SD GUNDAM GGENERATION
written by: Durendal
FAQ V .10 12-30-98
FAQ V .50 01-04-99
FAQ V .75 01-07-99
FAQ V 1.00
*This FAQ/Guide is free to distribute as long as none of the contents are
removed or change in any way. Any comments, question, suggestions and
violent reactions should be forwarded to Durendal@hotmail.com
For an updated version of this FAQ go find it at:
http://xoom.members.com/durendal or just find it at Gamefaqs.
TABLE OF CONTENTS
I. Introduction
II. Controls
III. Quest Demo
IV. Stage Guide
V. Unit combination
VI. MS Variation
VII. Pilot List
VIII. Credits
No Gameshark Codes cause I don't own one. Send in some if you want to, your
name will be listed in the credits.
=============================================================================
I. Introduction
=============================================================================
This is a strategy game developed by Bandai.
The series included in this game are:
GUNDAM
MSV (MOBILE SUIT VARIATION)
Z GUNDAM
GUNDAM ZZ
CHAR'S COUNTER ATTACK
GUNDAM 0080 WAR IN THE POCKET
GUNDAM F 91
GUNDAM 0083 STARDUST MEMORY
V GUNDAM
G GUNDAM
GUNDAM W
GUNDAM X
GUNDAM 08TH MS TEAM
GUNDAM GAIDEN
This FAQ assumes that you know at least a little Japanese. Katakana and
Hiragana are essential. Knowing little things about the Gundam universe
helps. Of course you know a little about Gundam otherwise you wouldn't even
look at this game. And also, a Japanese Dictionay might come in handy.
And no problems if you understand Japanese. And if you don't understand
english how in the world would you be able to read this?
There are 42 stages that needs to be completed. There are also Quest Demos
on some stages that will require you to place certain units at certain
position and do certain actions in order for it to appear.
In case you don't know, Quest Demos are the special movies in the game.
If you finish the game, you can choose whatever stage you want. You can still
gain your units level. So if you haven't got the unit you want, you can still
continue. You can also play a Battle Match mode to play against a friend.
When you start a stage you will be given a certain number of mother ship you
can deploy. You can only use a unit with a mother ship. when the mother
ship is destroyed, all the units that the mother ship carried that are outside
are automatically inactive. inactive units can be reclaimed with another
mother ship. you can also steal enemy units when their mother ship is
destroyed. After you annihilate all your enemies or occupy their base, the
stage is finished.
When you start a stage, there is an introduction to the stage and the map
of the stage. It is here that you will know if there is a Quest Demo
in the stage or a turn limit. Turn limit indicates that you should
accomplish certain task in the turn or the game will be over.
After that you are given 4 choices. Player Units, MS Variation, Technical,
and Start Stage. Player units lets you set up your units. you can only
deploy a certain number of mother ships. MS Variation lets you upgrade you
ACE units. Technical lets you upgrade you guarder, Those 4 things around
your base. And start stage lets you start the stage. When you finish the
stage you will be given four options. Keep units, character edit, MS Unit
planning, and Go to next stage. Keep units allows you to keep reclaimed
units (duh!) or sell them. Character edit lets you edit the names of the
characters that you will be keeping. MS Unit Planning lets you combine two
units to create another new unit which is added to your list. Go to next
stage, do I need to explain? Also lets you save your game. Instead of saving
in the map which uses 9 blocks, its better to save here, where it only
consumes 3 blocks. Keep units will only be highlighted if you captured an
enemy unit or if you decide to keep the units that are assigned to you.
Character edit will only be highlighted if you can enlist pilots. You can no
longer get any pilots after you finish the game. So be sure you don't kill
you volunteer pilots.
Pilot Options
If you don't have a newtype, you can enhance your normal pilots to gain
NTL (newtype level). Some units require a special type of pilots in order
for them to use a certain attack. If the attack has Psycommu written beside
it, you will need a Newtype or enhanced pilot in order to use that attack.
Q-psy attack is better used by a Newtype or enhanced, if a normal pilot
uses a Q-psy attack, it drains twice as much MP.
You can also gain your pilots rank. As their ranks go up, so does their PA
and PD. Sometimes, their NTL also goes up. Also, before you enhance your
pilots, it is better if they are at their highest rank. If you enhanced them
early on, their PA and PD might stop at a certain number.
Money
Money is important in the game, if you don't have it, then you won't be able
to buy the units you want or even upgrade your guarder. Finishing a stage
normally gives you 20000. Some stages gives about 30000 to 40000. Quest
Demo gives 15000. And occupied colonies gives 1000 each. Also occupied
colonies can repair and replenish your mothership's life and energy.
Level Up
There are two types of level up in the game. One is for the Pilot and the
other is for the MS. As I mentioned before, gaining experience lets your
pilot rise in rank, as Ranks rise PA & PD rise as well. However the MS are
a little different. they only level up from 1, 2, 3 to ACE. ACEing your
unit, I'll explain later on.
=============================================================================
II. Controls
=============================================================================
Map Area
When you press the start button.
Pass End of your turn
Mini Map Lets you see the whole map in one image.
Squares on/off lets you toggle for map square
Animation on/off makes the default selection for animation
Profile scroll left or right to choose MS/MA, character profile,
support, Mothership. MS/MA List of all the units that have
already appeared in the game. The % tells you how many
percent complete is your MS/MA profile, units not highlighted
not included.
Save Lets you save in the Map. uses 9 blocks
Mother Ship Menu
Move Lets you move. The shaded area that you see is the active
area. This is the area that the mothership covers for your
units. If a unit go outside the active area, the unit's
ability to hit and evade will be lowered, and cannot use map
weapon.
Attack Attack using Mother ship
Deploy Launch your units
*Return reclaim inactive units. in order for this to appear, a unit
near the active area must have a white shield beside it,
meaning that it's mothership has been destroyed. provided
that you have enough capacity.
Scatter Lower the hit rate of the enemy in the active area
Confusion All your units in the active area will be protected from
beam attacks. *scatter and confusion only appears if the
mothership is capable of this option. like the white base
and albion.
*Map forward If you encounter multiple maps in space, you can move to the
right of the little map.
*Map before Same as above but reveresed.
*Descend descend to lower part of the map.
*Ascend ascend to upper part of the map.
*launch if on a planet, needs plaform to go to space.
*Dummy Cannot be hit by one attack if mothership is capable of this
options. ends your turn as well.
Unit Menu
When the cursor is highlighted on a unit, press O to reveal a set of menus if
your unit has not been moved yet.
Press traingle to see the details of the unit and its pilot. * available only
on specific untis.
Move Any questions?
Attack Let's you attack another unit or ship. attack gives you
another set of choices. What weapon to use and who to attack.
*Transform If your unit can transform, this option will appear.
*Dummy If your unit is capable of dummy, or if you equip your unit
with a dummy option, this will appear. Using this option
will finish your turn. But if you are hit once, you will
get no damage. Or rather, a dummy will be hit. useful if
you have low HP.
ATTACK OPTIONS
AP Attack power, it tells you how much damage the attack will inflict
EN energy consumed
MP how much MP your pilot will be using.
Q-psy Newtype or enhanced use normal MP. Normal pilot uses 2 times
the MP.
Psycommu Newtype or enhanced use only.
Map Attack that has a 100% hit rate. can only use map inside the
active area of the mothership.
Map-en A map attack that drains energy of units. has low physical damage.
Ex-map A weapon that can be used to attack at any terrain. e.g. some
ground units weapons like the beam saber cannot attack flying
units. with ex-map, ground units can hit flying units.
*your leader unit will have an option of support from the mother ship. it is
indicated below the weapons option. Aru is to have support, nashi is to fire
without support. only available if inside active area. uses 8 EN of
mothership. If the mothership has no EN = No support.
When Attack
when you are attacked, you are given another set of choices.
Counter attack Let's you counter attack.
Block Allows you to block the attack with a shield or something.
Damage is halved. Also only some MS have this option. Mother
Ships only have counter and evade.
Evade the word says it all.
However, if your mothership is destroyed, retaliation is impossible. in other
words, mothership destroyed, your a sitting duck.
If the unit is able to transform or has Hard Point System (change equipment),
when you deploy your unit, place the cursor on the unit and press square.
You can choose what type of configuration you want for that unit.
MS Options (parts to attach)
Booster Plus 2 movement
Mega Booster Plus 4 movement
Magnet Coating enemy hit rate 15% down
Psycho Frame enemy hit rate 30% down
Gundarium a UD plus 5
Gundarium b UD plus 10
Gundarium r UD plus 15
Tai Beam Coating Beam 2 half damage beam 3 3/4 damage
I Field Beam 2 no damage beam 3 half damage
Overload Chip UA plus 5, energy comsumed x 1.5
EXAM System UA plus 10, energy consumed x 2
Bio Computer halves the use of MP
Bariut system could someone tell me what this does?
Dummy Dummy Balloon capability
=============================================================================
III. Quest Demos
=============================================================================
Stage 1: All you need to do is use the Mazaran (Reibru) to attack a Zaku.
*The 3 Black Stars destroy the Erumesu*
Stage 4: Attack Garuma's ship with the White Base.
*the White Base destroys Garuma's ship*
Stage 6: attack one of the Dom's in their original position (jet stream
attack) with Gundam (Amuro). location doesn't matter
Tip: lead Matilda closer to the Gundam (downwards), the 3 dom will
follow in their attack position. When the leading dom is within
the range of the Gundam, let Amuro attack it.
*The Gundam (Amuro) evades the Jetstream attack by the 3 Zaku*
Stage 9: Use the Blue Destiny to kill the Ifrit Kai.
*Blue Destiny and Ifrit Kai kills each other*
Stage 10: Attack a Zugok with the Gundam (Amuro).
*The Zugok blocks Amuro's Hyper Hammer*
Stage 11: Attack Char with a GM.
*Char destroys a GM with one blow*
Satge 15: Destroy the Samson and a Zaku will appear. Kill the Zaku with
the GundamNT1-FA. Be sure they are positioned somewhere in the
clear area (somewhere in the upper left portion of the map)
*Bernie and Chris destroys each other*
Stage 16: Attack Lalah with the Gundam. You have to be close to Lalah and
Char must be near by.
*Amuro Kills Lalah (a tragic story)*
Stage 17: Destroy the Ziong and the head will return to A Baoa Qu, let the
Gundam (amuro) follow the head and destroy it.
Tip: Destroy all those annoying MS around the area before you let
Amuro follow the head. Those MS will follow you. (in this stage
my newly acquired GP02 became an ACE easily)
*A headless Gundam shoots and bodiless ziong, nice ain't it?*
Stage 25: Attack the Marasai (Jerrid) with Gundam MK II (Camille)
*Jerrid and Camille shoots at each other*
Stage 34: Attack the O (Shiroco) with Z Gundam (Camille) when Shiroco is
about to die.
*Camile uses his newtype power to Ram Shiroco*
Stage 39: Attack the Qubeley (Haman) with the ZZ Gundam (Judo) until Judo
destroys the Qubeley.
*Final battle of Haman and Judo*
Stage 42: Attack the Sazabi (Char) with the Nu Gundam (Amuro)
*Showdown of Amuro and Char*
=============================================================================
IV. Stage Guide
=============================================================================
There are some stage that only requires you do do certain things for that
stage to be completed. Some things are much simpler that you think.
I have yet to complete this list.
Stage 1 Annihilate all the enemies.+Beginning of Gundam+
steal units: Gatoru, Zaku I
Stage 2 Annihilate all enemies.
steal units: Zaku I
Stage 3 Annihilate all enemies.
steal units: Mazera Attack, Zaku II J, Zaku II F, Dop,
Space High Mobility Zaku
Stage 4 Annihilate all enemies. Protect the White Base.
steal units: Dop
Stage 5 Annihilate all enemies.
steal units: Dop, Azam, Zaku II J, Gouf, Mesara Attack
Desert Zaku, Rugen
Stage 6 Annihilate all enemies.
steal units: Gouf
Stage 7 Annihilate all enemies. +08th MS team+
steal units: Zaku II J, Zaku Cannon, Dop, Apsaras, Agai
Stage 8 Destroy the missle launched on turn 4 within 4 turns.
Destroy the missle in 8 turns.
steal units: Dom, Gouf, Zaku II J, Zaku Tank, Dop,
Mesara Attack.
Stage 9 Annihilate all enemies. +Blue Destiny+
steal units: Higog, Dom, Desert Zaku, 61 Tank,
Zaku II J, Zaku Cannon
Stage 10 Annihilate all enemies.
steal units: Gog, Zugog, Guraburo, Puroba
Stage 11 Annihilate all enemies.
steal units: Gog, Agai, Zoku, Dop, Dom, Gouf, Zaku II J,
Msm-02, Zogog, Gasya
Stage 12 Annihilate all enemies.
steal units: Rig Dom, Zaku II F, Biguro, Zakurelo
Stage 13 Annihilate all enemies.
steal units: Rig Dom, Jiko, Zaku II F
Stage 14 Annihilate all enemies.
steal units: High Mobility Zaku II, Rig Dom, Gelgog
Stage 15 Annihilate all enemies. +0080 War in the Pocket+
steal units: Zaku II Kai, Gelgog J, Rig Dom II
Stage 16 Annihilate all enemies.
steal units: Gelgog, Biguro, Zaku II F, Rig Dom
Stage 17 Annihilate all enemies. +End of Gundam+
steal units: Rig Dom, Biguro, Zaku II F, Gatoru,
High Mobility Zaku II, High Mobility Gelgog
Stage 18 Annihilate all enemies. +Begining of 0083 Stardust Memory+
steal units: Zugog E
Stage 19 Destroy the HLV within 8 turns.
steal units: none
Stage 20 Annihilate all enemies.
steal units: Doratsue, Rig Dom II, Gelgog M
Stage 21 Annihilate all enemies.
steal units: Doratsue, Rig Dom II, Gelgog M
Stage 22 Destroy the Colony before it reaches the earth. destroying
the colony gives you less money at the end of the stage. If
you want to continue the game after the colony is destroyed,
don't destroy the colony yourself. let the United Nations
(guys in green) destroy the colony with the solar system II.
+End of 0083 Stardust Memory+
steal units: Doratsue, Rig Dom II, Zaku II F, Gabera Tetora,
GM Kai, Ball Kai type
Stage 23 Annihilate all enemies. +Begining of Z Gundam+
steal units: GM Quail, GM II, Galbady b, Hi Zaku
Stage 24 Annihilate all the enemies. Protect the Temptation (Bright)
At all cost.
steal units: Galbady b, Hi Zaku, Zaku Strong Observer, Marasai
Stage 25 Annihilate all enemies within 10 turns
steal units: Gun Cannon II, GM Cannon, GM Sniper Custom,
Guntank II, Zaku Tank, Gouf air type, Hi Zaku
Stage 26 Protect Amuro Ray at all cost, annihilate all enemies
steal units: Ashima, Hizaku, Zaku Marina
Stage 27 Protect the HLV, annihilate all enemies
steal units: Ashima, Hizaku
Stage 28 Annihilate all enemies
steal units: Hizaku, Zaku Marina
Stage 29 Destroy the colony before it reaches the moon.
steal units: Galbady B, Hizaku, Marasai, Gaburusei
Stage 30 Annihilate enemies
steal units: Marasai, Gaburusei, Hizaku, Galbady b, Gyaburan
Stage 31 Annihilate enemies within 8 turns. There's a nuclear time
bomb 150 Mts below ground.
steal units: Guntak II
Stage 32 Protect the Hyaku Shiki (Quatro) within 8 turns.
steal units: Baiaran, Hizaku
Stage 33 Annihilate enemies. whatever you do don't let the Axis ship
enter your base or be destroyed else the game will be over.
Haman is supposed to destroy the colony laser.
steal units: Galbady b, Bazam, Hizaku Custom, Marasai, Hizaku,
Gyaburan
Stage 34 Annihilate all enemies. A Good stage to gain level.
+End of Z Gundam+
steal units: Gaza C, Galbady b, Hizaku, Bazam, Marasai,
Bound Dog, Hanburabi
Stage 35 Annihilate all enemies. Protect the Agama. note: if you
Finished the game and need more money, this is the quickest
stage to get some. 40000 credits. +Beginning of Gundam ZZ+
steal units: none
Stage 36 Annihilate all enemies. Try using an atomic bomb inside the
colony and see what happens. My dendrobium can fly inside the
colony. gyah-ha-ha-ha.
steal units: Doraizen, Bau, Hanm Hanma, Gaza D, Garusu J
Stage 37 Annihilate all enemies.
steal units: Desert Zaku, Dowagi kai, Zaku Cannon, Garusu J,
Zakumarina, Bau, Dowagi, Doraizen, Aizaku, Gaburu,
Zusa
Stage 38 Annihilate all enemies. I don't know if it is a bug in this
stage, but when the colony detonates inside the earth, try
to use a map weapon and it will display mission complete. huh?
steal units: Zusa, Doraizen, Gaburu, Gaza D, Garusu J,
Zaku Marina
Stage 39 Annihilate all enemies. +End of Gundam ZZ+
steal units: Manufactured Qubeley, Bau, Doraizen, Gaza D,
Garusu J, Shutsurum Diaz, Jamal Fin, Ga Zoum
Stage 40 Char's Counter Attack. Annihilate all enemies. Best stage
to gain your units level.
steal units: Gira Doga
Stage 41 Annihilate all enemies.
steal units: Gira Doga
Stage 42 Annihilate all enemies. +End of Char's counterattack+
steal units: Gira Doga
=============================================================================
V. Unit Combinations
=============================================================================
Combining units with another lets you create a new unit. It is important
that you do this. otherwise, when you play a later stage, the enemy will
pulverize you. And you won't believe what is the strongest unit. it's Halo.
A round Ball. It's the toy in the White Base. and it's also the toy of Uso
in V Gundam. UA and UD is 50. One tackle and a mothership is a goner.
All the units that are listed here are available either by
MS Variation or stolen from the enemy.
Aizaku Puroba + Hizaku
Zaku Flipper + Hi Zaku
Agai Puroba + Zaku Marine
Zaku Marine + Zaku Flipper
Akugai Agai + Gouf
Akuto Zaku G-3 Gundam + Zaku II Kai
a (Alpha) Azil Psycho Doga + Sazabi
Noie Jill II + Psycho Doga
Aqua GM Agai + GM, GM Commando, GM Kai, Blue Destiny 1,2 & 3,
GM II, GM III, Nemo, Nemo III, GM Custom,
GM Quail, Powered GM, RX-79 (G)
Gog + GM, GM Commando, GM Kai, Blue Destiny 1, 2 & 3,
GM II, GM III, Nemo, Nemo III, GM Custom,
GM Quail, Powered GM, RX-79 (G)
Ashima Biguro + Proto Z
Z Gundam + Biguro
Hizaku + Rig Dom I & II
Biguro Maiya + Gelgog M
Val Valo + Nemo
Azam Zakurelo + Gouf
Ball God Gundam + W Zero Custom, Gundam DX
Baras Athena Zusa Custom + Zameru
Bau Gaza D + Z Gundam
Biguro High Mobility Gelgog + Zakurelo
Biguro Maiya Biguro + Zaku Minelayer
Blue Destiny 1 Ifrit Kai + RGM-79 (G)
Blue Destiny 2 Blue Destiny 3 + RX-79 (G)
Blue Destiny 3 Ifrit Kai + RX-79 (G)
Borinook Samaan Zaku Strong Observer type + Baiaran
Burao Buro Zakurelo + Psycomu High Mobility Zaku
Ziong + Zakurelo
Diju Rig Diaz + Gelgog
Dobenwolf Qubeley MK II + Garusu J
Doraisen Bau + Rig Dom, Rig Dom II
Ga Zoum + Tropical Dom
Doratsue Gatoru + Zaku II F
Erumesu Biguro Maiya + Burao Buro
F90 G Cannon + Gundam
FAGundam Gundam + GundamNT1-FA, FAGundamMKII, FAGundamMKIII,
ZZ Gundam-FA, Nu Gundam HWS
Fly Master Gatoru + Seiba Fish
Gabera Tetora Gelgog M + GP01, GP01-FB, GP02, GP02A, GP03-S
Gabusurei Hizaku + Biguro
Marasai + G Defensor, Gelgog M
Metasu Kai + Biguro Maiya, Val Valo
Garusu J Gaza C + Gouf Heavy Armor type
Gaza L Bau + Galbady b
Gaza R Bau + Galbady a
Gelgog J Gelgog + GM Sniper II
Gelgog Cannon Gelgog + Manufactured Gun Cannon
High Mobility Gelgog + Manufactured Gun Cannon
High Mobility Gelgog + Gun Cannon Heavy Armor type
Gemaruku Gaza L + Gaza R
Zaku III Kai + Qubeley
Geze Zakutank + Hanburabi
Gigan Zaku I + RB-79K
God Gundam Kyatoru + V2 Gundam
Gyapuran Hi Zaku + Zakurelo
Gira Doga Psycommu Gira Doga + Manufactured Qubeley, Qubeley MK II,
Gemaruku, Titania
GM Cannon GM + Gun Cannon Heavy Armor Type
GM + Manufactured Gun Cannon
GM + G Cannon, G Cannon Magna
Ball + GM
GM Cannon II GM II + Gun Cannon Heavy Armor type
GM II + Manufactured Gun Cannon
GM II + G Cannon, G Cannon Magna
GM Sniper Custom GM + Gelgog J
Gun Cannon Detector Gun Cannon II + Metasu Kai
Gundam MK II Gundam + Bazam
Gundam + GM Quail
Gundaiver Gundam + Agai
Gundam + Gog
Gundam NT-1 Psychomu High Mobility Zaku + Gundam
Gundam X W Zero Custom + God Gundam, Gundam, FA Gundam, F 91
Gundam NT-1, Gundam MK II, Gundam MK III,
Z Gundam, Gundam ZZ, Gundam Pixy, V Gundam
Titania + ZZ Gundam
GunEZ Javelin + Gundam Pixy, GP01-FB, GP02A, Z Gundam,
Super Gundam, Ez-8, Gundam, ZZ Gundam, F 90
Guntank Zakutank + Core Fighter
Guntank R44 Gun Cannon Detector + Masera Attack
Guraburo Biguro Maiya + Zaku Marina, Gog, Agai
Gyan Gouf + High Mobility Gelgog, Gelgog M, Gelgog J
Hanburabi Hizaku + Bazam
Hanma Hanma Perfect Ziong + Ga Zoum, Gaza D, Gaza C, Gaza C Kai
Haro Gundam DX + RB-79K, Ball, Ball Kai type
God Gundam + RB-79K, Ball, Ball Kai type
W Zero Custom + RB-79K, Ball, Ball Kai type
Hi Zaku Custom Hi Zaku + Gelgog J
High Mobility Gelgog Gundam + Zakurelo
Heavy Gundam Gundam + manufactured Gun Cannon
Gundam + Gun Cannon Heavy Armor type
Hover Truck Zaku Strong Observer type + 61 Tank
Ifrit Dom + Gouf
Rig Dom + Gouf
Gundam Pixy + Gouf
Rig Dom II + Gouf
Jamal Fin Bigzam + Gaza D, Gaza C
Javelin Jegan B Type + Ri Gazui
James Gun Super Gundam + Stark Jegan
Jegan GM Custom + Gundam
Galbady B + GP01, GP01-FB, GP02, GP02A, Gundam,
GundamNT-1-FA, RX-79 (G), Heavy Gundam, F91
Marasai + GP01, GP01-FB, GP02, GP02A, Gundam, RX-79,
Heavy Gundam, GundamNT-1-FA
Kempfa Gelgog J + Rig Dom II
High Mobility Gelgog + Rig Dom
High Mobility Gelgog + Rig Dom II
Gelgog M + Rig Dom
Gelgog M + Rig Dom II
Kikeroga High Mobility Zaku II + Erumesu
Psychomu High Mobility Zaku + Erumesu
Kyatoru Psycho Gundam + Ball
Zameru + Gigan
Manufactured Bigzam Apsaras III + Biguro
Manufactured Qubeley Erumesu + Gaza D, Gaza C, Ga Zoum
Megarider G-defensor + Metasu Kai
Mazera Attack Zaku I + 61 Tank
Nemo III GM III + Nemo
Noie Jill Perfect Ziong + Val Valo
Bigzam + Blau Buro
Nu Gundam Sazabi + Ri Gazui Custom
Perfect Ziong Ziong + Dom, Rig Dom II
Ziong + Space High Mobility Zaku
Prototype Gundam GM + Core fighter
Prototype Rig Diaz Gundam + Rig Dom II
Prototype Psycho Gundam Ziong + Gundam, FA Gundam, GundamMKII, GundamMKIII,
Gundam ZZ, Z Gundam, V Gundam, Gundam Pixy
F 91, Gundam NT-1
Prototype ZZ Gundam Z Gundam + Nemo
Z Gundam + Bau
Psycho Gundam + Z Gundam
Proto Z Gundam Rig Dias + Gundam MK II
Psycho Doga Noie Jill II + Gira Doga
Queen Mantha Perfect Ziong + Qubeley
Psycho Gundam + Qubeley
Rigerugu Qubeley + High Mobility Gelgog
RX-79 (G) RGM-79 (G) + Gundam
GM + Gundam
Sazabi Gira Doga Kai + Gemaruku
Shining Gundam Wing Gundam + Agai
Psycho Gundam MK III + V2 Gundam
Space High Mobile Zaku Zaku II F + Rig Dom
Zaku II F + Rig Dom II
Super Gundam Gundam MK II + G defencer
Val Valo Biguro + Azam
Wing Gundam Nu Gundam + Zeta Gundam
God Gundam + Gundam X, Gundam, GP01-FB, GP02A, GP03-S,
F91, V Gundam, Gundam Pixy, Super Gundam,
Gundam MK II, Gundam MK III, Z Gundam,
ZZ Gundam, Gundam NT-1, V2 Gundam, FA Gundam
Z Zaku Z Gundam + Zaku Minelayer
Z Gundam + Zaku
Z Gundam + High Mobility Zaku II
Zaku III Zaku II Kai + Garusu J
Zaku Cannon Space High Mobility Zaku + Gun Cannon Heavy Armor type
Space High Mobility Zaku + Manufactured Gun Cannon
Zaku Marine Space High Mobility Zaku + Agai
Space High Mobility Zaku + Gog
Zakurelo Gundam + Gelgog
Zameru Guntank + Gouf Heavy Armor type
Ziong Qubeley + Gouf Heavy Armor type
Zogok Zugog + Garusu J
Zusa Gatoru + Garusu J
============================================================================
VI. MS Variation
===========================================================================
When you destroy a unit, your unit gains experience. all your units starts
at level 1. When they become ACE, you can upgrade the unit for a much better
or much worse unit. There are some units that cannot be upgraded. Also when
your unit levels up, it increases it's HP and EN. Units with * indicates
there is a continuation. + indicates cannot be upgraded anymore, so no use
making it an ACE. Of course, if you want to raise that units stats you
can gain its level. It inflicts more damage and takes less damage. you will
notice its difference if you put both ACE unit and level 1 unit together and
attack the same unit. its up to you. All units listed here are available
either by Combining units or stealing enemy units.
note: God Gundam turns gold when Domon is the pilot and ACE. only available
in battlematch mode. take a look. see the difference.
AquaGM = Gundaiver = Prototype Gundam*
Core Figther = Core Booster
G figther = G defenser
Proto Z Gundam = Z Gundam = Manufactured Z Gundam
= Z II = Ri Gazui = Ri Gazui Custom
= Metasu = Metasu Kai
= Hyaku Shiki = Hyaku Shiki Kai = Gundam MK III
= Manufactured Hyaku Shiki
Shining Gundam = God Gundam
Wing Gundam = W Gudam Zero = W Zero Custom
Gundam X = Gundam X Divider = Gundam DX
Ifrit = Ifrit Kai
Blue Destiny 1 = Blue Destiny 2
= Blue Destiny 3
Jegan = Jegan A type = Heavy Gun = Hardy Gun = G Cannon = G Cannon Magna
= James Gun = Javelin
= Stark Jegan
= Jegan B type = Heavy Gun
= Stark Jegan
61 Tank = Guntank = Guntank II = Guntank R44
= Gun Cannon = Manufactured Guncannon
= Guncannon Heavy Armor type
= Prototype Gundam*
GM Sniper Custom = GM Sniper II
Gaza C = Gaza D = Ga Zoum = Zusa = Zusa Custom
= Gaza C Kai
Zaku Tank = Mazera Attack
= Gigan
Rugen = Dop
Zaku III = Zaku III Kai+
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VII. Pilot List
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After you finish a stage, you will be given a number of pilots. You will
only get them if they survive the stage. the pilots in blue or green
helmet indicates that they will be yours if you finish the stage. Each time
you play the game, their stats will be different. however, when you enhance
them, they are the same in every game. What I'm going to list is their
default name and their NTL if they are enhanced. NTL is a Newtype
hopefully, I'll list their max pa and pd sometime soon.
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VIII. Credits
=============================================================================
Duo Maxwell (F_91@yahoo.com) some information regarding the Quest Demo. Also
the names of some of the units. To see the unit list, get his FAQ.
Alden Fortuno (dragob_yrret@hotmal.com) for most of the combinations. Some
of the Quest Demo, and information about the enhanced pilots. also help me
with some tactics on how to gain my unit's level.
Donnel Kho for some of the unit combinations. He's the guy who introduced me
to the world of strategy. without him, I wounldn't know a single thing about
Super robots and Gundam.
Mark Cenon. Thanks to his 4th super robot war, everything in my memory card
was erased. all those hard work gone.
This FAQ/Guide copyright 1999 by Durendal
Gundam copyright Bandai