Broken Sword: Shadow of the Templars
Quick Walkthrough
(sorry, no amazing ASCII)
Broken Sword is a very good adventure game. It has plenty humor and plenty
alternative ways. But, if you don't be careful you'll be killed. I tried it
often - on purpose, of course. It's fun to see how silly George Stobbart
do his action to save the world, it's even fun to see George Stobbart dies
because of his silliness. The one thing not good in the game is the loading
time, it sometimes ruin the suspense (you'll see, you'll see), but it's still
fun.
Well, now let's go to the game!
1.Paris
Pick up the newspaper,walk to the roadworks. After Rosso's interview
in the cafe, talk to Nico. Ask Nico about the clown and Plantard
(the victim) until she has told you all she knows and gives you
her phone number.
Walk to the roadworks and give the newspaper to the workman. Get the tool
from the toolbox inside the tent. Walk to the alley on the right hand side
of the cafe square. Use the tool on the manhole cover.
Get the clown's nose from the first sewer. Get the tissue and the scrap
of material from the second sewer.
Climb the ladder to the courtyard above. Show Rosso's card to the concierge.
Show the material to the concierge. Ask concierge about the jacket. Say
goodby to the concierge and return to the roadworks.
Telephone Nico and get her address. Exit the roadworks to the right,
to the Paris map. Go to Rue Jarry.
Talk to the flower seller to identify Nico's address. Try the door,
then ask the flower seller about Nico again.
Go to Nico's apartment. Show the material to Nico and take the photograph.
Show her the nose. Go to the Risee du Monde and show the photograph to the
costumier. Ask him
about the clown. Leave the costumier taking the buzzer.
Telephone Todryk the tailor and ask him about Khan.
Go to the hotel Ubu. Speak to Piermount about herself and show photo.
Try to get key. Ask Piermount about key. Talk to Piermount about the key
and the assassin. When the receptionist has left, take the key.
Go upstairs. Use key on first door on the right. Open window and climb out.
Enter window to the right. Try leaving the room via the door. Once assassin
has been and gone, search the trousers he left on the bed, to get the id-card
and
match-book. Leave room through the door.
Ask receptionist about safe then show him ID card.
Show Piermount the ID card, so she helps you retrieve manuscript from safe.
Go back to first room, stand on ledge, and drop manuscript to the ground.
I've tried to go outside directly , and I was killed, I guess by Flap and
Guido. Leave hotel. Go to alley behind hotel and collect manuscript. Talk to
Nico about Manuscript. Exit to map and go to Museum. Examine tripod in the
centre of the room. Go back to Nico's apartment and tell her you're going
to Ireland. Go to Airport, go to Ireland.
2. Ireland
Talk to Maguire about Peagram and the dig. Go to MacDevitts. Talk to Ron
the poacher then say goodbye. Wait until Ron leaves a snare on the table,
then take the snare when he sneezes (you must do it fast). Ask Sean
Fitzgerald about the dig. Ask Doyle about Peagram, the dig, and Fitzgerald,
and then if he wants a beer. Ask him again about Fitzgerald.. While Doyle is
drinking, take the towel from under his elbow. Ask Fitzgerald about the dig
again.
Go outside and ask Maguire about Fitzgerald again. Go back inside and ask
Fitzgerald about the dig, Peagram, and the gem. Ask about the package. When
Fitzgerald has left and Maguire has burst in, go back outside. Turn off the
beer pumps by throwing the exposed switch beside the pub door.
Go back into the bark and ask Mick Leary for a drink. Show him the ID card.
Use the snare on the glass-washer's plug. Go to the cellar and undo the bolt
holding the trapdoor. Go back to the street and upon the trapdoor. Return to
the cellar and pick the gem. Turn on the tap and use it to wet the towel.
Leave the pub and take the path to the castle gate. Tell the farmer about
Fitzgerald's abduction. Climb the haystack. Insert manhole tool into wall,
then click on gap at top to climb over.
Approach the goat to the right of the trough (by clicking on the ladder). As
soon as the goat knocks you over, click on the plowshare on the far left.When
the goat is trapped, go to the ladder and enter the excavation. Get some
plaster from the sack. Move the stone idol so it falls on the sand, then
raise it to expose the holes. Use the plaster on the holes in the sand. Use
the wet towel on the plaster in the sand (if the towel has dried, wash it in
the cellar again). Pick up the plaster replica and use it on the holes in the
wall. Enter the secret room.
3. Back to Paris
Show Nico the gem. Leave and go to Police Station. Ask Moue about Marquet.
Leave and go to Hospital.
Ask receptionist about Marquet. Show her your ID. Talk about Nurse Grendel
until she gives you directions. Go down corridor. Speak to Sam the cleaner
then unplug the cleaning machine. When Sam leaves, go to the closet and get
the Doctor's coat. Return to reception and talk to the guy in the doorway.
Go back up the corridor to the ward. Attempt to walk thorough the ward. After
the patient has stopped you, speak to Benoir. Give him the pressure cuff,
talk to him about it, and tell him to use it on Eric Sopmash (the right hand
icon). Walk into Marquet's room and talk to him about everything.
Go to the museum and speak to Lobineau about the manuscript and the night
until he tells you about Spain. When the guard is not looking, open the
window, then when he goes to close it hide in the sarcophagus. When the raid
starts, push on the totem pole.
4. Mountfacuon Catacombs
Talk to the juggler and attempt to juggle. Talk to the policeman, show him
the red nose. Talk to the juggler and attempt juggling again. When juggler
and policeman leave, use the sewer key to lift the manhole cover and descend
beneath the streets.
Examine the rightmost arch. Use the sewer key to break a hole in the plaster.
Pull level. Examine mechanism. Board boat and move the boom over the right-
hand path. Lower chain. Take the chain hook and attach it to the exposed cog.
Board the boat and turn the winch.Enter next room.
Look through hole in the wall to see Templars' meeting. Look through hole
again. Go down the steps. Put the tripod on the stand in the middle of the
circle. Put the gem on the tripod.
5. Spain
Use the pressure cuff on the hosepipe near the window where it enters the
house. Go into the house. Go down the passage to the rear of the house. When
the dogs scare George back into the hallway, left-click on the armoire. Go
upstairs. Talk to the Countess about everything. Pick up the Bible on the
lectern. Examine the checkered pattern on the lectern. Talk to the countess
about it. Talk to the Countess while Lopes fetches the pieces.
The chess puzzle: The white pieces can only be placed on the middle column.
Place the black king in checkmate. Bishop at top, Knight in the middle, King
below Knight.
6. Syria
Go up the steps at the far right. Show the matchbook to the carpet seller.
Click on the steps to go up to the club. Try to go into the Club Alamut's
toilet. Read the sign. Ask Ultar about the sign. Return to the main street
again. Look at and talk to Arto - the kebab stall holder near the steps to
the carpet seller. Talk to Nejo about Arto. Offer Nejo the red ball and
answer YES when he asks if you mean it. Use the phrase on Arto. Go back and
talk to Nejo.
Go back to the club and give the toilet brush to the club manager. Go into
toilet, unblock the roller towel and take the towel. Go back to Nejo's stall.
Stroke the cat and then ring the desk bell on the stall's counter. Pick up
the broken statuette. Use the tissue on the statuette. Talk to Duane and sell
him the statuette in exchange for $50 bill. Go back to club and show Ultar
the photograph. Talk to Ultar until he offers to take George to the Bull's
Head hill, then give him the $50 bill.
Meet Ultar at the truck and give him the roller towel. Use the stick/towel on
the crack at the cliff edge and climb down. Examine the niche in the rock 'til
the ring is found and pull it. Search Klausner's body, look at Baphomet and
read the inscription. Don't lie to Khan. Say you want to die like a man. When
he offers to shake your hand, agree, but select the buzzer in the grace
period. While he's down, jump off the cliff.
7. Montfaucon church.
Show tarnished chalice to priest. Let him clean it. Examine right hand tomb
against the rear wall. Examine scroll in the statue's hand. Use the lens with
the scroll. Talk to priest again to recover chalice. Go to museum again and
talk to Lobineau about Baphomet. Go to the Baphomet site from the Paris Map.
8. The Excavation at the Institut Nerval
Go down steps to lobby. Click on the right hand door (toilet). Ask Guard for
the keys. Use keys on toilet door. Pick up soap from the sink. Use the keys
on the soap to make an imprint of the excavation room key. Use the plaster on
the soap. Use soap on water tap to wet the plaster and copy the excavation
key. Go back to lobby and give keys back to guard. Go outside and try to use
plaster key on painter's pot. Go back down to the lobby and phone Nico. Go
back and talk to painter about phone. Dip plaster key in paint pot to make
it look real. Go back down to the lobby and examine the thermostat on the
left wall. Ask guard about the thermostat. Click on the thermostat, turning
it to cold. The guard then puts on his gloves.
Get the keys from the guard. Use the painted key on the keys to swap it for
the "real" excavation room key. Give keys back to Guard (he can't feel the
fake key with his gloves on). Try the key on the left door. Phone Nico again
and wait around. Go back to the lobby and use Excavation key on the left door
to enter the excavation room. Use the polished chalice on the patch on the
lower floor to see anatomorphic projection. Go to Spain.
9. Spain
Take the mirror from the utility room. Talk to the countess. Go to the
mausoleum and examine the candle. Use the window hook to close the window.
Use the tissue on the hook and then ignite it with the left candles by the
lectern. Light the big candle with the burning tissue to receive the stone
key. Take the Bible. Give the Bible to the Countess and get her to look up
the references. Talk to Lopez about wells and how to find them.
Take twig from the tree by the utility room window and show it to Lopez.
Examine the Lions head and pull the tooth. QUICKLY move away from it !!!!
(click on left side of screen). Examine the exposed wall. Use the mirror on
the shaft of sunlight coming down from the well to illuminate the keyhole in
the wall. Locate the keyhole by touching the secret door again, and then use
the stone key on the door. After returning to Nico, go to Bannockburn.
10. The train
Try to leave the compartment to trigger the guard's visit. Leave compartment
and head left down the corridor. After confronting Guido, go as far left as
you can. After George realizes Eklund is on the train, go back to your
compartment. Go to the second compartment and talk to Geordie on the left.
Open the window and climb up. Head to the LEFT. Naah!! Just kidding, but try
it if u want to die, I did try it). Well go to RIGHT if you want to save your
time
Enter the baggage car. When Guido is thrown off the train, pull the emergency
brake on left wall. Attempt to leave the carriage. After talking to Nico,
leave the carriage.
11. Scotland, the final stage
In the church tower, turn the handle on the wheel mechanism to break it off.
Take the cog and spindle. Examine the rubble until you find a second cog. Use
both cogs on the demon, then the handle. Enter the crypt and walk through to
the far exit.
Watch the cool movie.
Grab the torch QUICKLY and throw it on the gunpowder.
And, enjoy the cool Ending !!!!!
If you want to know: the hero got the girl, as usual.
P.S:
After you finish the game, SAVE it quickly, then LOAD the game again.
Here you'll see something weird. I did it and Isaw it, but I don't guarantee
it will work the same on you. If you see it, you don't have to worry, because
the game CD is alright.