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The X Files PSX FAQ V1.0
Copyright 1999 Mike Walsh
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T H E X F I L E S
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---+++CONTENTS+++---
1- Disclaimer
2- Author
3- History
4- Walkthrough
5- Special Thanks
----====DISCLAIMER====----
This FAQ is copyright 1999 Mike Walsh and is distributed AS IS. It cannot
be distributed commercially (magazines, CD's, etc) without my permission.
----====AUTHOR====----
I am Mike Walsh, AKA The Raven. If you want to ask me a question, or make
a point/critisism about this FAQ, E-Mail me at TheRaven@Excite.co.uk.
----====HISTORY====----
Version: Date(DD/MM/YY): Comment:
0.1 31/10/99 Started the FAQ.
0.5 01/11/99 Started doing the walkthrough
0.6 02/11/99 Continued the walkthrough
1.0 03/11/99 Finished the walkthrough
----====WALKTHROUGH====----
Disc 1
FIELD OFFICE
When the game starts, you will be aproached by cook. Here you will get
three different emotions: Funny, Indifferent, Paranoid. Cook will walk to
his office and you will get control. Go to your office (forward one, left).
Sit in the chair and wait for the phone to ring. Maybe play around with
the saletape. When the phone rings, answer it, take the case files from
the desk, then procede to shank's office (out of your office, left,
forward, right, forwared, left). Go in the office and meet A. D. Skinner.
Talk to Skinner about everything. After you have got their travel
requisition, talk to Shanks about everything. After the conversation,
turn left twice, and leave the room. Cook will turn up and ask you what it
was all about, you will be given three emotions: Mean, Casual, Serious. Cook
will then leave. Go to his office and give him your case files, Then talk
to him. One of the questions is about putting an APB on Mulder and Scully.
This is optional. If you choose to do it yourself, go to your office and
use the computer, then go to APB and select send. You can read your e-mail
if you want, but it isn't nessersary. Skinner will meet you in the
corridor and tells you that he will be waiting in the car. Go to the Briefing
room and collect your investigative equipment, and also collect FBI equipment
from the drawer in your desk (look down). leave the FBI office and go to
the Comity Inn in Everett
COMITY INN
Once in the reception area, show the girl your badge, then talk to her.
Once in Mulders room, take the case file from the bed. turn left and go to
Scully's room. Go forwardd and turn left, and collect Scully's laptop.
Turn back left and talk to Skinner about phone records, then everything
else.Go through the door, and procede to the reception. Once there, talk
to the girl about the phone records. You can phone the numbers if you want
to, but it's not important. The numbers are: 1-202-555-0149 and 206-555-0182.
Go outside and use the car, and return to the field office
FIELD OFFICE
Go to your office and sit in your chair. Use your computer and go to ING.
Go to PHONE and select it, then go to the top and select the number
206-555-0182, then go to SEARCH. You should get the address of the
Dockside warehouse (if you can't find the number, you might have to take a
closer look at the phone records). Also, select VEHICLE LICENCE NUMBER and
then select 621517 at the top, then SEARCH. Leave your office and go to the
exit and make your way to the warehouse in Seattle.
DOCKSIDE WAREHOUSE
Walk up to the door and use the lockpick on the lock, then enter the
warehouse. Go forward three times, then right, forwards once, turn right
again and look down. Take a closer look at the blood and use youe evidence
kit on it. Look up and take a closer look at the post. Look even closer at
the bullet and use your evidence kit in it. Go forward once, turn left,
forward once, then turn right and look at the cigarette on the floor. Use
your evidence kit on it. Turn right and go forward and enter the room
Skinner went in. Go up the stairs and use your flashlight. Continue up the
stairs and into the room with the toolbox in it and take the crowbar. Go
back down the stairs and into the main warehouse area. Go forward three
times and turn right. Use the crowbar on the boxes in front of you. Use
your evidence kit on the contents. Go back outside and follow the path to
the left. Continue on to the boat and show Wong your badge. Talk to him
about everything (including the evidence at the top of the screen). Once
you have finished, go inside the warehouse. Talk to Skinner about
everything, then leave the warehouse. Ask Skinner everything about the
car, then go forward once and use your camara and photograph the car as it
leaves. Go back to the car and head for the crime lab in Seattle.
CRIME LAB
Talk to John Amis about the evidence then leave for the field office.
FIELD OFFICE
Go to the briefing room and talk to Skinner about everything. He wiil then
get a phonecall and leave. Go to your office and sit at your desk. Cook
will pay you a visit. Answer his questions. He then will ask to take
Scully's computer. It doesn't matter which answer you give. If you choose
to do it yourself, go to the cabinet past Shank's office and put it in.
Use your computerand go to photo. If you got a picture of the back of the
car, it will be the first one on screen. Delete the rest and check the
licence in the ING (Government/Military). Also, check James Wong on the
ING. Now go to the warehouse.
DOCKSIDE WAREHOUSE (NIGHT)
Wait for the car to stop and the people to go in the warehouse. Go to the
back of the warehouse. Use the lockpick on the lock and enter. When you
are inside, put on your flashlight and follow the path. Again, wait for
the people to leave and open the floor. Leave the warehouse and go to your
apartment.
APARTMENT
Open your door and go to your bedroom. Go to sleep. When you wake up,
leave and go to the field office.
END OF DISC ONE
DISC TWO
FIELD OFFICE
When you get to the office, you will see someone on the floor. Take a
closer look and find out it's Cook. Have a look at the storage locker
where Scully's laptop is. Go to your office and answer the phone. After
the conversation, Cook will tell you about Wong. Ask him the questions,
then go to the warehouse.
DOCKSIDE WAREHOUSE
Show the cop your badge. Look down and take a closer look at the body.
Look at the cigarette near his hand, the items on the cloth, and the body.
Talk to the man on the right, then the man on the left. Turn left and talk
to Astadourian about the murder. Go in the boat. Turn left and remove the
slicker. Turn left twice and search the cabinet. Leave the boat and talk
to Astadourain about the evidence you've found. The harbour master will
then turn up. Leave the boat and ask him everything. Go back to your car
and head for the Tarakan in Seattle.
TARAKAN
After the harbour master has gone, board the Tarakan. Go forwadr twice,
then right. Go down the stairs, then forward three times, then right,
forward, left, then forward. Open the box and take out the object. Turn
right, forward three times, left and look down. Take a closer look at the
emblem. Go back outside, and up the ladders to the next level. Go forward
twice and turn left. Turn left again, then forward, right, forward, right
and go inside. walk past the stairsand into the room in front of you. Look
at the book, then read it. Turn right, then forward twice. Turn right and
look down, and look in the safe. Take the log book. Now go up the stairs
and talk to Astadourian about what you have found. Look at the
fingerprints on the desk. Use your cellphone and phone John Amis. A cop
will show up saying the coroner has finished her autopsy. Now go to the
coroners office.
CORONERS OFFICE
Go through the doors and talk to the coroner. After the conversation, go
to the crime lab.
CRIME LAB
Talk to John about the evidence found on the Tarakan. After that, go to
the Field office
FIELD OFFICE
Go to your office and use your computer. Select E-MAIL and read EVIDENCE
SUBMITTED. search the database under FBI. Now go to your apartment.
APARTMENT
When you enter your apartment, you will here someone knocking on your
door. Answer it. Here you will get three emotions: Angry, Peaceful,
indignant. Ask Cook one question, then lie to him, then ask him about the
fingerprints. When Cook leaves, go to the warehouse.
WAREHOUSE
When you get there, a van will be outside the warehouse. Go forward, then
enter the van. Use the top, then look in the glove compartment. Pick up
the paper with CLAYS BBQ on it. When a man comes form the back, exit the
van from the pasengers side. Go back to your car and head for your
apartment.
APARTMENT
Go into your apartment and use your computer. Go to E-MAIL and read
MAJESTIC SHIPPING #'s. Now go to your room, and go to sleep.
END OF DISC TWO
DISC THREE
APARTMENT
Talk to Astadourian about the tape. Talk to Astadourian again. If you said
you would prefere the Bureau to do the book translation, you need to phone
John Amis. You should get a fax of the records. Give Astadourian the fax.
Talk to her again. If you still get the options at the top, check the fax
machine again. If there is another message, give that to her, then talk to
her again. Leave your apartment, and go to the coroners office.
CORONERS OFFICE
Talk to the coroner about the new body, then leave for Gordans Hauling in
Charno.
GORDANS HAULING
Go through the gate, and open the door. Go into the office and take the
shovel next to the cabinet. Turn right, then look down, and search the
paper for a manifest. When you gain control, turn right and find out the
grim news. Turn left then look down and use the shovel on the grate in the
wall. Talk to Astadourian about everything (you can kiss her if you want).
Make your way to your apartment.
APARTMENT
Go into your apartment and go to bed. When you wake up, leave and go to
the field office.
FIELD OFFICE
When you arrive, go to the briefing room and talk to Cook. After
questioning Cook, leave and go to Smolnikoff's warehouse in Seattle.
SMOLNIKOFFS WAREHOUSE
This is the first action part of the game so get ready with your gun. Talk
to Cook for back up and enter the warehouse. There are three enemies the
the first part. When they are dead, go left, forward, right and look at
the emblem. Then forward twice and look at the book off the box. Go up the
stairs, and turn right twice and kill the enemy, then left twic and kill
the enemy behind the boarded doorway. Face the stairs then go forward and
up the stairs. Gio through the doorway and down the stairs to Smolnikoff.
Cook will tell you there's a gun on the ground floor. Go there and turn
right, forward, right, forward, right, forward and look down. Take the gun
and return to Smolnikoff. Question Smolnikoff about the plutonium and the
evidence you've collected, then talk to Cook. Leave and go to the crime
lab.
CRIME LAB
Wake up Amis and give him Smolnikoff's gun. Head back to Smolnikoff's
warehouse.
SMOLNIKOFFS WAREHOUSE
Talk to Smolnikoff about his gun. When Cook takes Smolnikoff away, your
cellphone will ring. Answer it. Go to your apartment.
APARTMENT
Go into your apartment then answer the door. Answer Atstadourian's question.
When she leaves, use your computer and check the E-MAIL called FORWARDED.
Check the fingerprint on the database under GOVERNMENT/MILITARY. New go to
bed. When you wake up, leave and go to Sand Point Hanger 4 in Seattle.
SAND POINT HANGER 4
When you enter the hanger, turn right three times and go forward. Here you
will get three emotions: Angry, Curious, Distrustful. When X asks you to
trust him, answer: You have my word. Answer his question to receive his
stilletto. When X leaves, don't follow him. Turn right to meet
Astadourian, and then go to the hospital in Gold Bar.
END OF DISC 3
DISC 4
HOSPITAL
When you get there, a nurse will ask you who you are looking for. Answer:
I'm look for Jane Doe. Then answer Dana Scully, and then Walter Skinner.
Ask her your questions, then go and see Scully. Say: A. D. Skinner sent
us; then: I'm with the Bureau. Show her your ID, then say a black man,
then show her the stilletto. Talk to Scully about everything, then go to
Rural Route 1121.
RURAL ROUTE 1121
In the yard, go forward nine times, then go up the post. Turn right and
use your binoculars. Go down, then talk to Astadourian. Go forward twice,
turn right, then go forward and look at the burnt train boxcar. Go inside and
have a look about. Leave the boxcar and talk to the homeless man. He will
tell you that he has something you want. say: Equipment, tape recorder,
video tape recorder, videotape. Now go to the fild office.
FIELD OFFICE
In your office, use the videotape in the rocorder (next to the monitor).
Click on CAPTURE and search GOVERNMENT/MILITARY. Connect to the video
conference and talk to the Lone Gunmen. After Astadourian leaves, use your
computer, go to E-MAIL and open PRELIMINARY BOMB. Now use youa PDA and go
to E-MAIL and read CO-ORDINATES. Open the attachment and go to Rauch's
house in Alaska.
RAUCHES HOUSE
When a man leaves, go into the house and go upstairs. Talk to the body on
the floor, then go forward, turn right twice, and use the string nest to
the lamp. Go up the stairs and talk to Mulder. After you have finished
talking to Mulder, your cell phone will ring. Answer it, then go down
stairs and talk to the NSA men. Don't go along with them. The best thing
to do th shoot them. When they are dead, use the car and go to the base.
AIRFORCE BASE
Go forward twice, with your gun ready. Then left, forward, right, forward,
forward, right. When you can talk, say: Scully, run!. Turn right and kill
the enemy. Then right, forward, forward, right and go the the isolation
chamber. Go past there and find Scully. When she has finished, use the
control panel to her left, then open both the doors in the isolation
chamber. Now go to the control panel in the room opposite where you
started. Now go back to Scully and go through the open door. Turn left,
Forward twice, right and forward twice. Kill the guard and search his
body. Mulder will turn up. Use the icon at the bottom right. An automated
event will accur. press the button to trap Mulder and Cook will turn up.
When he asks you to press the button, give Scully the Stilletto. Now enjoy
the ending.
----====SPECIAL THANKS====----
Thanks go to FOX Interactive, Chris Carter and the cast of the game.
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