It seems there are two kind of magic weapons in the game: If it got the word
magic in front of it (magic staff, magic Longsword etc.) it will only raise
the Weaponskill for some points. (Easy to discover)
If the weapon got a name, it has some special effects.
Here now is a list of all the named weapons and items, i've encountert in the
game:
SWORDS Damage Price Skills Special
Brede's Katana Max 24 35000 +25 Sword double damage to
5 - 15 Cutting Demons
Thunderclap Max 34 50000 +30 Sword
(2-handed) 4 - 24 Cutting
3 - 13 Electric
Avenger Max 28 40000 User gains Bonus
6 - 16 Cutting to hit, every time
the take damage
Ripper Max 30 25000 +30 Sword
8 - 18 Cutting
Sword of Ashes Max 28 125000 +10 Sword double damage to
5 - 20 Cutting Skeletons
1 - 6 Death
Wisper Max 16 35000 +10 Sword can be used as
3 - 8 Cutting second weapon,
raises change of
scoring a critical
hit
Fang Max 18 50000 +30 Fenching Increases user's
5 - 10 Impale initiative
7 - 12 Cutting
KNIFES
Death Dealer Max 13 16000 +25 Knife does 5 extra
4 - 9 Impale damage to Target
Shadow blade Max 18 15000 +20 Knife raises change of
5- 10 Impale +10 Stealth scoring a critical
hit
AXES
All 3 Axes raises chance of scoring a critical hit
Skullsplitter Max 18 18000 +15 Axe
4 - 9 Cutting
Deathwish Max 32 25000 +5 Axe
7 - 22 Cutting
5 - 5 Death
Bert Club Max 90 double damage to
(2-handed) 18 - 48 Blunt Skeletons
Warmonger Max 36 45000 +30 Mace Allows user to
8 - 28 Blunt double the effects
of berserk attacks
Shatter Storm Max 30 50000 +30 Mace Grants extra
6 - 16 Blunt attacks
POLE ARMS
Dreamer Max 18 35000 +15 Pole All hits must
6 - 11 Blunt resist or target
will sleep
Reaper Max 22 65000 +10 Pole Does double damage
to
6 - 16 Cutting Skeletons
5 - 10 Death
Daemon Slayer Max 26 75000 +25 Pole Does double damage
to
6 - 21 Impale Demons
Trident of Ages Max 28 65000 +25 Pole
8 - 23 Impale
Dragon's talon Max 28 +30 Pole
4 - 14 Impale
6 - 21 Cutting
4 - 9 Fire
SHIELD
Drythen's Shield 24000 +25 Shield + 3 Willpower
RINGS
Ring of Protection all armour stats + 1
Ring of Reflexecs increases user's initiative
Ring of Warmth +3 protection vs. cold
Frivlar's Ring - nothing -
Thaumaturge's Ring +20 Cast spells, increases healing rate
Omar's Ring +3 protection vs. electricity
Palmela's Ring +3 protection vs. poision
Pho Hum's Ring +3 protection vs. acid
Crusader's Ring +1 Strengh
AMULETS
Smithy's Ember +6 protection vs. fire
Dancer's Amulet +20 Martial skill, + 15 Acrobat skill
Amulet of vigor + 5 Hitpoints, increase resistance to poision
Demon Amulet increase resistance to sleep
Radiant Diamond increase resistance to disaesed
Radiant Onyx +10 Stealth
Radiant Rubin +10 protection vs. poison
Radiant Shapphire +3 Willpower
Wand of undoing Dispel Spell
Wand of magic restore mana
Wand of wisper's Charm Spell
Wilhelm's Wand Mana Bolt
Wand of Ashes Fireball
Talon of the Anarch Maelstrom Spell
Tear of the Beast Charm Spell
Radiant Cepter Banish Spell
If i missed some item, please let me know.
Good luck with the game