Tekken 2

Tekken 2

16.10.2013 23:15:12
Move List FAQ
~B

By Anthony Nickerson.

A J means that I have been able to perform the move with the listed action.

A J means that I have NOT been able to do the move.

A ! means that the move has recieved the big fat stamp of approval.



Common Moves

Basic Moves

J Large Step Forward -- F, F

J Large Step Backward -- B, B

J Run Forward -- F, F, F

J Shoulder Barge -- Run into a standing opponent at full speed

J Tackle -- Run into a standing opponent at half speed (1)

J Mounted Punches -- LP, RP, LP, RP, LP (during 1)

J Running Stomp -- Run over lying opponent at half or full speed.

J Flying Kick -- LK while running

J Slide Kick -- RK while running

J Dive -- LP + RP while running at full speed

J Attack to Mid-section -- DF + any button

J Pounce -- U + RP {when opponent is floored}

Getting up after a knock-down

J Roll Backward -- B

J Roll Forward -- F

J Roll to the side -- LP

J Roll over -- hold D + LP

J Rise Faster -- RP {keep tapping to get up quicker}

J Low Kick -- LK

J Mid Kick -- RK

J Leap up -- F, F + LP + RP

J Hand Spring -- B, B + LK + RK



Anna Williams

Throws

J Arm Turn -- LP + LK

J Lifting Toss -- RP + RK

J Jumping Flip -- F + LP + LK

J Elbow Strike -- DF, DF + LP

J Three Limb Break -- LP + LK or RP + RK {from behind}

! ---- J Counter Attack -- B + LP + RK or B + RP + LK

Moves

J Blonde Bomb -- F, F + LP + RP

J Step-in Blonde Bomb -- F + LP + RP

J Forward Flip Kick -- F, F + RK

J Crouching Jab -- hold D, DF + RP

J Groin Punch -- hold D, F + LP

J Slap -- hold D, F + RP

J Bone Cutter -- F, F, F + LK

J Slap Combo -- B + LP, LP, LP

J Bermuda Triangle -- LP, RP, RK

J Catapult Kick Low -- hold D, [UB, U or UF] + RK

J Rainbow Kick -- hold D, hold [UB, U or UF] + RK

J Left Punch to High Kick -- D + LP, N, RK

J Right Punch to High Kick -- D + RP, N, RK

J Jab Head Kick -- RP, LK

J Jab Sweep -- RP, D + LK

J Right Punch to High Sweep -- RP, RK

J 1-2 Sweep -- RP, LP, RK

J Sweep to Uppercut -- D + LK, RP

J Sweep to Backhand Slap -- D + RK, LP

J Sweep to Head Kick -- D + LK, RK

J Biting Snake -- LP, RP, LP, RK

J Double Head Kick -- LK, RK

J Left Punch to Sweep -- LP, RK

J Leg Slicer (Combo) -- DF + LK, LP, RP

J Flash Kicks -- DF + LK, LK, LK, RK

J Creeping Snake -- DF + LK, RP, LP, RK

J Winding Kick Combo -- LK, RP, LK

J Can Opener -- UF + RK, LK, RK

Multiparts

! ---- J Backhand Slap -- D, DF, F + LP + RP (1)

! ---- J Falling Arm Break -- LK, RK, LK, LP + RP (during 1)

! ---- J Arm Break -- LP, LK, RP, LP (2, during 1)

! ---- J Double Arm Break -- LK, LP, RK, LP + RP, LP + RP (during 2)

! ---- J Falling Arm Snap -- RP, LP, LK, RK, LP + RP (during 2)

! ---- J Double Arm Lock Throw -- RP, LK, LP + RP, LK + RK, LP + RP (during 2)

! ---- J Standing Cross Lock -- LP + LK, RK, LP + RP (3, during 1)

! ---- J Reverse Cross Lock -- LP + RP, RK, LK, LP + RP, LP + RP, LP + RP (during 3)

Unblockables

J Bloody Scissors -- D + LP + RP

J Charge Power Punch -- DB + LP + RP {U, U to cancel}

10 Combos

J 10 Hit #1 -- LP, RP, LP, RP, LK, LK, RP, LP, RP, RK

J 10 Hit #2 -- DF + LP, RP, LP, RP, LK, LK, RP, LP, RP, RK



Armor King

Throws

J Knee Bash -- LP + LK

J Backfall Suplex -- RP + RK (1)

J Jumping Piledriver -- D, D, D + LP + RP (during 1)

J Falling Headlock -- DB, DB + LP + RK

J Piledriver -- D, DF, F + LP

J Tombstone Piledriver -- DB, F + LP + RP

! ---- J Giant Swing -- F, B, DB, D, DF, F + LP

J Reverse Falling Headlock -- LP + LK or RP + RK {from behind}

! ---- J Frankensteiner -- DF + LK + RK {kick then throw}

Moves

J 2 Jab Uppercut -- LP, RP, LP

J Jab Uppercut -- RP, LP

! ---- J Stagger Kicks -- D + LK + RK, RK, RK {two more when a counter}

J K's Flicker -- F, F + RP

J Head First Lunge -- F, F + LP + RP

! ---- J Konvict Kick -- F, F + RK

J Exploder -- F, F + LK + RK

J Step-in Exploder -- LK + RK

J Running Exploder -- F, F, F + LK + RK

J Right Uppercut -- hold D, DF + RP

J Capital Punishment -- UF + LP + RP

J Jump-in Capital Punishment -- [U or UF], N, LP + RP

J Low punch to Uppercut -- D + LP, N, RP

J Stomach Smash -- F, F, N, RP

J Jump-in Stagger Kicks -- [U or UF], N, LK + RK, RK, RK

J Jumping Elbow Drop -- [UB, U or UF] + RP + RK

J Jumping Knee Drop -- UF + LK + RK

! ---- J Frankensteiner -- DF + LK + RK {kick then throw}

! ---- J Tiger Uppercut -- F, N, D, DF + RP

! ---- J Dragon Uppercut -- F, N, D, DF + LP

! ---- J Knockout Punch -- B + LP + RK

! ---- J Shoulder Tackle -- F + LP + RK

Unblockables

! ---- J Burning Double Knuckle -- UF + LP + RP, D

J Jump-in Burning Double Knuckle -- [U or UF], N, LP + RP, D

J Jump-in Moonsault Press -- [U or UF], N, LP + RK

10 Combos

J 9 Hit #1 -- F + RP, LP, LP, RP, RK, RK, RK, LP, LK

J 10 Hit #1 -- LP, RP, LP, LP, RP, RK, RK, RK, LP, LK



Baek Doo San

Throws

J Side Slam -- LP + LP

J Roll Throw -- RP + RL

J Roll & Choke -- F, F + RP

J Leg Hook Throw -- DB + LP + LK

J Hip Throw -- LP + LK or RP + RK {from behind}

Moves

J Backfist -- F + RP

J 1-2 Punch -- LP, RP

J Backfist Jab -- RP, RP

! ---- J Foot Launch -- F, N, D, DF + LK

J Launching Rocket -- LK, RK, LK

J Butterfly Kick -- LK, LK, LK, RK

J Butterfly to Low Kick -- LK, LK, LK, D + RK

J Black Widow -- LK, LK, RK, RK, LK

! ---- J Baek's Special -- LK, LK, RK, RK, RK, LK

J Baek's Rush -- D + RK, LK, LK, LK

J Baek's Rush to Low Kick -- D + RK, LK, LK, D + LK

J Flaming Hawk -- rising RK, RK, RK, LK

J Albatross -- DF + RK, RK, LK

J Snake Kick -- D + LK, N, LK, D + LK

J Snake Rocket -- D + LK, N, LK, LK

J Rising Double High Kick -- rising LK, LK, RK

J Eliminator -- rising LK, RK, RK, LK

J Hurricane -- rising LK, RK, RK, RK, LK

J Splits to Mid Kick -- F + RK, LK

J High to Low Kick -- LK, RK

J Double High Kick -- RK, LK, RK

J Triple Threat -- F + RK, RK, LK

! ---- J Left Splits Kick -- F, F + LK

! ---- J Right Splits Kick -- F + RK

! ---- J Heel Drop -- DF + RK, RK

J Hammer Heel -- F, F + RK

J Leg Check -- B, B + LK (1)

J Hop -- hold F (2, during 1)

J Heel Swipe -- LK (3, during 1 or 2)

J Quick Splits Kick -- hold B + LK (during 1 or 2)

J Sweep -- D + LK (during 1 or 2)

J Double Head Combo -- LK, LK, RK (during 3)

J Eliminator Combo -- LK, RK, RK, LK (during 3)

J Hurricane Combo -- LK, RK, RK, RK, LK (during 3)

Unblockables

J Dynamite Heel -- DB + LK + RK

10 Combos

! ---- J 10 Hit #1 -- RK, LK, LK, RK, LK, LK, LK, RK, LK, LK

! ---- J 10 Hit #2 -- RK, LK, RK, LK, LK, LK, LK, LK, RK, LK



Bruce Irvin

Throws

J Knee Bash -- LP + LK

J Rib Crusher -- RP + RK

J Hip Throw -- LP + LK or RP + RK {from behind}

Moves

J Foot Bazooka -- F, F + RK

! ---- J Slash Kick -- F, F + LK

J Side Step Elbow -- F + LP + RP

J Sledgehammer -- LP + RP

J Somersault -- B, B, N, LK + RK (1)

J Fake Leg Bazooka -- RK (during 1)

! ---- J Leg Slicer to Tornado Uppercut -- DF + LK, LP

J Step-in mid kick -- DF + LK + RK

J Double Elbow -- DF + LP, RP

J Triple Spin Kick -- F + RK, LK, RK

! ---- J Bruce Rush -- LP, RP, LP, RP

J Quick Spin Kick -- LK, LK

J Triple Punch -- F + LP, RP, LP

J One Two Low Kick -- LP, RP, D + RK

J One Two Mid Kick -- LP, RP, RK

J One Two High Kick -- LP, RP, F + RK

J One Two Low to High Kick -- LP, RP, D + RK, LK

J Triple Knee Combo -- B + RK, LK, RK

! ---- J Double Knee Trip -- B + RK, LK, D + RK

! ---- J Bruce Special -- LK, RP, LP, RK

J Front Kick to knee -- B + LK, RK

J Front Kick to Jab -- B + LK, RP

J Jab Spin Kicks -- LP, RK, LK

J One Two Left Mid Kick -- LP, RP, LK

J Low to High Kick -- D + LK + RK, LK

! ---- J Left Shin Kick -- D + LK

J Right Shin Kick -- D + RK

Multiparts

! ---- J Turn Around Right Knee -- F, N, D, DF + LP + RP + RK (2)

J Throw Away -- LP + RP, LP + RP, LP + RP (during 2)

! ---- J Left Knee -- hold LP + RP, LK, LK, LK, LK, LK, LK (3, during 2)

! ---- J Right Knee -- hold RP + RK, LP, LK, LP, LK, LP, LK (4, during 3)

! ---- J Jumping Knee -- hold LK, LP, RP, RK, LP, RP, RK (during 4)

Unblockables

J Killing Blow -- B + RP + LK

10 Combos

NONE



Devil and Angel

Throws

! ---- J Double High Sweep -- LP + LK

J Hip Throw -- RP + RK

J Stone Head -- F, F + LP + RP

J Atomic Drop -- LP + LK or RP + RK {from behind}

Moves

J 1-2 Punches -- LP, RP

J Rising Sun -- UF + RK, RK

! ---- J Dragon Uppercut -- F, N, D, DF + LP

! ---- J Rising Uppercut -- F, N, D, DF + EP

J Spinning Demon -- F, N, D, DF + RK, RK

J Leaping Side Kick -- F, F, F + LK

! ---- J Left Splits Kick -- F, F + LK

! ---- J Right Splits Kick -- F + RK

J Tsunami Kick -- rising RK, RK

J Demon Scissors -- RK, LK

J Twin Pistons -- DF + LP, RP

J Demon Slayer -- LP, RP, RP

J Flash Punch Combo -- LP, LP, RP

Unblockables

J Killer Beam -- LP + RP

J Flying Killer Beam -- LK + RK

10 Combos

J 10 Hit #1 -- F, F + RP, LP, RP, RP, LK, RK, RK, LP, RP, LP



Ganryu

Throws

J Sumo Throw -- LP + LK

J Hip Throw -- RP + RK

J Lifting Toss -- F + RP + LK

J Ground Slam -- F, F + RP + LK

J Face Smash -- LP + LK or RP + RK {from behind}

Moves

J Sit Up -- D + LP + RP {while face-up on ground}

J Sit down -- LK + RK

J Sit down, roll back -- LK + RK, B

J Sit down, roll forward -- LK + RK, F

J Stomp -- D + RK

J Sumo Hammer -- LP, LP, LP

J Double Hammer -- LP + RP, LP + RP

J Low then High Hammer -- rising LP + RP, LP + RP

J Sumo Juggle -- DF + LP, RP, LP or DF + RP, LP, RP

J Strong Open Palm -- B, DB, D, DF + RP

! ---- J Sumo Pop-Up -- B, DB, D, DF + LP

J Double Palm -- F, F + LP + RP

J Sumo Squash -- UF + LK + RK

J Windmill Punch -- hold D, DF + LP, RP, LP, LP

J Double Step-In Palm -- D + RP {repeat RP to keep hitting}

J Thunder Slap -- DF + RP + LK

J Take Down -- hold D, LP + RP

J Hammer Rush Low -- hold D, LP, LP, LP, RP, D + LP

J Hammer Rush Mid -- hold D, LP, LP, LP, RP, DF + LP

J Hammer Rush High -- hold D, LP, LP, LP, RP, F + LP

J Open Palm Combo -- F + LP, RP, LP, RP, LP, RP, LP, RP

J Dive -- LK + RK {while running at full speed}

Unblockables

! ---- J Sumo Tackle -- B + LP + RP

10 Combos

NONE



Heihachi Mishima

Throws

J Neck Breaker -- LP + LK

J Powerbomb -- RP + RK

J Stone Head -- F, F + LP + RP

J Atomic drop -- LP + LK or RP + RK {from behind}

Moves

J Flash Punch Combo -- LP, LP, RP

J Demon Slayer Combo -- LP, RP, RP

J Backfist -- F + RP

J Backfist Combo -- RP, RP

J Twin Pistons -- DF + LP, RP

! ---- J Dragon Uppercut -- F, N, D, DF + LP

! ---- J Rising Uppercut -- F, N, D, DF + RP

J Spinning Demon -- F, N, D, DF + RK, RK RK

! ---- J Spinning Demon to Tsunami Kick -- F, N, D, DF + RK, RK, RK, N, RK RK

! ---- J Right splits kick -- F, RK

! ---- J Left splits kick -- F, F, LK

J Tsunami Kick -- when rising RK, RK

J Jumping Side kick -- F, F, F + LK

J Rising Sun -- UF + RK, RK

J Hell Axle -- UF + LK, RK

J Demon Scissors -- RK, LK

! ---- J Heavy Power Punch -- D, DF, F + RP

J Hammer Punch -- D + LP

! ---- J Hammer to Power Punch -- D + LP, RP

! ---- J Demon Uppercut -- F, F + RP

J Step-in Jumping Mid Kick -- F, N, D, DF, N, LK

J Jumping Mid Kick -- F, N, D, DF + LK

! ---- J Jumping Low Kick -- F, N, D, Hold DF + LK

J Shadow Step -- B, B, N, LK + RK

J Demon Stomp -- D + RK {when opponent is floored}

Unblockables

J Lightning Hammer -- D + LP + RK

10 Combos

* ---- J 10 Hit #1 -- F, F, N, RP, LP, RP, RP, LK, RK, RK, LP, RP, LP

J 10 Hit #2 -- DF + LK, RP, RP, RK, RK, LP, RK, LP, RP, LP

J 10 Hit #3 -- DF + LK, RP, RP, RK, RK, LP, RK, LP, RP, LK

J 10 Hit #4 -- DF + LK, RP, RP, RK, RK, LP, RP, LP, RP, LP



* NOTE: This combo is particularly difficult to pull off, because if the pause (N) isn't long enough, Heihachi will do a Demon Uppercut. The pause should be about 1 second.



Jack-2

Throws

! ---- J Body Press -- LP + LK (1)

! ---- J Face Smash -- LP + RP (during 1)

J Lift Up -- RP + RK

J Piledriver -- DB, F + LP + RP

J Backbreaker -- D, DB, B + RP

J Overhead Strike -- D, DF, F + LP

J Rising Hell -- DF + RP + RK

J Throw to away -- LP + LK or RP + RK {from behind}

Moves

J Sit Up -- D + LP + RP {while face-up on ground}

J Jack Hammer -- LP, LP, LP

J 3 Hit Combo -- RP, LP, RP

J Debugger -- B, DB, D, DF + LP

J Megaton Blast -- B, DB, D, DF + RP

J Double Axe -- D + LP + RP

J Double Hammer -- LP + RP, LP + RP

J High then Low Double Hammer -- rising LP + RP, LP + RP

J Cross Cutsaw Blast -- F + LP + RP

! ---- J High then Low Cross Cutsaw -- F + LP + RP, LP + RP

J Cutsaw Blast -- F + LP + RP, D + RP

J Hammer Rush Low -- hold D, LP, LP, LP, RP, D + LP

J Hammer Rush Mid -- hold D, LP, LP, LP, RP, DF + LP

J Hammer Rush High -- hold D, LP, LP, LP, RP, F + LP

J Machinegun Blast -- DB + LP, LP, LP, LP, LP, RP

J One Two Blast -- D + LP, RP

J Pancake Press -- UF + LK + RK

J Sit Down -- LK + RK

J Sit Down, Roll Forward -- LK + RK, F

J Sit Down, Roll Back -- LK + RK, B

J Sit Down, Low Swipes -- LK + RK, LP, RP, LP, RP

* ---- J Sit Down, Spring Forward -- LK + RK, LK + RK

J Killing Uppercut -- rising LP

J Cossack Dance -- DB + LK, RK, LK, RK, LK, RK

J Windmill Punch -- hold D, DF + LP, RP, LP, LP

J Uppercut Rush -- DF + LP, RP, LP, RP

Unblockables

! ---- J Wind-up Megaton Blast -- B, B + LP, {keep rotating 360} LP

10 Combos

J 10 Hit #1 -- D + RP, LP, LP, LP, RP, LP, RP, LP, LP + RP, LP + RP

J 10 Hit #2 -- D + RP, LP, LP, LP, RP, LP, RP, LP, D + LP + RP, LP + RP

J 10 Hit #3 -- UF + LP, LP, RK, LK, RK, LP, RP, LP, LP + RP, LP + RP

J 10 Hit #4 -- UF + LP, LP, RK, LK, RK, LP, RP, LP, D + LP + RP, LP + RP



* NOTE: Low swipes can be done after this move if your opponent is not hit when you spring forward.



Jun Kazama

Throws

J Arm Bar -- LP + LK

J Twist Flip -- RP + RK

J Wrist Chuck Slam -- DF + RP + LK

J Reverse Suplex -- LP + LK or RP + RK {from behind}

! ---- J Counter Attack -- B + LP + LK or B + RP + RK

Moves

J Whiplash -- LP, LP

J Jab Kick -- LP, LK

J 1-2 punches -- LP, RP

J Tooth Fairy -- F, (5F), RP

J Double Lift Kick -- D + LK + RK

J Whiplash to Low Spin Kick -- LP, RK, RK, RK

J Whiplash to Double Lift Kick -- LP, LP, RK

J Whiplash to front snap kick -- F + LP, LK

J Screw Body Blow -- F, (5F), LP

J Scissor Spin Kick -- LK + RK

J Back Spin Kick -- F, (5F), RK

J Windmill Kick -- B + LK

J Windmill to Low Spin and Scissor Kick -- B + LK, RK, RK, RK, LK

J Windmill to Tooth Fairy -- B + LK, RP

J Spinning Low Kick -- DB + RK, RK, RK

J Triple Spin Kick -- DB + RK, RK, RK, LK

J Spinning High Kick -- F, N, LK

J Blizzard to Lift Kick Combo -- LP + RK, RP, LP, LP, RK

J Blizzard to front snap kick -- LP + RK, RP, LP, LP, LK

J Blizzard to low kick -- LP + RK, RP, LP, LK

J Blizzard to Uppercut -- LP + RK, RP, LP, RP

J 3 Ring Circus -- LP + RK, RP, RK

J 3 Ring Circus Combo -- LP + RK, RP, D + RK

J Leg Cutter to Scissor Kick -- LP + RK, RP, LP, RK, RK, RK, LK

Unblockables

J Spinning Heel Drop -- F, (5F), LK, hold F

10 Combos

J 4 Hit #1 -- rising RP, LP, LP, LK

J 10 Hit #1 -- rising RP, LP, LP, LP, RP, LP, RK, LK, LK + RK

J 10 Hit #2 - rising RP, LP, LP, LP, RP, LP + RK, LP + RK, LP, LK + RK, LK + RK



Kazuya Mishima

Throws

! ---- J Double High Sweep -- LP + LK

J Hip Throw -- RP + RK

J Stone Head -- F, F + LP + RP

J Ultimate Tackle -- D + LP + RP (1)

J Ultimate Punches -- LP, RP, LP, RP, LP (during 1)

J Reverse Hip Throw -- LP + LK or RP + RK {from behind}

Moves

J 1-2 punches -- LP, RP

J Leaping Side Kick -- F, F, F + LK

! ---- J Right Splits Kick -- F + RK

! ---- J Left Splits Kick -- F, F + LK

J Tsunami Kick -- when rising RK, RK

! ---- J Heel Drop -- DF + RK, RK

J Flash Punch Combo -- LP, LP, RP

J Demon Slayer -- LP, RP, RP

J Demon Scissors -- RK, LK

J Twin Pistons -- DF + LP, RP

! ---- J Rising Uppercut -- F, N, D, DF + RP

! ---- J Dragon Uppercut -- F, N, D, DF + LP

! ---- J Dragon Uppercut to Side Kick -- F, N, D, DF + LP, LK

! ---- J Dragon Uppercut to Sweep -- F, N, D, DF + LP, RK

J Spinning Demon -- F, N, D, DF + RK, RK

J Rising Sun -- UF + RK, RK, RK, RK

! ---- J Heavy Body Blow -- when rising RP

J Side Step -- F

Unblockables

! ---- J Short Lightning Screw Uppercut -- B + LP + RP

! ---- J Long Lightning Screw Uppercut -- hold B + LP + RP

10 Combos

J 9 Hit #1 -- F, F + RP, LP, RK, RK, RP, RK, LK, RP, LP

J 10 Hit #2 -- F, F + RP, LP, RP, RP, LK, RK, RK, LP, RP, LP

J 10 Hit #3 -- F, F + RP, LP, RP, RP, LK, RK, RK, LK, RP, LP



King

Throws

J Knee Bash -- LP + LK

J Backfall Suplex -- RP + RK

J Falling Headlock -- DB, DB + LP + RP

! ---- J Giant Swing -- F, B, DB, D, DF, F + LP

* ---- J Figure-4 Leg Lock -- DB + LP + RP

J Tombstone Piledriver -- DB, F + LP + RP

J Half Crab -- RP + RK {from behind}

J Cobra Twist -- LP + LK {from behind}

J Piledriver -- D, DF, F + LP

! ---- J Frankensteiner -- DF + LK + RK {kick then throw}

Moves

J 2 jab uppercut -- LP, RP, LP

J Jab uppercut -- RP, LP

! ---- J Stagger Kicks -- D + LK + RK, RK, RK {two more when a counter}

J Stagger Kick, middle smash -- D + LK + RK, RP

J Stagger Kicks, middle smash -- D + LK + RK, RK, RK, RP

J Smash uppercut -- F, F + RP

J Stomach Smash -- F, F, N, RP

J Head first lunge -- F, F + LP + RP

J Konvict kick -- F, F + RK

J Exploder -- F, F + LK + RK

J Step-in Exploder -- LK + RK

J Running Exploder -- F, F, F + LK + RK

J Left uppercut -- Hold D, DF + LP

J Right uppercut -- Hold D, DF + RP

J Capital Punishment -- UF + LP + RP

J Standing elbow drop -- D + LP + RP

J Jumping elbow drop -- [UB, U or UF] + RP + RK

J Jumping knee drop -- [U or UF] + LK + RK

J Low punch, uppercut -- D + LP, N, RP

! ---- J Frankensteiner -- DF + LK + RK {kick then throw}

Multiparts

! ---- J Piledriver -- D, DF, F + LP (1)

! ---- J Jumping press -- LP + RP (during 1)

! ---- J Boston Crab -- LP + RP, LK, RK, LP + RP (during 1, after apex)

! ---- J Shoulder Throw -- F, DF, [LP + LK or RP + RK] (2)

! ---- J Backbreaker -- RP, LP, LP + RP (3, during 2)

! ---- J German Suplex -- LK + RK, LP + RP (4, during 3)

! ---- J Powerbomb -- LP, RP, LK + RK (5, during 4)

! ---- J Giant Throw -- RP, LP, LK, RK (during 5)

! ---- J Standing Achilles hold -- F, DF, RP + LK (6)

! ---- J STF -- LP, RP, LK, LP, LP + RP (during 6)

! ---- J Scorpion death lock -- LP + RP, LK, LP, LP + LK (during 6)

! ---- J Indian death lock -- LP + RP, LP, LK, LP + RP + RK (7, during 6)

! ---- J Romero Special -- LP + RP, LK, RK, LP + RP, ALL buttons (during 7)

! ---- J Stomach Smash -- F, F, N, RP (8, as a counter-hit)

! ---- J Shoulder Drop -- LP + RP (during 8)

! ---- J Jumping Piledriver -- LP + RP, U, D, LK + RK (during 8)

! ---- J Octopus Special -- D + LK + RK, RK, RK, RK, RK, roll RK,RP,LP,LK (as a counter)

Unblockables

J Jaguar Lariat -- F + LP + RP

J Moonsault Body Press -- F + LP + RK

10 Combos

J 10 Hit #1 -- LP, RP, LP, LP, RP, RK, RK, RK, LP, LP

J 10 Hit #2 -- LP, RP, LP, LP, RP, RK, RK, RK, LP, LK

J 10 Hit #3 -- LP, RP, LP, LP, LK, LK, RK, RK, LP, LP

J 10 Hit #4 -- LP, RP, LP, LP, LK, LK, RK, RK, LP, LK

J 10 Hit #5 -- LP, RP, LP, LP, LK, LK, RK, LK, RP, LP + RP



* NOTE: Apparently, if this is being done to you, press LK + RK at the right time and you will perform a counter-hit. I just don't know the right time.



Kuma

Throws

J Body Press -- LP + RP

J Bear Hug -- RP + RK

J Bear's bite­ -- F + RP + RK

J Stone Head -- B + RP + RK

J Throw to Away -- LP + LK or RP + RK {from behind}

Moves

J G-Clef Cannon -- F + LP, LP, LP

J Sit Up -- D + LP + RP (while face-up on ground}

J Jab Elbow Smash -- RP, LP, RP

J Bear Hammer -- LP, LP, LP

J Double Hammer -- LP + RP, LP + RP

J Low then High Hammer -- rising LP + RP, LP + RP

J Rushing Uppercut L -- DF + LP, RP, LP, RP

J Grizzly Claw -- B, DB, D, DF + RP

J Double Claw -- F, F + LP + RP

J Pancake Press -- UF + LK + RK

J Windmill Punch -- hold D, DF + LP, RP, LP, RP

J Short Hammer Rush Low -- hold D, DF + RP, D + LP

J Short Hammer Rush Mid -- hold D, DF + RP, DF + LP

J Short Hammer Rush High -- hold D, DF + RP, F + LP

J Medium Hammer Rush Low -- hold D, DF + LP, RP, D + LP

J Medium Hammer Rush Mid -- hold D, DF + LP, RP, DF + LP

J Medium Hammer Rush High -- hold D, DF + LP, RP, F + LP

J Long Hammer Rush Low -- hold D, LP, LP, LP, RP, D + LP

J Long Hammer Rush Mid -- hold D, LP, LP, LP, RP, DF + LP

J Long Hammer Rush High -- hold D, LP, LP, LP, RP, F + LP

J Sit down -- LK + RK

J Sit down, roll back -- LK + RK, B

J Sit down, roll forward -- LK + RK, F

! ---- J Sit down, low swipes -- LK + RK, LP, RP, LP, RP

! ---- J Salmon Hunting -- B, F + RP + LK

! ---- J Bear Roll -- B + LP + RP, 360 forwards{starting with F}

J Dive -- LK + RK {while running at full speed}

Unblockables

! ---- J Deadly Claw -- B + LP + RP

10 Combos

J 10 Hit #1 -- D + RP, LP, LP, LP, RP, LP, RP, LP, LP + RP, LP + RP



Kunimitsu

Throws

J Jumping Body Slam -- LP + LK

J Sickle Bash -- RP + RK

J Judo Throw -- DB + LP + LK

J Reverse Neck Throw -- LP + LK or RP + RK {from behind}

Moves

J Solar Kick -- F, F + LK + RK (1)

J Shark Attack -- LP + RP (during 1)

J Backfist -- F + RP

J Stone Fist -- B + LP, LP, LP, LP, LP, LP

! ---- J Crouching Spin Kicks -- DB + LK, LK, LK, LK, LK, LK

! ---- J Crouching Spin to Front Kick -- DB + LK, LK, LK, F + RK

J 3 Kick Combo -- RK, RK, RK

J Poison Wind -- UF + LK + RK

J Knee Bash -- F, F + RK

! ---- J ZigZag -- LK, RK

J Knee Cap -- hold D, DF + LK

J Jab-Sweep -- RP, D + LK

J Jab-Roundhouse -- RP, LK

Unblockables

J Deadly Stub -- DB + RP

! ---- J Deadly Slice -- B + RP

J Deadly Slash -- F, F, N, RP

10 Combos

J 10 Hit #1 -- LP, RP, LP, RK, RK, RK, LP, RP, LK, RP



­Lee Chao Lan

Throws

J Falling Slam -- LP + LK

J Headlock Punch -- RP + RK

J Knee Smash -- F, F + LK + RK

J Reverse Face Slam -- LP + LK or RP + RK {from behind}

Moves

J Double Knuckle -- RP, RP

J 1-2 Punches -- LP, RP

J Step-in middle kick -- DF + LK

! ---- J Blazing Kick -- D, DB + RK

J Rainbow Kick -- hold D, hold [UB, U or UF] + RK

J Rainbow Drop -- hold D, [UB, U or UF] + RK

J Catapult Kick Low -- hold D, tap [UB, U or UF] + RK

J Fake Catapult Kick -- hold D, tap [UB, U or UF]

J Shaolin Spin Kicks -- RK, LK, RK

J Five Rapid Jabs -- LP, LP, LP, LP, LP

J Rave War Combo -- F + RP, RP, RP

J Rapid Jabs to Rave War Combo -- F + LP, LP, LP, LP, RP, RP, RP

J Shin Kick -- D + [LK or RK]

J Shin to Triple Head Kicks -- D + LK, LK, LK, LK

J Shin to Triple Kick Combo -- D + LK, LK, LK, F + LK

J Triple Head Kicks -- LK, LK, LK

! ---- J Slide Kick -- hold D, DF, DF + LK

J Crescent Kick -- RK, U + LK

J Shin to Head to Crescent Kick -- D + RK, N, RK, U + LK

J Spinning Slide Kick -- F, F, N, LK + RK

J Shin to Head Kick -- D + RK, N, RK

J Shin to Shaolin Spin Kicks -- D + RK, DF + RK, LK, RK

! ---- J Shin Kick Combo -- D + RK, RK, RK, RK

! ---- J Left Splits Kick -- F, F + LK

J Somersault -- B, B, N, LK + RK

J Tsunami Kick -- rising LK, LK

J Triple Kick Combo Low -- F, F, N, LK, RK, D + RK

J Triple Kick Combo Mid -- F, F, N, LK, RK, F + RK

J Triple Kick Combo High -- F, F, N, LK, RK, RK

! ---- J Infinite Kick Combo -- rising LK, LK, D + LK, LK {repeat LK} (1)

! ---- J Overhead Kick -- hold U (during 1)

! ---- J Shin Kick -- hold D (during 1)

Unblockables

J Silver Cyclone -- D + LK + RK

J Charge Power Punch -- DB + LP + RP {U, U to cancel}

10 Combos

J 10 Hit #1 -- DF + LP, RP, RP, LP, LK, LK, LK, RK, LK, RK



Lei WuLong

Throws

! ---- J Spring Flip -- LP + LK

J Neck Breaker -- RP + RK

J Tripping -- F, F + LP + RP

J Reverse Face Slam -- LP + LK or RP + RK {from behind}

Moves

J Punch, Turning Fist -- LP, RP

J Hook & Spinning Back Blow -- LP + RP

! ---- J High & Low Kick -- LK, LK

! ---- J Clean Sweep -- RK, LK

J Tornado Kick -- LK, RK

! ---- J Tornado Kick Combo -- LK, RK, hold U (1)

J Fall Down -- hold D (when 1 finishes)

J Front Snap Kick -- rising RK

J Jumping Side Kick -- F, F, F + lk

J Turn Around -- B + LK + RK

J Play Dead -- D + LK + RK

! ---- J Rush Combo­ -- F, N, RK, LP, RP, LK, RK

! ---- J Rush Combo to low kick -- F, N, RK, LP, RP, LK, D + RK

J Beating Low Kick -- F + RK, LP, RP, LK

J Beating Middle Kick -- F + RK, LP, RP, RK

! ---- J Rave Spin -- DB + RK, RK

! ---- J Low Foot Launcher -- RK, RK, LK, LK

! ---- J Razor Rush -- F, N, LP, RP, LP, RP, LK

J Razor Rush to High Kick -- F, N, LP, RP, LP, RP, RK

! ---- J Charging crescent, mid kick -- F, N, LK, RK

! ---- J Charging crescent, low kick -- F, N, LK, D + RK

J Phoenix Illusion -- B + LP + RK (2)

J Hopping Phoenix -- LK, LK, LK, LK (3, during 2)

J Illusion Punches -- F, N, RP, LP, RP, LP {must be blocked}

Trick Retaliations and Evasions

WHILE TURNING BACK

J Turning Uppercut -- RP

J Back Spin -- LP

J Low Back Spin -- hold D, LP

J Flit Flip Flop -- LK + RK, LK + RK, LK + RK

! ---- J Rave Spin -- D + LK, RK

J Side Kick -- LK

WHILE LYING FACE UP, FEET TOWARDS OPPONENT

J Spring Up -- LK + RK

J Roll Over -- hold D + LP

WHILE LYING FACE UP, FEET AWAY FROM OPPONENT

! ---- J Spring Kick Up -- LK + RK

J Rave Spin -- LK, RK

J Roll Over -- hold D + LP

WHILE LYING FACE DOWN, FEET TOWARDS OPPONENT

! ---- J Clean Sweep -- RK, LK

J Rave Sweep -- LK, RK

J Roll Over -- LP

WHILE LYING FACE DOWN, FEET AWAY FROM OPPONENT

! ---- J Slide Kick -- LK, RK

J Roll Over -- LP

Unblockables

J Phoenix Striker -- RK (during 2 or 3)

10 Combos

J 9 Hit #1 -- LP, RP, LP, LK + RK, LK + RK, LK + RK, LP, LP, RP

J 10 Hit #1 -- LP, RP, LP, LK + RK, RP, LP, RK, LP, RP, LK

J 10 Hit #2 -- LP, RP, LP, LK + RK, RP, LP, RK, LP, RK, RK



­Marshall Law

Throws

J Dragon Dive -- LP + LK

J Headlock Punch -- RP + RK (1)

J Face Slam -- LP, RP, LP + RP (during 1)

J Knee Lift -- F, F + LK + RK

J Reverse Face Slam -- LP + LK or RP + RK {from behind}

Moves

J Double Knuckle -- RP, RP

J 1-2 Punches -- LP, RP

J Machinegun Arrow -- LP, LP, LP, LP, LP

J Rave War Combo -- F + RP, RP, RP

J Machinegun to Rave War Combo -- F + LP, LP, LP, LP, RP, RP, RP

J Triple Head Kick -- LK, LK, LK

J Double Head to Mid Kick -- LK, LK, F + LK

J 4 Kick to Flip Combo -- D + LK, LK, LK, F + LK, RK

J Leaping Side Kick -- F, F, F + LK

J Rainbow Kick -- hold D, hold [UB, U or UF] + RK

J Catapult Kick Low -- hold D, [UB, U or UF] + RK

J Rainbow Drop -- hold D, [UB, U or UF] + LK + RK

J Fake Catapult Kick -- hold D, tap [UB, U or UF]

J Low Kick to Somersault -- hold D, RK, LK

J Double Impact -- hold D, LK, RK

! ---- J Back Flipper -- [B, N or F] + LK + RK, LK

J Crescent Kick -- RK, U + LK

J Front Kick to Somersault -- rising RK, LK

J Side Kick to Somersault -- rising LK, RK

J Body Blow to Somersault -- D + RP, LK

! ---- J Dragon's Tail -- DB + RK

J Jump Kick to Somersault -- [UB, U or UF] + LK, RK

J Shaolin Spin Kicks -- RK, LK, RK

! ---- J Slide Kick -- hold D, DF, DF + LK

Unblockables

J Charge Power Punch -- DB + LP + RP {U, U to cancel}

10 Combos

J 10 Hit #1 -- DF + LP, RP, RP, LP, LK, LK, LK, RK, LK, RK

J 10 Hit #2 -- DF + LP, RP, RP, LP, LK, LK, D + LK, RK, RK, RK

J 10 Hit #3 -- DF + LP, RP, RP, LP, LK, LK, D + LK, LK, RK, RK

J 10 Hit #4 -- DF + LP, LK, RP, RP, LK, D + LK, D + LK, RK, RK, RK

J 10 Hit #5 -- DF + LP, LK, RP, RP, LK, D + LK, D + LK, LK, RK, RK

J 10 Hit #6 -- DF + LP, LK, RP, RP, LK, LK, LK, RK, LK, RK



Michelle Chang

Throws

J Front Suplex -- LP + LK

J Leg Lift Suplex -- RP + RK

J Arm Lock Suplex -- DF + LP + RP

J Reverse Suplex -- LP + LK or RP + RK {from behind}

Moves

J Flash Uppercut -- F + LP

J Spinning Sweep -- hold D, DF + RK

J Spinning Sweep Combo -- hold D, DF + RK, LK

J Spinning Triple Kick Combo -- LK + RK, RK, RK, RK

J Spin & Head to Double Low Kick -- LK + RK, RK, RK, D + RK

J Spin Kick Uppercut -- LK + RK, RK, RK, LP

J Low Punch to Skyscraper Kick -- D + RP, N, LK

J Front Snap Kick -- DF + LK

J Slow Power Punch Combo -- DF + RP, LP

J Slow Power Punch to Sweep -- DF + RP, LK

J Slow Power Punch to Roundhouse -- DF + RP, RK

J Twin Arrow -- LP + RP

J Front Leg Sweep -- D + RK

J Razor's Edge -- D + RK, LP

J Sweep to Head Kick -- D + RK, N, RK

J Double Sweep -- D + RK, D + RK

J G-Clef to Bow & Arrow -- LP, LP, RK, LK

J Triple Kick Combo -- RK, RK, RK

J Double Kick Sweep -- RK, RK, D + RK

J Double Kick Uppercut -- RK, RK, LP

J Bow & Arrow Kick -- DF + LP, RK, LK

J Party Crasher -- F, F + LP

J Rapid Counter Attacks -- hold D, DF + LP

J Body Elbow -- hold D, DF + RP

J Machinegun Cannon -- LP, RP, LP

J Machinegun Head Kick -- LP, RP, RK

J Machinegun Sweep -- LP, RP, LK

J Elbow Skyscraper Kick -- F, F + LP, RK

J Uppercut -- rising RP

J Uppercut Elbow -- rising RP, RP

! ---- J Tequila Sunrise Combo -- rising RP, LP, LP

J Uppercut to Double Kick -- rising RP, RK, N, RK

J Uppercut to Double Low Kick -- rising RP, RK, D + RK

J Uppercut to Sweep Uppercut -- rising RP, RK, LP

J Uppercut to Bow & Arrow Kick -- rising RP, LP, RK, LK

J Skyscraper Kick -- rising RK

J Jumping Stomp -- UF + LK + RK

Unblockables

J Heavy Uppercut -- F + LP + RK

10 Combos

J 10 Hit #1 -- RP, LP, LP, RP, LK, LK, LK, RK, RK, LP

J 10 Hit #2 -- RP, LP, LP, RP, LK, LK, RP, LK, RP, LP

J 10 Hit #3 -- RP, LP, LP, RP, LK, LK, RP, LP, RK, LK



Nina Williams

Throws

J Arm Turn -- LP + LK

J Jumping Flip -- F + LP + LK

J Lifting Toss -- RP + RK

J Elbow Strike -- DF, DF + LP

J Three Limb Break -- LP + LK or RP + RK {from behind}

! ---- J Counter Attack -- B + LP + RK or B + RP + LK

Moves

J Blonde Bomb -- F, F + LP + RP

J Step-in Blonde Bomb -- LP + RP

J 2 Punch combo to Blonde Bomb -- LP, RP, F + LP + RP

J 4 Punch combo to Blonde Bomb -- LP, RP, LP, RP, F + LP + RP

J Forward Flip Kick -- F, F + RK

J Bone Cutter -- F, F, F + LK {kick and throw}

J Left Backhand Body Blow -- B + LP

J Right Backhand Body Blow -- B + RP

J Front Snap Kick -- rising RK

J Punch to Toe Kick -- D + RP, N, RK

J Double kick to uppercut -- RK, LK, RP

J Triple kick combo -- RK, LK, RK

J Triple kick sweep combo -- RK, LK, D + RK

J Geyser Cannon -- B, N, D, DB + LK

! ---- J Geyser Cannon Combo -- DB + RK, LK

J Jab-Roundhouse -- RP, LK

J Jab-Sweep -- RP, D + LK

J Jab to knockdown roundhouse -- RP, RK

J Double kicks to right uppercut -- LK, LK, RP

J Double kicks to head kick -- LK, LK, RK

J Double kicks to sweep -- LK, LK, D + RK

J Sweep to backhand slap -- D + RK, LP

J Low punch to toe kick -- D + RP, RK

J Sweep to uppercut -- D + LK, RP

J Sweep to head kick -- D + LK, N, RK

J Double low kick -- D + LK, RK

J Double punch to jump kick -- DF + LP, RP, UF + LK

J Jail Crusher Combo 1 -- LP, RP, D + LK, RP

J Jail Crusher Combo 2 -- LP, RP, D + LK, RK

J Uppercut to jab - DF + LP, RP

J Bermuda Triangle Combo 1 -- LP, RP, RK

J Bermuda Triangle Combo 2 -- LP, RP, LK

J Bermuda Triangle Combo 3 -- LP, RP, D + LK

J Biting Snake -- LP, RP, LP, RK

J Double Head Kick -- DF + LK, RK

J Flash Combo -- DF + LK, LP, RP

J Assault Bomb -- DF + LK, RP, LK or D + LK

J Flash Kicks -- DF + LK, LK, LK, LK or RK

J Flash Kicks to Assault Bomb -- DF + LK, LK, LK, LP, RP, F + LP + RP

J Winding Kick Combo 1 -- DF + LK, RP, LK or D + LK

J Winding Kick Combo 2 -- DF + LK, RP, [U or UF] + LK

J Alternating Combo -- DF + LK, RP, D + LK, LP or RK

J Can Opener -- UF + RK, LK, RK

Multiparts

! ---- J Lifting Toss -- RP + RK (1)

! ---- J Falling Elbow -- LP, RP, LP (2, during 1)

! ---- J Arm Snap -- RP, LP, LK (during 2)

! ---- J Backhand Slap -- D, DF, F + LP + RP (3)

! ---- J Neck cutter to arm bar -- LK, RK, LK, LP + RP (during 3)

! ---- J Standing Reverse Arm Lock -- LP, LK, RP, LP (4, during 3)

! ---- J Double Arm Break -- LK, LP, RK, LP + RP, LP + RP (during 4)

! ---- J Falling Arm Break -- RP, LP, LK, RK, LP + RP (during 4)

! ---- J Triple Slaps -- RP, LK, RK, RP, RP (5, during 3)

! ---- J Neck Crusher -- LP, LK + RK, LP, RP, LP + RP (during 5)

! ---- J Scissor Leg -- D, DF, F + LK + RK (6)

! ---- J Arm Bar -- LK + RK, LK, RK, LP + RP (during 6)

! ---- J Achilles Tendon Lock -- LK + RK, RK, RP, LP + RP (7, during 6)

! ---- J Knee Cross Lock -- LK, LP, RK, RP + RK (*during 7)

! ---- J Rolling Achilles Lock -- LP, LK, RP + RK, LK + RK, LP + RP (*during 7)

* These moves can be done after the Bone Cutter when it connects as a throw.

Unblockables

J Power Charge -- DB + LP + RP {U, U to cancel}

10 Combos

J 10 Hit #1 -- LP, RP, LP, RP, LK, LK, RP, LP, RP, RK

J 10 Hit #2 -- DF + LP, RP, LP, RP, LK, LK, RP, LP, RP, RK

J 10 Hit #3 -- LP, RP, LP, RP, LK, LK, RP, LP, RK, LK

J 10 Hit #4 -- DF + LP, RP, LP, RP, LK, LK, RP, LP, RP, RK

J 10 Hit #5 -- LP, RP, LP, RP, RK, LK, RK, RP, RK, LK

J 10 Hit #6 -- DF + LP, RP, LP, RP, RK, LK, RK, RP, RK, LK



Paul Phoenix

Throws

J Shoulder Throw -- LP + LK

J Shoulder Popper -- RP + RK

J Foot Launch -- LP + LK, B

J Push Away -- F, F + LP + RP

J Twist & Shout -- DF + LP + RP

J Ultimate Tackle -- DB + LP + RP (1)

J Ultimate Punches -- LP, RP, LP, RP, LP (during 1)

! ---- J Ultimate Punishment -- D + RP, LP, LP, N, RK, LP, LP + RP (during 1)

J Hip Throw -- LP + LK or RP + RK (from behind)

! ---- J Counter Attack -- B + LP + LK or B + RP + RK

Moves

J 1-2 Punches -- LP, RP

J Jab-Roundhouse -- RP, LK

J Right Jab, Left Sweep -- RP, D + LK

J Left Jab, Right Sweep -- LP, RK

J Shredder -- UF + LK, RK

J Neutron Bomb -- F, F + RK

J Triple Kick Combo Low -- F, F + LK, RK, D + RK

J Triple Kick Combo Mid -- F, F + LK, RK, F + RK

J Triple Kick Combo High -- F, F + LK, RK, RK

! ---- J Phoenix Smasher -- D, DF, F + RP

J Hammer Punch -- D + LP

! ---- J Hammer to Power punch -- D + LP, RP

J Bone Breaker -- D + RK, RP

J Gut Elbow -- hold D, DF + RP

J Gutless Punch -- D + RP {when opponent is floored}

! ---- J Hang Over -- D + LP, RK, RP

J Flash Elbow -- F, F + RP

J Gut Buster -- hold D, DF + RP, LP

J Stone Breaker -- D, DF + RP, RP

Unblockables

! ---- J Burning Fist -- B + LP + RP

10 Combos

J 5 Hit #1 -- LP, RP, LK, LP, RP

J 10 Hit #1 -- LP, RP, LK, RP, LP, RP, LP, RK, RP, LP

J 10 Hit #2 -- LP, RP, LK, LP, RK, RP, LP, RK, RP, LP



Prototype Jack

Throws

J Body Press -- LP + RP

J Lift Up -- RP + RK (1)

J Megaton Blast -- DB, D, DF + RP (during 1)

J Body Smash -- DB + RP + LK

J Reverse Lift Up Slam -- LP + LK or RP + RK {from behind}

Moves

J Sit Up -- D + LP + RP {while face-up on ground}

J 2 Jab Uppercut -- RP, LP, RP

J P. Jack Hammer -- LP, LP, LP

J Machinegun Blast -- DB + LP, LP, LP, RP

J Double Hammer -- LP + RP, LP + RP

J Low then High Hammer -- rising LP + RP, LP + RP

J Megaton Blast -- B, DB, D, DF + RP

J Cross Cutsaw -- F, F + LP + RP

J Windmill Punch -- hold D, DF + LP, RP, LP, LP

J Pancake Press -- UF + LK + RK

J Sit down -- D + LK + RK

J Sit down, roll back -- D + LK + RK, B

J Sit down, roll forward -- D + LK + RK, F

J Sit down, low swipes -- D + LK + RK, LP, RP, LP, RP

J Megaton Uppercut -- B, DB, D, DF + LP

! ---- J Hammer to Power punch -- D + LP, RP

J Short Hammer Rush Low -- hold D, DF + RP, D + LP

J Short Hammer Rush Mid -- hold D, DF + RP, DF + LP

J Short Hammer Rush High -- hold D, DF + RP, F + LP

J Medium Hammer Rush Low -- hold D, DF + LP, RP, D + LP

J Medium Hammer Rush Mid -- hold D, DF + LP, RP, DF + LP

J Medium Hammer Rush High -- hold D, Df + LP, RP, F + LP

J Long Hammer Rush Low -- hold D, LP, LP, LP, RP, D + LP

J Long Hammer Rush Mid -- hold D, LP, LP, LP, RP, DF + LP

J Long Hammer Rush High -- hold D, LP, LP, LP, RP, F + LP

J Rushing Uppercut L -- DF + LP, RP, LP, RP

J Sliding Attack -- F + LK + RK

Unblockables

! ---- J Wind-Up Megaton Blast -- B, DB, D, DF, F {keep rotating 360} LP

J Giant Foot Stomp -- LK + RK

J Dark Greeting -- F + RK, LP

10 Combos

J 10 Hit #1 -- D + RP, LP, LP, LP, RP, LP, RP, LP, LP + RP, LP + RP



Roger & Alex

Throws

J Stone Head -- LP + LK

J Powerbomb -- RP + RK

J Piledriver -- D, DF, F + LP

J Falling Headlock -- DB, DB + LP + RP

J Tombstone Piledriver -- DB, F + LP + RP

! ---- J Giant Swing -- F, B, DB, D, DF, F + LP

! ---- J Frankensteiner -- DF + LK + RK {kick then throw}

J Hip Throw -- LP + LK or RP + RK {from behind}

Moves

J 2 Jab Uppercut -- LP, RP, LP

J Low punch, uppercut -- D + LP, N, RP

J Stagger Kicks -- D + LK + RK, RK, RK {two more when a counter}

J Middle Smash -- F, F + RP

J Head First Lunge -- F, F + LP + RP

J Konvict Kick -- F, F + RK

J Exploder -- F, F + LK + RK

J Step-in Exploder -- LK + RK

J Running Exploder -- F, F, F + LK + RK

J Right Uppercut -- hold D, DF + RP

J Capital Punishment -- UF + LP + RP

J Stomach Smash -- F, F, N, RP

J Jumping Elbow Drop -- [UB, U or UF] + RP + RK

J Jumping Knee Drop -- [U or UF] + LK + RK

! ---- J Frankensteiner -- DF + LK + RK {kick then throw}

! ---- J Jumping Uppercut -- F, N, D, DF + LP

J Tail Tripper -- DB + LK

J Thrash Kick -- DB + RK, LK, RK, LK, RK (1)

J Rolling Wake-Up -- B (during 1, 2 or 3)

J Exploder to Thrash Kick -- B + LK + RK, LK, RK, LK, RK (2)

J Rolling Thrash Kick -- DB + RK, LP, LK, RK, LK, RK (3)

J Animal Rush -- F, F + LP, RP, LP, RP, LP

J Windmill Punch -- F, N, LP

Unblockables

J Wind-Up Punch -- B + LP

10 Combos

NONE



Wang Jinfrey

Throws

J Neck Throw -- LP + RP

J Trip Slam -- RP + RK

J Hurricane Throw -- DF + LP + LK + RK

! ---- J Spin Behind Elbow Smash -- DF, DF + RP + RK

J Hip Throw -- LP + LK or RP + RK {from behind}

! ---- J Counter Attack -- B + LP + LK or B + RP + RK

Moves

! ---- J Heavy Power Punch -- D, DF, F + RP

J G-Clef Cannon -- LP, LP, LP

J Razor's Edge -- D + RK, LP

J Sweep to Head Kick -- D + RK, N, RK

J Double Sweep -- D + RK, D + RK

J Skyscraper Kick -- rising RK

J Jumping Stomp -- UF + LK + RK

! ---- J Tequila Sunrise Combo -- rising RP, LP, LP

J Strong Power Punch -- F, F + LP + RP

J Step-in Strong Power Punch -- F + LP + RP

J Slow Power Punch Combo -- DF + RP, LP

J Front Snap Kick -- DF + LK

J Spinning Hit to throw -- RP, B, LP + RP

J Bow & Arrow Kick -- hold D, DF + RK, LK

! ---- J Medium Power Punch -- DF + LP + RP

! ---- J Power Punch -- F + RP

J Triple Kick Combo -- RK, D + RK, N, RK

J Double Kick Sweep -- RK, RK, D + RK

J Double Kick Uppercut -- RK, RK, LP

Unblockables

J Heavy Uppercut -- B, B + LP {hold B + LP to cancel}

! ---- J Dragon Power Punch -- B + LP + RP

10 Combos

J 10 Hit #1 -- RP, LP, LP, RP, LK, LK, LK, RK, RK, LP



Yoshimitsu

Throws

J Jumping Body Slam -- LP + LK

J Sickle Bash -- RP + RK

J Rainbow Drop -- D, DB, B + LP + RP

! ---- J Spinning Rainbow Drop -- LP + LK or RP + RK {from behind}

Moves

J Jab-Roundhouse -- RP, LK

J Jab-Sweep -- RP, D + LK

! ---- J ZigZag -- LK, RK

J Poison Wind -- UF + LK + RK

! ---- J Shark Attack Blow -- F, F + LK + RK, LP + RP, LK + RK

J Stone Fist -- B + LP, LP, LP, LP, LP, LP

J Slap-U-Silly -- DB + RP, RP, RP, RP, RP, RP

! ---- J Crouching Spin Kicks -- DB + LK, LK, LK, LK, LK, LK

! ---- J Crouching Spin to Front Kick -- DB + LK, LK, LK, F + RK

J Knee Cap -- D, DF + LK

? ---- J Side Spin -- B + LK + RK {repeat LK + RK to spin longer}

J Indian Style -- D + LK + RK (1)

J Teleport -- F or B (during 1)

! ---- J Kangaroo Kick -- RK, LK

J 3 Kick Combo -- RK, RK, RK

J Backfist -- F + RP

J Turn Around -- F, F + LP + RK

Unblockables

J Harakiri -- D + LP + RK

J Spinning Harakiri -- F, F + LP + RK {hold LP + RK}

J Samurai Cutter -- hold D, DB, B + LP

J Helicopter Chop -- UF + LP + RP {press D to drop early}

J Death Slash -- DB + LP

J Step-in Death Slash­ -- DB + LP, hold DB

! ---- J Sword Poke -- B, B + LP

! ---- J Windmill -- B, B + LP, N, LP

10 Combos

J 5 Hit #1 -- RK, RK, RP, RP, LP

J 8 Hit #1 -- LP, RP, LP, RK, RK, RK, LP, LK + RK

J 8 Hit #2 -- RK, RK, RP, RP, RK, RK, LP, LK + RK

J 10 Hit #1 -- LP, RP, LP, RK, RK, RK, LP, LP, LP, LP

J 10 Hit #2 -- RK, RK, RP, RP, RK, RK, LP, LP, LP, LP

J 10 Hit #3 -- LP, RP, LP, RK, RP, RP, RP, RK, LP, LP



Cheats

Activate Sub-Bosses -- Finish the game with a regular character, and that character's sub-boss will be playable.



Character Sub-Boss

Jun Kazama Wang Jinfrey

Yoshimitsu Kunimitsu

Nina Williams Anna Williams

Marshall Law Baek Doo San

Heihachi Mishima Lee Chao Lan

Paul Phoenix Kuma

Jack-2 Prototype Jack

King Armor King

Michelle Chang Ganryu

Lei WuLong Bruce Irvin



Activate Kazuya -- After all of the sub-bosses are available, finish the game with one of them.



Kazuya's purple suit -- Select Kazuya by pressing the Start when all characters are available.



Activate Devil and Angel -- Finish the game with Kazuya. Select Angel by moving over Devil and pressing a kick button.



Activate Roger and Alex -- On Stage 3, win the final round with less than 5% health. The voice will say 'great' and your next opponent will be Roger. Beat him and they will be selectable. Select Alex by moving over Roger and pressing a kick button.



Big Head Mode -- After all of the sub-bosses are available, hold select before you choose your character, and keep holding it until the match begins.



Bigger Head Mode -- As above, but after activating Big Head Mode.



Wire Frame Mode -- After all of the characters (including Devil and Roger) are available, hold L1 and L2 on the main menu, choose play mode and then character. Continue holding L1 and L2 until match begins. This will not work in VS mode or Team Battle with two players.



Sky Mode -- Hold Up and Select before choosing your character, and keep holding until the match begins. You should hear a punch sound effect when the screen comes up. This will also activate Big Head Mode, I'm not sure if there is a way to do it by itself.



Choose Pose -- During the replay, hold any attack button for the following poses:

RP -- Pose 1 (All characters)

LP -- Pose 2 (All except P. Jack)

RK -- Pose 3 (Yoshimitsu, Law, Paul, Jack-2, Michelle, Lee)

LK -- Pose 4 (Law, Paul, Jack-2, Michelle)

Note that if the character does not have a 3rd or 4th pose, RK will be #1 and LK will be #2. P. Jack has only one pose, so all buttons will be the same.

 
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Alle Spieler freigespielt.
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17.Oktober 2013
Japanische Version: Alle Spieler freigespielt.
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14.Oktober 2013
FAQ/Lösung

16.Oktober 2013
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Bruce Irvin FAQ
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