of the bowls, over the area where you started, and into the other
bowl.


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Course- Hard Ten
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Challenge #1
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level there are four rails grind along the far left
one, jump off to the right and land in a grind along the second to the
left rail then jump from that rail to the second to the right rail jump
from that rail to the rail that is all the way to the right.


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Course- Hall of Pipes
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Challenge #1
Difficulty 6/10
Secrets Needed- Moon Physics
What you need to do-
At either end of the park are half pipes, and in the middle is an
elevated half pipe, jump from one of the lower half pipes, over the
middle half pipe, and into the elevated half pipe.



=======================================================================
V I I HIGH SCORE CHALLENGES
=======================================================================



There are a few ways to get high scores. There are two parts of your
score, a base score and a multiplier. The base score is the score
before the multiplication sign and the multiplier is the number after
the multiplication sign. If this is confusing here is a diagram .......
8564 is the base score and 12 is the
Base Score multiplier. To figure out the score of
8564 * 12 your combo the game figures out 8564*12
Multiplier If this was the score of your combo
then you would get a score of 102,768.
Some people have a hard time getting the base score while others have a
hard time getting the multiplier up. If you have trouble with one then
you can still get decent combos, but if you have problems with both
then you will not get anything over 100,000 with the average combo. To
get a high base score is hard to do at first until you figure out the
secrets of it (You don't think that it is just the line that you take
did you?). The first thing that you will need is a long rail or quarter
pipe to grind. But just grinding will not help, you need to have your
skater equipped with an expensive special grind that you can balance
easily, most people find that Heelflip Darkslide is the easiest.
Instead of just using a special grind to a huge spin into the grind,
and here is why... The more that you spin,

Degree of Spin Times your score is higher the more the trick will
180 1.5 be worth. The increase
360 2 is shown on the left. So
540 3 if you do a 360 Heelflip
720 4 Darkslide for 5 seconds
900 6 it will be 2x the score
1080 8 if you did just Heelflip
1260 10 Darkslide. So the more
spinning you do the
higher the base score will be. Often times people ask "How do you get
such huge spins into a grind?" Well it is hard, I can only do the 1260
once every blue moon and the 1080 is still a freak the 900 is easier to
do. To do them you will need to do one of three things: do a quick wall
ride then a spin into a grind, or jump off of a building into a grind,
or jump off of the side of a quarter pipe into a rail. This is one of
the hardest part of getting the huge score is the spinning. Instead of
just spinning while you are going into a grind, do a special grab that
is quick to pull off and also easy to spin with, the best one to do his
with is the Pogo Air. Once you get this down you will have a huge base
score. Getting your multiplier up is a little bit easier once you know
what to do. After your grind you won't have much grinding balance so
you will have to get your multiplier up another way. This way is easy.
The easiest way and most obvious way to do it is jump kick trick then
manual the repeat as much as necessary. The other way will get your
multiplier up faster but you have to be a little bit more careful. You
have to wall ride and jump off, while you are in the air you can pull
off two to three kickflips before you land into another manual, and if
you wallride in a corner you can get some serious air, while doing this
it is easier to do a grab trick and get a little bit higher. Be careful
when going into the corner because often times you will get a Big Drop
and you could fall. Once you have a high base score and a high
multiplyer (the highest possible is 28.5 so try to be at around 20-25)
you need to do something to finish it off. The easiest way to do this
is by jumping off of a quarter pipe. While you are in the air you have
to options to finish it off, one is to do one long grab trick while
spinning to get the base score a little bit higher, and the other one
is to do a few fast grab tricks to get you multiplier up a bit more.
When you land there is only one way to land and that is perfect. There
are quite a few people who have problems with this, the easiest trick
to do that helps you land perfect is the Benihanna, it pretty much just
points the direction in which you are going to land. Landing perfect
will in some cases over double your score. When you start to use the
same move multiple times in one move (or one run if you are in Career
Mode or single Sesson) the score you will get for that trick will go
down. As you can tell from the chart that I made the first time
that you do the trick you will get 100% what the
1st time- 100% trick is worth, then the second time that you do
2nd time- 75% the same trick you will get 75%, then the third
3rd time- 50% time you do that same trick you will get 50% of
4th time- 25% what the trick is worth, and the fourt time you
5th + time- 10% will get 25% of what the trick is worth, and every
after that you will get 10% of what the original
trick was worth. If you use this corectly, espesially in a run where
you are trying to get in the 10 million range this will help you out.
If you know the first time you do a special grind it will be worth a
certain amount, then after you use it again it is worth less, you might
want to find a couple of special grinds that you are good at to get a
huge run, instead of using the same one over and over again.


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Mullet Falls, Montana
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An abandoned military base hidden in the deep forest of Montana, it has
been known to have such celebrities of Ted Kazinski (The Unibomber) to
make cameos. If you build the combos they will come.


Line #1
Difficulty 6/10
Score ~ 2 000 000
What you need to do-
At the start of the level wall ride the wall to your right and do a
couple kickflips then land. When you get to the half pipe do a 360 or
540 special grab and land in a manual. When you get to the quarter pipe
jump up and grind the top rail when you get to the end jump off and do
a 540 Pogo Air and land in a special grind, right as you are about to
fall off jump off and land in a manual, jump and manual to where the
wall that separates the two rooms jump up and grind the rail and
quickly jump off or else you will fall, then jump off and land in a
manual continue to manual and jump until you get to the quarter pipe on
the furthest wall and jump off and land perfect.


Line #2
Difficulty 6/10
Score ~ 2 000 000
What you need to do-
Get you special up and go into the room with the helicopter. Jump off
of the wood quarter pipe with the rails above it. Grind the top rail to
the right, and at the end jump off to a 540 Pogo Air and land in a
special grind, right as you are about to fall jump off land in a manual
and jump and manual until you get to the quarter pipe, jump off of the
ramp and pull off a couple of tricks, land in a manual and go over to
the area where the wall meets the quarter pipe, at the top quickly
grind and jump off and land in a manual, get to the quarter pipe where
you started and jump off and land perfect.


Line #3
Difficulty 8/10
Score ~ 3 000 000
What you need to do-
At the start of the level get your special up and turn right. To the
right is a quarter pipe with two sets of rails above it. Jump up to the
top one and grind it to the right, at the end jump off and do a 540
Pogo Air into a special grind, keep on grinding as far as you can, then
jump off to the left and manual and then do a wall ride and do a few
kickflips and manual keep on going until you get into the room with the
half pipe, jump over the halfpipe doing a few tricks then land in a
manual and go over to the area where the wall meets the quarter pipe,
at the top quickly grind and jump off and land in a manual, get to the
quarter pipe where you started and jump off and land perfect.


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School II, Southern California
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The School has come back with a vengeance, huge combos open space, a wall
riders heaven. Tear it up.


Line #1
Difficulty 7/10
Score ~ 1 500 000
What you need to do-
Get your limit up, and do a 360 special grind on the long end of the
planter that is in front of you, when you get off manual to the left
and wall ride the wall, jump off the wall doing a 900 Pogo Air and land
in a manual, go over to the tables and special grind one, jump off and
special grind the other, jump off and manual over to the furthest
building, wall ride and grind the top edge of the building, land and do
a couple of tricks then land in a manual then jump off the quarter pipe
on the wall and land perfect.


Line #2
Difficulty 6/10
Score ~ 1 250 000
What you need to do-
At the start of the level go forward and turn to the right and go
through the hallway that is on the right. When you come out wall ride
the far right wall and land on the awning. Wall ride the right wall and
do a 540 Pogo Air and land in a special grind, go as far as you can the
jump off of the awning, land in manual and go over to the Opensezme
Rail, wall ride the wall to the right of it, then manual down to the
building and grind the building, quickly jump off and land in a manual,
go over to the quarter pipe by the wall and land perfect.


Line #3
Difficulty 10/10
Score ~ 4 000 000
What you need to do-
At the start of the level go forward and turn to the right and go
through the hallway that is on the right. When you come out wall ride
the far right wall and land on the awning, then skate to the other end
of the awning, to the left is a little corridor. Go into the corridor,
there will be a ramp on one end, jump off of the ramp and wall ride the
wall, then do a 720 Pogo Air and land in a special grind on the awning.
Grind until you cannot stop and jump off to the left, manual and jump
all the way around the raised area, and through the hallway, go up the
ramp and wall ride the wall, do a few tricks, and land in a manual go
all the way down to the building and wall ride that, go all the way to
the quarter pipe and land perfect.


Line #4
Difficulty 5/10
Score ~ 1 000 000
What you need to do-
Use the Skip to Restart option and go to the Roof Gaps. Get your
special up then jump out of the roof and do a few tricks, land in a
manual, then jump off of the ramp that is in front of you and do a 720
Pogo Air and land in a special grind, jump off at the end and land a
manual, go to the next roof and do tricks through it, then jump off of
the roof and land in a manual, jump off of the quarter pipe and land
perfect.


Line #5
Difficulty 7/10
Score ~ 2 000 000
What you need to do-
At the start of the level, skate down until you get to the eterance of
the gym. Once you are in there, turn to your left and get into the
pool. You should see three diving boards. Jump off of the pool and do a
180 to a special grind on the top board. Then jump off of it and do a
540 Pogo Air and land in a special grind. Continue to grind all the way
around the pool until you get to the starting blocks. Once there, jump
off and manual all around the gym getting your multiplyer up a bit. It
helps out very much if you do wall rides and tricks off of them.


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Marselle, France
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Marselle is a rough course if you are trying to get huge scores, with high
combo only in the upper hundred thousands, it has been killing
combos and destroying high score boards and has been accused of
breaking hundreds off controllers.


Line #1
Difficulty 4/10
Score ~ 750 000
What you need to do-
At the start of the level go forward, there will be a large quarter
pipe next to a regular one, grind the top one and do a 360 special
grind the lower one, keep on going until you get to the rounded part of
that quarter pipe, then jump off and land in a manual, go through the
gate and to one of the back bowls and do a few tricks and land perfect.


Line #2
Difficulty 9/10
Score ~ 3 500 000
What you need to do-
At the start of the level skate forward, and turn a little to the left,
you should see three pools in the back of the level, get in the one
that is in the front left as you are looking at the bowls from the
start of the level. Jump off of the edge that is by the opening to the
left and do a 900 Pogo Air and land in a special grind on the edge of
the bowl on the other side. Continue to grind for as long as you can,
then jump off to the right and manual. Keep on manualing and jumping
all across the level and make your way around until you start to loose
your balance, then jump off of a quarter pipe and do a couple of tricks
and land special.


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New York, New York
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New York is a haven of high scores, you can pull off thousands of huge combos
faster than a New York minute. All around one of the most fun
courses in the game.


Line # 1
Difficulty 7/10
Score ~ 1 500 000
What you need to do-
At the start of the level get up to subway, this part is a bit
difficult but you will need to get above the entrance, (you will need
to come UP the subway rails and jump off to the left. From there jump
off and do a 540 Pogo Air and land in a special grind on the subway
rails, keep grinding for as long as you can, once you can not go any
longer, jump off and manual keep on going until you get into the
Brooklyn Banks, from here keep on going until you get to the very end
of that area, and jump off of the furthest quarter pipe and land
perfect.


Line #2
Difficulty 7/10
Score ~ 3 000 000
What you need to do-
Use the Skip to Restart option and go to the Subway South. Once there
get your special up and then grind the wall forward as you were looking
at it when you first started. At the end of the wall jump off while
doing a 720 Pogo Air into a special grind on the wall at the bottom,
keep on going until you can not go any more then jump off and land in a
manual, keep going and jump off of the kicker ramp and do a couple of
tricks and land in a manual, keep on going along the out side of the
park area, go past the giant quarter pipe wall and across the street,
keep on going over the platform that is next to the area by Joey's
culpture, at the other end of that area is a quarter pipe, jump off of
that quarter pipe and land perfect.


Line #3
Difficulty 6/10
Score ~ 2 000 000
What you need to do-
Get up to the subway area, get your special up, grind the wall that is
right next to you when you get out, near the end of the wall jump off
to your left while doing a 720 Pogo Air and then land in a special
grind on the yellow tape, keep on grinding it until you get to the end
of the rail and jump off to the left, keep on manualing and jumping
along the street, when you get to the intersection turn left and keep
on going until you get to the quarter pipe on the wall, jump off of the
quarter pipe and land perfect.


Line #4
Difficulty 7.5/10
Score ~ 2 500 000
What you need to do-
At the start of the level go through the park entrance, turn to the
right and there will be a large quarter pipe as a wall. Get your
special up and jump off of the right part of the wall while doing a 900
Pogo Air, then land in a grind on the wall that surrounds the park,
keep on grinding the wall until you get to the end of it, jump off the
wall to the right, follow the path, and at the intersection go right,
keep on going until you meet the street, across the street is a quarter
pipe, jump off of the pipe and land perfect.


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Venice Beach, California
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Ah, good old Venice Beach, wide open for your pleasure. Many believe that this
is with out a doubt one of the most average courses. However,
there are quite a few lines that make this level pretty fun.


Line #1
Difficulty 6.5/10
Score ~ 1 250 000
What you need to do-
At the start of the level get your special up. Right in front of you is
a rock, do a 540 Pogo Air off of the rock and land in a special grind
on the fence, keep on grinding until you get to the end, then jump off
to the right, manual around the corner to the left, keep on going until
you get to an area where there is two quarter pipes that are separated
by a gap, jump off either one of these quarter pipes and pull off a
couple of tricks and land perfect.


Line #2
Difficulty 8/10
Score ~ 3 000 000
What you need to do-
At the start of the level there will be a building to your left, get on
top of the building, then build your special up, from there jump off of
the building while doing a 540 Pogo Air and land in a grind along the
long wooden quarter pipe, keep on grinding for as long as possible,
then jump off and manual, go back up to the area where you started and
jump off the first planter and pull off a few tricks, then do the same
until you get to the end of the planter series, there will be a quarter
pipe in front of you, jump off of the quarter pipe, do a couple of
tricks and land perfect.


Line #3
Difficulty 9.5/10
Score ~ 4 000 000
What you need to do-
Use the skip to restart option and go to West Side Roof, grind along
the vent to get your special up, then go towards the area where the bum
is the first time that you ollie him (or her), jump off of the quarter
pipe where you get the Fatty Transfer while doing a 900 Pogo Air and
land in a grind between the two quarter pipes, keep on grinding until
you can not any more, then jump off of the vent that can be used as a
kicker ramp to a higher roof, once there, jump off of that roof towards
where you first started, land in a manual and make your way over to the
left where the three quarter pipes are, jump off of the one on the far
right and land perfect.


Line #4
Difficulty 8.5/10
Score ~ 3 000 000
What you need to do-
At the start of the level turn right and build your speed up until you
get to the three quarter pipes. When you get there jump off of the
right edge of the far right one and pull a 900 Pogo Air and land on a
grind on the wall on the out side of the level. Grind the wall until
you get to the fence, then jump off of the wall to the right, manual
and jump over the fence that is in front of you when you start the
level, and make your way to the cove area in the back of the main area.
Jump into the wall to slow down, then turn around and get to the Up!,
Up!!!, and Away!!!!! gaps and land perfect.


Line #5
Difficulty 7/10
Score ~ 2 000 000
What you need to do-
When you first start off the level, you should see a planter just to the right
of you. Get on the other side of that planter. Then get into
the grass behind it and look at the planter. You will want to have the
area just left of the tree lined up with the wall that is on the
outside of the course, adjacent to the steps. Then build up your speed
and special going towards the planter and jump off of the slope. While
in the air do a 540 Pogo Air to a special grind. Grind the wall for a
bit until you get to the wooded quarter pipe, once there jump off
of the wall to the right and do a 360 and land in a special grind on
the wooden quarter pipe. Keep on grinding until you get the "Around the
Horn" gap, then jump off and manual towards the wall in front of you.
Wall ride the wall and pull off a few tricks and manual, keep on
manualing and jumping until you get to the three quarter pipes. Jump
off of the far right one and land perfect.


Line #6
Difficulty 6/10
Score ~ 2 500 000
What you need to do-
Use the Skip to Restart option then go to West Side Roof. Once there,
turn to your right and you should see a quarter pipe on the roof. Jump
off of the quarter pipe to the left while doing a 900 Pogo Air and land
in a grind on the vent where you get the "Candy Cane" gap. At the end
of the vent, jump off to the right and there should be a large kicker
ramp. Jump off it and do a 540 Pogo Air and land in a grind on the
roof. Keep on grinding until you get to the end of the roof. Then from
there, just go to the right and make your way down to the left where
the three quarter pipes are. Jump off of the far right one and land
perfect.


Line #7
Difficulty 7/10
Score ~ 3 000 000
What you need to do-
At the start of the level skate down the steps and skate down to where
the large 20 set is. At the bottom of that area is a quarter pipe. Jump
off of the quarter pipe to the left and do a 720 Pogo Air and land in a
grind on the top of the quarter pipe that goes around the roof.
Continue to grind until you get to theend. Then jump off to the left
and manual until you get to the end of the roof. Then jump off to the
next roof. Keep on going until you get to the end of that roof. There
should be a half pipe in front of you. Jump off of one of the quarter
pipes on either side and land perfect.


•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
Skatestreet, Ventura
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••


Skatestreet is a purely vert skaters land, few rails and many quarter
pipes, perfecting the art of big air as well as crashing a restaurant,
can all be yours if ..... The Price is Right!!!!!


Line #1
Difficulty 6/10
Score ~ 2 250 000
What you need to do-
At the start of the level go down the rollin and turn left, you will
see two quarter pipes with a rail between them, build you special up
and be sure to get some speed and do a 1080 or 900 Pogo Air into a
special grind on the rail that is in between them, keep on grinding
until the end at which time you should jump off to the right and land
in a manual, keep on going into the secret area, in the back left of
this area is a quarter pipe, jump off of this quarter pipe and land
perfect.


Line #2
Difficulty 7/10
Score ~ 2 000 000
What you need to do-
At the start of the level go down the rollin and go torwards the door
to the secret area with the van. There is a slope to the left of the
door. Jump off of the slope to the right and pull off a 540 Pogo Air
and land in a grind on the long rail that is by the wall. Grind the
rail until it gets neer the end. If you did this right you should have
been going slow and have started to go back on the rail that you just
went up. At the end of the rail, jump off and pull a couple of tricks,
then keep on manualing and jumping until you get into the large half
pipe. Jump off of one of the quarter pipes and land perfect.


Line #3
Difficulty 7/10
Score ~ 3 500 000
What you need to do-
At the start of the level turn to your left and skate into the large
half pipe. On the outside of the half pipe is a rail connecting either
side of it. Jump off of the open side while doing a 900 or 1080 Pogo
Air and land in a grind on the rail (Note: You will need to come at a
steep angle otherwise you will hit the ground and bail). Continue to
grind the rail until you start to come back down it. Once you can not
grind any more jump off and manual. Keep on manualling and jumping
around until you start to loose your balance. Then find the nearest quarter
pipes and pull off a few tricks and land perfect.


Line #4
Difficutly 6/10
Score ~ 3 000 000
What you need to do-
At the start of the level, skate down the rollin and go to the large
quarter pipe. Jump off of the left side of it and do a 900 Pogo Air and
land in a special grind on the hanging rail. At the end of that rail do
a quick 360 special and land in a grind on the rail on the ground. Then
at the end of that, jump off to the left and make your way back to the
large quarter pipe. Jump off of it again and repeat the same process.
When you are done, keep on manualing and jumping until your multiplier
up to a good number, then get to a quarter pipe and land perfect.


Line #5
Difficulty 7.5/10
Score ~ 3 750 000
What you need to do-
At the start of the level go down the rollin and make your way down to
the small half pipe. Make your way to the side furthest from the wall.
Then do a 1080 Pogo Air and land in a special grind on the top of the
quarter pipe to the right side of it. At the end of that, jump off to
the left and wall ride the wall next to the steps. Do a quick 540
special and land in a grind on the rial that connects the top of the
large half pipe. When you get to the point where the rail slopes
upwards jump off to the left. Then jump over the railing doing a 360
quick special and land in a grind on the top of the bowl. Grind for as
long as you can then make your way to a near quarter pipe and land
perfect.


Line #6
Difficulty 7/10
Score ~ 3 000 000
What you need to do-
At the start of the level go down the rollin then turn around. You
should see a quarter pipe to the left of the two rollins. Then jump off
of it while doing a 720 Pogo Air. Land in a grind on the top of the
bowl. Grind until you get to the end of it. Jump off to the left and
wallride the wall next to you and do a 540 Pogo Air and land in a
manual. If you can do this twice then do it. Then continue to go
forward and make your way around the course getting your multiplier up
then jump off of a quarter pipe and land perfect.


•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
Philadelphia, Pennsylvania
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The City of Brotherly Love has thrown it all at you, a vert park, a
street park, a truly magnificent skating palace. Huge Combos await
thee.


Line #1
Difficulty 5.5/10
Score ~ 1 000 000
What you need to do-
At the start of the level build your special up, then jump off of the
kicker ramp while doing a 540 Pogo Air, after landing in a manual go
over to the huge planter type thing and do a 180 special grind along
the left side, once you are at the end jump off and land in a manual,
go over to the left and across the street, keep on building your
multiplier up then go into the half pipe, pull off a couple of tricks
and land perfect.


Line #2
Difficulty 7.5/10
Score ~ 2 500 000
What you need to do-
Skate down to the area here the fountain once was, near the awning will
be two kicker ramps, jump off the end, (not the front and not the back)
while doing a 540 Pogo Air, and land in a special grind on the inside
of the fountain, keep on grinding until you get all the way around the
fountain, then jump off of the rail and manual, keep on building your
multiplier by going across the street again and finishing in the half
pipe and don't forget to land perfect.


Line #3
Difficulty 7/10
Score ~ 1 750 000
What you need to do-
Turn around when you first start the level, follow the road down to the
corner, there will be a rail that goes all the way around the corner,
wall ride he wall before the rail, do a 540 Pogo Air and land in a
special grind, grind until the end of the rail, once you are there wall
ride the wall and pull off a few kickflips, land in a manual and do the
same, keep on doing this until you get to a gap between two planter
type things, go through there and keep on going until you get to the
end of the building, turn right and there will be a quarter pipe in the
corner, pull off a couple of tricks and land perfect.


Line #4
Difficulty 7.5/10
Score ~ 2 500 000
What you need to do-
In front of you when you start the level is a kicker ramp, grind the
top of that ramp to the right, jump off of the next kicker ramp and
land in a manual, go down the steps, land then get on top off the
balcony, when you are on the balcony, wall ride the wall and grind the
top of the building, then jump onto the roof, stop then grind the roof
to the left, lump off of the roof while doing a 540 Pogo Air and land
in a special grind along the end of the planter, jump off of the
planter at the end, turn to the right and wall ride the wall, you should still
have some special left, so wall ride and do a 360 special
grab, for as long as you still have some special left, once you run
out, just build up your multiplier, and go around the corner, go on the
right side of the wall and to the end of the planter, wall ride that
then quickly grind the top then jump off to the right, land in a manual
and go over to the kicker ramp where you first started jump off and
land perfect.


Line #5
Difficulty 8.5/10
Score ~ 3 250 000
What you need to do-
At the start of the level turn to the right and get your speed up and
get on the balcony. From there get onto the roof. Grind the back edge
of the roof to the left, then jump off and do a 720 Pogo Air and land
in a grind. At the end of the planter jump off to your left and make
your way over to the kicker ramps. Jump off of the kicker ramp and do a
720 Pogo Air. From here keep on manualing and jumping your way around
the level until you get to a quarter pipe, jump off of it and land
perfect.


•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
Bullring, Mexico
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Unlike some Raging Bulls, you don't need to gain 50 pounds to get in here. Not
too good for getting huge scores, it still can be a fun
course if you like that sort of thing.


Line #1
Difficulty 7/10
Score ~ 2 000 000
What you need to do-
At the start of the level build your special up on each side of the
half pipe, then jump off of the quarter pipe that is across from the
loop to the right and do a 900 Pogo Air and land on the rail in a
special grind, at the end of the rail jump off to the right and go
around the quarter pipe and do the same thing as you just did, when you
jump off this time, go to the quarter pipe that surrounds the track,
pull off a few tricks and land perfect.


•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
Chopper Drop
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Line #1
Difficulty 7/10
Score ~ 1 250 000
What you need to do-
Get your special up and then go off of the giant rollin. As you are
going up the rollin, jump off to the right doing a 900 Pogo Air, and
land in a special grind on the back edge of the half pipe. Keep on
grinding until you get near the end of the half pipe. Then jump into
the half pipe and ride back towards the rollin. Jump off of the rollin,
at a pretty low angle and land in a manual on the top of the quarter
pipe. Continue manaualling and jumping in this same circle until you
are loosing balance, then jump off of the half pipe and land special.


•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
Skate Heaven
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••


The Mecca of all that is good in skating. Only the best of the best will be
able to get here.


Line #1
Difficulty 9/10
Score ~ 4 500 000
What you need to do-
Using the Skip to Restart option, go to Tony's Ramp. When you start
out, turn to your right, and go towards the edge. Face the building
that was to your left when you started, you should see one part of the
roof sticking out. Get your special up and jump up to that part. Then
jump off of the roof and do a 720 or a 900 Pogo Air and land on the
outside edge of the Sadlands area. Grind until you get past the set of
trees. Jump off and manual to the left, follow the trail all the way
around, past the Bench Gap Series, and back to the area where the steps
lead to Tony's Island. Jump up those steps (You may need to do a FAST
grind) and land in a manual, keep going, through the full pipe and into
the snake run. Jump off of the quarter pipe and do a few tricks and
land perfect.


Line #2
Difficulty 7/10
Score ~ 2 750 000
What you need to do-
Using the Skip to Restart option go to Tony's Ramp. In front of you
when you start is a quarter pipe. Get some air off of the right side as
well as your special up, then jump off of the side that is by the
building to the right. Do a 720 Pogo Air and land in a grind on the
rail that connects the building and the full pipe. Grind this rail
until you get to the area with the steps, then jump down and go down
the steps. When you get out go to the left, and follow the path
until you get to the big blue half pipe. Jump off of one end, do a few
tricks and land perfect.


Line #3
Difficulty 7/10
Score ~ 3 750 000
What you need to do-
At the start of the level turn around and follow the path down the
hill, when the path splits go left. Follow this path past the Bench Gap
Series, until you get to where it splits and there is a wooden quarter
pipe box. Get to the back end of the box and you should see a wooden
quarter pipe in the middle of the path. Jump off of the side of the box
that is parallel to the other quarter pipe and get your special up,
then jump off of the wooden quarter pipe to the right. While in the air
do a 720 Pogo Air and land in a special grind on the outside of the
course. Grind until you can not grind any more, then jump off and get
onto the path. Follow that path until you get to the area where the
path split for the first time (the entrence of the Sadlands area) then
go left up the path. Keep going until you get to the blue half pipe.
Jump off of one side, do a few tricks and then land perfect.


Line #4
Difficulty 6/10
Score ~ 2 250 000
What you need to do-
At the start of the level there should be a large blue half pipe in
front of you. Get some air off of the left side and get your special
up. Then jump off of the left side of the other one at a steep angle.
While in the air do a 900 or 1080 Pogo Air and land in a special grind
on the bench. At the end of that bench, jump to the next, then the
next, and then the rail leading to the snake run. You should start to
all back down, then jump and grind the bench series again. At the end,
jump off and manual through the blue half pipe and down the path. When
the path splits, go strait over the jungle gym, and land in the pit
type area (not the crater) all around you should be dirt hills that are
used as quarter pipes. Jump off of the nearest one and do a few tricks
and then land perfect.


Line #5
Difficulty 7.5/10
Score ~ 3 250 000
What you need to do-
At the start of the level turn around and follow the path down the
hill, when the path splits go into the jungle gym area. Jump off of the
right side using the dirt hill as a kicker ramp. While in the air do a
720 Pogo Air and land in a special grind on the outer circle of the
crater. Grind this rail until the end, then jump off to your left and
manual up the path that you came down, keep on manualing and jumping
until you get to the blue half pipe. Jump off of one side, do a few
tricks and then land perfect.


There is one really good spot that is not hard to pull off high scores.
There is an area with six benches in a row by the Sadlands area. In
between each one of the benches is a gap that is worth 5000 points.
Just go back and forth one time then make your way to a quarter pipe
and land perfect. These can get you up to 4 000 000 before you actually
start LOOSING points.

WARNING!!!!!!!!! Read this to help you out!
If you do not beleive me about the loosing points, put on perfect
balance and go back and forth until you get your multiplier up to 28.5,
then jump off and manual around the more you jump the lower your base
score will be, so be careful when doing these lines.


=======================================================================
V I I GLITCHES
=======================================================================


There are quite a few glitches in this game that will help out your
score....

- In Mexico, go to the end of the loop that is by the dirt, but stay on
the wood. Here, just skate in small circles but keep a good pace going,
then whenever you are ready, just go through the loop. I have gotten a
( Can't remember real number, so I will make one up that was close )
16,400 Way To Go Gringo. Every time your skater goes in a circle it is
360 added on.

- In Skate Heaven the same type thing just with the Tunnel of Luvin gap

- DAO (Degree Added On) What this does is adds all of the spins from
the total combo to the front, so if you did the combo above it would
be a 1980 spin. This is not an extreamly prdictable glitch, but it is
fairly easy to pull off once you figure it out. The easiest way that I
have found is doing a 180 No Comply then land in a grind, then jump and do a
180 then grind again, if you did it correctly the 180 No
Comply will become a 360 No Comply.

Other then that there are no predictable glitches, just the usual
floating skater and so on.


=======================================================================
V I I I FREQUENTLY ASKED QUESTIONS
=======================================================================

There are many questions that people asks, here I hope to answer some
of them.

1. How do you open up the gym in School II?

This needs to be done in either career mode of single sesson, both for
one player. At the start of the level turn right, there will be a
kicker ramp, just past the kicker ramp is an opening, go in the opening
when you come out, turn to the left, there will be alot of benches,
skate past the benches and through the hall; turn to the left, there
will be a rail, grind that rail, you need to start grinding that rail
before the clock hits 1:41.


2. How do I open up the secret areas in Skatesreet?

Turn around at the start of the level, to your right is a half pipe
witha rail that connects each side of it, grind around it and you will
get the "Van Secret Area Key" gap, this will open up the fence that is
along the same wall as the bowl and half pipe.
Skate forward to the giant quarter pipe that has the wave on it. Start
to grind on it from the right side going to the left, get the gap
"Surfin' USA" continue to grind until you get to the end of the grind,
and jump off and land in a grind on the rail that is hanging to get the
gap "Wave Wall Mini-Gap" and "Rail Secret Area Key" gaps this will open
the fence that is to the right of where you are.


3. How do I get into Chopper Drop?

You need to go into career mode with all characters (except Private
Careera) and get a gold medal in all three competitions with every
character. Doing this will access the secret course Chopper Drop.


4. How do I get into Skate Heaven?

You need to get into career mode and with every character ( except
Private Careera) and get 100% for every course with each person.


5. Are there any Secret Characters?

Officer Dick, who you get by beating the game for the first time,
Spider-Man, who you get by beating the game with a created character,
and Private Careera, who you get by getting all the gaps in the non-
secret levels, McSqueeb, 80's Tony Hawk, who you get by beating the
game with Tony, it is his third outfit.
There are more people that you can get by holding L1 at the Main Menu
screen and press U,S,S,T,R,U,C,T the screen will shake in confermation,
then go to create a skater and enter these names...

01. Aaron Cammarata
02. Chris Rausch
03. Connor Jewett
04. Darren Thorne
05. Gary Jesdanun
06. Jason Uyeda
07. Joel Jewett
08. Johnny Ow
09. Junki Saita
10. Mick West
11. Noel Hines
12. Nolan Nelson
13. Ralph D'Amato
14. Ryan McMahon
15. Scott Pease
16. Edwin Fong
17. Jeremy Andersen
18. Hudson
19. Kage
20. Nggdynln
21. Robert Earl
22. The Pouncer

Other than that, there are none that I know of, if you know of any,
e-mail me and notify me.


6. How do I get ________ goal (or money or gap) in _______ level?

Since I can not answer every question in this FAQ, if you have a
question just e-mail me and I'll be more than happy to tell you.


7. What do you mean by beating the game 100%?

You will need to get every goal and all the money in each level, that
is how you beat the game 100%, that is also how you open up new cheats
in the option screen.


=======================================================================
I X THANKS
=======================================================================


First off, I would like to thank everyone at the gamefaqs.com message
board who posted their challenges, (kunaak, bladium 18, THayes, Rise of
Ash, Industrial Rock Monster, Agent Dangerbalde, burnquist86 chococid),
so thank you to all of you. I would also like to thank CJayJ the
webmaster at gamefaqs.com for posting my faqs, and _Jed_ for having one
of the best THPS sites on the internet, as well as all of the peoples
whos lines I have used from their videos. The cheats were borrowed by
GameSages.com (however I did fix a mistake in the "Jet Pack Mode"
cheat)


=======================================================================
X NOTES
=======================================================================

____________
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Some of the challenges might not be well described, or may not be
completable due to the fact that you may need a code in and I put none,
so if you have any questions of comments on any of the challenges or of
the faq itself, please e-mail me, and if you have any ideas for
challenges, e-mail me and I'll try to post them on my next update.

(c)2000-2002 Mike Truitt
 
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Geheime Arenen/Easter Eggs
Secrets

16.Oktober 2013
Park mit vielen Gabs, Rails (Grinds) und Pipes
Savegame

16.Oktober 2013
FAQ/Lösung

17.Oktober 2013
Savegame

16.Oktober 2013
FAQ/Lösung

17.Oktober 2013
Cheats

18.Oktober 2013
Savegame

16.Oktober 2013
Savegame

16.Oktober 2013
Cheats

15.Oktober 2013
Ein selbstgebastelter Park der Superlative. Mit grossen Jumps, Gaps, Rails und mit allem drum und dran!
Savegame

16.Oktober 2013
Grosser Selbstgebauter Park mit vielen Gaps, Pipes, Grinds und coolen Jumps
Savegame

17.Oktober 2013
FAQ/Lösung

14.Oktober 2013
thanks to Kai (www.kai666.com)
Action Replay Codes

10.Oktober 2008
Park-Sammlung
Savegame

09.September 2013
San Francisco in deutscher Version spielen
Patch

17.Oktober 2013
Ein Replay einer 9.000.000 Punkte Combo auf Skatestreet. Erreicht ohne jedliche Cheats.
Spielstand

17.Oktober 2013
Savegame

04.Oktober 2013
Mit diesem Tool für Tony Hawk's Pro Skater 2 kann man die Level von Tony Hawk's Skateboarding in die PC Version Tony Hawk's Pro Skater 2 importieren.
Editor

09.Oktober 2013
Create Skater FAQ
FAQ/Lösung

12.Oktober 2013
3 Super-Parks
Savegame

18.Oktober 2013
High Score FAQ
FAQ/Lösung

14.Oktober 2013
Im Word-Format
Engl. Hinweise

14.Oktober 2013
Replay im School 2 Level, es wurden keine Codes benutzt.
Spielstand

13.Oktober 2013
Savegame, das keine Wünsche offen lässt; alle Fahrer, Strecken, Gaps, eine Menge Geld, reichlich viele Punkte für alle Strecken und alle Cheats freigeschaltet
Savegame

16.Oktober 2013
Alle Cheats, Fahrer, Strecken, Gaps und drei eigene Fahrer
Savegame

17.Oktober 2013
FAQ/Lösung

11.Oktober 2013
Cheats
10.Oktober 2008
Savegame

15.Oktober 2013
Savegame-Editor
Editor

18.Oktober 2013
Die komplette Gapliste und ein FAQ zu den wichtigsten Fragen im HTML-Format
Hinweise

30.September 2013
 
Beliebte Cheats
30.Dezember 2013
19.Februar 2014
11.Juni 2014
25.September 2015
27.Mai 2015
11.Februar 2016
01.April 2020
01.April 2020
01.April 2020
24.März 2020
24.März 2020
24.März 2020