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GameFAQs Version of my Final Fantasy V (PSX) Guide v1.0
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FINAL FANTASY 5 FAQ/WALKTHROUGH v1.0
BY: DaLadiesMan Steve Saunders: McFaddenDaMan@aol.com
Please visit my page at http://www.wrestlingcolumns2000.com
FAQ website: http://smcfadden.freeservers.com/faqs/faqs.html
This guide was first started on: January 6, 2000
This guide was submitted for postal at GameFAQs on: January 22, 2001
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------------------------------------- (C)2000-2001 All Rights Reserved.
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This guide is copyright to the author, and may never be distributed for
Any purposes without the permission of the author, which must be taken
directly from the author. All of the contents within this document were
Compiled by the author, or the respective contributors. If you wish to
use any of the information they have contributed separately, then it is
Up to them, but permission must still be received. This guide may never
Be altered in any way, and the following sites are banned forever from
The use of this guide: megagames.com, videogaming.net. No other type of
Magazine, book, publication or any other form of distribution will make
Use of this guide or its contents without the author's permission. Don't
Ever add a banner or advertisement to this guide, or change anything in
The credits, that is hereby forbidden with this disclaimer, which can't
Ever be removed from this guide either. Please abide by this copyright.
If you need to contact the author of this guide for any reason(s) which
Has something to do with this guide, please email me at the email that's
Shown at the top of the guide. Usually, if you have a question about it
And it isn't already in the FAQ, probably means that I don't know to, I
Will try to answer all questions to the best of my ability though. It'd
Be appreciated if all of the email regarding this game had Anthology in
The subject, so I will know what to expect. Also, when you send us them
Please try to make your question as easy and simple to read as possible
And t will help us to respond quicker. Last but not least, if you would
Like to contribute something to this guide, please feel free to send it
To either of us and we will be glad to put it in, assuming its correct.
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------------------------------------- (C)2000-2001 All Rights Reserved.
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SOME CREDITS...
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-Me
Hey, I did this damn guide from scratch.. so I get top credit :-)
-CJayC (http://www.gamefaqs.com)
For his hard work and dedication to one of the greatest sites out there,
and for hopefully posting this guide!
-Al Amaloo (http://vgstrategies.about.com)
He has always posted guides without complaint, and he is a really good
webmaster. He has full permission to use any guides I submit to GameFAQs.
-Prima Strategy Guide
Yeah, I admit I took some stuff from them. I am crediting them here,
though, right?
-Dingo Jellybean (http://www.vfaqs.net)
-I may have had my fair share of problems with him, but his FFV guide
is the best on the net right now. I really like it and it has helped me
out, although I did not take anything from it.
-Daniel Stefano (Positively Posterior) and Dyson Turner (Dy$e Murder)
For being the two coolest guys at GameFAQs, they rock!
-Matt Hulbert
A cool guy, he inspired me to do this guide and my Final Fantasy VI one,
and he is a great friend!
-Bruplex
For writing such a cool and funny guide for this game! It really helped me out
a lot!
-Sarah
Love ya, babe!
-Jessica
She is the only fan of my Parasite Eve guide.. no matter what she claims. :-)
-Danielle
Just because I love her :-)
-Philadelphia Eagles
Just to save my team the embarassment of losing to the Giants.
-All my loyal readers
From my Final Fantasy 6 guide, to my Wrestlemania 2000 character guides, I am
glad to have such great readers!
-Napster and Quick Time Player
So I do not get completely bored while typing this guide.
==================================
TABLE OF CONTENTS
==================================
1.0 Introduction ***COMPLETE***
1.1 Revision History ***COMPLETE***
1.2 Author Information ***COMPLETE***
1.3 My Final Fantasy 5 Review ***COMPLETE***
2.0 Character Guides ***COMPLETE***
2.1 Character Rundowns ***COMPLETE***
2.2 Jobs Rundown ***COMPLETE***
3.0 Walkthrough ***COMPLETE***
3.1 World One (Bartz¹s World) ***COMPLETE***
1. The Beginning
2. The Pirate Cove
3. Tule Village
4. The Wind Shrine!
5. Back to Tule Village We Will Go!
6. Torna Canal
7. The Ship Graveyard
8. Town of Kerwin
9. North Mountain
10. Town of Walz
11. Walz Castle
12. Walz Water Tower
13. Walz Tower
14. Tycoon Castle (Optional)
15. Town of Karnak
16. Fire Ship
17. Escaping Karnak Castle!
18. Town of Karnak Revisited
19. Library of Ancients
20. Jachol Village (Optional)
21. Jachol Cave (Optional)
22. Crescent Town
23. Rikks Village (Optional)
24. Easterly Village (Optional)
25. Library of Ancients Revisited
26. Sand Tides Desert
27. Town of Gorn
28. Airship Base
29. Return to Tycoon Meteor
30. The Floating Ruins
31. Airship Base and Tycoon Meteor
32. Karnak Meteor (2nd Trip)
33. Walz Meteor
34. Gorn Meteor
35. The Warp Zone
3.2 World Two (Galuf¹s World) ***COMPLETE***
1. New World
2. X-Death¹s Castle
3. Big Bridge
4. Lugor Border Town
5. Moogle Forest
6. Underground River
7. Moogle Village
8. Val Castle
9. Kelb Village
10. Valley of Dragons
11. Return to Val Castle
12. Gill¹s Shrine
13. Surgate Castle
14. Zeza¹s Ship
15. Shield Generator
16. Gill¹s Shrine
17. Chocobo Island (Optional)
18. Gilgame¹s Cave (Optional)
19. Moore Village
20. Moore Forest
21. X-Death¹s Castle Revisited
3.3 World Three (X-Death¹s World) ***COMPLETE***
1. A New Beginning?
2. Boko
3. Gill¹s Shrine Revisited
4. Library of the Ancients
5. Pyramid
6. Elder¹s Tree Revisited
7. The Sealed Castle
8. Pirate¹s Cove (Optional)
9. Val Castle Basement (Optional)
10. Moore Village (Optional)
11. The Town of Crescent
12. Mirage Village
13. Island Shrine
14. Fork Tower
15. Great Sea Trench
16. Sunken Tower of Walz (Optional)
17. North Mountain (Optional)
18. Phoenix Tower (Optional)
19. Easterly Falls
3.4 N-Zone ***COMPLETE***
1. N-Zone Entrance: Desert
2. Chain Tower
3. Forest of N-Zone
4. Water Falls of N-Zone
5. The Tower of N-Zone
6. The Final Maze
4.0 Frequently Asked Questions ***COMPLETE***
5.0 Secrets and Stuff ***COMPLETE***
6.0 Lists ***COMPLETE***
6.1 Magic ***COMPLETE***
6.2 Abilities ***COMPLETE***
6.3 Chemist Mix ***COMPLETE***
6.4 Weapons ***COMPLETE***
6.5 Armor ***COMPLETE***
6.6 Relics ***COMPLETE***
6.7 Items ***COMPLETE***
7.0 Bestiary ***COMPLETE***
8.0 Shopping Guide ***COMPLETE***
9.0 Boss Guide ***COMPLETE***
10.0 Other Information ***COMPLETE***
11.0 Conclusion ***COMPLETE***
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1.0 INTRODUCTION
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Final Fantasy V has remained one of my favorite role-playing games, mainly
because of the job system and addictive game play that the game provided. So,
I decided that since I was planning on doing guides for Final Fantasy 7 and 8,
and already did a guide for Final Fantasy 6, and to a lesser extent, Final
Fantasy 9. I have finally gotten around to figuring out how to do guides, so I
am making the most out of this opportunity by doing a guide for Final Fantasy
5.
I was originally going to do a guide for Legend of Legaia but I changed my
mind at the last second for some reason. I guess I just want to do guides for
as much Final Fantasy games as I possibly can. I will try to make this guide
as in depth as I possibly can, although I may run into some troubles with it
along the way. Regardless, I was extremely impressed with the game, so I will
do my best to make this guide as in depth as possible!
Steve Saunders
-mcfaddendaman@aol.com
==================================
1.1 REVISION HISTORY
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v1.0 (January 22, 2001)
-Wow, I finished the guide at version 1.0 exactly. Amazing.
-I completed the remainder sections. Everything is done, and the guide will now be submitted to
GameFAQs.
-I updated the secrets list by adding a summon magic I forgot, Phoenix.
-This guide is currently at 523.5K according to my word processor.
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v0.9 (January 21, 2001)
-I got a lot more work done.. at this rate, the guide may be done sooner than
expected! And I mean it.. the guide is almost finished!
-I fixed some errors in the table of contents. The spelling of the word
"three" was spelled "tree", and I wrongly noted that X-Death Castle Revisited
was "Optional", when it really was not, as you needed to go there to end World
2.
-I updated the credits section by adding two new credits, and updating one old
one.
-I added ***COMPLETE*** in the table of contents section to indicate which
sections are complete, I will submit this guide when every section says
***COMPLETE***, and by golly most of them do by now >_<.
-I fixed a typo in the section 2.0, as the main section heading was
"CHAARCTERS", but it was noted and corrected.
-I updated the boss guide through Odin.
-I started and completed the Frequently Asked Questions section, for now.
-I started and completed the Secrets and Stuff section.
-I completed the Bestiary.
-I started and completed the Abilities List.
-I started and completed the Chemist Mix List.
-The lists are now totally done.
-I started formatting my Final Fantasy 5 review, specifically for this guide.
-I fixed some more line break errors. My word processor annoys me by starting
out with 81 character lines every time I start updating the guide, no matter
what I did last time.
-I updated the walkthrough through Crescent Town in World 3.
-I worked on this guide for about 7 hours total today. It is now going on 6 AM
ET.. notice how I am staying up later and later each night just to update? I
will probably be up all night tomorrow night.. which is a possibility,
considering I have plans to go to school lunch on Monday.
-This guide could be done really soon.. or I could stall and not finish it for
a while.
-This guide is currently at 435.3K according to my word processor.
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v0.8 (January 20, 2001)
-I got a lot more work done.. at this rate, the guide may be done sooner than
expected!
-I added another credit to the credits section.
-I updated the boss guide through X-Death.
-I updated the shopping guide through Moore Village.
-I updated the walkthrough through the end of the second world.. this was a
major walkthrough update.
-I almost completed the jobs rundown list, all I need to do now is the
statistics and abilities for the mime job, which I will do when I unlock it in
the walkthrough.
-I fixed some more line break errors. My word processor annoys me by starting
out with 81 character lines every time I start updating the guide, no matter
what I did last time.
-I fixed some spacing errors in the revision history section.
-I worked on this guide for about 6 hours total today. It is now 5 AM ET, so I
need sleep.
-This guide is currently at 335.3K according to my word processor.
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v0.7 (January 19, 2001)
-I got a lot more work done.. at this rate, the guide may be done sooner than
expected!
-I added another credit to the credits section.
-I updated the boss guide through Sand Worm.
-I updated the shopping guide through Easterly Village (Optional).
-I updated the walkthrough through Town of Gorn.
-I started the jobs rundown list, completed the first section of jobs totally,
and added the job names and statistics for the next three sections.
-I fixed some more line break errors. My word processor annoys me by starting
out with 81 character lines every time I start updating the guide, no matter
what I did last time.
-I tried a different word processor this time, in terms of posting this guide,
this may fix the character errors I have been noticing.
-It is now 4:35 AM ET, and I have worked on it for about 3 hours tonight.
-This guide is currently at 239.9K according to my word processor.
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v0.6 (January 18, 2001)
-I finally got back around to updating this guide, I may take extended breaks
in between updates, just so you know.
-I added a few credits to the credits section.
-I updated the bestiary through the letter L.
-I finally got around to starting the walkthrough, and completed it through
Walz castle, right after Garula steals the crystal from the castle.
-I decided to do a shopping guide, and completed it through the town of Walz.
-I completed the boss guide through Magissa and Faltzer.
-I updated the section numbers to fit the new section added.
-I decided to keep track of the walkthrough by adding the numbered sections
located in the walkthrough, in the table of contents.
-I fixed some line break errors.
-I fixed the line break errors and section spacing error in the revision
history section.
-Whew, that was definitely a major update. It¹s 4:15 AM now, and I started
around 1:15.. so I need my sleep now.
-This guide is currently at 183.2K according to my word processor.
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v0.5 (January 15, 2001)
-I updated the bestiary through K, that took a lot of work, I spent the last
two hours typing away at the bestiary. I may start the walkthrough soon
enough.
-This guide is now available for public viewing at my FAQ website, although I
am still probably not going to submit this guide to GameFAQs until it is
finished.
-It¹s only 3:45 AM ET, so I may come back later and continue work on the
guide. It is early enough, after all. Otherwise, I may work on my Final
Fantasy VI guide, as that is almost done, so I might as well finish it.
-This guide is currently at 151.4K according to my word processor.
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v0.4 (January 14, 2001)
-I finally got back around to updating this guide, I may take extended breaks
in between updates, just so you know.
-I got the Weapons list completely done. That¹s about it for this update, but
the Weapons List was huge.
-This guide is currently at 120.1K according to my word processor.
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v0.3 (January 12, 2001)
-I finally got back around to updating this guide, I may take extended breaks
in between updates, just so you know.
-I got the Magic list completely done. That¹s about it for this update, but
the Magic List was huge.
-This guide is currently at 93.3K according to my word processor.
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v0.2 (January 7, 2001)
-I added new section dividers for the Revision History, Relics List, and Items
List.
-I got the Armor lists done, all 3 of them (Head Armor, Body Armor, Hand
Armor)
-I fixed some typos and mistakes, made some format corrections as well.
-This guide is currently at 48.2K according to my word processor.
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v0.1 (January 6, 2001)
-I am currently talking to myself, as this is another one of my infamous
"secret projects", this one may actually be finished, however, which would be
unlike my last secret project, which was Pokemon Gold and Silver, and of
course that bombed.
-I have officially started this guide.
-My plan for this guide: finish it, then submit it. I may need to stretch it
out to v1.5, but I am going to handle this differently than I did my Final
Fantasy 6 FAQ, which almost bombed because I did not update it for like two
months after it to posted, and I only recently got around to finishing it. So,
I may just want to get this guide done before posting it.
-I got the basic format done. I definitely expect to change it before
submitting the guide to GameFAQs.
-I started the bestiary and got through the end of the letter A.
-I added the Relics List and Items List.
-This guide is currently at 30.1K according to my word processor.
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==================================
1.2 AUTHOR INFORMATION
==================================
Name: Steve McFadden
E-Mail: mcfaddensteve@netscape.net, webmaster@wrestlingcolumns2000.com
My Web Pages Links: http://gamereviewers.cjb.net
http://stephaniemcmahon.freeservers.com
http://www.wrestlingcolumns2000.com
http://www.reviewcritique.cjb.net
htp://smcfadden.freeservers.com
GameFAQs alias: DaLadiesMan (formerly known as SMcFadden, I changed it though)
Yahoo Messenger: nicklacheysnightmare, mcfaddenvg or ilovestephmcmahon
(same account, different profiles)
AOL/AIM: McFaddenDaMan
MSN Messenger: neverforgotaboutdre@hotmail.com
TOTALS as of 1/22/01
Reviews: 370
FAQs: this was my 65th, I now have 65.
Feel free to message me on any of my messengers.. just tell me you are
messaging me about my FAQ and I will definitely answer you as quick as I
possibly can!
==================================
1.3 MY FINAL FANTASY 5 REVIEW
==================================
Introduction
The Final Fantasy series has always been one of my favorite video game series,
ever since I first played the original Final Fantasy. While the original game
in the series was never one of my favorites, I saw the potential in the series
and had a lot of fun playing the game. Several months later, I finally got
Final Fantasy 2 and Final Fantasy 3 and the rest, as they say, is history. The
Final Fantasy series was thrust into my game playing department, and it has
never left.
Out of all the Final Fantasies, I had never really got my chance to play one.
That game was Final Fantasy 5. The main reason for this is the fact that the
game was never released here in America. Back then, I did not have my own
computer, so I could not emulate the game and download a ROM to play. So, I
did not really have a chance to play the critically acclaimed ''best game in
the Final Fantasy series'' until recently. When it was finally released here
in America, as part of Final Fantasy Anthology.
Final Fantasy Anthology was a game I anxiously awaited ever since I first
heard of it. How could I not be excited? My favorite game of all time (Final
Fantasy 6) was featured on it, and it also included the infamous Final Fantasy
5, which I had always wanted to play. So, when Final Fantasy Anthology was
released, I purchased a copy and went home to play Final Fantasy 5. The rest
is gaming history ^_^
The game was a lot of fun to play, and I had a lot of fun playing through it.
I was a little disappointed though, but how could I not be? Everyone was
calling this the best Final Fantasy game of all time, and I played it, and I
did not feel that it was, is, or ever will be, the best Final Fantasy ever
made. Final Fantasy 6 still tops the list, in my opinion. Regardless, Final
Fantasy 5 is a fantastic game that suffered because it never came out in
America until the Playstation days.
Storyline (9.3/10)
The storyline of Final Fantasy 5 never really got hyped as much as it should
have, in my opinion. Why do I think this? Well, because I think this game had
the best storyline of any of the Final Fantasy games. Well, FF6 still holds
the top spot, but FF5 runs a close second. The coolest thing about this game
is that Square Soft decided to try something a bit different this time than
the normal ''save the princess and find all the crystals'' type things that we
had been used to be seeing as a storyline in most of the role playing games.
But Final Fantasy 5 changed that. We did not get the total ''save the princess
and get the crystals storyline'' we were so used to seeing. Instead, we were
graced with a really unique storyline that dealt with meteorites. Yes,
meteorites were featured prominently in this game as one of the main storyline
pieces of the game. You actually start off the game in a meteor crater, and
throughout the game visit a lot of meteorite spots. Of course, the crystals
are still featured in the storyline of the game, they just aren¹t the main
focus anymore. Gaining the crystals opens up new jobs in the game.
Overall, I think that Final Fantasy 5 has the second best storyline of any
Final Fantasy game. Yes, I think that Final Fantasy 6, has, and probably
always will have, the best storyline to grace a Final Fantasy game, but the
character development and storyline in this game is great, as well. The main
problem with the game is the fact that the translation is all screwed up.
Otherwise, the storyline is fantastic, and completely worthy of the Final
Fantasy name.
Graphics (9.2/10)
Let me get the problems out of the way first. As some of you may know, the
Playstation as a video game console is notorious for loading times and
slowdown. And these two things affected Final Fantasy 6 completely, and I
think that totally destroyed the game. On the other hand, it affected Final
Fantasy 5 also, but I don¹t think it did as badly. Okay, maybe I am just
saying that because I have yet to play the Super Famicom version of Final
Fantasy 5, but I think that the slowdown during battles is non-existent. On
the other hand, the loading times still plague the game dearly, especially
when entering the menu screen and entering and exiting a battle.
Now onto the good things of the game. The character designs in the game are
fantastic. A key thing to remember here is the fact that the characters don¹t
actually have their own personal design really. Instead, they have the design
of whatever job they currently are assigned. There are about 22 different jobs
in the game, and they all look different. The variety is definitely a good
thing. The enemy designs in the game are fantastic, as well. I especially
enjoy some of the boss designs in the game. And the final boss simply looks
amazing.
Overall, the graphics in the game are awesome, for a Super Nintendo game. The
thing you have to realize is the game is basically an ''enhanced graphically''
version of Final Fantasy 4 when it comes to graphics. So, the game does look a
lot like Final Fantasy 4. But the graphics in Final Fantasy 4 were pretty
good, so these graphics are even better.
Music and Sound Effects (9.2/10)
The Final Fantasy series has always been one of the best when it comes to
music and sound effects, and Final Fantasy 5 is no exception. All I know is
that the game sounds outstanding, especially the battle theme of the game. The
battle theme is one of the few battle themes in a role playing game that did
not get annoying for me by the millionth battle. The boss theme in the game is
also great.
Music in the game is fantastic. I love the soundtrack in the game, especially
stuff like the big battle music and town theme. The music is moving, and each
of the music pieces fits the mood of the scenes perfectly. For instance, sad
and mellow music plays during the sad moments, while more happy and cheerful
music plays when something good happens to the group. The battle and boss
themes are top notch, as well. The battle theme is one of the few battle
themes in a role playing game that did not get annoying for me by the
millionth battle. The boss theme in the game is also great. Overall, the music
in the game is fantastic.
Sound effects in the game are great, as well. The coolest part of the game¹s
sound effects, in my opinion, are the fact that sounds actually occur in the
overworld. Yes, let¹s say you are walking around in the overworld and a story
scene occurs when a volcano erupts. Suddendly, you hear the volcano erupt from
a faraway distance. That¹s pretty cool. The sound effects during battle are
great as well, even if they are just the basic battle sounds featured in a lot
of role playing games. Overall, the sound effects in the game are fantastic.
Gameplay and Control (9.8/10)
I used to hear a lot about this game before it was released here in America.
The main thing I heard about the game, and the main thing that everyone seemed
to love about it, was the job system featured in the game. And yes, the job
system in the game is great. There are also other great gameplay features in
the game, including a top notch battle system, as well as great control.
Adding to the fun is the fact that there is a lot of battles to fight. This
means that you can raise your job levels quicker.
Control: Control in the game is great. The game controls a lot like any other
2D role playing game, and it controls a lot like the Super Famicom version. A
disappointment to me is the fact that this game did not support analog
control. Oh well, I guess Square Soft wanted to keep the game intact in
feeling as possible. Moving around from menu to menu is effortless, and it is
easy to control your characters during battle. I also like how they added a
run button. Overall, the control in the game is great.
Battle System: One of the coolest parts of Final Fantasy 5, in my opinion, is
the amazing battle system. Think of the basic setup as being a lot like the
battle system in Final Fantasy 4. Then add to this a time meter, like the one
featured in Final Fantasy 6. Then add the ability to do lots of amazing things
during battle, ranging from summoning monsters to attacking an enemy three
times in a row with your sword. You can do it all in this game. Overall, the
battle system in the game is incredible.
Job System: Ahh yes, the famous job system that everyone has talked about so
much. After all the hype, I expected an incredibly addicting thing. And that
is what it turned out to be. Think of it a lot like the job system featured in
Final Fantasy Tactics. During battle, you fight. After winning, you get a
certain amount of AP. After getting enough AP, you raise a job level. When you
raise a job level, you master a new command. What does this mean? It means
that you can now use the mastered command with any job class you want. For
instance, you can summon a monster with the samurai class if you raise the
summoner¹s job level. I spent many hours raising my levels and job levels.
Overall, the job system in the game lives up to all the hype, as it is great
and incredibly addicting.
Overall, Final Fantasy 5 is simply an incredible game. Besides the cool
storyline, the game featured outstanding gameplay, as well. The job system
lives up to all the hype, as it is great and incredibly addicting. The battle
system in the game is incredible. The control of the game is awesome, as well,
save the one minor flaw that I already pointed out (no analog control).
Otherwise, the game is simply incredible, as it features everything needed to
make a great role playing game. What a great game this is.
========================
Other Important Scores
========================
Replay Value: High
Final Fantasy 5 could quite possibly be the most addicting role playing game
of all time. I mean, I have never felt compelled to play a role playing game
in my life. The main reason for this is the fact that the job system is so
incredibly fun and addicting. I spent many hours walking around in the various
places, getting into fights, just so I can raise my levels and job levels. And
I never really got bored while doing it. Overall, the replay value in the game
is incredible, and some of the best ever in a role playing game.
Challenge: Medium
Let me get the record straight right here. I have never really had any
problems completing any of the games in the Final Fantasy series. And Final
Fantasy 5 is no exception. I had little trouble going through the first half
of the game. This was mainly because I built up my levels and job levels a
lot. But once I got to the second world, the game changed a lot. Suddendly,
the battles got much tougher. Some of the bosses killed me with only a few
hits. So, what did I do? I raised my levels and job levels some more! I came
back and kicked some monster butt, and soon I completed the game (after taking
a few tries to beat the final boss, Neo X-Death). Overall, the game is easy in
the early going then gets tough later on.
GOOD POINTS
--------------------
-The storyline in the game is great, as the characters develop a lot before
your very eyes.
-The job system in the game is incredible and incredibly addicting.
-The battle system is one of the best I have ever seen in a role playing game.
BAD POINTS
-----------------
-The sound effects could have been a bit better.
-Story line could have been a tad better
-SFAM version never came out here
Overall (9.8/10)
Overall, Final Fantasy 5 is simply an incredible game. Besides the cool
storyline, the game featured outstanding gameplay, as well. The job system
lives up to all the hype, as it is great and incredibly addicting. The battle
system in the game is incredible. The control of the game is awesome, as well,
save the one minor flaw that I already pointed out (no analog control).
Otherwise, the game is simply incredible, as it features everything needed to
make a great role playing game. What a great game this is.
==============================================================================
2.0 CHARACTER GUIDES
==============================================================================
Here is a list of all the characters in the game, and a rundown of the jobs
they can equip.
==================================
2.1 CHARACTER RUNDOWN
==================================
Biography: Bartz is a simple traveler, who aimlessly wanders into Tycoon
territory. The sudden Impact of a massive meteor initiated the beginning of a
quest that would span worlds. In addition, this sole event would reveal to
Bartz the towering legacy that lies beneath his simple exterior.
Biography: Princess Reina, the youngest daughter of the King of Tycoon, is a
kind hearted, yet adventurous, young woman. Her plan is to follow in her
father¹s footsteps nearly ends in disaster when she is caught by the blast
from the falling meteor. A wanderer named Bartz saved Princess Reina, enabling
her journey to the Wind Shrine in search of her father.
Biography: Galuf, an original Warrior of Light, seeks to return to his home
world after seeing a disturbance in the elemental crystals. Unfortunately,
however, Galuf develops a horrible case of amnesia due to the violent impact
when his ship lands. This horrible incident robbed Galuf of all his memories,
but not his name and sense of purpose.
Biography: The leader of the band of salty, but surprisingly loyal pirates,
Faris has more than a few secrets to share with the rest of the group. Faris¹
strong nature and questions about the past help foster a closer bond, thus
creating more devotion to the quest at hand.
==================================
2.2 JOBS RUNDOWN
==================================
==============================================================================
WIND CRYSTAL JOBS
==============================================================================
******************************************************************************
===============
WIND SHRINE
===============
New jobs gained from crystals in Wind Shrine.
Expert martial artist. Powerful critical attacks and counterattacks.
2nd Slot Default Ability: !Kick
------------------------------------------------------------------------------
Level: Level 1
ABP Needed: 15
Ability Name: !Store
Description: Charge energy for 1 turn and cause 2x damage on next attack.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Level: Level 2
ABP Needed: 30
Ability Name: Barefist
Description: Gain same attack power as Monk.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Level: Level 3
ABP Needed: 45
Ability Name: !Chkra
Description: Restores HP. Heals poison, blind, and other conditions.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Level: Level 5
ABP Needed: 100
Ability Name: HP +10%
Description: Max HP up 10 percent.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Level: Level 6
ABP Needed: 150
Ability Name: HP +20%
Description: Max HP up 20 percent.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Level: Level 7
ABP Needed: 300
Ability Name: HP +30%
Description: Max HP up 30 percent.
------------------------------------------------------------------------------
##############################################################################
BLUE MAGE
##############################################################################
Name: Blue Mage
Vigor: -8
Speed: +1
Stamina: +3
Magic Power: +23
Mages with enemies¹ skills. Learn special monster skills.
------------------------------------------------------------------------------
Level: Level 2
ABP Needed: 20
Ability Name: !Flee
Description: Escape quickly from some enemies.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Level: Level 3
ABP Needed: 30
Ability Name: Dash
Description: Use directional key while holding the Circle button. Enables
character to run four times as fast as normal.
------------------------------------------------------------------------------
==============================================================================
WALZ TOWER JOBS
==============================================================================
******************************************************************************
===============
WALZ TOWER
===============
New jobs gained from crystals in Walz Tower.
-----------------
JOBS LEARNED HERE
-----------------
Name: Berserker
Vigor: +21
Speed: -5
Stamina: +25
Magic Power: -23
------------------------------------------------------------------------------
Level: Level 1
ABP Needed: 20
Ability Name: !Red
Description: Can use Level 1 Red Magic: Cure/Scan/Fire/Antidote/Fire/Ice/Bolt
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Level: Level 2
ABP Needed: 40
Ability Name: !Red
Description: Can use Level 2 Red Magic: Mute/Protest/Mini/Poison/Sleep/Toad
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Level: Level 3
ABP Needed: 100
Ability Name: !Red
Description: Can use Level 3 Red Magic: Cure 2/Raise/Muddle/Fire 2/Ice 2/Bolt
2
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Level: Level 4
ABP Needed: 999
Ability Name: !Red x2
Description: Back to back spells.
------------------------------------------------------------------------------
==============================================================================
FIRE CRYSTAL JOBS
==============================================================================
******************************************************************************
===============
FIRE SHIP
===============
New jobs gained from crystal in Fire Ship.
-----------------
JOBS LEARNED HERE
-----------------
Name: Trainer
Vigor: +21
Speed: -5
Stamina: +25
Magic Power: -23
------------------------------------------------------------------------------
Level: Level 1
ABP Needed: 10
Ability Name: !Dustb
Description: Escape quickly from some enemies.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Level: Level 2
ABP Needed: 30
Ability Name: !Twin
Description: Creates an illusion, causing the enemy to miss.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Level: Level 3
ABP Needed: 50
Ability Name: Firstatk
Description: Raises percent of first attack.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Level: Level 4
ABP Needed: 150
Ability Name: !Throw
Description: Throw/attack with weapon. Use with Ninja/shuriken "throw".
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Level: Level 5
ABP Needed: 450
Ability Name: 2-Swords
Description: Hold weapon in each hand. Bow/Harp excluded.
------------------------------------------------------------------------------
==============================================================================
CHOCOBO CRYSTAL JOBS
==============================================================================
******************************************************************************
===============
CHOCOBO FOREST
===============
New jobs gained from crystal in Chocobo Forest.
-----------------
JOBS LEARNED HERE
-----------------
Name: Bard
Vigor: -8
Speed: +8
Stamina: -9
Magic Power: +11
------------------------------------------------------------------------------
Level: Level 3
ABP Needed: 100
Ability Name: !Sing
Description: Sing magic songs.
-Power Song
-Speed Song
-Strength Song
-MP Song
-Level Song
-Requiem
-Love Song
-Temptation Song
------------------------------------------------------------------------------
==============================================================================
EARTH CRYSTAL JOBS
==============================================================================
******************************************************************************
===============
CHOCOBO FOREST
===============
New jobs gained from Crystals in Earth Shrine.
-----------------
JOBS LEARNED HERE
-----------------
Name: Samurai
Vigor: +19
Speed: +2
Stamina: +19
Magic Power: -12
------------------------------------------------------------------------------
Level: Level 2
ABP Needed: 30
Ability Name: !Mix
Description: Mix items in battle to make special drinks.
------------------------------------------------------------------------------
==============================================================================
SUNKEN WALZ TOWER JOBS
==============================================================================
******************************************************************************
=================
SUNKEN WALZ TOWER
=================
New jobs gained from crystals in Sunken Walz Tower.
-----------------
JOBS LEARNED HERE
-----------------
Name: Mime
******************************************************************************
Note that Mimic is actually in the first slot, and all of the other 3 slots
are open for customization. !Fight and Item will appear in your list of
Abilities when the Mimic class is suggested.
==============================================================================
3.0 WALKTHROUGH
==============================================================================
Here we go, the walkthrough for the game!
==================================
3.1 WORLD ONE (BARTZ¹S WORLD)
==================================
------------------------------------------------------------------------------
1. THE BEGINNING
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Complete the scene.
===================
WALKTHROUGH
===================
The game opens with the hero, Bartz, waking up at a small campsite. You will
suddenly hear something smash into the Earth. Hop onto your chocobo and run
over to the meteorite site. You will see a girl being attacked by two goblins.
Fight off the two goblins, they are pretty easy. Talk to the girl and she will
introduce herself as Reina. Apparently, she is looking for her father, who
went over to the Wind Shrine. You will hear a loud groaning sound..
INVESTIGATE!
See, the cool thing about this game is you get 4 of your 5 main characters
right off the bat. You will encounter an old man that seems to have
Alzheimer¹s or something. He says his name is Galuf and he was heading towards
the Wind Shrine, but that is all he can remember. You will then automatically
tell them you are not heading to the Wind Shrine, and return to your chocobo.
Make sure to head to the bottom right hand side of the corner, which features
a treasure chest (containing a Phoenix Down).
Once you are on your chocobo (named Boko), ride up to the Northwest (I really
did not need to tell you this, since this is the only way you can really go).
Suddenly Boko stops and you go flying. He senses an Earthquake.. silly
chocobo.. oh wait, the Earth is shaking! Head up, fighting goblins along the
way, until you meet up with Reina and Galuf yet again. You finally decide to
join them on their quest to survey the Wind Shrine. Save your game, and enter
the cave that opened when the earthquake hit.
------------------------------------------------------------------------------
2. THE PIRATE COVE
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Complete the scenario.
===================
WALKTHROUGH
===================
Shortly after you enter this cave, you will encounter another one of those
healing springs that were featured in virtually every role playing game that
came out around this time. After you heal yourself, run around, fighting
battles, and raising your levels, if you want. Follow the path until you meet
up with the lone pirate of the cave. He is alone dammit, lonely fellow he must
be. He hits a secret switch, and a passage opens up. What a great guy! Head up
through the passage.
After heading around and finding a Leather Cap, your group will huddle up like
a Tampa Bay Buccaneers team and say that they think they should find a way to
steal a ship and head off to the Wind Shrine via a pirate ship. And then you
will sneak aboard a ship! Head to the steering wheel located in the back of
the ship. Faris, the captain of the ship, will suddenly stop you. (Remember
what I said about getting all your main characters early in the game? Here¹s
number 4!). He gets all mad and then he sees Reina¹s amulet, so he goes easy
on you for the time being.
He will throw the three of you under the deck, where you will have a strange
argument while being tied up in the ropes. A little later, Faris suddenly
turns babyface and releases the group from the ropes. Then he shocks the world
by saying he will help the group get to the Wind Shrine. Huh? Talk about your
shocking plot twists. The dude throws you under the deck then suddenly wants
to join you? The wind may have died, but Faris has the Pet Dragon Hydra on his
side! Head to Tule Village in the Northwest. Make sure to save your game
before entering the town.
------------------------------------------------------------------------------
3. TULE VILLAGE
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Play Piano #1
===================
SHOPPING LIST
===================
----------
ARMOR SHOP
----------
Leather Shield 90 GP
Leather Cap 50 GP
Leather Armor 80 GP
-----------
WEAPON SHOP
-----------
Broad Sword 280 GP
Wooden Rod 200 GP
Staff 200 GP
----------
MAGIC SHOP
----------
(Black Magic)
Fire 150 GP
Ice 150 GP
Bolt 150 GP
(White Magic)
Cure 180 GP
Scan - 80 GP
Antidote 90 GP
---------
ITEM SHOP
---------
Tonic 40 GP
Tent 250 GP
===================
WALKTHROUGH
===================
There is a House of Learning located in this town, just like the one located
in Final Fantasy 6 and 7, if you want to learn anything about the basics of
the game. It is definitely a helpful resource. Let me show you where all the
items in the town are located.
-Ether, Phoenix Down, Tonic, 100 GP, Tent: inside the House of Learning.
(upper left hand corner, search all pots and chests)
-150 GP: Go to the pub but do not go in, Instead, swing to the right, then
head up. Search the barrel.
-Tonic, Tent: Search the 2 barrels in the middle of the town.
-Leather Shoes, Phoenix Down: Top of town, one on left hand side, one on right
hand side.
-Leather Shoes: Inside Zok¹s house.
Make sure to buy all the equipment and stuff you need/want, and make sure to
play the piano at the pub. Talk to everyone in the town to learn about Zok,
then since you are pretty much done here, head out of town, and save your
game.
------------------------------------------------------------------------------
4. THE WIND SHRINE!
------------------------------------------------------------------------------
===================
STATISTICS
===================
Enemies: Money Mage, Mauldwin, Black Goblin, White Snake
===================
CHECKLIST
===================
-Go through the Wind Shrine, collecting items.
-Defeat the Boss, Wingrapter.
-Gain the Wind Crystal, and the set of jobs that comes with it.
===================
WALKTHROUGH
===================
When you enter this wonderfully and originally named place (its windy, and
it¹s a shrine.. why not call it the Wind Shrine?), you will encounter a few
guys stating that the King has not returned from the top of the Shrine yet.
Darn. So, of course, you have to go find him. Speak to the guards and they
will give you five tonics for the price of none. How cool is that? Very cool,
I know. Take a sip from the urn to recover all your status ailments, HP, etc..
consider it to be the miniature version of an Inn.
When you are ready, head up the staircase through the door at the back of the
1st floor to start your long climb to the Wind Crystal Room. On the 2nd floor,
you should save your game and pick up the Tent from the chest. You can also
use the Tent you got from the chest on the save point, if you choose. On the
3rd floor, you can fetch the Leather Cap and Broadsword from the two chests.
When you reach the 4th floor, you will meet an obstacle blocking your path.
Just a minor one, of course, some dude who claims to be a boss. Oh wait, the
boss music is playing.. uh oh.
This battle is fairly tough. Make sure each party member is equipped with
Broadswords. Make sure you do not attack it when its wings are not extended!
If you do attack it in this position, it cats a powerful counterattack called
Iron Nail which attacks the entire party!
******************************************************************************
After this, Reina¹s father mysteriously dissolves into a crystal of sorts..
and you will now have the ability to gain new abilities with something called
jobs. Read the job section on how to get a job, you hobo. You should try each
of these jobs out automatically to see what each of them do. The thief job
will come especially in handy, because their Dash ability allows you to run
around in dungeons and towns and stuff.
******************************************************************************
-----------------
JOBS LEARNED HERE
-----------------
Name: Knight
Vigor: +27
Speed: +1
Stamina: +20
Magic Power: -14
------------------------------------------------------------------------------
5. BACK TO TULE VILLAGE WE WILL GO!
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Talk to Zot.
-Get the Canal Key.
-Play Piano #1.
===================
WALKTHROUGH
===================
Well, there are a few things you can do in town real quick before going to do
the next thing. First, you can go to the House of Learning if these jobs are
confusing you.. you have been a hobo your whole life, so this whole concept of
a "job" can get to be quite worrisome. Do not worry about it, the House of
Learning is here to help you. You can rest up, and you can also buy magic from
the magical shop of magic.. that will come in handy, considering the Black
Mage and White Mage can now use magic.
Talk to Zok and he will say that he does not have the key. He offers you a
place to sleep for the night, and in the middle of the night, Bartz or
whatever the heck you named him wakes up, and he will go over to talk to Zot.
Apparently Zok was lying the whole time, as he really did have the key to the
Canal, but he did not want to endanger Reina. He breaks down and gives you the
key anyway, and now you can head off to the Torna Canal.
------------------------------------------------------------------------------
6. TORNA CANAL
------------------------------------------------------------------------------
===================
STATISTICS
===================
Enemies: Fins, Cybis, Thunderpit, Karl Boss (Boss)
Items: None
===================
CHECKLIST
===================
-Unlock the Canal.
-Fight Karl Boss (Boss).
===================
WALKTHROUGH
===================
You will enter the Canal with Hydra, and you will slowly move along, until
suddenly a gigantic whirlpool slams you inside the river.. or something.
Whatever it does, its time to fight yet another wonderful boss!
******************************************************************************
--- BOSS FIGHT ---
---------
KARL BOSS
---------
SUGGESTED LEVEL: 5
HP: 650
MP: ???
LV: 5
WEAKNESS: Bolt
ITEM WON: Tent
FOUND: Torna Canal
What I would advise doing is having a party of three black mages and one white
mage. Have the three black mages cast bolt on Karl Boss while having the white
mage heal the black mages as necessary. He'll go down quick.
******************************************************************************
------------------------------------------------------------------------------
7. THE SHIP GRAVEYARD
------------------------------------------------------------------------------
Items: Flail, Tent, 990 GP, Tonic, Phoenix Down x2, World Map, Antidote x2
===================
CHECKLIST
===================
-Get the World Map.
-Raise the sunken ship.
-Fight Siren.
===================
WALKTHROUGH
===================
After the Boss fight with Karl Boss, you will find yourself in a Ship
Graveyard. You must find your way across the water by using the skipping stone
bridges while passing through different sunken ships. Continue to the right t
enter a large, sunken ship. There sure are a lot of ships here. I wonder why
your ship did not make it here? Regardless, you must descend to the bottom of
this ship, through water-logged passages, to find your way through. Do not
miss any of the chests or items!
After resting, exit the ship and cross over onto the next one. Inside the
short hall, pick up the world map. You can now see a map of the whole world
while in the over world, very helpful indeed. Continue across the rocks to the
right to find the chest on the next ship. Upon opening it, the ship will
suddenly rise to the top. Now, just hop across the rocks leading north to
finally reach dry land! Unfortunately, something is waiting for you on the
shore. Cue boss music.
Siren is the first boss you will face that has two forms. One of his forms is
normal, but the other form is undead. Basically, attack the first form
normally. When it turns into the undead form, have the white mages cast cure
on Siren. Repeat this pattern, while healing, and you'll do fine. The best way
to fight Siren is to have a party consisting of characters who can use
powerful attacks and have Cure magic at the same time. You can either have
white mages with the barefist ability, or any other class with the White Magic
ability.
******************************************************************************
------------------------------------------------------------------------------
8. TOWN OF KERWIN
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Learn about the Dragon at North Mountain.
-Rest and stock up.
-Get the Ice Rod.
-Play Piano #2.
===================
SHOPPING LIST
===================
----------
ARMOR SHOP
----------
Bronze Shield 290 GP
Bronze Helmet 250 GP
Bronze Armor 400 GP
Bronze Plate 350 GP
Cotton Robe 300 GP
-----------
WEAPON SHOP
-----------
Dirk 300 GP
Long Sword 480 GP
Wooden Rod 200 GP
Staff 200 GP
----------
MAGIC SHOP
----------
(Black Magic)
Fire 150 GP
Ice 150 GP
Bolt 150 GP
Sleep 300 GP
(White Magic)
Cure 180 GP
Antidote 90 GP
Mute 280 GP
Protect 280 GP
---------
ITEM SHOP
---------
Tonic 40 GP
Antidote 30 GP
Eye Drop 20 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Soft 150 GP
Phoenix Down 1000 GP
Tent 250 GP
===================
WALKTHROUGH
===================
Well, after all that you still do not end up in Walz. Instead, you end up in a
town called Kerwin, which is not all that bad. After you rest and stock up,
speak with the townspeople to learn more about the situation in the town of
Walz. You also learn that there have been sightings of a Dragon atop North
Mountain near Kerwin. Well, of course, this leads to the fact that there has
got to be some way to go get the dragon.. my guess is the dragon is some fire
breathing monster with boss music. But that¹s just an estimate.
There are two more things to do in this town. A woman in the town mentions
that her husband spends way too much time in the Pub, or something like that
(OK.. so she says he spotted the dragon and he is in the Pub, you still got to
go there). Head there, and look for her husband on the second floor. After
talking to him, Reina turns heel nine times by whining that the dragon is her
father¹s (Remember the pretty blue dragon in the opening FMV? That be his
dragon, yo!). Now, it is onto North Mountain.
But first, you might as well get an important item in this town. Well, it is
not that important, but it sure seems like it from the placement of it. From
the entrance leading to the town of Kerwin, head to the right through the
tunnel, then take a right towards the boxes in the small corridor. Make your
way through, to the left, and pass under the Item Shop to grab the Ice Rod
from one of the boxes. Now, you can head to North Mountain and claim the
dragon as yours.. or something.
------------------------------------------------------------------------------
9. NORTH MOUNTAIN
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Beat Magissa (Boss).
-Find the Dragon.
===================
WALKTHROUGH
===================
Square Soft again proves they are the most original video game company on the
planet when it comes to naming dungeons.. first the Wind Shrine, then the Ship
Graveyard, now it¹s the wonderful North Mountain, which is to the north!
Absolutely amazing. In the first screen, head right, then all the way down to
get a Soft. Then head up, right, skip the door and continue south to get the
Phoenix Down, then head through the door.
When you get to the top of the mountain, avoid touching the purple Dragon
Grass while traveling outside the cave. Touching it will poison your party..
and then they will lose precious HP and mind power and stuff along the way.
And the emotional scars will probably never heal! If you get poisoned, you
will notice that the screen will look unusual (it will flash purple) as you
walk around. SO JUST DO NOT WALK IN THE PURPLE DRAGON GRASS, AND THAT¹S THE
BOTTOM LINE, BECAUSE I SAID SO! =)
******************************************************************************
--- BOSS FIGHT ---
-------
MAGISSA
-------
SUGGESTED LEVEL: 8
HP: 650
MP: ???
LEVEL: 8
ITEM WON: Power Drink, Whip
WEAKNESS: N/A
FOUND: North Mountain
The biggest problem with this boss is the fact that she has a special summon
skill that allows her to cast Faltzer if you do not kill her quick enough.
Therefore, keep on whacking her with magic, and do it as quickly as possible.
Magissa is not exactly an easy fight, but it is fairly easy compared to the
beast that this boss summons, called Faltzer. To really speed through this
fight, create four Monks out of your party, and use their high attack power
and high critical hit rates to whittle down Magissa¹s HP before Faltzer is
even summoned. If you want, place a White Mage in your party so he/she can
heal party members after getting hit with Magissa¹s magic spells. Note that
any type of magic works against Magissa and Faltzer.
******************************************************************************
You are now free to continue up the mountainside. At the top, you will
discover King Tycoon¹s Dragon lying injured among the Dragon Grass. See, I
knew Reina was telling the truth for once in her life, I told you so! After
Reina heals the dragon, you can then ride it to the town of Walz. This better
be the best town ever, considering how much it¹s just had to take just to get
there.
------------------------------------------------------------------------------
10. TOWN OF WALZ
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Gather Information about the Water Crystal.
-Stock up on items, weapons, etc.
===================
SHOPPING LIST
===================
----------
ARMOR SHOP
----------
Iron Shield 390 GP
Iron Helmet 350 GP
Iron Armor 500 GP
Kung Fu Suit 450 GP
Cotton Robe 300 GP
-----------
WEAPON SHOP
-----------
Battle Ax 650 GP
Long Sword 480 GP
Dirk 300 GP
----------
MAGIC SHOP
----------
(Time Magic)
Slow 80 GP
Regen 100 GP
Mute 320 GP
Haste 320 GP
(Summon Magic)
Chocobo 300 GP
Sylph 350 GP
Remora 250 GP
---------
ITEM SHOP
---------
Tonic 50 GP
Antidote 30 GP
Eye Drop 20 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Soft 150 GP
Phoenix Down 1000 GP
Tent 250 GP
===================
WALKTHROUGH
===================
Make sure to stock up on items and stuff here. As you head around town, gather
information about the Water Crystal. You will discover from the townspeople
that King Walz has been using a machine to draw more power out of the Water
Crystal. You must talk with him and make him stop before the crystal shatters!
So, head on off to the Walz Castle.
Items: (B1 Floor) Elf Cloak, 1000 GP, "Learned Speed!", 1000 GP
(STOREHOUSE) Tent, 490 GP, Phoenix Down
===================
CHECKLIST
===================
-Speak with King Walz.
===================
WALKTHROUGH
===================
When you enter the castle, immediately go to have an audience with the King of
Walz. He will explain why he must use the crystal for his own power, when a
second meteor crashes near Walz Tower. The guards will then come in to report,
and the King will scamper on off to see what¹s going on. Apparently Garula has
stormed the Castle and taken the Crystal. Well, you should try to get it back
from him, now shouldn¹t you? Oh yeah, if you try to go into the basement, get
out. Harpy is in there, and that guy is tough. Water based spells work well
against him, keep that in mind for later on when you actually have water based
spells to use.
------------------------------------------------------------------------------
12. WALZ WATER TOWER
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Beat Shiva (Boss) and receive Shiva summon.
===================
WALKTHROUGH
===================
The Water Tower is located behind Walz Castle. To get there, head down one
floor from the entrance by using the staircase to the right of the double
doors. On the lower floor, exit the castle by passing through the doorway to
the lower right. You will now be outside the castle. Follow the path, and then
go through the center of the waterfall. You will now be in the Water Tower.
Shiva is in the center platform in the room with all the platforms.
But before you go to fight her, you may want to consider learning the Toad
Song skill with a Blue Mage. Kill all the enemies in a battle until only the
Elf Toad is left, then the Elf Toad will cast Toad Song. You can also steal a
Mythril Sword from the Ice Soldier if you are lucky. When you are ready, head
up to fight Shiva.
This is an optional boss and you can beat Shiva at any time after Karnak
Castle goes up in flames. Shiva is ice, so naturally she'll be weak against
fire. Therefore, use a black mage for the battle and have it cast fire. Shiva
has Ice Commanders with her, take them out quick before going after Shiva. I
say just use four Red or Black Mages and keep on casting Fire 2 on her until
she is dead.
******************************************************************************
===================
CHECKLIST
===================
-Find King Walz.
-Save the Water Crystal.
-Defeat Garula (Boss).
===================
WALKTHROUGH
===================
Well this is certainly interesting. When you enter the tower, the king¹s
guards will say he is in the tower. Since they are wusses and will not find
him, you can go find him instead. He is on the middle floor of the tower, and
he will urge you to continue and stop Garula from destroying the Water
Crystal. You know what would be cool? If you gave him back the crystal and
then he turned evil and gave the crystal back to Garula or something? Now,
wouldn¹t that be something! It¹s happened before in the Final Fantasy series..
When the king is done talking to you, head to the left and walk straight into
the water. Follow the path to the ivy-covered wall, and climb the vines here
to get a treasure chest containing a Silk Robe. Go back down the hole, climb
up the middle vine, save your game, get the treasure chest (Maiden¹s Kiss) to
the right, go through the door and get the two treasure chests (Ether and
Silver Arm Band), and then climb up the stairs to locate the Crystal Room. And
guess who just happens to be here? Everyone¹s favorite party pooper, Garula.
And as my good friend Steve Blackman likes to say, IT¹S PARTY TIME!
First things first. Garula likes to use physical attacks. Therefore, I suggest
casting Protest with your white mage, onto your entire party. This will weaken
Garula's attacks considerably. Then have a Monk or Knight keep on attacking
Garula. You won't die probably, just use cure as necessary and you'll be fine.
This boss fight can be extremely difficult if you do not know exactly what to
do. If you learned the Toad Song from the Elf Toad in the Walz Water Tower,
cast it on Garula to turn it into a frog. You can also use Mute to silence
Garula from recovering from the spell. When turned into a frog, Garula is easy
to defeat. If you do not have the Toad Song, just follow the steps I discussed
in the opening of this boss strategy.
******************************************************************************
After beating the holy hell out of Garula, the Crystal will shatter again. Why
do I not see my plan of the evil King of Walz taking over the crystal
happening? Oh well, at least it was a good idea. You gain new jobs for your
party, and then you go outside.
******************************************************************************
-----------------
JOBS LEARNED HERE
-----------------
Name: Berserker
Vigor: +21
Speed: -5
Stamina: +25
Magic Power: -23
You can do the optional event detailed below (Tycoon Castle) now if you wish.
Return to Walz Castle and speak to the King, who is in his room upstairs. He
will tell you that Karnak is in trouble and needs help, because now someone is
trying to take over the Fire Crystal. COOL STORY CHECK: Imagine if the King of
Walz was setting you up, and the final boss showed up in Karnak and wiped the
whole town out? OK, I know it won¹t happen.. but that would be neat anyway.
Head to the Walz Meteor, enter, step on the tile to transport, and you will be
in the Western Continent. The town of Karnak and Karnak Castle are located
here, by the way.
===================
CHECKLIST
===================
-Get the healing staff.
===================
WALKTHROUGH
===================
When you visit here, stay the night and see a cool event. Afterwards, visit
the storage room to the left of the castle in the courtyard, and find the
switch at the back of the room. Use the Thief¹s Secret ability to see the
hidden path leading to the Chancellor (although you should still find it,
regardless). He will give you the Healing Staff, and you can get the rest of
the items around him. Now head to the Town of Karnak!
------------------------------------------------------------------------------
15. TOWN OF KARNAK
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Find Professor Cid.
-Get information on the Fire Crystal.
-Play Piano #3.
===================
SHOPPING LIST
===================
----------
ARMOR SHOP
----------
Mythril Shield 590 GP
Mythril Helmet 550 GP
Plumed Hat 350 GP
Mythril Armor 700 GP
Silver Plate 600 GP
Silk Robe 500 GP
Mythril Glove 600 GP
Silver Armband 500 GP
-----------
WEAPON SHOP
-----------
Mythril Knife 450 GP
Mythril Sword 880 GP
Mythril Hammer 1050 GP
Fire Rod 750 GP
Ice Rod 750 GP
Lightning Rod 750 GP
Flail 750 GP
----------
MAGIC SHOP
----------
(White Magic; Left Counter)
Cure 2 620 GP
Raise 700 GP
Muddle 650 GP
Mute 280 GP
Protect 280 GP
Cure 180 GP
Scan 80 GP
Antidote 90 GP
(Black Magic; Center Counter)
Fire 2 800 GP
Ice 2 600 GP
Bolt 2 600 GP
Poison 290 GP
Sleep 300 GP
Fire 150 GP
Ice 150 GP
Bolt 150 GP
(Time Magic; right counter)
Demi 620 GP
Stop 580 GP
Haste 320 GP
Mute 320 GP
Slow 80 GP
Regen 100 GP
---------
ITEM SHOP
---------
Tonic 40 GP
Antidote 30 GP
Eye Drop 20 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Soft 150 GP
Phoenix Down 1000 GP
Tent 250 GP
===================
WALKTHROUGH
===================
Karnak is pretty hard to find. Just head north around the mountain, looping,
then head southwest to find it. There is a lot of cool stuff to buy in this
town.. sadly, they all think you are a bunch of freaks. Chat around to learn
that the Queen has imprisoned Cid, and that monsters have attacked the Fire
Crystal. Since the Ghostbusters are not around, I guess it is your job to kill
the monsters that have decided to conveniently attack the Fire Crystal. I
think the King of Walz knew you were going to be the outcast and it is all
part of his evil plan.. ha, so I wish.
Try to go into any one of the shops and the security guard will stop you and
accuse you of being an enemy. He will throw you into jail. Cid is on the other
side of your prison, and he will blow a fuse or something, and suddenly the
wall between you and the other side is exposed. Cid will take a liking to you
after he discovers that you are not the enemy, and instead want to kill the
enemies that are attacking the Fire Crystal. Suddenly, the Chancellor enters
and forgives Cid, but they need his help, since the amplifier is the only
thing that can save the crystal. But where is the amplifier? On the fire ship,
of course! D¹oh! It is your job to go over there and recover the Amplifier.
Flames are attacking the town, and they have blocked all the treasure chests.
But have no fear, you will get them soon enough. For now, stock up on magic,
armor, items, weapons, everything you can possibly get your grubby little
mitts on. Make sure to get Ice 2 and the Ice Rod, as those will come in handy
for the FIRE ship.. Ice beats Fire, remember?
------------------------------------------------------------------------------
16. FIRE SHIP
------------------------------------------------------------------------------
Items: Mythril Glove, Elixir x3, Cottage, Phoenix Down, Green Beret, Thief¹s
Glove, Moon Ring
===================
CHECKLIST
===================
-Find the Queen.
-Find the engine room.
-Fight the Liquid Flame (Boss).
===================
WALKTHROUGH
===================
2 things to note: Avoid casting Bolt on the Mottle Trap enemies. Doing so
causes them to spontaneously explode, inflicting damage to your party. Also,
when you run into the Cool Dust enemies, destroy them immediately or else they
will cast Flash, which blinds your party.
At first, this place is pretty easy. The path is straightforward, and there
are no random enemies to deal with. This place is confusing as hell, with all
the lifts, chutes, ladders, elevators, etc. Just get to the save point, you
should get there soon enough. There are a few items to get along the way, I
wish I could describe how to get them but that is utterly impossible for me,
as I have a visual map in front of me and I cannot even being to explain it.
Once you get to the save point, you will soon be at the boss!
******************************************************************************
--- BOSS FIGHT ---
------------
LIQUID FLAME
------------
HP: 3000
MP: ????
LEVEL: 19
SUGGESTED LEVEL: 12
ITEM WON: Fire Rod or Fire Skill
WEAKNESS: Ice
FOUND: Fire Ship
Hmmm.... He's fire, therefore, Ice will work, correct? Therefore, make sure to
have at least one black mage, and have it cast ice every round. I say every
round.... But when he turns into a hand don't use spells or you'll be sorry.
Also, using Shiva could take this guy out in 2 to 3 hits. The counter attack
Blaze spell is the only thing you should worry about (and you see it coming,
considering he turns into a hand), so the boss should be pretty easy for you.
******************************************************************************
------------------------------------------------------------------------------
17. ESCAPE FROM KARNAK CASTLE!
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Escape Karnak Castle within ten minutes!
-Defeat Iron Claw (Boss)
===================
WALKTHROUGH
===================
Save your game the moment you escape the Fire Ship, and then use a Tent to
heal your party members. Now your job is to escape Karnak Castle before it
completely disintegrates. And wouldn¹t you know it, it will in 10 minutes.
Collect treasure chests, use Flee to escape from battles quickly, and soon
enough you will be up to the boss, who is pretty easy.
First off, if you want to beat this guy easily, have a berserker cleave him,
he'll die in one hit. But if you want to do it the hard way, keep on attacking
him. At first he looks like a sergeant but soon he turns into a true form.
Learning "Death Claw" from this boss may help you down the line.
******************************************************************************
The crystal will explode after you beat the Boss, and you get even more jobs,
just to make your life even more interesting.
******************************************************************************
-----------------
JOBS LEARNED HERE
-----------------
Name: Trainer
Vigor: +21
Speed: -5
Stamina: +25
Magic Power: -23
------------------------------------------------------------------------------
18. TOWN OF KARNAK REVISTED
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Rest and stock up.
-Talk to Cid.
===================
SHOPPING LIST
===================
---------------
WEAPON SHOP
---------------
(guy between shop owners)
Mythril Pike 790 GP
Ninja Knife 600 GP
Whip 1100 GP
Monster Bell 500 GP
===================
WALKTHROUGH
===================
Note: Watch out for the Quadrharpy lurking in the desert areas south of
Karnak. With its powerful Aqua Rake spell, it can quickly wipe out your party.
If you are willing, have a Blue Mage learn the Aqua Rake spell from it.
On your return trip to the Town of Karnak, you will discover that some of the
shops are offering new items and weapons for sale. Pick up the Fire Rod
located in the barrel at the front edge of the town wall. Now that the fire
blocking the staircase leading up to it has been extinguished, you will have
no trouble reaching it. Cid is on the second floor of the Pub, but he is
sulking and does not want to help you out. You can now head to the Library of
Ancients, so go there.
------------------------------------------------------------------------------
19. LIBRARY OF ANCIENTS
------------------------------------------------------------------------------
===================
WALKTHROUGH
===================
The Library of Ancients is located in a forest to the far southwest of the
Town of Karnak. When you enter, you will see a bunch of scholars walking
around and reading books.. because reading books is what they do best!
Examining the urn in the lower left hand corner of the second floor will heal
your Hp, MP, and any status effects completely. This will come in handy,
because apparently there are lots of monsters in the lower levels of the
library. Apparently, Mid is down there, so go get him.
To get through the Library of Ancients, enter through the door on the lowest
level near the entrance to the building. Inside the maze, you must shift
bookcases and find secret passages by either examining holes in the
bookshelves, or pushing up against the actual bookshelves. You may get into
battles with randomly numbered books, but they should pose little problem
right now. After weaving your way through the stack of books, you will
eventually reach the room containing Ifrit. Boss music plays, you know what
that means.
Beating Ifrit means that you can now summon him. To beat him, have four
summoners in your party, and have them cast Shiva over and over again.
Pretty much any ice based attack, from the Ice Rod to Shiva, will beat him
quickly. He's not too tough at all. I would advise using Shiva for the battle
though. After the battle, Ifrit will become Summon Magic for a Summoner.
******************************************************************************
After you defeat Ifrit, keep pushing bookshelves and moving along until you
see a save point. Look at it, laugh, and move on.. but make sure to save, too.
Have a Summoner and Black Mage ready, and approach Mid. Biblos will attack!
******************************************************************************
--- BOSS FIGHT ---
-------
BIBLOS
-------
HP: 3600
MP: ????
LEVEL: 24
SUGGESTED LEVEL: 15
ITEM WON: Hard Body
WEAKNESS: Fire
FOUND: Library of Ancients
Before you reach the small room where Mid is researching books, you must fight
past Biblos. Since you just captured Ifrit, summon it with a Summoner in your
party. Biblos is immune to all magic except Fire spells, so keep this in mind.
If you got "Death Claw" from Iron Claw earlier you can use it here. If not,
then use fire magic, not any other magic. Fire magic works best against
Biblos. If you have Fire 2, use it. If you have a ninja with the Fire Skill,
use it. Use anything fire related, cure when necessary, and win.
******************************************************************************
After the fight, Mid will escort you back to the surface of the Library and
will listen to your story (so you better make a damn good one up.. LOL). At
this point, he leaves for Karnak, and forgets something.. oh yeah, you. Well..
exit the library and head back to Karnak the hard way: WALKING! Once you get
there, return to the second floor of the Pub and have a nice chat with Cid.
Mid will interrupt and they head off to fix the Fire Ship. Follow them and
they will let you use the ship. You can now sail to the Town of Crescent, but
you can first head over to Jachol Village and Jachol Cave if you so desire.
------------------------------------------------------------------------------
20. JACHOL VILLAGE (OPTIONAL)
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Learn about the Jachol Caves.
-Play Piano #4
===================
SHOPPING LIST
===================
----------
ARMOR SHOP
----------
Green Beret 2500 GP
Ninja Robe 3000 GP
Poet Robe 1000 GP
-----------
WEAPON SHOP
-----------
Cleaver 3200 GP
Coral Sword 2800 GP
Mage Slasher 900 GP
Trident 2700 GP
Katana 5800 GP
Silver Bow 1500 GP
----------
MAGIC SHOP
----------
(White Magic)
Cure 2 620 GP
Raise 700 GP
Muddle 650 GP
Mute 280 GP
Protest 280 GP
Cure 180 GP
Scan 80 GP
Antidote 90 GP
---------
ITEM SHOP
---------
Tonic 40 GP
Antidote 30 GP
Eye Drop 20 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Soft 150 GP
Phoenix Down 1000 GP
Tent 250 GP
===================
WALKTHROUGH
===================
Jachol Village is located at the southern tip of the western continent,
nestled between two mountain ranges. While in town, you will hear talk about
caves to the east. You know the drill.. rest up, stock up, and move on. But,
make sure to play the Piano before you leave this town.
===================
WALKTHROUGH
===================
There¹s some tough enemies in here.. and the treasures are not that good. Just
get the chests and leave, not much else to say.
------------------------------------------------------------------------------
22. CRESCENT TOWN
------------------------------------------------------------------------------
===================
STATISTICS
===================
Enemies: Bio Soldier, Double Lizard, Crescent
Items: Piano #5
===================
CHECKLIST
===================
-Capture Black Chocobo from Black Chocobo Forest.
-Get Crystal Shards.
-Play Piano #5.
===================
SHOPPING LIST
===================
----------
ARMOR SHOP
----------
Plumed Hat 350 GP
Poet Robe 1000 GP
-----------
WEAPON SHOP
-----------
Fire Bow 2500 GP
Ice Bow 2500 GP
Lightning Bow 2500 GP
Silver Harp 800 GP
----------
MAGIC SHOP
----------
(Black Magic)
Fire 2 600 GP
Ice 2 600 GP
Bolt 2 600 GP
Poison 290 GP
Sleep 300 GP
Fire 150 GP
Ice 150 GP
Bolt 150 GP
---------
ITEM SHOP
---------
Tonic 40 GP
Antidote 30 GP
Eye Drop 20 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Soft 150 GP
Phoenix Down 1000 GP
Tent 250 GP
===================
WALKTHROUGH
===================
2 things I shall note to you now: If you are lucky, you may receive a Death
Sickle after a fight with a Crescent. Also, at the Minstrel¹s house, play the
piano and then speak with him. By doing so, you will learn the Strength Song
for the Bard in your party.
Follow the basic "rest, stock up, talk around" logic, and make sure to play
the piano. Apparently, the Fire Ship was sucked underwater by the lovely
little inlets, so you are stuck.. until the Purple, errr Black Chocobo is
located in the Chocobo Forest to the south. So, go there. Catch the Black
Chocobo (I recommend using the Dash ability to get some extra running speed),
and he will give you some crystal shard too. Joy!
******************************************************************************
-----------------
JOBS LEARNED HERE
-----------------
Name: Bard
Vigor: -8
Speed: +8
Stamina: -9
Magic Power: +11
Logic dictates you should go see Cid and Mid in the Libray of Ancients to tell
them about the Fire Ship, but let¹s check out some optional areas real quick,
shall we?
------------------------------------------------------------------------------
23. RIKKS VILLAGE (OPTIONAL)
------------------------------------------------------------------------------
===================
SHOPPING LIST
===================
----------
ARMOR SHOP
----------
Green Beret 2500 GP
Ninja Suit 3000 GP
-----------
WEAPON SHOP
-----------
Ninja Knife 600 GP
Shuriken 2500 GP
Fire Skill 200 GP
Water Skill 200 GP
Lightning Skill 200 GP
----------
MAGIC SHOP
----------
(White Magic)
Esna 3000 GP
---------
ITEM SHOP
---------
Ether 750 GP
Tonic 20 GP
Antidote 15 GP
Eye Drop 10 GP
Maiden¹s Kiss 30 GP
Cornucopia 25 GP
Soft 75 GP
Tent 125 GP
===================
WALKTHROUGH
===================
2 notes: You can stay at the Inn for free, and speaking with the main in the
northern part of town triggers an event involving Bartz. Visit the Bard
staying at Bartz¹s old house. After examining the music box on the table in
the back of the house, Bartz will have a flashback of his parents. Afterwards,
speak with the Bard again to learn the Temptation song. Then stock up on
stuff, and leave. Next stop: Easterly Village.
------------------------------------------------------------------------------
24. EASTERLY VILLAGE (OPTIONAL)
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Get the Ramuh summon.
-Learn Toad.
-Learn the Love Song.
===================
SHOPPING LIST
===================
----------
RELIC SHOP
----------
Fire Ring 50,000 GP
Coral Ring 50,000 GP
Angel Ring 50,000 GP
----------
MAGIC SHOP
----------
(Time Magic)
Demi 620 GP
Stop 580 GP
Haste 320 GP
Mute 320 GP
Slow 80 GP
Regen 100 GP
---------
ITEM SHOP
---------
Tonic 40 GP
Antidote 30 GP
Eye Drop 20 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Soft 150 GP
Phoenix Down 1000 GP
Tent 250 GP
===================
WALKTHROUGH
===================
3 things to do here, I will map them out for you. But first, make sure to
stock up on items and stuff.
First thing: LEARN TOAD. Check out the small square of flowers along the
western edge of town. Step on the lower, right-hand flower and press the X
button to cause a hole in the ground to open. The sleepy toad that the old man
told you about will hop out and drop the Toad magic for a black mage to cast
in battle.
Second thing: LEARN THE LOVE SONG. Walk over to the small pen of sheep at the
back of town, and attempt to examine the sheep in the upper left hand corner
near the fence. It will get annoyed with you, and kick you over the fence near
a wandering Minstrel. After speaking to the Minstrel, you will learn the Love
Son for any Bard in your party.
Third thing: GET RAMUH. When you reach the town, one of the villagers mentions
an old man wandering the eastern woods with powerful thunder spells. Exit the
town and head east across the bridge. Keep on wandering around until a fight
with Ramuh is triggered. It¹s boss time!
******************************************************************************
--- BOSS FIGHT ---
-----
RAMUH
-----
HP: 4000
MP: ????
LEVEL: 21
SUGGESTED LEVEL: 19
ITEM WON: Ramuh
WEAKNESS: Summon Magic
FOUND: East of Easterly Village
Ramuh is found in the eastern forest, east of Easterly Village. Keep on
wandering around in the forest until you find him. You do not have to beat
him, but I advise you do since is a good summon magic. Also, since he is
pretty tough at lower levels, I advise you wait until you are at a decent
level before you fight him. To beat him, either use the death claw spell, or
make a party of all ninjas and have them throw Shuriken at Ramuh. Also,
casting mute or silence on him helps. I like to use a Summoner and have them
cast Shiva or Ifrit, maximum damage done there.
******************************************************************************
------------------------------------------------------------------------------
25. LIBRARY OF ANCIENTS
------------------------------------------------------------------------------
Sandworm is a pretty easy boss once you figure out how to beat him. Basically,
there are three holes, and Sandworm pops out of one of them every once in a
while. Attack Sandworm with ice magic, and don't attack the holes directly,
and you will do fine. Shiva and Ice 2 work best but any attacks are effective
in killing the boss. Sand Worm can cast Quicksand, which will inflict plenty
of damage to your entire party and temporarily poison them. If you have a Blue
Mage who has Learned Aqua Rake, use it on Sand Worm to quickly end the fight.
******************************************************************************
After this, just head through the desert until you get to the other side. It
is pretty simple.
------------------------------------------------------------------------------
27. TOWN OF GORN
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Find King Tycoon.
===================
WALKTHROUGH
===================
The moment you walk into the legendary Town of Ruins, also known as the Town
of Gorn, you discover that you are not alone. You will find that King Tycoon
is shifting amongst the rubble, but you cannot catch him. Chase after him,
until you reach the top, where you will fall suddenly...
------------------------------------------------------------------------------
28. AIRSHIP BASE
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Find the exit.
-Defeat Clay Claw (Boss)
===================
WALKTHROUGH
===================
When you enter the airship, head south. You can rest in the beds here, and you
will also see some treasure chests to the south of this room. How to get
them.. well it¹s not that easy. Go to the left hand room and pull the switch.
It tells you to check the middle room, so go there. You will find a piece of
paper. This piece of paper tells you to check the room on the right. So, go
there. Read the notes on the table, and it tells you to go back to the room on
the left AGAIN!
Go back to the room on the left and check the urn. A little frog will pop out
and open the way to the treasure chests. You will get a pair of Shuriken and
the Mini spell. Now, head north, and press the switch. Cid and Mid will drop
through a hole in the ground in the Black Chocobo Forest. Head through the
doorway, and you will see two ships on the deck. Cid and Mid will join you on
the Airship. Repair the ship, and you can take it anywhere. However, a big
boss attacks you!
Clay Claw is a pretty easy boss, at least he was when I fought him. Using any
sort of Lightning spell, from Ramuh to Bolt 2, seems to be pretty effective.
Also, I tried a cool thing my friend told me: throw shuriken at Clay Claw. It
will die after only a few hits. Also, it has a dangerous attack known as "Tail
Screw". This attack is pretty dangerous and you should heal with Cure 2
Immediately after getting hit by "Tail Screw", because it would probably kill
you with the next hit.
******************************************************************************
As you approach the Town of Gorn, the ruins will suddenly disappear, only to
be replaced by a large floating fortress! Return to the Airship Base to speak
with Cid and Mid.
------------------------------------------------------------------------------
29. RETURN TO TYCOON METEOR
------------------------------------------------------------------------------
CURRENTLY DOWNLOADING: HHH¹s entrance from WWF No Mercy (Nintendo 64)
===================
WALKTHROUGH
===================
When you return to the Airship Base, Cid and Mid will ask you to get some
Adamantite to make the Airship fly higher. This is the only way to reach the
floating fortress that emerged from the Gorn Ruins. Fly the Airship, return to
Tycoon Meteor, snag the Adamantite, leave, and a boss attacks you on the way
out.
First off, this boss only uses physical attacks. Therefore, I suggest using
Protest Magic to soften the boss's attacks and the damage it would inflict on
your party. The boss is also weak against ice attacks, so use any ice attacks
to quickly wear it down. Also, if you have "Lv 5 Death", use it to quickly
kill the boss. This boss is not that tough.
******************************************************************************
Now, head back to the Airship Portal near Crescent Town and visit Cid and Mid,
so they can equip the ship.
------------------------------------------------------------------------------
30. THE FLOATING RUINS
------------------------------------------------------------------------------
===================
STATISTICS
===================
Enemies: La Mage, Ronka Knight, Fan Wizard, Lamia, Stoned Mask, Archeoavis
(Boss)
Items: Gold Armor, Elixir, Phoenix Down, Gold Shield, Potion, 5000 GP,
Shuriken, Ancient Sword, Moon Ring, Power Wrist, Cottage, Ether
===================
CHECKLIST
===================
-Defeat the Sub-Bosses to enter.
-Find the Earth Crystal.
-Defeat Arceoavis (Boss).
===================
WALKTHROUGH
===================
When you are ready, head out in the Airship and press the Z button. Choose the
Arrow pointing up when prompted, and you will come face to face with the gun
ship exterior of the Floating Ruins. To coax out the Soul Gun Launcher, you
must destroy the two guns on either side of the Floating Ruins. At any time
between fights, you can rest up or restock by flying the Airship off the
screen to the south. When you are ready, confront the guns on either the left
or right side of the ship.
******************************************************************************
--- BOSS FIGHT ---
--------
ROCKET
GUNS
--------
HP: ?????
MP: ?????
LEVEL: ?????
SUGGESTED LEVEL: 20
ITEM WON: Speed Drink, Hard Body
WEAKNESS: Bolt
FOUND: Outside of the Ruins of Ronka
Each fight against the Rocket Guns features a pair of them. It is best to have
a Ninja in your party so you can throw Lightning Skill in succession. Two hits
from the Lightning Skills will wipe out the Rocket Guns. You can buy this item
from the Weapons Shop in Rikks Village. If you have a Blue Mage in your party,
you can learn Ray Burn from the flame throwing Rocket Guns. After destroying
each of the four pairs of Rocket Guns, the main Soul Gun Launcher will emerge
from the center of the Floating Ruins. You can save your game, rest, or
restock by flying off screen, and then return.
******************************************************************************
******************************************************************************
--- BOSS FIGHT ---
--------
SOUL GUN
LAUNCHER
--------
HP: 22500
MP: ?????
LEVEL: 36
SUGGESTED LEVEL: 20
ITEM WON: Dark Matter, Potion (x2)
WEAKNESS: BOLT
FOUND: Outside of the Ruins of Ronka
First off, this guy uses a nasty attack called "Missiles" which, when
inflicted, party members will quickly lose power. Cast esna on the inflicted
party member as soon as possible after they get hit, or they will die. This
boss is weak against bolt. I advise casting Level 5 Death on the Launchers
then casting Ramuh or Bolt 2 till it dies. A monk can cause big damage to this
boss, by the way.
******************************************************************************
Make sure to equip the Secret ability in here. When you enter, check the
treasure chest to receive the wonderful Gold Armor. Move onto the second
floor, then go down, left, all the way left, then go all the way to the
furthest left section. Get the elixir from the treasure chest if you so
desire, then loop around to the right and snag the Phoenix Down from the
treasure chest. In the second part, you must explore a series of rooms
containing staircases and doorways to reach the Save Point, and, ultimately,
open the door to the central room. Now it is time to prepare to fight the
Boss.
There are two different Archeoavis. The first form is kind of difficult, your
best bet would be using three monks and have them beat the living daylights
out of it. Or, have a white mage scan the boss and have the other members
attack its weakness (since the boss changes weaknesses constantly). Like I
said, the boss constantly changes weaknesses, which makes him a pain in the
ass to cast magic on. I advise just pounding away on him with monks. On its
second form, it is strong against magic, so I advise just casting "Level 5
Death" on it since it is a level 20 boss.
******************************************************************************
You are about to encounter the final boss for the first time in the game. Joy.
After you defeat the boss, the King of Tycoon (from the beginning of the game)
will lead you to the crystal room. Then Galuf¹s granddaughter, Krile, will
help Galuf regain his memory, as well as knocking some common sense into King
Tycoon, who appears to be possessed. The Crystal is abruptly destroyed by X-
Death, who dares Galuf to follow him. King Tycoon sacrifices his own life to
stop the evil that X-Death is trying to put in the Crystal Shards. Pick the
pieces of the Crystal Shards up, and then the Floating Ruins will start to
self destruct.
******************************************************************************
-----------------
JOBS LEARNED HERE
-----------------
Name: Samurai
Vigor: +19
Speed: +2
Stamina: +19
Magic Power: -12
------------------------------------------------------------------------------
31. AIRSHIP BASE AND TYCOON METEOR
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Find Cid and Mid.
===================
WALKTHROUGH
===================
Basically, head back to the Airship base. Using the Airship, head to the
Tycoon Meteor. You will discover that they have returned the Adamantite, and
now you need to go through all four meteors. It does not matter which order
you complete them in, but you need to get them all done. Let¹s go!
Note: Now is a good time to revisit North Mountain. Make one of the characters
a trainer, and find a fight with a GhilCat. Take control of it, and cast Float
on your party. Do not heal your party until after the fight with Titan.
There are two effective ways to beat this pretty easy boss. First, you can
cast Float on your party, nullifying Titan's attacks. Or, you can head to
Crescent Island and fight Crescents until you steal or earn the Death Sickle.
This Beserker weapon will kill off Titan with a single hit. Either way, Titan
is easy.
******************************************************************************
I really did not like this battle at all. Why? Because if you kill one, it
will cast Arise. So basically, you have to kill all six at the same time. This
battle will probably last a while for that very reason. Casting silence on
them helps a lot. The quickest way to defeat this group of monsters is to use
a Ninja and have them throw Lightning Skill or Water Skill, which affects all
the enemies.
******************************************************************************
===================
WALKTHROUGH
===================
When you arrive at the Gorn Meteor, you are greeted once again by Cid and Mid.
This time, however, they disappear inside the Meteor, but they do not come
out! You must head inside to investigate. Inside the meteor is the final boss
of the 1st world, Kima Brain.
Do not even try to cast Ice or Fire Magic on this boss, KimaBrain, because it
will not be effective. Using "death Claw" on the beast is a much better
solution. Shruiken, like usual, helps a lot. Just attack it and cure when it
does "Blaze" and you'll be fine. Three hits from a Shuriken should finish the
boss off, by the way.
******************************************************************************
------------------------------------------------------------------------------
35. THE WARP ZONE
------------------------------------------------------------------------------
===================
WALKTHROUGH
===================
Stock up and buy all the necessary goodies before heading to the Warp Zone.
When you are ready, take your airship and fly over to the point on the map
where all the rays emitting from the four meteors converge. It is time to head
to World 2!
==================================
3.2 WORLD TWO (GALUF¹S WORLD)
==================================
------------------------------------------------------------------------------
1. NEW WORLD
------------------------------------------------------------------------------
===================
WALKTHROUGH
===================
You will reach the new world, and pitch a tent in the forest on the small
island. During the night, some monsters crash your campsite and abduct Reina
and Faris. This means Butz must fight the next boss all by himself.
******************************************************************************
--- BOSS FIGHT ---
--------
ABDUCTOR
--------
HP: 1500
MP: ????
LEVEL: 22
SUGGESTED LEVEL: 1 HP is needed.
ITEM WON: Your pride.
WEAKNESS: Everything
FOUND: Solitary Island
This guy is so friggin easy. I killed him in two hits. If you can't beat him,
please remove the game, put it in the cd case, then staple it to your lack of
brains.
******************************************************************************
===================
STATISTICS
===================
Enemies: Shell Bear, Motor Drive, Hypnot, Blue Dragon, Adamngolem, Reflect
Mage, Blind Wolf, Twin Lizard, Yellow Dragon, A Rage, Magic Dragon, Black
Warlock, Harpy, Red Harpy, Imp, Abductor, Gilgamesh (Boss)
Items: Crystal Shards
===================
CHECKLIST
===================
-Save Bartz, Reina, and Faris.
-Fight Gilgamesh (Boss).
-Escape the Castle.
===================
WALKTHROUGH
===================
This place is pretty straight forward. Just watch the scene, which shows X-
Death¹s evil plan to wipe out Galuf and his army. (Finally, an evil plan!) He
will end up using your party as hostages, so Galuf does not attack the castle.
See, if Galuf destroys the castle, he will kill his friends, so X-Death knows
he is not going to want to destroy the castle now. X-Death is definitely a bad
ass, and one of the coolest final bosses in the history of video games, right
off the bat.
However, Galuf has an idea. He sneaks into the place and retrieves the Crystal
Shards from the treasure chest. Now, you can have all those same jobs you had
before. Now, it is up to you to escape the dungeon and free your friends. Go
through the upper left hand corner (in the room where the crystal shards were)
to find a save point. Save your game here, and then head up north one room to
find the recovery springs. You know the deal, these restore your HP and MP
completely. Go through the dungeons to meet up with Gilgamesh.
For this fight, you only have Galuf in your party, no body else. Therefore,
the battle should be tough, right? Well, not really. All Gilgamesh uses is
physical attacks, just use your best attacks on Gilgamesh and he'll run away
like the wuss that he is.
******************************************************************************
Free Butz, Faris, and Reina, go back to save your game, then head through the
double doors.
------------------------------------------------------------------------------
3. BIG BRIDGE
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Escape from the Bridge.
-Fight Gilgamesh (Boss).
-Reach Krile.
===================
WALKTHROUGH
===================
Go through the bridge, fighting enemies, and soon enough you will meet up with
Gilgamesh for the 2nd time. Ever notice in Final Fantasy games that certain
bosses keep on showing up? In Final Fantasy 7 it was the Turks, in Final
Fantasy 8, Seifer, Final Fantasy 6, Ultros, and in this game, it¹s Gilgamesh.
This guy likes to cast protective spells to protect himself. Do you know what
I say to that? The Rock says this: cast "Silence" on him so he can never put
up those protective spells. Then cast "Slow" on him to give your white mages
time to heal injured party members. If you keep on hitting him, he will soon
run away, this battle is not really that tough.
******************************************************************************
After the fight, battle through the remainder of the Big Bridge. You will
eventually reach Krile, who is waiting on the other side. Unfortunately, the
reunion is short lived, as X-Death activates a massive, magical barrier around
the entire castle grounds. The effects of the barrier tosses your entire party
off into a different corner of the world before you can get through the door
that Krile is holding open for you.
===================
CHECKLIST
===================
-Rest and stock up.
-Stay at the Inn.
-Play Piano #6.
===================
SHOPPING GUIDE
===================
----------
ARMOR SHOP
----------
Gold Shield 3000 GP
Gold Helmet 3500 GP
Green Beret 2500 GP
Wizard Hat 1000 GP
Gold Armor 4000 GP
Ninja Suit 3000 GP
Earth Robe 2000 GP
-----------
WEAPON SHOP
-----------
Halcyon Blade 3400 GP
War Hammer 6400 GP
Katana 5800 GP
Half Moon 5600 GP
Wind Lance 5400 GP
Dark Bow 3800 GP
Dream Whip 1600 GP
Chain Whip 3300 GP
----------
MAGIC SHOP
----------
(Black Magic)
Drain 3000 GP
Break 3000 GP
Bio 3000 GP
(White Magic)
Blink 3000 GP
Shell 3000 GP
Esna 3000 GP
(Time Magic)
Comet 3000 GP
Slow 2 3000 GP
Return 3000 GP
---------
ITEM SHOP
---------
(Left)
Potion - 360 GP
Tonic 40 GP
Phoenix Down 1000 GP
Soft 150 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Eye Drop 20 GP
Antidote 30 GP
(Right)
Ether 1500 GP
Holy Water 150 GP
Cottage 600 GP
Giant Drink 110 GP
Speed Drink 110 GP
Hard Body 110 GP
Hero Drink 110 GP
===================
WALKTHROUGH
===================
Note: Dancing on the stage in the Pub will get you 100 GP.
You know the drill with these towns by know.. rest, stock up, play the piano,
etc. Word around here is that there is a Moogle Forest around here, so that is
your next destination..
===================
CHECKLIST
===================
-Find the Moogle.
===================
WALKTHROUGH
===================
The Moogle Forest is southeast of Lugor, in a forest in between two patches of
white rocks. Follow the moogle and he will fall down a hole, jump down there
and you are underground.
------------------------------------------------------------------------------
6. UNDERGROUND RIVER
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Find the Moogle.
-Fight Tyranosaurus (Boss).
===================
WALKTHROUGH
===================
I hate to keep on doing short walkthroughs, but there is not much here to do.
Just go from platform to platform, collecting the items. Save a phoenix down
for the boss battle, which will happen after you see the moogle being attacked
by a dinosaur looking thing.
Hint: Use a Phoenix Down. Just one of those suckas will kill this dude. If for
some reason you do not have a phoenix down, or you want to do it the hard way
(sucka), the Rock says this: use holy attacks like cure and life to harm it.
It won't stay undead for long.
******************************************************************************
------------------------------------------------------------------------------
7. MOOGLE VILLAGE
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Find the rescued Moogle.
-Reunite with Krile.
===================
WALKTHROUGH
===================
The Moogle will show you the way to the village. Note that if you follow his
directions to the exact specification, you will not get into any random
battles along the way. If you step on the desert, that may trigger a fight
with a Sand Crawler. I almost died during this battle and needed to use a
Samurai¹s GP Toss ability twice to kill it.
When you enter this place, the moogles will be scared of you and not talk to
you. All of the houses are locked up, as well. Head over to the house on the
far right side and talk to the moogle. He will open up the house and allow you
to take the contents of the chests inside. Then head over to the left hand
side and go through the door on the right hand side, to get the moogle suit.
Go through the house on the left hand side, and the moogle will be in love
with you, so he will let you open the chest. BECAUSE MOOGLES HAVE FEELINGS
TOO! Watch the scene after trying to leave, involving Krile, and you will be
in Val Castle.
------------------------------------------------------------------------------
8. VAL CASTLE
------------------------------------------------------------------------------
===================
STATISTICS
===================
Enemies: (Basement) Rock Statue
===================
CHECKLIST
===================
-Rest and stock up.
-Speak with Krile.
===================
SHOPPING GUIDE
===================
----------
ARMOR SHOP
----------
Gold Shield 3000 GP
Gold Helmet 3500 GP
Green Beret 2500 GP
Wizard Hat 1500 GP
Gold Armor 4000 GP
Ninja Suit 3000 GP
Earth Robe 2000 GP
Gauntlet 3000 GP
-----------
WEAPON SHOP
-----------
Halcyon Blade 3400 GP
War Hammer 6400 GP
Katana 5800 GP
Half Moon 5600 GP
Wind Lance 5400 GP
Dark Bow 3800 GP
Dream Whip 1600 GP
Chain Whip 3300 GP
----------
MAGIC SHOP
----------
(Black Magic)
Drain 3000 GP
Break 3000 GP
Bio 3000 GP
(White Magic)
Blink 3000 GP
Shell 3000 GP
Esna 3000 GP
(Time Magic)
Comet 3000 GP
Slow 2 3000 GP
Return 3000 GP
---------
ITEM SHOP
---------
(Left)
Potion - 360 GP
Tonic 40 GP
Phoenix Down 1000 GP
Soft 150 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Eye Drop 20 GP
Antidote 30 GP
(Right)
Ether 1500 GP
Holy Water 150 GP
Cottage 600 GP
Giant Drink 110 GP
Speed Drink 110 GP
Hard Body 110 GP
Hero Drink 110 GP
===================
WALKTHROUGH
===================
When you enter this scene, you will discover that Galuf is really a king! Wow,
who would have ever guessed? Make sure to get the Hero Drink and Telepo spell
from the lower left hand corner of the main room. Stock up on weapons, items,
etc. You know the drill. Now, I will tell you how to get the three main things
in this town.
THE GREAT SWORD: Do you see the little water pool in the lower left corner of
the main courtyard? Head in there and the water pull will pull you across the
castle. When you get out, go all the way over to the other side of the corner.
Check the lower left hand corner behind the top right of the castle to get the
Great Sword, which actually turns out to be the Regal Cutlass, which is a good
sword to equip for your Red Mage. Now, head back, pull the switch, and you
will be pulled back over across to the little water pool, where you started
off.
ANGEL ROBE AND LAMIA¹S HARP: Go behind the Weapons and Armor Shop to get the
Angel Robe. In this room, press a switch in the south wall to annoy the
merchants. After a while, one of the merchants will give you the Lamia¹s Harp
(this scene is quite funny, by the way.)
MOVING THE STORY ALONG: Krile is on the roof of Val Castle, crying next to the
Dragon. She informs you that the Dragon is dying, and that it was only
pretending to be better when it took her to Moogle Village. Reina offers to
get the Dragon some Dragon Grass, and Galuf mentions there is some at the
Valleu of Dragons to the far north. Stock up and prepare to leave the castle.
Talk to the guards at the gate to leave.
------------------------------------------------------------------------------
9. KELB VILLAGE
------------------------------------------------------------------------------
===================
SHOPPING GUIDE
===================
----------
ARMOR SHOP
----------
(Left)
Rope Headband 3500 GP
Power Tasuki 4500 GP
Power Wrist 2500 GP
(Right)
Gold Shield 3000 GP
Gold Helmet 3500 GP
Green Beret 2500 GP
Wizard Hat 1500 GP
Gold Armor 4000 GP
Ninja Suit 3000 GP
Earth Robe 2000 GP
Gauntlet 3000 GP
-----------
WEAPON SHOP
-----------
(Left)
Cluster 5100 GP
Crossbow 5000 GP
Poison Rod 1500 GP
Shuriken 2500 GP
Fire Skill 200 GP
Water Skill 200 GP
Lightning Skill 200 GP
(Right)
Halcyon Blade 3400 GP
War Hammer 6400 GP
Katana 5800 GP
Half Moon 5600 GP
Wind Lance 5400 GP
Dark Bow 3800 GP
Dream Whip 1600 GP
Chain Whip 3300 GP
----------
MAGIC SHOP
----------
(Black Magic)
Drain 3000 GP
Break 3000 GP
Bio 3000 GP
(White Magic)
Blink 3000 GP
Shell 3000 GP
Esna 3000 GP
(Time Magic)
Comet 3000 GP
Slow 2 3000 GP
Return 3000 GP
---------
ITEM SHOP
---------
(Top)
Potion - 360 GP
Tonic 40 GP
Phoenix Down 1000 GP
Soft 150 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Eye Drop 20 GP
Antidote 30 GP
(Right)
Ether 1500 GP
Holy Water 150 GP
Cottage 600 GP
Giant Drink 110 GP
Speed Drink 110 GP
Hard Body 110 GP
Hero Drink 110 GP
===================
WALKTHROUGH
===================
When you enter this town, you will notice all of the buildings are locked,
except one on the top. When you enter, you will be attacked by a couple of
idiots who do not know who you are, but then Kelga, who looks a lot like Lone
Wolf from Final Fantasy 6, enters. He and Galuf were two of the original four
Dawn Warriors. As you watch the scene, you will also discover that the father
of Bartz, Drogan, was one of the original four Dawn Warriors, as well. So, he
allows you to continue on by opening the north gate.
However, there are a couple of things to do here first. First, talk to one of
the werewolves running around in the back of the town. He will teach you the
Requiem Song for the Bards, which is important for the upcoming dungeon. Go
out into the world map, and catch a Kornago frog enemy using the Trainer¹s
Catch ability. Give it to the mage in the lower right hand corner, along with
10,000 GP, and he will give you the Kornago¹s Gourd.
Also, speak to the werewolf at the Inn, and then sit next to him. He will
restore your HP and MP for free, and then give you eight Tonics. You can do
this up to three separate times. Now you can head out of here.
------------------------------------------------------------------------------
10. VALLEY OF DRAGONS
------------------------------------------------------------------------------
===================
WALKTHROUGH
===================
The Valley of Dragons is at the foot of the large mountain directly north of
Kelb Village. When you enter, you will discover that you must weave in and out
of the mountain through caves and the mountainside to get to the top to get
the Dragon Grass.
Head north and go through the first opening you see to get the treasure chest,
which contains 5000 GP. Head back out, and continue heading north, and go
through the next opening. When you get out of this next section, head to the
upper right hand side and go through the opening to get the Cottage. Keep
going until you get out. Here, look at the center of the dragon bones, and
search. You will get the Bone Mail. You may encounter Golem here. He will hit
you once then escape from battle. Do not worry about him for now, as you will
get him soon enough.
Keep going, through the next opening. You will be in a room with an
unreachable switch and a blocked door. Head to the right of the block door
(about one step down and one step to the right), and you will fall through.
Grab the 7000 GP, then go through the upper door. Pull the switch and you will
see an opening being created. Go out, go through the door, then go back out.
Go down where the switch opened the opening, and walk around until you get
into a battle.
It should be with Golem, and he is being attacked by two creatures. I have a
Bard attack with Requiem, as that hurts the enemies, and doesn¹t hurt Golem.
After the two enemies die, be patient. Soon, he will say thanks, and you have
a new summon magic to deal with. Do not use a Berserker in your party here, as
chances are it will attack Golem. Go through the next opening. Go left and
down, then right to collect the Coronet. Go up and loop back around to get the
Wind Sword. Go down and snag the phoenix down. Keep on going and soon enough
you will be in a boss fight!
******************************************************************************
--- BOSS FIGHT ---
----------------------------
DRAGON GRASS AND DRAGONBULBS
----------------------------
HP: 12000
MP: ?????
LEVEL: 29
SUGGESTED LEVEL: 24
ITEM WON: Elixir, Dragon Grass
WEAKNESS: None (Dragon Bulbs are resistant to fire.)
FOUND: Valley of Dragons
Kill off the sprouts around the Dragon Grass before they shoot pollen at you.
Cure the effects of this attack with Esna. Fire skills are excellent for the
little sprouts, while Demi and Shuriken can take out the main form. Another
way of defeating it is casting the Golem summon to be protected from the
pollen, then defeating it as described. I just pounded away on the main form,
then killed the little ones after it died.
******************************************************************************
Using a time mage, cast Telepo. Now, return to Val Castle.
------------------------------------------------------------------------------
11. RETURN TO VAL CASTLE
------------------------------------------------------------------------------
===================
STATISTICS
===================
Enemies: (Basement) Rock Statue
Items: None
===================
CHECKLIST
===================
-Talk to Krile.
-Give Dragon Grass to the Dragon.
===================
WALKTHROUGH
===================
When you return to Val Castle, you learn that Krile has become ill. When you
visit her, she will tell you that a sage named Gill has requested that you
immediately visit him at his island cave. After the conversation, head to the
roof with the Dragon Grass. Reina will eat the Dragon Grass in an attempt to
get the dragon to eat, but it poisons her. Here comes Krile to the rescue. You
can now use the Dragon to reach Gill¹s Shrine.
===================
CHECKLIST
===================
-Find the shrine.
===================
WALKTHROUGH
===================
From the castle, head north through Kelb Village, then make a right and go
through the narrow canyons. Once you hit the open sides, go north. Go in the
shrine and an earthquake will attack.
===================
CHECKLIST
===================
-Find all the items.
-Learn about Zeza.
===================
SHOPPING LIST
===================
----------
ARMOR SHOP
----------
Gold Shield 3000 GP
Gold Helmet 3500 GP
Rope Headband 3500 GP
Wizard Hat 1500 GP
Gold Armor 4000 GP
Power Tasuki 4500 GP
Earth Robe 2000 GP
Gauntlet 3000 GP
-----------
WEAPON SHOP
-----------
Regal Cutlass 8400 GP
Short Spear 8100 GP
Bizen¹s Pride 8800 GP
Poison Axe 9600 GP
----------
MAGIC SHOP
----------
(Black Magic)
Drain 3000 GP
Break 3000 GP
Bio 3000 GP
(White Magic)
Blink 3000 GP
Shell 3000 GP
Esna 3000 GP
(Time Magic)
Comet 3000 GP
Slow 2 3000 GP
Return 3000 GP
---------
ITEM SHOP
---------
(Top)
Potion - 360 GP
Tonic 40 GP
Phoenix Down 1000 GP
Soft 150 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Eye Drop 20 GP
Antidote 30 GP
(Right)
Ether 1500 GP
Holy Water 150 GP
Cottage 600 GP
Giant Drink 110 GP
Speed Drink 110 GP
Hard Body 110 GP
Hero Drink 110 GP
===================
WALKTHROUGH
===================
When you reach the castle gates, pull the switch on the left of the doors, and
the gate will open. The guards will escort you in, and ask that you take
anything you want from the castle. Zeza has taken his naval fleet to X-Death¹s
castle in hopes to attack, so take some time to explore the castle. Head up to
the King¹s Chambers and read the red book on the top of his desk. You will
learn the Song of Speed for the Bard.
Now, go to the library. A man at the far end of the table will ask you to put
books away. Do it in this order. Put the book on the far right on the center
left shelf on the bottom row of books. Put the book in the middle on the far
right shelf in the middle row. Put the book in the left on the center left
shelf on the top row of books. The man will go through a secret entrance. Grab
the 5000 GP along the way, and head down outside. Cross to the right below the
tower walkway above. Enter the far right walkway to get the Float spell.
Now heal, rest up, save, buy weapons, whatever, then leave.
===================
STATISTICS
===================
Enemies: Black Goblins, Gilgamesh (Boss), Enkidoh (Boss)
Items: None
===================
CHECKLIST
===================
-Rest in the chambers.
-Fight Gilgamesh and Enkidoh (Bosses).
-Access the submarine.
===================
WALKTHROUGH
===================
Zeza¹s fleet is located to the far east of X-death Castle¹s Continent. Land on
the largest ship. Enter and Zeza wil ask you to rest. Do so. Gilgamesh¹s cool
boss music plays, so go out and see that you are being attacked by monsters.
Go all the way south and talk to the red monster, who turns out to be
Gilgamesh! As Steve Blackman would say, it is party time!
If you have a Berserker equipped with the Death Sickle, you can kill this dude
with a single hit and not even have to worry about Enkidoh! If not, then this
boss will be tough. Summon Golem to protect yourself from the basic attacks.
This does help a lot and could mean the difference between victory and defeat.
Killing Endikoh is easy, just use "Demi" and then a few shruikens. Try to
steal a genji glove if you can.
--- TRY TO STEAL A GENJI GLOVE FROM GILGAMESH. I GOT ONE THE FIRST TIME. ---
******************************************************************************
===================
CHECKLIST
===================
-Receive Whisper Grass.
-Reach the top of the tower.
-Fight Atomos (Boss).
===================
WALKTHROUGH
===================
Watch the scene involving the submarine, and you will soon be in the Barrier
Tower. Zeza will hand over a blade of Whisper Grass, which resembles a walkie-
talkie. You must head up to the top of the tower to take out the antenna,
while Zeza will head down to the basement to shut off the power. Head to the
upper left hand corner to save your game. Then head north, and go up and
around and get the two treasure chests. The one on the upper left hand corner
will trigger a battle with the pretty tough Red Dragon, by the way. Climb up
the tower, and get the treasure chests along the way. Save your game at the
top and prepare to do battle with Atomos.
Again, throwing Shruiken at the boss is very effective. It seems to have
become a theme, eh? ^_^ This boss is pretty tough though. Basically, this guy
will kill one of your party members with Comet. If you try to resurrect that
member, he'll cast Comet again. So, you're basically fighting with 3 guys.
Make sure to heal constantly while attacking with summon magic like Shiva,
Ramuh, and also physical attacks. If you leave a character knocked out, he/she
will slowly begin to get sucked into Atomo¹s "Wormhole", and will not return
until the end of the fight. When this occurs, start hitting Atoms with
physical attacks from your Monks and the gold toss from Samurais.
******************************************************************************
The following is a really sad scene, as Galuf is forced to say goodbye to his
friend Zeza, who is trapped in the basement of the Generator.
===================
CHECKLIST
===================
-Find the shrine.
-Speak with Gill.
-Get the Elder Branch.
===================
WALKTHROUGH
===================
When you enter the Shrine, you will encounter a puzzle that involves moving
stones around. You first need to place the stone in the upper left hand chest
to open the right door above. Enter the doorway and flip the switch in the
passageway. This will clear a walkway in a nearby cave. Return to the room
with the chest in it, and remove the Stone from the chest. Then place it in
the bottom chest to open the next door. Now, you can head down into the main
passage of the shrine.
Here you will meet Gill for the first time, and apparently he is the frog. He
tells you where to go next (Moore Forest) and gives you the Elder Branch,
which you can use to enter the forest. However, let¹s go to a couple of
optional places first.
------------------------------------------------------------------------------
17. CHOCOBO ISLAND (OPTIONAL)
------------------------------------------------------------------------------
===================
STATISTICS
===================
Enemies: Shoat (Boss), Iron Dress, Bald Money, Land Turtle, Cure Beast, Druid
Items: None
===================
CHECKLIST
===================
-Find the island.
-Fight and find Shoat.
===================
WALKTHROUGH
===================
The island is the little dot all the way to the north on the world map. Head
there and walk around until you get into a battle with Shoat.
Use a dancer and its Sword Dance attack. If you don't feel like doing that,
just attack this boss normally and you will eventually kill it. When it cast
the "Devil Eye's" Attack, a party member will be turned to stone so stock up
on Softs before looking for this beast. When you beat Shoat, you get to use
its summon magic.
******************************************************************************
===================
CHECKLIST
===================
-Gather GP and build levels.
===================
WALKTHROUGH
===================
Gilgame¹s Cave is to the west of the Big Bridge, through a cave opening along
the mountain ridge. This is a particularly tough place to scout for some extra
GP, but it is well worth it. Simply check behind every door inside the cave,
and you will find increasingly large stashes of money. The enemies are
incredibly difficult, but not impossible. You will even notice that you run
into Gilgame frequently. Gilgame has a lot of HP, but if you use a lot of Ice
Magic (Shiva, Ice 2-3, etc.), you will do fine. You can also change each party
into a Bard and use the Hide ability when Gilgame uses Turtle twice.
------------------------------------------------------------------------------
19. MOORE VILLAGE
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Rest and stock up.
-Speak with villagers about Moore Forest.
-Play Piano #7.
===================
SHOPPING LIST
===================
----------
ARMOR SHOP
----------
Diamond Shield 6000 GP
Diamond Helmet 7000 GP
Tiger Mask 5000 GP
Poet Cap 3000 GP
Diamond Armor 8000 GP
Diamond Plate 6000 GP
Luminous Robe 4000 GP
Diamond Arm Band 4000 GP
-----------
WEAPON SHOP
-----------
Air Lancet 6800 GP
Elf Bow 7500 GP
----------
MAGIC SHOP
----------
(Black Magic)
Fire 3 6000 GP
Ice 3 6000 GP
Bolt 3 6000 GP
Drain 3000 GP
Break 3000 GP
Bio 3000 GP
(White Magic)
Cure 3 6000 GP
Reflect 6000 GP
Berserk 6000 GP
Blink 3000 GP
Shell 3000 GP
Esna 3000 GP
(Time Magic)
Demi 2- 6000 GP
Demi 2 6000 GP
Old 6000 GP
Comet 3000 GP
Slow 2 3000 GP
Return 3000 GP
---------
ITEM SHOP
---------
(Top)
Potion - 360 GP
Tonic 40 GP
Phoenix Down 1000 GP
Soft 150 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Eye Drop 20 GP
Antidote 30 GP
(Right)
Ether 1500 GP
Holy Water 150 GP
Cottage 600 GP
Giant Drink 110 GP
Speed Drink 110 GP
Hard Body 110 GP
Hero Drink 110 GP
===================
WALKTHROUGH
===================
The only way to reach Moore Village is by using the submarine to navigate the
narrow underwater passages. Check the World Map, and locate the blinking dot
on the northern tip of the western continent. If you are coming from chocobo
island, then Moore Village is located on the peninsula directly to the south.
You know the drill here.. but make sure to stock up on healing items and the
strongest weapons and magic before tackling Moore Forest. And play the Piano
here, and pick up the Hunting Knife.
------------------------------------------------------------------------------
20. MOORE FOREST
------------------------------------------------------------------------------
===================
STATISTICS
===================
Enemies: Galactic Jelly, Mini Mage, Imp, Mamon, Succubus, Seal Guardians
(Boss)
===================
CHECKLIST
===================
-Find the Wood Sprites.
-Find the Moogle.
-Reach the Elder¹s Tree and fight the Seal Guardians (Boss).
===================
WALKTHROUGH
===================
In the early sections of this maze, follow the twisting paths and use the wood
sprites to open up various paths to items. From the entrance, find the wood
sprite to the upper right. The next wood sprite is a little to the left of the
center north. In the next area, there is a save point but no wood sprite. Heal
and save your game, then head up and left from the save point. Here, you will
notice that X-Death has set the forest on fire! Smokey the Bear would be so
totally disappointed! With the flames rising up around your party, pick up the
Aegis Shield, then wait around in the area.
The moogle will drill a hole in the ground, so fall down in it. Use the
recovery spring to heal yourself. The moogle will let you pass by, so go out.
Head to the left and pick up the rest of the items from the treasure chests.
In the left hand area, head north and go through the Elder¹s tree. It¹s boss
time!
******************************************************************************
--- BOSS FIGHT ---
-------------
TREE SEGMENTS
-------------
HP: 7777
MP: ????
LEVEL:77
SUGGESTED LEVEL: 31
ITEM WON: None
WEAKNESSES: Varies
FOUND: Elderly Tree
I say just use Titan right off the bat. Why? Because when you do that, the
three lower segments are defeated. With them gone, you can then use Ifrit to
kill the remaining one. If you do it the regular way, be warned that each
segment has a different weakness.
******************************************************************************
Afterwards, watch the scene. X-Death will kill Galuf, so Krile volunteers to
take over in his place.
===================
CHECKLIST
===================
-Find the Wood Sprites.
-Find the Moogle.
-Reach the Elder¹s Tree and fight the Seal Guardians (Boss).
===================
WALKTHROUGH
===================
2 things to note here: With a Thief in your party, try to pick up the Judge
Staff from the Black Warlock. Also, place a Geomancer in your party to
determine where the location of traps are in the floor. In addition, this will
cancel out the effect of damage floors.
You must climb to the 13th floor to meet up with X-Death. However, along the
way, you must clear the first few floors to reveal the true vision of his
maze. You can heal and save on the first floor, but on the third floor make
sure you enter the second room. If you backtrack a few steps, you can disable
his spell of illusion and reveal the maze for what it really is.
Fourth Floor: Press the switch in the room to the left through the upper left.
Exit to the next floor through the door to the left.
Fifth Floor: Head through the odd looking door to the right to get to the
sixth floor.
Sixth Floor: Head up the center staircase to continue, but make sure you use
the hidden paths to get some items.
Seventh Floor: You can activate the moving platform by stepping on the switch,
but you must press the X button to stop the platform at the right position.
Get it to stop in the center; your reward for this is a Save Point in the next
area.
Eighth Floor: Head straight through here, picking up items along the way.
Ninth Floor: Follow the path to the south to reach the next screen. Proceed up
the stairs to the next level.
Tenth Floor: You will meet Carbuncle here. Walk slowly and have a Geomancer
scan the floor to reveal any traps. You must walk along the skull blocks to
the far end to find Carbuncle.
First off, you should know that this boss is always in a state of reflection.
Therefore, any and all magic attacks will bounce off him and be reflected back
onto you. So, do not cast any magic on it. Use physical attacks on it and
you'll be fine. Also, casting Shoat on it instantly kills Carbuncle. You get
summon magic after this fight.
******************************************************************************
After the fight with Carbuncle, warp back to the ninth floor and then return
to the tenth floor. Instead of heading to the uppermost block, go to the
bottom one. This creates a path to a staircase on the left side. The next room
contains a Save Point, so when you are ready, it is time to confront
Gilgamesh! NOTE: To reach the chest in the upper left hand corner of the tenth
floor, return to the ninth floor and go to the upper right hand corner of the
room. You can climb the stairs to reach the chest.
He's back! Try stealing gengi helmets from him since this is the only time
that you can get the gengi helmets. Just keep on using Shruiken and you will
be fine. Pretty easy.
******************************************************************************
The final boss is shown for the first time, and guess what, you have to fight
him! Considering the circumstances, the battle is pretty easy. The easiest way
to defeat X-Death is to cast Carbuncle and Golem then throw Shruiken at him.
Also, make sure you have a white mage as well as a summoner in your party, and
you'll do fine.
******************************************************************************
==================================
3.3 WORLD THREE (X-DEATH¹S WORLD)
==================================
------------------------------------------------------------------------------
1. A NEW BEGINNING?
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Get Krile to join your party.
===================
WALKTHROUGH
===================
When you regain control, head into Tycoon Castle and join the party with Reina
and Faris. But where is Krile? Talk to her and she will join your party. Make
sure to talk to everyone. When you are done, leave the castle, and head to the
cave to the far west.
===================
WALKTHROUGH
===================
Boko is here! Yay! He is now married to Koko. Go Boko! I wonder what they are
gonna name the kids? Voko? Anyway, get him, and ride around up to Gill¹s
Shrine, where Boko will proceed to fall into a hole. Poor Boko :-(.
===================
CHECKLIST
===================
-Fight Antolyon (Boss).
-Faris rejoins the party.
-Speak with Gill.
===================
WALKTHROUGH
===================
Enter the cave and a boss fight ensues.
******************************************************************************
--- BOSS FIGHT ---
--------
ANTOLYON
--------
HP: ?????
MP: ?????
LEVEL: ??
SUGGESTED LEVEL: 31
ITEM WON: None
WEAKNESS: ??
FOUND: Death Valley
You only get two characters in the battle, so it will be tough. Since you only
have two characters at this point, your choices are extremely important. I
would advise having a white mage with a summoning skill plus a knight for this
battle. Have the knight contsantly attack while having your white mage heal or
summon. Good luck!
******************************************************************************
Stand around and a rope will fall down. Faris will rejoin you here. Now, head
to the south, and to the west, and you will find the cave entrance to Gill¹s
Shrine. Gill will tell you that X-Death is planning to revive N-Zone, which is
basically a black hole that was formed 1000 years ago. Suddenly, X-Death
spoils the party by revealing his master plan.. do you not just love it when
they do that?
------------------------------------------------------------------------------
4. LIBRARY OF THE ANCIENTS
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Learn about the Legendary Weapons.
-Get the Sealed Book.
-Learn the Song of Magic.
===================
WALKTHROUGH
===================
Gill will lead your party to the Library of Ancients, and inform you of your
new quest. Your job is to unlock each of the four different legendary
Lithographs scattered throughout the world. This will enable you to pick up
all of the Legendary Weapons sealed within the Sealed Castle of Kuza. The
Scholars will give you the Sealed Book, which will allow you to access some of
the dungeons and mazes that you previously could not access.
After your meeting with Gill, take the time to learn the Song of Magic for
your Bard. It is not that hard. Revisit the roof of the Library of Ancients
and speak with the scholar standing to the right of the furnace. He will teach
you the Song of Magic for a Bard job class. Exit the Library of Ancients, and
head west through the mountains to reach the Pyramid.
------------------------------------------------------------------------------
5. THE PYRAMID
------------------------------------------------------------------------------
===================
STATISTICS
===================
Enemies: Brand Lamia, Nile, Auspices, The Damned, Zefa Zone, Mecha Head,
Archeosaur, Fall Guard, Bludgeoner, Rock Statue, Pyramidia, Red Dragon, Blue
Dragon, Yellow Dragon, Gargoyles (Bosses)
Items
Monsters/Ice Shield, Hex Ring
Third Floor: Monsters and Flame Shield
Fourth Floor: Elixir, Elixir, Monsters and Black Robe, Thornlet
Fifth Floor: Monsters and Dark Matter, Monsters and Black Costume
Sixth Floor: Monsters and Dark Matter, Monsters and Crystal Mail
Seventh Floor: Monsters and Dark Matter, Monsters and Dark Matter, 9000 GP,
8000 GP, Elixir, 10,000 GP, Cottage, Monsters and Earth Hammer, 12,000 GP,
Monsters and Dark Matter, Elixir, Monsters and Dark Matter
Eighth Floor: Ribbon, Protect Ring, Hair Ornament, Lithograph
===================
CHECKLIST
===================
-Open the entrance.
-Fight the Gargoyles (Bosses).
-Get the Lithograph.
===================
WALKTHROUGH
===================
You will notice that the Sand Dunes are no longer working, so how do you get
in here? Simple, use the Sealed Book! The two Gargoyles guarding the gate will
awake and attack you, so it is Boss Time!
It is best to attack the Gargoyles with a balanced attack of strong physical
hits and magic. If you kill one Gargoyle, the remaining one will revive it if
you do not act quickly. The best way to take them both out quickly is to have
a Summoner cast Titan, or have a Black Mage cause some damage with Bolt 3.
After the fight is over, you can enter the Pyramid.
******************************************************************************
All eight floors of the Pyramid are filled with tough enemies and tricky
traps. It is wise to have someone equipped with the Thief¹s secret ability, so
you can check out secret walls and passages and stuff. Also, the Bard¹s Sing
ability will be helpful, as its Requiem song will do around 1500 damage to
most of them in here. The Pyramid itself is tricky, but just make sure to get
all the items and you should do fine. I wish I could help you out but it is
pretty straightforward but hard to map. Once you get to the top, you can get
the Lithograph without having a Boss fight.
------------------------------------------------------------------------------
6. ELDER¹S TREE REVISITED
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Fight Mellusion (Boss).
-Reina rejoins your party.
===================
WALKTHROUGH
===================
Heal your party after going through the Pyramid, and save your game. Then head
over to the Elder¹s Tree. Reina is possessed by something, which turns out to
be the next boss!
Well, this boss decides to change its weakness a lot. Therefore, have someone
with the ability to scan before the battle. Have this person scan while the
other members exploit the weakness. The boss could get hard if you don't have
someone with a scan ability, so make you have a person with scan ability
before entering the battle! The Aero spell works pretty well against her, by
the way.
******************************************************************************
Reina will rejoin your party. Head back to the airship and fly over to the
Sealed Castle.
------------------------------------------------------------------------------
7. THE SEALED CASTLE
------------------------------------------------------------------------------
At the start of this fight, this Boss will have Reflect enabled, so do not
cast any elemental magic or it will hit your party instead. Its main attacks
are Zombie Breath, and some very lethal critical attacks. It is best to use
the Trainer¹s Control ability to get the Dragon to cast Flame on itself. You
may also want to use a Bard¹s Sing ability to use Requiem. If you do not kill
him quick enough, the dragon may escape!
******************************************************************************
When you get to the basement, you can choose 3 of the following 12 weapons.
------------------------------------------------------------------------------
Name: Masamune
Description: First attack in battle.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Rune Axe
Description: MP used for critical attacks.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Holy Lance
Description: Fortified with Holy.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Excalibur
Description: Fortified with Holy.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Earth Bell
Description: Randomly casts Quake.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Apolon Harp
Description: Critical hits increased vs. Dragons
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Magnus Rod
Description: Fortified with all elements, high Magical attack.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Fire Bute
Description: Randomly casts Fire 3.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Sage Staff
Description: Increases fire damage.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Assassin Dagger
Description: Instantly kills random targets.
------------------------------------------------------------------------------
After you make your selection, exit the basement and return to the entrance,
where you will be attacked by X-Death Soul.
This boss is similar to X-Death in every aspect, including tough physical
hits, a huge inventory of powerful spells, and good defense. Fight this boss
by using high level magic and Earth magic. This fight is tough, so keep in
mind that you can escape if you so wish.
******************************************************************************
===================
WALKTHROUGH
===================
If you check the basement of Val Castle, you will notice that the doors are
still locked. How do you get inside? Now that Jachol Village and Jachol Caves
have moved nearby, you can enter the basement through the caves. Enter the
cave opening to the west and press the bottom left switch to open a passage
revealing many switches. Wait a few seconds, then press the remaining switch.
This will open yet another door, to the ornate door inside. Check the chest to
the upper left to unlock the door. Continue until you reach the vines, climb,
head up, and Odin will challenge you!
The toughest part of this battle is that you must defeat Odin in less than one
minute. You must hit Odin with everything you have, and then some. You must
also keep every party member alive. It is wise to bring a Black Mage for the
Break spell, and a Summoner for Hydra. You will definitely want to reserve
plenty of MP for Raise and Cure 3, because Odin casts spells that effect the
entire party. If you manage to defeat Odin within the allotted time, you
receive it as a Summon magic! If you fail, then the game will reset, forcing
you to start over from your last save point. You can steal a Protect Ring from
Odin if you have the time.
******************************************************************************
------------------------------------------------------------------------------
10. MOORE VILLAGE (OPTIONAL)
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Find the hidden sword.
===================
WALKTHROUGH
===================
Go through the woods to a small cottage. Head through the maze, at the end you
have a choice of either the Brave Blade or the Chicken Blade. The Brave Blade
will weaken the more times you escape from battles, while the Chicken Blade
will get stronger. This includes the amount of times you have done so up to
this point, by the way.
------------------------------------------------------------------------------
11. THE TOWN OF CRESCENT
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Get information on the Mirage Village.
-Learn Power Song.
===================
WALKTHROUGH
===================
Crescent Town is on an island to the far southeast. Talk to everyone in town
to learn about Mirage Village. Then learn the Power Song from the Minstrel in
the Minstrel¹s House in the bottom right of town.
------------------------------------------------------------------------------
12. MIRAGE VILLAGE
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Final Piano (hidden passage near Black Chocobo area).
-Thief¹s Knife (barrel behind bar counter).
===================
SHOPPING LIST
===================
----------
ARMOR SHOP
----------
Crystal Shield 9000 GP
Crystal Helmet 10500 GP
Black Hood 6500 GP
Circlet 4500 GP
Crystal Mail 12,000 GP
Black Costume 9000 GP
Black Robe 8000 GP
White Robe 8000 GP
-----------------------
ARMOR SHOP (2ND DEALER)
-----------------------
Winged Shoes 50,000 GP
Angel Ring 50,000 GP
Fire Ring 50,000 GP
Coral Ring 50,000 GP
Lamia¹s Tiara 2500 GP
Angel Robe 3000 GP
-----------
WEAPON SHOP
-----------
Flame Saber 10,000 GP
Blizzard 11,000 GP
Earth Hammer 12,800 GP
Mace 7800 GP
Magic Bow 10,000 GP
Ichimonji 14,800 GP
Partisan 10,200 GP
------------------------
WEAPON SHOP (2ND DEALER)
------------------------
Magic Shuriken 25,000 GP
Shuriken 2500 GP
Double Lance 10,800 GP
Moon Ring 1100 GP
Fire Skill 200 GP
Water Skill 200 GP
Lightning Skill 200 GP
----------
MAGIC SHOP
----------
(Black Magic)
Toad 300 GP
(White Magic)
Mini 300 GP
(Time Magic)
Speed 30 GP
Float 300 GP
Telepo 600 GP
(Summon Magic)
Chocobo 300 GP
Sylph 350 GP
Remora 250 GP
-----------------------
MAGIC SHOP (2ND DEALER)
-----------------------
(Black Magic)
Doom 10,000 GP
Asper 1000 GP
(White Magic)
Arise 10,000 GP
Dispel 10,000 GP
(Time Magic)
Quick 1000 GP
X-Zone 10,000 GP
---------
ITEM SHOP
---------
(Top)
Tonic 40 GP
Potion - 360 GP
Phoenix Down 1000 GP
Maiden¹s Kiss 60 GP
Antidote 30 GP
Eye Drop 20 GP
Soft 150 GP
Cornucopia 50 GP
(Bottom)
Elixir 50,000 GP
Ether 1500 GP
Holy Water 150 GP
Giant Drink 110 GP
Power Drink 110 GP
Speed Drink 110 GP
Hard Body 110 GP
Hero Drink 110 GP
===================
WALKTHROUGH
===================
Like the name of the town indicates, this town is a mirage, and cannot easily
be found. Basically, head southwest from Crescent Town, and you will find a
patch of forest. Explore it and the screen will swirl like you are about to
enter a battle, but instead you will arrive in Mirage Village. There is
nothing really special about this town, but it has the best weapons, armor,
etc. available for purchase. It is a good idea to equip the Thief¹s Secret
ability to find all the various merchants in this town.
There are three things to be done in this town..
THE MAGIC LAMP: Talk to a man in the Tavern and he will offer you a gift if
you can ride a Chocobo all the way around the world. Find the Yellow Boko head
on your world map, and fly your airship there. Ride Boko all the way to the
northwest along the rivers leading to Easterly Falls. Search the waterfall
there to find a Magic Lamp, which will summon random Summon monsters.
BLACK CHOCOBO: You do not need him, but you have to get him to access the
North Mountain and Phoenix Tower.
THE PIANO MASTER: The final piano is hidden in the building south of the
village. Using a Thief¹s Secret ability, check the walls to find a path
leading straight to a small room containing the last Piano! Play it, return to
Crescent, and speak with the Minstrel. He will give you the LVL song as a
reward for your extreme piano playing skills!
------------------------------------------------------------------------------
13. ISLAND SHRINE
------------------------------------------------------------------------------
===================
STATISTICS
===================
Enemies: Tote Avis, Slownin, Invisible, Druid, Shade Dancer, The Damned, Red
Harpy, Imp, Prototype, Stoker (Boss)
Items: 12,000 GP, Monsters and Razor Ring, 9000 GP, Elixir, Monster and
Protect Ring, Crystal Helmet, Ether, Beast Killer, Ether, Dragon Fang,
Circlet, Dark Matter, Lithograph
===================
CHECKLIST
===================
-Defeat the Gargoyles.
-Get the Lithrograph.
-Fight Stoker (Boss).
===================
WALKTHROUGH
===================
You will find the Shrine at the center of two long bridges to the northeast of
Val Castle. When you approach it, two more Gargoyles will attack you. Dispatch
of the beasts, then enter the shrine. You will see two switches. Pushing them
in different combinations will do different things. Here is what will happen
if you push the switches in different ways
Both of them up: You will just return to the previous room.
Both of them down: A chest containing 9000 GP, and a warp back to previous
room.
Left one: Up, Right One: Down : Brings you to an elixir, and a warp back to
previous stage.
Left one: Down, Right one: Up: Razor Ring, save point, and the rest of the
shrine.
The rest of the shrine is fairly simple. Make sure to have a Geomancer in your
party. When you get to the top, pick up the Lithograph and a boss will attack
you!
Only one of the four forms is the real boss. Casting a spell that hits all
four of them will cause Stoker to counter with some nasty spells of his own!
Instead, attack each part in turn until you find the real boss. Shruiken can
put this guy away. Just make sure you're throwing at the correct image or it
is a total waste. Refrain from casting any spells that target all four
images.. if you do so, the Boss will counter attack with the Blaze attack four
times! Stick to a physical attack plan, and summon Golem to lessen the amount
of damage he does to you.
******************************************************************************
Exit the shrine, return to the Sealed Castle, pick up three more weapons, then
head to Fork Tower.
===================
CHECKLIST
===================
-Divide your party into two groups.
-Climb the tower.
-Defeat the Minitaurus (Boss).
-Defeat Omniscent (Boss).
===================
WALKTHROUGH
===================
The Magic Tower is to the west of Crescent. Stock up on everything, including
Potions, Ethers, and Shuriken, from either Mirage Village or Crescent.
When you enter, split your party into two groups. One group should have good
magic skills, while the other should have good physical skills. I recommend a
team of black mage/summon magic and summoner/white mage for the magic tower,
and a team of Samurai/$toss and Knight/white magic for the strength group.
Both towers are identical in structure, but have different enemies. When both
groups get to the top, there will be boss encounters for each.
You can not use magic in this battle, so just attack Minitaurus with various
physical attacks and he will succumb. If you throw Magi Shruikens at him he
will die extremely fast. Create two monks with the Level 2 Knight Ability,
Guard, so you can choose to Guard each turn and rely on the Monk ability to
counter attack whenever Minitaurus makes its move. This strategy is slow and
sometimes unreliable, but it usually works with little effort. You can have a
Ninja and Samurai both equipped with Legendary Weapons. Have the Ninja also
equip the Double Lance (which attacks twice), and use the ability !Shot (Level
4 Hunter)
******************************************************************************
Well, you cannot use physical attacks in this battle because you're in the
Magic section of the Fork Tower. If you try to use a physical attack the
battle starts over. I would only use them if you're getting walloped during
the fight, because if you are getting killed badly you can restart with all
your stats intact. Summon Carbuncle to block off his magic and he really has
no way of defeating you. Rely on Bolt 3 to do a lot of damage.
******************************************************************************
After the fight, you will once again gain access to the Airship Base. Rest and
save, and then take the airship down below. After Cid modifies the Airship,
explore the underwater regions of the strange new world. Prepare to dive deep
down to find the third dungeon containing the third Lithograph.
------------------------------------------------------------------------------
15. GREAT SEA TRENCH
------------------------------------------------------------------------------
Items: Water Skill, Dragon Fang, Fire Ring, Phoenix Down, Ether, Kaiser
Knuckle, Lithograph
===================
CHECKLIST
===================
-Find the Lithograph.
-Defeat Nergade, Phobos, and Triton (Bosses).
===================
SHOPPING LIST
===================
----------
ARMOR SHOP
----------
Crystal Shield 9000 GP
Crystal Helmet 10,500 GP
Black Hood 6500 GP
Circlet 4500 GP
Crystal Mail 12,000 GP
Black Costume 9000 GP
Black Robe 9000 GP
White Robe 8000 GP
-----------
WEAPON SHOP
-----------
Earth Hammer 12,800 GP
Mace 7800 GP
Magic Bow 10,000 GP
Ichimonji 14,800 GP
===================
WALKTHROUGH
===================
To find this place, head underwater with your submarine. Check your world map,
and you will see a little flashing dot to the east of Crescent Town. It will
appear as a giant slash in the sea floor as you get closer to it, so when you
see the giant slash east of Crescent, head to it, and you will be in the Great
Sea Trench. Make sure to have a Geomancer or its Damage Floor Ability equipped
before entering this place, because you will be stepping on a lot of lava, and
you do not want it to harm you.
There are a lot of enemies in here, and because of this, you may not want to
clean house of all items. There is a lot of switch pulling involved, as well.
I advise equipping the Bard¹s Sing ability and using Requiem, because, as
usual, that does major damage on most enemies. When you talk to the Dwarf, he
is drilling his way back to Mirage Village. Open the treasure chest and it
will knock you down the stairs. Go down, pull the three switches, then head up
and open a chest. It will open a door to the third lithograph, but a boss
attacks you.
Each of these guys has a unique weakness. Learn who is sensitive to what, and
then let them have it. Magi Shruiken are effective in killing them off
quickly. Since two of the three are considered undead, make a part of bards
and sing Requiem until two of them are gone. The third one can then be
attacked mercilessly until defeated.
******************************************************************************
Return to the Sealed Castle of Zuza to pick three more of the Legendary
Weapons. Only three more to go. Now head through a few optional events now.
------------------------------------------------------------------------------
16. SUNKEN TOWER OF WALZ (OPTIONAL)
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Find Gogo within the time limit.
-Escape Walz Tower.
===================
WALKTHROUGH
===================
Using your boat, cruise the inner sea south of the Phoenix Tower Desert. While
underwater, you will discover the Sunken Tower of Walz lying right next to the
coast. Enter. You only have a certain amount of time so run away from every
battle, go to the lower floor, and pick up the Crystal Shard. Then, Gogo will
kind of, sort of attack you, in his own special way.
Do you remember Gogo from Final Fantasy 6? Remember how he mimics everything
you do? Well, he does the same here. So just wait and wait until he gives you
the Mime skill. That's it. Do not attack him, just wait. Make sure you don't
have a berserker in your party.
******************************************************************************
------------------------------------------------------------------------------
17. NORTH MOUNTAIN (OPTIONAL)
------------------------------------------------------------------------------
===================
STATISTICS
===================
Enemies: Ghilcat, Rock Cutter, Bahamut (Boss)
===================
WALKTHROUGH
===================
Now that you have some time on your hands, get the Black Chocobo from Mirage
Village, and fly to the forest in the desert area housing the Phoenix Tower
and North Mountain. Enter North Mountain and make your way to the top,
avoiding the purple flowers that grace the mountainside with their presence.
When you reach the top, Bahamut will swoop down and challenge you to a fight!
Boss time!
This guy, just like in any other Final Fantasy game he's in, is pretty dang
difficult to beat. Make sure to have a lancer in your party and have him keep
jumping at all times. Also, using powerful spells slowly weaken Bahamut's
power. Still it will be one tough battle. Beating him earns you his summon
magic and it is powerful.
******************************************************************************
===================
CHECKLIST
===================
-Reach the top.
-Find Phoenix.
===================
WALKTHROUGH
===================
This place is pretty tough. There are thirty floors in all, and each is tough.
There is no save point in here, but you can use the Telepo spell to warp
outside if you need to. The Magic Pot enemies ask for Elixir, so give them one
and they will reward you with 100 ABP. Not bad!
------------------------------------------------------------------------------
Floor: First
Directions: Explore the path to the left of the center to find the hidden
stairway.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Second
Directions: Take the staircase.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Third
Directions: Take the hidden staircase to the left.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Fourth
Directions: Go through the left door (hidden) and fight to continue.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Fifth
Directions: Give both magic Pots Elixirs to get 100 ABP, then use the stairs.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Sixth
Directions: Go up the stairs.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Seventh
Directions: Head through the right door, then fight to continue.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Eighth
Directions: Go through the right door, then fight to continue.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Ninth
Directions: Go through the left door, then fight to continue.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Tenth
Directions: Give both Magic pots Elixirs to get 100 ABP, then use the stairs.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Eleventh
Directions: Use the stairs.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Twelfth
Directions: Take the left door.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Thirteenth
Directions: Head through the right door, then fight to continue.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Fourteenth
Directions: Go through the right door.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Fifteenth
Directions: Check the two Magic Pots, then take the stairs.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Sixteenth
Directions: Use the staircase.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Seventeenth
Directions: Take the left door.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Eighteenth
Directions: Take the left door.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Nineteenth
Directions: Take the right door.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Twentieth
Directions: Check the two Magic Pots, then head up.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Twenty First
Directions: Take the staircase.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Twenty Second
Directions: Go through the left door, then fight to continue.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Twenty Third
Directions: Use the left door.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Twenty Fourth
Directions: Use the right door.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Twenty Fifth
Directions: Check the two Magic Pots, then climb up.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Twenty Sixth
Directions: Take the right door, then fight to continue.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Twenty Seventh
Directions: Take the right door, then fight to continue.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Twenty Eighth
Directions: Go through the right door.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Twenty Ninth
Directions: Go through the center door.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Floor: Thirtieth
Directions: Find the Dragon.
------------------------------------------------------------------------------
When you get to the top, reply "no" to get the Summon Magic. Now Telepo out of
here. It is time to get the final Lithograph!
===================
CHECKLIST
===================
-Find the Lithograph.
-Defeat Leviathan (Boss).
===================
WALKTHROUGH
===================
Head to where Easterly Village used to be. Go down in the water south of the
waterfalls and use your sub, you will see a bright circle on the ocean floor.
This will lead you to an open field east of Easterly Village. Save, and get
ready.
When you enter here, the Gargoyles will attack you again. Beat them and head
inside. On the first floor, get the Turtle Shell, Ether, and Air Lancet. Then
head to the left and head to the next floor. On the second floor, you can get
the Rune Edge from the secret passage, but you will not really need it. Get
the Giant Drink from here, then go left and all the way south to exit. Hit the
switch to the north then run to the right to get the Protect Ring. Now, leave
here.
Get all the items in here, they are easy enough to get. The area is
straightforward, just head left, down, down, and right to exit. Having a
Geomancer in your party will help you to avoid the pitfall in the next area.
Head to the right to avoid it. Go through the center door to get the Artmeis
Bow, the left passage has 12,000 GP. Then fall through the pitfall, it will
leave you in a room with switches and chests. I think you know what to do
here. Go down to the small chamber to the south and hit the switch to the
left. Grab the Double Axe then fall into one of the holes. Grab the final
lithograph, head north, and Leviathan will attack you!
Keep on casting Lightning! Since Leviathan is a water based creature,
lightning spells affect him severely. If you want to earn this summon monster
the easy way, load your team up with Black mages and Ninjas. Use the Mages to
zap him with electricity while having the Ninjas throw Magi Shuriken. He won't
last too long, I hope ^_^. Stocking up on four Coral Rings will help, since
the boss casts many Water attacks, including Tidal Wave.
******************************************************************************
******************************************************************************
------------------------------------------------------------------------------
PREPARING FOR THE X ZONE
------------------------------------------------------------------------------
There is a bunch of stuff to do and keep in mind before entering the X Zone.
Here is a list of some of the things.
-There is a man on the cave just below Karnak (submarine needed) that will
tell you how many battles you have fought in, how many monsters you have
destroyed, how many times you have run from fights, etc. It is very
interesting indeed.
-Make sure to learn the Guardian Spell. Make sure you have a Guardian and Blue
Mage in your party and sail your ship around the coast of Sunken Tower of
Walz. When you encounter the Stingray, control it, and it will cast Guardian
on your party repeatedly.
-Make sure to have several mastered jobs, high levels, and plenty of items.
There are no shops in X Zone, and the enemies are extremely tough. Make sure
to get the Mime job if you have not done so already.
-I was on Level 46 when entering here, but 39 or 40 should be good enough.
-You can always come back here once you are in X-Zone.
******************************************************************************
===================
STATISTICS
===================
Enemies: Quadrharpy, Land Squid, Centipeder, Sand Bear
Items: None
===================
CHECKLIST
===================
-Head in.
===================
WALKTHROUGH
===================
This place is pretty easy. The N-Zone Black Hole is located north of where
Tycoon Village used to be. Just go in here and ride the sand conveyor belts.
There are some enemies in here, but you should be able to handle them with
relative ease.
Items: Ether, Cottage, Dark Matter, Elixir, Elixir, Blood Sword
===================
CHECKLIST
===================
-Head through the tower.
===================
WALKTHROUGH
===================
This place is pretty straightforward, as well. Four of the five treasure
chests are located on the second floor. When you get to the part with the
three chains, climb the one to the right to get the Blood Sword, then climb
the one to the left to get to the next section. The Level Checkers are tough
because they can cast Level 5 Doom, so make sure you can defend against this
(either by not having characters with a Level divisible by 5, or by equipping
wall rings on those that do).
------------------------------------------------------------------------------
3. FOREST OF N-ZONE
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Journey through the woods.
-Fight Wood Sprite (Boss).
===================
WALKTHROUGH
===================
This place is a little more challenging, because of the fact you only have a
limited view, like in Moore Forest. There are a lot of random battles here, so
be prepared. Collect the items, and check the Wood Sprite on the southeastern
corner. It attacks you! Boss time!
This little sucker is pretty tough if you don't stay on guard. Casting silence
first helps, I would also call Bahamut and make it a quick fight. If you don't
have Bahamut, use other summoned monsters while using physical attacks as well
(although they won't hit at full strength the physical attacks will work
somewhat). You can steal a Plumed Hat from the Wood Sprite during this battle
if you want to, by the way.
******************************************************************************
------------------------------------------------------------------------------
4. WATER FALLS OF N-ZONE
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Head through the water falls.
-Fight Omega if you want.
-Fight Apprehender (Boss).
===================
WALKTHROUGH
===================
This place is incredibly straightforward, and it also holds the first save
point. Just outside the save point, you will see a robot named Omega. Do not
challenge it if you do not think you can beat it. He is even tougher than the
final boss!
Omega is one of the two "optional" Boss fights that you will encounter in N
Zone. Fighting this boss is only recommended for those who have truly mastered
the game and have several different jobs mastered for each character. The most
important jobs to have mastered are Sorcerer, Hunter, and Ninja. Sorcerers can
do Magic Sword attacks, the Hunter will have the !Sshot ability, while the
Ninja can equip two swords.
With these classes mastered, you must then have fire rings in your inventory
to equip them on all characters. This will protect you from some of Omega¹s
nastier attacks, like Atom Ray and Burn Ray. You should also equip the three
non-Mimes with two swords apiece. Then make three of your characters "Bare"
and your fourth one a mime. The Bare characters should have !Ssword and !Sshot
as their two chosen abilities, and the Mime should have !Time Level 5 and
!White Level 5.
Now that you are set, start the fight and immediately have all the Bare
characters cast Bolt 3 to their swords, followed by the Mime casting Haste 2
on the whole party. During the next round, have all the Bare fighters use
!Sshot, while the Mime concentrates on healing.
******************************************************************************
Use fire. Since this guy is a book, he'll burn easy. Do not, and I repeat, do
not, use Ifrit and its summon magic because it will heal Apprehender. Flare
works well, too.
******************************************************************************
Go through the door you entered and you will see the book is open. If it is
closed, you can return to the save point. Make your decision, then head to the
Tower.
------------------------------------------------------------------------------
5. THE TOWER OF N-ZONE
------------------------------------------------------------------------------
Items: Winged Shoes, Thor¹s Hammer, Red Shoes, Prism Dress, Man Eater
===================
CHECKLIST
===================
-Fight all five bosses.
===================
WALKTHROUGH
===================
You will find yourself in a series of platforms with no bridges connecting
them, well the bridges are invisible. Use the Thief¹s Secret ability to see
them, so you do not get into 97 million battles just to find a stupid bridge.
You will soon enter the castle. When you enter, pick up the treasures on
either side of the small turrets, and then head through the lower, left hand
doorway to reach the prison cells. Attack the one on the lower left hand side
first.
Tell Azulmagia you are the ones with the Crystal Shards. Make sure you have a
Sorcerer in your party so you can cast Bio on his/her sword. You can even have
three Mimes mimic this attack, as well. If you continue to hit Azulmagia with
Bio and Bio Sword magic, you will have no problems. Also, you can quickly
defeat it by having !Sshot for your sorcerer. This will hit the Boss four
times for each character with Mimic. You can steal a Giant¹s Glove from this
boss, by the way.
******************************************************************************
After the battle, a save point will open. The next battle is optional, by the
way, these bosses hog the treasure chests. You do not need to fight them.
Against any of the six Alte Roit bosses, you will definitely want a party
member who can cast Return (Time Magic) at any given time. At the start of the
battle, cast Holy 2 or Demi on your weapons. Alte Roit is not very powerful,
but it can cast encircle to erase one of your party members. This is one of
the most annoying attacks in the game. After causing about 5000 to 6000 points
of damage, it will transform into its "true form", Jura Avis. A big dragon
with the ability to cast Air Wing among other spells, you can dispose of it by
using elemental spells like Bolt, Fire, or Ice. Rely on your Summon magic to
win this battle.
******************************************************************************
This boss is tough, as it can cast "Earthshaker" over and over to kill off
your entire party. Have lancers capable of jumping out of harms way, and a
white mage to keep your hit points high. Also, casting float on a member of
your party and the boss will cast "Demi100". If your party is floating it is
immune to his attacks. Basically, cast Float on each party member, and equip a
Wall Ring on at least one character. The boss will keep on using the Gravity
spell because the one character with the Wall Ring is still floating. Pound
away on him until the battle ends.
******************************************************************************
Go back and save your game. Follow the woman around and she will ask you out.
Then follow her up the stairs. After a while, she will reveal her true form!
I spent half this battle as frogs because the dang boss kept on turning me
into them. Make sure to have lots of Maiden Kisses to counter the effect of
the frog status. To avoid this annoying attack of her turning you into frogs,
cast Berserk on her. Then cast spells like Sorcerer Flare and Bahamut to knock
her senseless.
******************************************************************************
As you head up the tower, you will undoubtedly come across an enemy called
Yojimo (it resembles a dressed down samurai). If you can withstand its squeeze
attacks and high power, you should try to steal items from it. Usually, it
will have only cottages, but on a rare occasion you can obtain a Stratos
weapon by using your Thief¹s Mug ability. The Stratos is the most powerful
Katana in the game, and even surpasses the Masamune in strength.
Summon Leviathan, and cast Holy on the swords of your sorcerers. Make sure
your Sorcerers can attack multiple times for an extra boost. Make sure a party
member has the healing ability because some of Twin Tania's attacks are strong
and can easily knock the party out. When Twin Tania is powering up, summon
Odin to finish it off. For this fight, make sure you have one of the four
classes: Summoner, White Mage, Blue Mage, Time Mage, and Sorcerer. Also, equip
Coral Rings on everyone so you can absorb Twin Tania¹s lethal Tidal Wave
attack. If you have a Time Mage in your party, start the fight by casting Slow
2. This boss moves fast, so any help you can get is a plus. Next, cast
Guardian on your party using a Blue Mage. Then cast Golem to avoid physical
damage. Now you can throw Leviathan and Holy at it. Use Cure 3 whenever you
need to, and try to stay around maximum HP at all times to avoid getting wiped
out by Twin Tania¹s Giga Flare attack. An easier and quicker way to destroy
Twin Tania is to wait for the message that indicates it¹s gathering its power.
When you see it, immediately attack with Odin. This is its most vulnerable
moment, causing it to go down easy.
******************************************************************************
------------------------------------------------------------------------------
6. THE FINAL MAZE
------------------------------------------------------------------------------
===================
CHECKLIST
===================
-Beat the game!
===================
WALKTHROUGH
===================
You are so close to finishing the game! Walk around until Gilgamesh attacks
you. Pick up items along the way.
Start the fight by casting Golem to protect your party from Gilgamesh¹s sword
hits, and then pound the Boss with your most powerful attacks. After a few
rounds, Gilgamesh will ask that you help him find a way out and tells you that
he will meet you on the other side. He will then escape.
******************************************************************************
Move on, and you will have the chance to face the optional Boss, Shinryu.
After clearing the third warp, you will see a chest at the bottom of a
staircase. Do not open it unless you are prepared to face Shinryu!
******************************************************************************
--- BOSS FIGHT ---
---------
SHINRYU
---------
HP: ?????
MP: ?????
LEVEL: 97
SUGGESTED LEVEL: Very high
ITEM WON: Dragon Seal
WEAKNESS: None
FOUND: Final Dungeon
To defeat this boss, you need four Coral Rings, eight Dragon Lances, and
everyone must have mastered the Ninja class, learned the Thief¹s Mug ability,
and Lancer¹s Jump ability. You can only get the Dragon Lances by mugging a
monster called the Crystal Dragon in the N Zone. This is the only weapon that
will inflict serious damage against Shinryu and is necessary to defeat it.
Make each of your characters Bare, and then equip them with two Dragon Lances
apiece. Also, stick Jump in as one of their abilities. When the fight begins,
Shinryu will cast Tidal Wave, which you should be able to absorb with your
Coral Rings, then you should jump. When each character comes down, he should
die, and you will get the Dragon Seal and Ragnarok.
******************************************************************************
When you reach the second to last warp, explore the far, upper left area of
the platform. You should spot a glowing green orb. Heal up, and then examine
it to fight the Sub Boss. When you beat him, you will gain access to the very
important final Save Point.
Gilgamesh also pops up in this battle. Try to steal some genji armor from him.
Gilgamesh will appear if you do not kill Necrophobe right away. Necrophobe has
a barrier protecting him, so try to neutralize it as soon as you possibly can.
Difficult battle. If your levels and HP are high enough, this fight should not
be too tough. Necrophobe has four barriers surrounding it that will protect it
from any barriers surrounding it that will protect it from any attacks. When
the fight begin, each barrier will cast Flare to each of your characters.
Avoid using Black Magic at this point, because each of the Barriers has
reflect enabled.
Summon Golem to defend against Necrophobe¹s powerful physical hits, and then
cast as many "all party" Summon spells as possible. Try using Leviathan,
Bahamut, or Odin from all your party members (it is smart to bring some
Mimes), and the barriers should go down with only four or five rounds. The
Samurai¹s $Toss ability is also very helpful to taking care of the barriers.
To finish off Necrophobe, summon Odin, which has a high attack rate using
Vengeance Sword against this particular Boss. You can steal an Elixir or
Thief¹s Glove from him.
******************************************************************************
Now that you have found a save point, you can raise your levels and build your
jobs, you can fight the good fight and win the game. You should have the
following abilities and jobs equipped. Good luck!
------------------------------------------------------------------------------
BARTZ
Class: Bare
Jobs Mastered: Knight, Monk, Thief, Samurai, Chemist
Abilities: $Toss, !Mix
------------------------------------------------------------------------------
------------------------------------------------------------------------------
REINA
Class: Mime
Jobs Mastered: Monk, White Mage, Black Mage, Time Mage, Red Mage
Abilities: Red x2, White (Level 6), Time (Level 6)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
FARIS
Class: Mime
Jobs Mastered: Monk, Thief, Samurai, Summoner, Mime
Abilities: $Toss, Summon, Item
------------------------------------------------------------------------------
------------------------------------------------------------------------------
KRILE
Class: Mime
Jobs Mastered: Monk, White Mage, Black Mage, Blue Mage, Red Mage
------------------------------------------------------------------------------
There are several ways to lay the smack down on X-Death. Casting "Haste2" on
your party to be able to get more attacks in is smart. Using a sorcerer with
the multi hit Flare attack will do you well. Casting Esna at all times will
help, because this boss can cause multiple afflictions at will. Also, casting
any of the strong attacks, like Holy, Flare, or Meteor will help to weaken it
as well (summoning Bahamut isn't a bad idea either). The second form (Neo X-
Death) is made up of several sections, which means you'll need some heavy
hitting action to put him away for good. What do we recommend? If you've got a
lot of money to spare (and you should), throw up a Samurai (preferably
mastered) and three mimes with beefed up HP. Have the Samurai use !$Toss and
then duplicate the attacks with all three mimes. You'll be whooping X-Death
butt in no time at all whatsoever.
******************************************************************************
Congratulations, you have beaten the game! Enjoy the ending, as you certainly
deserve it!
==============================================================================
4.0 FREQUENTLY ASKED QUESTIONS
==============================================================================
Here is where I will answer any Final Fantasy 5 questions I may receive.
1. Why was Final Fantasy 5 not released in America back in 1992?
A: Well, I have heard several different stories about this, but this is the
one that makes most sense to me. Apparently, Square Soft did not want to waste
their time translating the game because they did not think it would sell
enough copies. Plain and simple.
2. Well, then why did they release Final Fantasy 6?
A: I presume that since there is only a limited amount of cartridges
available, they decided to release only a certain amount, to see if it would
sell well. Hence the relatively high prices the game is going for nowadays.
If anyone can prove me wrong, or if you have any questions, email me.
------------------------------------------------------------------------------
MORE COMING SOON!
------------------------------------------------------------------------------
==============================================================================
5.0 SECRETS AND STUFF
==============================================================================
The only secrets in Final Fantasy 5 that I can think of are the secret summons
and job classes, so let me tell you where to get them, and read the
walkthrough for any additional help.
------------------------------------------------------------------------------
SHIVA
------------------------------------------------------------------------------
Located in: Walz Water Tower (World 1)
-Summon Magic
------------------------------------------------------------------------------
RAMUH
------------------------------------------------------------------------------
Located in: Forest east of Easterly Village (World 1)
-Summon Magic
------------------------------------------------------------------------------
GOLEM
------------------------------------------------------------------------------
Located in: Valley of Dragons (World 2)
-Summon Magic
------------------------------------------------------------------------------
ODIN
------------------------------------------------------------------------------
Located in: Val Castle Basement (World 3)
-Summon Magic
------------------------------------------------------------------------------
GOGO
------------------------------------------------------------------------------
Located in: Sunken Tower of Walz (World 3)
-Job Class
==============================================================================
6.0 LISTS
==============================================================================
Here is a complete listing of all the magic, abilities, chemist mixes,
weapons, armor, relics, and items in the game!
------------------------------------------------------------------------------
WHITE MAGIC
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Cure
Description: Restores small amount of HP
Cost (in MP): 4
Level #: 1
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Mini
Description: Shrinks enemies
Cost (in MP): 5
Level #: 2
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Cure 2
Description: Restores more HP
Cost (in MP): 9
Level #: 3
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Raise
Description: Recovers fallen allies, adds small amount of HP
Cost (in MP): 29
Level #: 3
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Reflect
Description: Barrier forms to reflect magic.
Cost (in MP): 15
Level #: 5
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Berserk
Description: Forces a target to go berserk and lose control to automatically
initiate physical attacks each turn against one enemy.
Cost (in MP): 8
Level #: 5
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Arise
Description: Recovers fallen allies; fully restores HP
Cost (in MP): 50
Level #: 6
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Holy
Description: A sacred attack.
Cost (in MP): 20
Level #: 6
------------------------------------------------------------------------------
------------------------------------------------------------------------------
BLACK MAGIC
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Fire
Description: Lowest level Flame attack.
Cost (in MP): 4
Level #: 1
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Flare
Description: Large heat and lightning attack.
Cost (in MP): 39
Level #: 6
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Doom
Description: Casts death on some targets.
Cost (in MP): 29
Level #: 6
------------------------------------------------------------------------------
------------------------------------------------------------------------------
TIME MAGIC
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Speed
Description: Slows down battle speed.
Cost (in MP): 1
Level #: 1
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Slow
Description: Slows down enemies.
Cost (in MP): 3
Level #: 1
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Mute
Description: Prevents casting of songs and spells.
Cost (in MP): 3
Level #: 2
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Haste
Description: Speeds up one ally.
Cost (in MP): 5
Level #: 2
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Float
Description: Defends against ground damage.
Cost (in MP): 10
Level #: 2
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Demi
Description: Reduces your target¹s HP by one half.
Cost (in MP): 9
Level #: 3
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Telepo
Description: Escape from dungeons and battles.
Cost (in MP): 15
Level #: 3
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Comet
Description: Sends down a blast of meteorites.
Cost (in MP): 7
Level #: 4
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Slow 2
Description: Slows down all enemies.
Cost (in MP): 9
Level #: 4
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Return
Description: Returns to start of battle.
Cost (in MP): 1
Level #: 4
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Demi 2
Description: Reduces your target¹s HP to one quarter.
Cost (in MP): 18
Level #: 5
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Haste 2
Description: Speeds up entire party.
Cost (in MP): 15
Level #: 5
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Old
Description: Ages enemies, causing them to decrease their abilities.
Cost (in MP): 4
Level #: 5
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Meteo
Description: Casts an even larger group of meteorites.
Cost (in MP): 42
Level #: 6
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Quick
Description: Enables spell caster to cast a spell twice.
Cost (in MP): 77
Level #: 6
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: X-Zone
Description: Causes enemies to disappear.
Cost (in MP): 20
Level #: 6
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Chocobo
Description: Chocobo kick against one enemy, or Fat Chocobo against all
enemies.
Cost (in MP): 4
Level #: 1
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Sylph
Description: Summons wind attack, plus everyone recovers some HP.
Cost (in MP): 8
Level #: 1
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Remora
Description: Sucks an enemy¹s HP, then stops their movement.
Cost (in MP): 2
Level #: 1
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Shiva
Description: Ice-based attack against all enemies.
Cost (in MP): 10
Level #: 2
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Ramuh
Description: Bolt attack against all enemies.
Cost (in MP): 12
Level #: 2
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Ifrit
Description: Fire attack against all enemies.
Cost (in MP): 11
Level #: 2
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Titan
Description: Earth-based attack against all enemies.
Cost (in MP): 25
Level #: 3
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Golem
Description: Guards against physical attacks.
Cost (in MP): 18
Level #: 3
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Shoat
Description: Turns one enemy into stone.
Cost (in MP): 33
Level #: 3
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Carbuncle
Description: Casts Reflect on entire party.
Cost (in MP): 45
Level #: 4
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Hydra
Description: Thunder attack against all enemies.
Cost (in MP): 32
Level #: 4
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Odin
Description: Spear attack against one enemy, or attacks with Vengeance Sword
on all enemies.
Cost (in MP): 48
Level #: 4
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Phoenix
Description: Drains HP of one enemy, and restores HP of K.O.ed party member.
Cost (in MP): 99
Level #: 5
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Leviathan
Description: Water-based attack against all enemies.
Cost (in MP): 39
Level #: 5
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Bahamut
Description: Mega Flare attack against all enemies.
Cost (in MP): 66
Level #: 5
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Fire
Description: Adds lowest level Fire damage with sword hits.
Cost (in MP): 2
Level #: 1
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Ice
Description: Adds lowest level Ice damage with sword hits.
Cost (in MP): 2
Level #: 1
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Bolt
Description: Adds lowest level Bolt damage with sword hits.
Cost (in MP): 2
Level #: 1
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Poison
Description: Poisons target with sword hits.
Cost (in MP): 1
Level #: 2
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Mute
Description: Mutes target with sword hits.
Cost (in MP): 1
Level #: 2
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Sleep
Description: Puts target to sleep with sword hits.
Cost (in MP): 2
Level #: 2
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Fire 2
Description: Adds mid level Fire damage.
Cost (in MP): 5
Level #: 3
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Drain
Description: Transfers enemy HP to your HP.
Cost (in MP): 6
Level #: 4
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Break
Description: Turns enemy to stone.
Cost (in MP): 8
Level #: 4
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Bio
Description: Cats a Bio germ to target and lowers HP.
Cost (in MP): 3
Level #: 4
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Fire 3
Description: Highest level Fire damage.
Cost (in MP): 15
Level #: 5
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Holy
Description: Casts a powerful, sacred energy attack.
Cost (in MP): 10
Level #: 6
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Flare
Description: Powerful nuclear energy attack.
Cost (in MP): 30
Level #: 6
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Asper
Description: Transfers enemy MP to your MP.
Cost (in MP): 1
Level #: 6
------------------------------------------------------------------------------
------------------------------------------------------------------------------
BLUE MAGIC
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Condemned
Description: 30 second countdown to Doom.
Cost (in MP): 10 MP
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Roulette
Description: Random target hit with Doom.
Cost (in MP): 1
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Aqua Rake
Description: Water based attack against all enemies.
Cost (in MP): 38
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: L5 Doom
Description: Casts Death on all enemies with levels divisible by 5.
Cost (in MP): 22
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: L4 Qtr
Description: Casts Demi 2 on all enemies with levels divisible by 4.
Cost (in MP): 9
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: L2 Old
Description: Casts Old on all enemies with levels divisible by 2.
Cost (in MP): 11
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: L3 Flare
Description: Casts Flare on all enemies with levels divisible by 3.
Cost (in MP): 18
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Toad Song
Description: Turns one enemy into a Toad.
Cost (in MP): 5
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Little Song
Description: Casts Mini against one enemy.
Cost (in MP): 5
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Flash
Description: Causes most enemies to become blind.
Cost (in MP): 7
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Time Slip
Description: Casts Old and Sleep on one enemy.
Cost (in MP): 9
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Doom Claw
Description: Reduces target¹s HP to single digits.
Cost (in MP): 21
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Aero
Description: Casts the lowest level Aero attack on any enemy.
Cost (in MP): 4
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Aero 2
Description: Casts a mid level Aero attack on any target.
Cost (in MP): 10
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Aero 3
Description: Casts the highest level Aero attack on any target.
Cost (in MP):
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Burn Ray
Description: Fire attack against one enemy.
Cost (in MP): 5
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Goblin Punch
Description: Attack against one enemy.
Cost (in MP): 0
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Black Shock
Description: Halves level of target.
Cost (in MP): 27
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Guard Off
Description: Reduces enemy¹s defense.
Cost (in MP):
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Pep Up
Description: Restores ally¹s HP and MP at the expense of the caster.
Cost (in MP): 13
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Mind Blast
Description: Momentarily stuns and damages one enemy.
Cost (in MP): 6
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Red Feast
Description: Drains HP from one enemy and gives it to caster.
Cost (in MP): 2
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Magic Hammer
Description: Halves MP of one enemy.
Cost (in MP): 3
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Guardian
Description: Casts Safe, Shell, and Float on entire party.
Cost (in MP): 72
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Exploder
Description: Causes damage at expense of caster.
Cost (in MP): 1
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: ????
Description: Damage equals max HP minus current HP.
Cost (in MP): 3
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: BlowFish
Description: Causes 1000 points of damage to enemy with a needle attack.
Cost (in MP): 25
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: White Wind
Description: Restores HP equal to caster¹s current HP with entire party.
Cost (in MP): 28
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Missile
Description: Cuts any target¹s HP down to 1/4
Cost (in MP): 7
Level #: N/A
------------------------------------------------------------------------------
==============================================================================
ELEMENTAL ATTACKS WHILE IN FIELDS
==============================================================================
------------------------------------------------------------------------------
Name: Gust
Description: Wind attack against one enemy.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Earthquake
Description: Earth attack against all enemies.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Wind Slash
Description: Wind attack against all enemies.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Twister
Description: Reduces target to single digit HP.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
==============================================================================
ELEMENTAL ATTACKS WHILE ON MOUNTAINS
==============================================================================
------------------------------------------------------------------------------
Name: Gust
Description: Wind attack against one enemy.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Earthquake
Description: Earth attack against all enemies.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Twister
Description: Reduces target to single digit HP.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Stalagmite
Description: Randomly drops four rocks on all enemies.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
==============================================================================
ELEMENTAL ATTACKS WHILE IN FORESTS
==============================================================================
------------------------------------------------------------------------------
Name: Branch Arrow
Description: Attack against one enemy.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Rage
Description: Wind attack against all enemies and casts Dark simultaneously.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Branch Spear
Description: More powerful attack than Branch Arrow.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Vine Hell
Description: Slows all enemies.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
==============================================================================
ELEMENTAL ATTACKS WHILE IN DESERTS
==============================================================================
------------------------------------------------------------------------------
Name: Dust
Description: Earth/Wind damage to all enemies and casts Dark simultaneously.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Desert Storm
Description: Powerful Wind/Earth damage to all enemies.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Quicksand
Description: Drags a single enemy into the sand. Same as Time Magic X-Zone.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Heat Sand
Description: Earth/Fire damage to all enemies.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
==============================================================================
ELEMENTAL ATTACKS WHILE ON WATER/WATERFALL
==============================================================================
------------------------------------------------------------------------------
Name: Whirlpool
Description: Randomly eliminates an enemy in a single shot.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Tsunami
Description: Water attack against multiple enemies.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Big Wave
Description: Stronger water attack against multiple enemies.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Phantom
Description: Normal damage to a single enemy.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Waterfall
Description: Water damage to a single enemy.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
==============================================================================
ELEMENTAL ATTACKS WHILE ON MARSH LANDS
==============================================================================
------------------------------------------------------------------------------
Name: Will O¹ Wisp
Description: Damages and Muddles enemies.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Peat Bog
Description: Drags all enemies into marsh.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Poison Mist
Description: Causes a single enemy to be near death. HP will drop to 1.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
==============================================================================
ELEMENTAL ATTACKS WHILE IN CAVES
==============================================================================
------------------------------------------------------------------------------
Name: Will O¹ Wisp
Description: Fire damage to a single enemy. May cast Confuse.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Stalagmite
Description: Randomly drops four rocks on all enemies.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Stalactite
Description: Drops one giant rock on a single enemy.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
==============================================================================
ELEMENTAL ATTACKS WHILE IN BUILDINGS
==============================================================================
------------------------------------------------------------------------------
Name: Gust
Description: Wind attack on a single enemy.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Twister
Description: Reduces target to a single digit HP.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Will O¹ Wisp
Description: Fire damage to a single enemy. May cast Confuse.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Sonic Boom
Description: Wind attack on a single enemy.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Power Song
Description: Increases party¹s attack power.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Speed Song
Description: Casts Haste on an ally.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Strength Song
Description: Regenerates entire party¹s HP.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: MP Song
Description: Increase party¹s Magic ability.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: LVL Song
Description: Increase party¹s level.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Requiem
Description: Casts Sleep on all undead enemies.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Love Song
Description: Stops enemies from attacking for a few turns.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Temptation Song
Description: Casts Muddle on all enemies.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Wonder Waltz
Description: Drains MP from the enemy.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Tempt Tango
Description: Confuses one enemy.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Jitterbug
Description: Drains HP from the enemy.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Sword Dance
Description: Quadruple damage on your next attack.
Cost (in MP): N/A
Level #: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Bee Swarm
Description: Attacks all enemies.
Cost (in MP): N/A
Level #: 6
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Nightingale
Description: Heals all party members.
Cost (in MP): N/A
Level #: 11
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Tree Squirrel
Description: Distracts enemies.
Cost (in MP): N/A
Level #: 16
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Falcon
Description: Attacks one enemy and reduces enemy¹s HP to 1/3
Cost (in MP): N/A
Level #: 21
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Skunk
Description: Casts Dark and Poison to all enemies.
Cost (in MP): N/A
Level #: 31
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Wild Boar
Description: Attacks one enemy.
Cost (in MP): N/A
Level #: 41
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Unicorn
Description: Restores party member¹s HP and MP.
Cost (in MP): N/A
Level #: 51
------------------------------------------------------------------------------
==============================================================================
KNIGHT
==============================================================================
Cover: Protects injured allies.
Guard: Defends from physical attacks.
2-handed: Can hold sword/katana/axe with 2 hands for 2x effect.
EqShield: Can equip shield.
EqArmor: Can equip armor.
EqSword: Can equip sword.
==============================================================================
MONK
==============================================================================
!Store: Charge energy for one turn and cause 2 times the damage on next turn.
Barefist: Gain same attack power as Monk, when unarmed.
!Chkra: Restore HP. Heals poison, blind, and other conditions.
Counter: Counter attacks when attacked.
HP +10%: Max HP 10 percent up.
HP +20%: Max HP 20 percent up.
HP +30%: Max HP 30 percent up.
==============================================================================
BLUE MAGE
==============================================================================
!Check: Checks enemy¹s HP and weaknesses.
Learning: Learn monster special attacks.
!Blue: Cast blue magic.
!View: See enemy¹s HP/level/weakness/condition.
==============================================================================
THIEF
==============================================================================
Secret: Can find hidden rooms.
!Flee: Escape quickly from some enemies.
Dash: Use directional key while holding the circle button. Enables character
to run four times faster than normal.
!Steal: Steal monster treasure.
Caution: Protects against back attack.
!Mug: Attack and steal treasure.
Footwork: Gain same speed as Thief.
==============================================================================
BLACK MAGE
==============================================================================
The black mage has 6 different Black abilities.. each time he levels up, he
can use 3 more black magics.. for a total of 18.
His level 7 ability is: MP +30%: Magic Points go up 30 percent.
==============================================================================
WHITE MAGE
==============================================================================
The white mage has 6 different White abilities.. each time he levels up, he
can use 3 more white magics.. for a total of 18.
His level 7 ability is: MP +10%: Magic Points go up 10 percent.
==============================================================================
BERSERKER
==============================================================================
Berserk: Attack until enemy dies.
EqAxe: Can equip axe.
==============================================================================
SORCERER
==============================================================================
!Magiwall: Auto barrier when K.O.¹ed
The next six abilities are Time abilities.. each level up adds three magic
spells being able to used in the Time ability, for a total of 18 time magic.
==============================================================================
TIME MAGE
==============================================================================
The time mage has 6 different Time abilities.. each time he levels up, he can
use 3 more time magic.. for a total of 18.
Level 7 ability is EqRod, which allows the party member to Equip a Rod,
regardless of Class.
==============================================================================
SUMMONER
==============================================================================
The summoner has Five different Summon abilities.. each time he levels up, he
can use 3 more summon magic.. for a total of 15.
His level 6 ability is !Call, which randomly summons a beast without using any
MP.
==============================================================================
RED MAGE
==============================================================================
The Red Mage has 3 different Red abilities.. each time he levels up, he can
use 5 more red magic.. for a total of 15. Note he can only use up to Level 3
white and black magic, but can use both.
His Level 4 ability is Redx2, which allows him to cast 2 spells in a row.
==============================================================================
TRAINER
==============================================================================
!Tame: Calm monster.
!Control: Control monster.
EqWhip: Can equip whip.
!Catch: Catch certain monsters.
==============================================================================
GEOMANCER
==============================================================================
!Earth: Attack enemy with nature¹s power.
Findhole: Can find trap doors.
Antitrap: No damage on damage floors.
==============================================================================
NINJA
==============================================================================
!Dustb: Escape quickly from some enemies.
!Twin: Creates an illusion, causing the enemy to miss.
Firstatk: Raises percentage of first attack.
!Throw: Throw/attack with weapon. Use with Ninja/Shuriken "Throw".
2-Swords: Hold weapon in each hand. Bow/Harp excluded.
==============================================================================
BARD
==============================================================================
!Hide: Evade attack when hidden.
EqHarp: Can equip harp.
!Sing: Sing magic songs.
==============================================================================
HUNTER
==============================================================================
!Critt: Calls friends from the woods.
!Aim: Raises accuracy.
EqBow: Can equip bow.
!Sshot: 4 times attack.
==============================================================================
LANCER
==============================================================================
!Jump: Jumping attack. 2 times stronger with spear attack.
!Lance: Drain HP/MP.
EqLance: Can equip spear.
==============================================================================
DANCER
==============================================================================
!Flirt: Thwart an enemy attack by "attracting" your enemy.
!Dance: Dance the forbidden dance.
EqRibbon: Can equip ribbon.
==============================================================================
CHEMIST
==============================================================================
Medicine: 2x Potion/Ether.
!Mix: Mix items in battle to make special drinks.
!Drink: Drink certain items.
!Recvr: Recover from various conditions.
!Rvive: Restore K.O.¹ed ally.
------------------------------------------------------------------------------
==================================
KEY
==================================
NAME OF ITEM: Item name
TONIC: Item mixed with Tonic
ETHER: Item mixed with Ether
ANTIDOTE: Item mixed with Antidote
MAIDEN¹S KISS: Item mixed with Maiden¹s Kiss
POTION: Item mixed with Potion
TURTLE SHELL: Item mixed with Turtle Shell
DARK MATTER: Item mixed with Dark Matter
DRAGON FANG: Item mixed with Dragon Fang
EYE DROP: Item mixed with Eye Drop
ELIXIR: Item mixed with Elixir
PHOENIX DOWN: Item mixed with Phoenix Down
HOLY WATER: Item mixed with Holy Water
------------------------------------------------------------------------------
------------------------------------------------------------------------------
NAME OF ITEM: Tonic
TONIC: Tonic Plus
ETHER: X-Potion
ANTIDOTE: Neutralize
MAIDEN¹S KISS: Maiden¹s Kiss Plus
POTION: Life Water
TURTLE SHELL: Tincture
DARK MATTER: Dark Potion
DRAGON FANG: Dragon Power
EYE DROP: Eye Drop Plus
ELIXIR: Elixir
PHOENIX DOWN: Resurrection
HOLY WATER: Tonic Plus
------------------------------------------------------------------------------
------------------------------------------------------------------------------
NAME OF ITEM: Ether
TONIC: X-Potion
ETHER: Tincture
ANTIDOTE: Resist Potion
MAIDEN¹S KISS: Lilith Kiss
POTION: Half Elixir
TURTLE SHELL: X-Potion
DARK MATTER: Dark Tincture
DRAGON FANG: Dragon Shield
EYE DROP: Resist Fire
ELIXIR: Elixir
PHOENIX DOWN: Reincarnate
HOLY WATER: Tincture
------------------------------------------------------------------------------
------------------------------------------------------------------------------
NAME OF ITEM: Maiden¹s Kiss
TONIC: Maiden¹s Kiss Plus
ETHER: Lilith Kiss
ANTIDOTE: Float
MAIDEN¹S KISS: Maiden¹s Kiss Plus
POTION: Maiden¹s Kiss Plus
TURTLE SHELL: Maiden¹s Kiss Plus
DARK MATTER: Toad Kiss
DRAGON FANG: Dragon¹s Kiss
EYE DROP: Lamia¹s Kiss
ELIXIR: Lilith Kiss
PHOENIX DOWN: Lilith Kiss
HOLY WATER: Blessed Kiss
------------------------------------------------------------------------------
------------------------------------------------------------------------------
NAME OF ITEM: Potion
TONIC: Lifewater
ETHER: Half Elixir
ANTIDOTE: Neutralize
MAIDEN¹S KISS: Maiden¹s Kiss Plus
POTION: Potion Plus
TURTLE SHELL: Dry Tincture
DARK MATTER: Dark Potion
DRAGON FANG: Dragon Power
EYE DROP: Eye Drop Plus
ELIXIR: N/A
PHOENIX DOWN: N/A
HOLY WATER: Potion Plus
------------------------------------------------------------------------------
------------------------------------------------------------------------------
NAME OF ITEM: Turtle Shell
TONIC: Tincture
ETHER: X-Potion
ANTIDOTE: Turtle Shell (1)
MAIDEN¹S KISS: Drain Kiss
POTION: Dry Tincture
TURTLE SHELL: Preventive
DARK MATTER: Explosive
DRAGON FANG: Dud Potion
EYE DROP: Haste Water
ELIXIR: N/A
PHOENIX DOWN: N/A
HOLY WATER: Bacchus Wine
------------------------------------------------------------------------------
------------------------------------------------------------------------------
NAME OF ITEM: Dark Matter
TONIC: Dark Potion
ETHER: Dark Tincture
ANTIDOTE: Poison
MAIDEN¹S KISS: Toad Kiss
POTION: Dark Potion
TURTLE SHELL: Explosive
DARK MATTER: Shadow Flare
DRAGON FANG: Dark Breath
EYE DROP: N/A
ELIXIR: N/A
PHOENIX DOWN: N/A
HOLY WATER: Dud Potion
------------------------------------------------------------------------------
------------------------------------------------------------------------------
NAME OF ITEM: Dragon Fang
TONIC: Dragon Power
ETHER: Dragon Shield
ANTIDOTE: Poison Breath
MAIDEN¹S KISS: Dragon¹s Kiss
POTION: Dragon Power
TURTLE SHELL: Dud Potion
DARK MATTER: Dark Breath
DRAGON FANG: Dragon Breath
EYE DROP: N/A
ELIXIR: N/A
PHOENIX DOWN: N/A
HOLY WATER: Hoary Water
------------------------------------------------------------------------------
------------------------------------------------------------------------------
NAME OF ITEM: Eye Drop
TONIC: Eye Drop Plus
ETHER: Resist Fire
ANTIDOTE: Tonic 2
MAIDEN¹S KISS: Lamia¹s Kiss
POTION: Eye Drop Plus
TURTLE SHELL: Haste Water
DARK MATTER: Gloom Gas
DRAGON FANG: Gloom Sigh
EYE DROP: N/A
ELIXIR: N/A
PHOENIX DOWN: N/A
HOLY WATER: Element Might
------------------------------------------------------------------------------
------------------------------------------------------------------------------
NAME OF ITEM: Elixir
TONIC: Elixir
ETHER: Elixir
ANTIDOTE: Elixir
MAIDEN¹S KISS: Lilith¹s Kiss
POTION: Elixir
TURTLE SHELL: Dud Potion
DARK MATTER: Dark Elixir
DRAGON FANG: Giant Drink
EYE DROP: N/A
ELIXIR: N/A
PHOENIX DOWN: N/A
HOLY WATER: Elixir
------------------------------------------------------------------------------
------------------------------------------------------------------------------
NAME OF ITEM: Phoenix Down
TONIC: Resurrection
ETHER: Reincarnate
ANTIDOTE: Resist Ice
MAIDEN¹S KISS: Life Kiss
POTION: Resurrection
TURTLE SHELL: Remedy
DARK MATTER: Doom Potion
DRAGON FANG: Dragon Armor
EYE DROP: Resist Bolt
ELIXIR: Reincarnate
PHOENIX DOWN: Phoenix Down
HOLY WATER: Life Shield
------------------------------------------------------------------------------
------------------------------------------------------------------------------
NAME OF ITEM: Holy Water
TONIC: Tonic Plus
ETHER: Tincture
ANTIDOTE: Samson Might
MAIDEN¹S KISS: Blessed Kiss
POTION: Potion Plus
TURTLE SHELL: Bacchus Wine
DARK MATTER: Dud Potion
DRAGON FANG: Hoary Water
EYE DROP: Element Might
ELIXIR: Elixir
PHOENIX DOWN: Life Shield
HOLY WATER: Holy Water Plus
------------------------------------------------------------------------------
==============================================================================
SPECIAL ITEMS
==============================================================================
------------------------------------------------------------------------------
Name: Tonic Plus
Description: Restores 90 HP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Potion Plus
Description: Restores 900 HP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Maiden¹s Kiss Plus
Description: Cures frog status and restores HP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dud Potion
Description: Casts Time Slip and Muddle.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Life Water
Description: Casts Regen
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: X-Potion
Description: Recovers all HP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Resurrection
Description: Restores ally from K.O.¹ed status
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Neutralize
Description: Cures Poison and recovers HP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Eye Drop Plus
Description: Cures blindness and recovers HP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dragon Power
Description: Raises level by 20
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dark Potion
Description: Cures 666 points of damage
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Half Elixir
Description: Cures HP to maximum
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dry Tincture
Description: Triples the power of normal Ether
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Reincarnate
Description: Revives ally and restores HP to maximum
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Lilith Kiss
Description: Drains MP from enemy
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Resist Poison
Description: Resistant to Poison
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Resist Fire
Description: Resistant to Fire attacks
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dragon Shield
Description: Resistant to Ice, Fire, and Thunder attacks
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dark Tincture
Description: Drains MP to 1/4
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Giant Drink
Description: Doubles maximum HP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dark Elixir
Description: Reduces HP and MP to single digits
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Life Kiss
Description: Brings ally back to life, and recovers 1/2 HP, and full MP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Life Shield
Description: Resistant to sudden-death attacks
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Remedy
Description: Heals all status ailments
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Resist Ice
Description: Resistant to Ice attacks
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Resist Bolt
Description: Resistant to Thunder attacks
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Blessed Kiss
Description: Casts Berserk, Haste, and Image
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Drain Kiss
Description: Drains HP from target
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Float
Description: Casts Float on target
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Lamia Kiss
Description: Confuses target
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Toad Kiss
Description: Transforms target into a frog
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Samson Power
Description: Raises level by 10
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Element Might
Description: Increases magic defense by 50 percent
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Haste Water
Description: Speeds up target
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Explosive
Description: Massive fire damage at expense of user¹s life
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Tonic
Description: Cures status for duration of battle only
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Poison Breath
Description: Poisons many targets.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dark Breath
Description: Casts an unholy fire over targets
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Broad Sword
Use: Battle Power +12
Function: Throw in battle, can use Magic Sword, "2-Hand"
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Long Sword
Use: Battle Power +19
Function: Throw in battle, can use Magic Sword, "2-Hand"
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Mythril Sword
Use: Battle Power +28
Function: Throw in battle, can use Magic Sword, "2-Hand"
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Coral Sword
Use: Battle Power +34
Function: Throw in battle, can use Magic Sword, "2-Hand"
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Ancient Sword
Use: Battle Power +40
Function: Throw in battle, can use Magic Sword, "2-Hand", casts Old after some
hits.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Half Moon
Use: Battle Power +46
Function: Throw in battle, can use Magic Sword, "2-Hand", casts Sleep after
some
hits.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Regal Cutlass
Use: Battle Power +54
Function: Throw in battle, can use Magic Sword, "2-Hand"
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Blood Sword
Use: Magic Power +5, Battle Power +81
Function: Casts "Red Feast" on some hits.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Flame Saber
Use: Battle Power +60
Function: Can use Magic Sword, "2-Hand"
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Blizzard
Use: Battle Power +62
Function: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Excalibur
Use: Battle Power +97
Function: Throw in battle, cursed to rarely hit, causes no damage
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Brave Blade
Use: Vigor +5, Battle Power +0
Function: N/A
-The blade¹s Battle Power will decrease if party runs away from fights.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Chicken Knife
Use: Speed +5, Battle Power +0
Function: N/A
-The blade¹s Battle Power is determined by number of fights the party ran away
from before getting the blade.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Defender
Use: Battle Power +96
Function: Throw in battle, defends against random attacks
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Enchanter
Use: Magic Power +3, Battle Power +99
Function: Can use Magic Sword, "2-Hand"
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Rune Edge
Use: Battle Power +57
Function: Can do 2-handed critical hit using MP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Ragnarok
Use: Battle Power +137
Function: Throw in battle, can use Magic Sword, "2-Hand"
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Excalibur
Use: Vigor +5, Battle Power +107
Function: Throw in battle, can use Magic Sword, "2-hand", imbued with Holy
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Katana
Use: Battle Power +39
Function: Throw in battle, "2-Hand"
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Bizen¹s Pride
Use: Battle Power +48
Function: Throw in battle, "2-Hand"
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Wind Sword
Use: Battle Power +41
Function: Throw in battle, "2-Hand"
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Kotetsu
Use: Battle Power +55
Function: Throw in battle, "2-Hand"
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Ichimonji
Use: Battle Power +84
Function: Throw in battle, "2-Hand"
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Monster Killer
Use: Battle Power +94
Function: Throw in battle, "2-Hand"
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Strato
Use: Battle Power +117
Function: Throw in battle, "2-Hand"
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Masamune
Use: Battle Power +104
Function: Throw in battle, "2-Hand", always strikes first.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Knife
Use: Battle Power +4
Function: Throw in battle, can use Magic Sword.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dirk
Use: Battle Power +11
Function: Throw in battle, can use Magic Sword.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Mythril Knife
Use: Battle Power +20
Function: Throw in battle, can use Magic Sword.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Ninja Knife
Use: Speed +1, Battle Sword +26
Function: Throw in battle, can use Magic Sword.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Hunting Knife
Use: Battle Power +33
Function: Throw in battle, parries some attacks.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Mage Slasher
Use: Battle Power +28, Magic Power +1
Function: Throw in battle, casts Mute after some hits.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Cluster
Use: Speed +1, Battle Power +43
Function: Throw in battle, can use Magic Sword.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Halcyon Blade
Use: Battle Power +38
Function: Throw in battle, can use Magic Sword.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dancing Dirk
Use: Speed +1, Magic Power +1, Battle Power +48
Function: Can use Magic Sword, sometimes random dance attacks instead of dirk
attack.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Air Lancet
Use: Battle Power +53
Function: Throw in battle, can use Magic Sword.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Sasuke
Use: Speed +1, Battle Power +96
Function: Throw in battle, can use Magic Sword.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Man-Eater
Use: Vigor +2, Speed +2, Stamina +2, Magic Power +2, Battle Power +86
Function: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Assassin
Use: Speed +1, Battle Power +78
Function: Throw in battle, can use Magic Sword, some hits cast Doom.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Battle Ax
Use: Battle Power +20
Function: Throw in battle, can use "2-Hand"
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Mythril Hammer
Use: Battle Power +25
Function: Can use "2-Hand"
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Cleaver
Use: Battle Power +30
Function: Can use "2-Hand"
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Death Sickle
Use: Battle Power +40
Function: Can use "2-Hand", casts Doom on some hits.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: War Hammer
Use: Battle Power +35
Function: Throw in battle, can use "2-Hand".
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Poison Ax
Use: Battle Power +45
Function: Throw in battle, can use "2-Hand".
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Double Ax
Use: Battle Power +88
Function: Can use "2-Hand".
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Earth Hammer
Use: Battle Power +55
Function: Throw in battle, can use "2-Hand", casts Earthquake on some misses.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Thor¹s Hammer
Use: Battle Power +78
Function: Attack from back row, "2-Hand".
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Rune Ax
Use: Magic Power +3, Battle Power +68
Function: Throw in battle, can do 2-handed critical hit using MP.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Mythril Pike
Use: Battle Power +27
Function: Throw in battle, 2X jump attacks.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Javelin
Use: Vigor +1, Battle Power +52
Function: Throw in battle, 2X jump attacks.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Trident
Use: Battle Power +35
Function: Throw in battle, 2X jump attacks.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Wind Lance
Use: Battle Power +44
Function: Throw in battle, 2X jump attacks.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Short Spear
Use: Battle Power +51
Function: Throw in battle.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Partisan
Use: Battle Power +59
Function: Throw in battle, 2X jump attacks.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dragon Lance
Use: Battle Power +116
Function: Throw in battle, 2X jump attacks.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Holy Lance
Use: Vigor +3, Battle Power +106
Function: Throw in battle, 2X jump attacks, Imbued with Holy
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Silver Bow
Use: Battle Power +35
Function: 2-handed weapon, attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Fire Bow
Use: Battle Power +36
Function: 2-handed weapon, attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Ice Bow
Use: Battle Power +36
Function: 2-handed weapon, attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Lightning Bow
Use: Battle Power +36
Function: 2-handed weapon, attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dark Bow
Use: Battle Power +40
Function: 2-handed weapon, attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Crossbow
Use: Battle Power +49
Function: 2-handed weapon, attack from back row, critical hit is an instant
kill.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Elfin Bow
Use: Battle Power +53
Function: 2-handed weapon, attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Gale Bow
Use: Battle Power +66
Function: 2-handed weapon, attack from back row, sometimes does Sshot attack.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Magic Bow
Use: Battle Power -3
Function: 2-handed weapon, attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Ab Splitter
Use: Battle Power +89
Function: 2-handed weapon, attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Artemis
Use: Battle Power +108
Function: 2-handed weapon, attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Yoichi¹s Bow
Use: Vigor +3, Speed +3, Battle Power +98
Function: 2-handed weapon, attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Moonring
Use: Battle Power +32
Function: Attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Razor Ring
Use: Battle Power +68
Function: Attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Double Lance
Use: Battle Power +61
Function: Throw in battle.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Staff
Use: Battle Power +6
Function: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Healing Staff
Use: Magic Power +37
Function: Cures spell and removes some effects.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Power Staff
Use: Vigor +5, Battle Power +3
Function: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Lumino Staff
Use: Magic Power +2, Battle Power +42
Function: N/A
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Judge Staff
Use: Magic Power +3, Battle Power +57
Function: Imbued with Holy.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Sage Staff
Use: Battle Power +50
Function: Raises power for Holy.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Flail
Use: Battle Power +13
Function: Can use "2-Hand", attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Mace
Use: Battle Power +47
Function: Can use "2-Hand", attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Wooden Rod
Use: Battle Power +5, Magic Power +1
Function: Attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Ice Rod
Use: Battle Power +13
Function: Increases Ice magic attack, attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Fire Rod
Use: Battle Power +13
Function: Increases Fire magic attack, attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Lightning Rod
Use: Battle Power +13
Function: Increases Bolt magic attack, attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Poison Rod
Use: Battle Power +29
Function: Increases Poison magic.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Power Rod
Use: Magic Power +3, Battle Power +27
Function: Attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Wonder Wand
Use: Magic Power +2, Battle Power -3
Function: Attack from back row, casts Return if used as an item.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Magus Rod
Use: Battle Power +37
Function: Power for Fire/Spirit/Bolt/Poison/Earth magic.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Monster Bell
Use: Battle Power +21
Function: Attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Rune Chime
Use: Battle Power +42
Function: Attack from back row, critical hits using MP.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Tinkerbell
Use: Battle Power +52
Function: Attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Earth Bell
Use: Battle Power +32
Function: Attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Whip
Use: Battle Power +23
Function: Attack from back row, sometimes paralyzes after hit.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Shock Whip
Use: Battle Power +39
Function: Attacks from back row, sometimes casts Bolt after hit.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Chain Whip
Use: Battle Power +49
Function: Attack from back row, sometimes paralyzes after hit.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Beast Killer
Use: Battle Power +69
Function: Attack from back row, sometimes paralyzes after hit.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dragon Beard
Use: Battle Power +89
Function: Attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Fire Bute
Use: Vigor +2, Speed +2, Battle Power +79
Function: Attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Silver Harp
Use: Battle Power +12
Function: 2-handed attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dream Harp
Use: Battle Power +22
Function: 2-handed attack from back row.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Lamia¹s Harp
Use: Battle Power +32
Function: 2-handed attack from back row, same as Temptation Song.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Apollo Harp
Use: Battle Power +42
Function: 2-handed, attack from back row, vs. Dragons.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Shuriken
Use: No effect.
Function: Throw in battle, damages one enemy.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Magic Shuriken
Use: No effect.
Function: Throw in battle, damages one enemy.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Lightning Skill
Use: No effect.
Function: Throw in battle, damages all enemies.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Water Skill
Use: No effect.
Function: Throw in battle, damages all enemies.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Fire Skill
Use: No effect.
Function: Throw in battle, damages all enemies.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Ash
Use: No effect.
Function: Throw in battle, damages one enemy.
------------------------------------------------------------------------------
==============================================================================
HEAD ARMOR
==============================================================================
==============================================================================
BODY ARMOR
==============================================================================
------------------------------------------------------------------------------
Name: Bone Mail
Effect: Defense +30, Magic Defense +5, Weight 3
Notes: Wearer reacts to spells if undead.
------------------------------------------------------------------------------
==============================================================================
HAND ARMOR
==============================================================================
------------------------------------------------------------------------------
Name: Kornago Gourd
Effect: Weight 15
Notes: Makes monsters easier to catch (1/8 HP instead of 1/2)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Fire Ring
Effect: Defense +5, Magic Defense +5, Weight 1
Notes: Absorbs flame, protects vs. cold, weak vs. water
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Coral Ring
Effect: Defense +5, Magic Defense +5, Weight 1
Notes: Absorbs water, protects against fire, weak vs. lightning
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Angel Ring
Effect: Defense +5, Magic Defense +5, Weight 1
Notes: Protects vs. Zombie and aging.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Wall Ring
Effect: Weight 1
Notes: Wearer has reflected during battles.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Diamond Arm Band
Effect: Defense +4, Magic Defense +5, Weight 3
Notes: None
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Hex Ring
Effect: Defense +25, Magic Defense +5, Weight 1
Notes: Death-cursed ring
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Protect Ring
Effect: Stamina +5, Magic Defense +10, Defense +10, Weight 1
Notes: Regeneration for person who is wearing it at the time.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Tonic
Use: Any time
Function: Restores up to 50 HP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Potion
Use: Any time
Function: Restores up to 500 HP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Tent
Use: Outdoors and Save Points
Function: Restores some HP and MP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Cottage
Use: Outdoors and Save Points
Function: Fully restores HP and MP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Ether
Use: Any time
Function: Restores up to 40 HP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Phoenix Down
Use: Any time
Function: Cures KO Status
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Elixir
Use: Any time
Function: Restores full HP and MP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Antidote
Use: Any time
Function: Cures poison
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Soft
Use: Any time
Function: Cures Petrify
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Eye Drop
Use: Any time
Function: Cures Blind
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Maiden¹s Kiss
Use: Any time
Function: Cures Frog
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Cornucopia
Use: Any time
Function: Cures Mini
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Holy Water
Use: Any time
Function: Cures Zombie
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Omega Badge
Use: None
Function: "Your wisdom/strength have beaten the ancient culture"
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dragon Seal
Use: None
Function: "Replenish lost nutrition from slaying dragons."
------------------------------------------------------------------------------
==============================================================================
SPECIAL ITEMS
==============================================================================
------------------------------------------------------------------------------
Name: Tonic Plus
Description: Restores 90 HP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Potion Plus
Description: Restores 900 HP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Maiden¹s Kiss Plus
Description: Cures frog status and restores HP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dud Potion
Description: Casts Time Slip and Muddle.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Life Water
Description: Casts Regen
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: X-Potion
Description: Recovers all HP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Resurrection
Description: Restores ally from K.O.¹ed status
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Neutralize
Description: Cures Poison and recovers HP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Eye Drop Plus
Description: Cures blindness and recovers HP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dragon Power
Description: Raises level by 20
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dark Potion
Description: Cures 666 points of damage
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Half Elixir
Description: Cures HP to maximum
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dry Tincture
Description: Triples the power of normal Ether
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Reincarnate
Description: Revives ally and restores HP to maximum
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Lilith Kiss
Description: Drains MP from enemy
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Resist Poison
Description: Resistant to Poison
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Resist Fire
Description: Resistant to Fire attacks
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dragon Shield
Description: Resistant to Ice, Fire, and Thunder attacks
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dark Tincture
Description: Drains MP to 1/4
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Giant Drink
Description: Doubles maximum HP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dark Elixir
Description: Reduces HP and MP to single digits
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Life Kiss
Description: Brings ally back to life, and recovers 1/2 HP, and full MP
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Life Shield
Description: Resistant to sudden-death attacks
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Remedy
Description: Heals all status ailments
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Resist Ice
Description: Resistant to Ice attacks
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Resist Bolt
Description: Resistant to Thunder attacks
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Blessed Kiss
Description: Casts Berserk, Haste, and Image
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Drain Kiss
Description: Drains HP from target
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Float
Description: Casts Float on target
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Lamia Kiss
Description: Confuses target
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Toad Kiss
Description: Transforms target into a frog
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Samson Power
Description: Raises level by 10
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Element Might
Description: Increases magic defense by 50 percent
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Haste Water
Description: Speeds up target
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Explosive
Description: Massive fire damage at expense of user¹s life
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Tonic
Description: Cures status for duration of battle only
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Poison Breath
Description: Poisons many targets.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Name: Dark Breath
Description: Casts an unholy fire over targets
------------------------------------------------------------------------------
------------------------------------------------------------------------------
LEGEND
------------------------------------------------------------------------------
HP: Hit Points
MP: Magic Points
Level: Level of Monster
Attack: Strength of a direct attack the creature inflicts on a target.
Defense: Defense against attacks received from an opponent.
Speed: Indicates the speed at which it rotates through the attack order, the
higher the number, the faster it rotates.
Evade: Indicates chance of evading an attack from an opponent (expressed as a
percentage)
Magic Defense: Creature¹s amount of defense against Magic; the higher the
number, the lower the damage.
Gil: Amount of money received after defeating creature in battle.
Experience: Amount of experience points received after defeating creature in
battle.
Steal: Item received when using the "Steal" command as a thief.
Drop: Item dropped by creature after defeating it.
******************************************************************************
TULE VILLAGE
******************************************************************************
----------
ARMOR SHOP
----------
Leather Shield 90 GP
Leather Cap 50 GP
Leather Armor 80 GP
-----------
WEAPON SHOP
-----------
Broad Sword 280 GP
Wooden Rod 200 GP
Staff 200 GP
----------
MAGIC SHOP
----------
(Black Magic)
Fire 150 GP
Ice 150 GP
Bolt 150 GP
(White Magic)
Cure 180 GP
Scan - 80 GP
Antidote 90 GP
---------
ITEM SHOP
---------
Tonic 40 GP
Tent 250 GP
******************************************************************************
TOWN OF KERWIN
******************************************************************************
----------
ARMOR SHOP
----------
Bronze Shield 290 GP
Bronze Helmet 250 GP
Bronze Armor 400 GP
Bronze Plate 350 GP
Cotton Robe 300 GP
-----------
WEAPON SHOP
-----------
Dirk 300 GP
Long Sword 480 GP
Wooden Rod 200 GP
Staff 200 GP
----------
MAGIC SHOP
----------
(Black Magic)
Fire 150 GP
Ice 150 GP
Bolt 150 GP
Sleep 300 GP
(White Magic)
Cure 180 GP
Antidote 90 GP
Mute 280 GP
Protect 280 GP
---------
ITEM SHOP
---------
Tonic 40 GP
Antidote 30 GP
Eye Drop 20 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Soft 150 GP
Phoenix Down 1000 GP
Tent 250 GP
******************************************************************************
TOWN OF WALZ
******************************************************************************
----------
ARMOR SHOP
----------
Iron Shield 390 GP
Iron Helmet 350 GP
Iron Armor 500 GP
Kung Fu Suit 450 GP
Cotton Robe 300 GP
-----------
WEAPON SHOP
-----------
Battle Ax 650 GP
Long Sword 480 GP
Dirk 300 GP
----------
MAGIC SHOP
----------
(Time Magic)
Slow 80 GP
Regen 100 GP
Mute 320 GP
Haste 320 GP
(Summon Magic)
Chocobo 300 GP
Sylph 350 GP
Remora 250 GP
---------
ITEM SHOP
---------
Tonic 50 GP
Antidote 30 GP
Eye Drop 20 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Soft 150 GP
Phoenix Down 1000 GP
Tent 250 GP
******************************************************************************
TOWN OF KARNAK
******************************************************************************
----------
ARMOR SHOP
----------
Mythril Shield 590 GP
Mythril Helmet 550 GP
Plumed Hat 350 GP
Mythril Armor 700 GP
Silver Plate 600 GP
Silk Robe 500 GP
Mythril Glove 600 GP
Silver Armband 500 GP
-----------
WEAPON SHOP
-----------
Mythril Knife 450 GP
Mythril Sword 880 GP
Mythril Hammer 1050 GP
Fire Rod 750 GP
Ice Rod 750 GP
Lightning Rod 750 GP
Flail 750 GP
----------
MAGIC SHOP
----------
(White Magic; Left Counter)
Cure 2 620 GP
Raise 700 GP
Muddle 650 GP
Mute 280 GP
Protect 280 GP
Cure 180 GP
Scan 80 GP
Antidote 90 GP
(Black Magic; Center Counter)
Fire 2 800 GP
Ice 2 600 GP
Bolt 2 600 GP
Poison 290 GP
Sleep 300 GP
Fire 150 GP
Ice 150 GP
Bolt 150 GP
(Time Magic; right counter)
Demi 620 GP
Stop 580 GP
Haste 320 GP
Mute 320 GP
Slow 80 GP
Regen 100 GP
---------
ITEM SHOP
---------
Tonic 40 GP
Antidote 30 GP
Eye Drop 20 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Soft 150 GP
Phoenix Down 1000 GP
Tent 250 GP
******************************************************************************
TOWN OF KARNAK REVISITED
******************************************************************************
-----------
WEAPON SHOP
-----------
(guy between shop owners)
Mythril Pike 790 GP
Ninja Knife 600 GP
Whip 1100 GP
Monster Bell 500 GP
******************************************************************************
JACHOL VILLAGE (OPTIONAL)
******************************************************************************
----------
ARMOR SHOP
----------
Green Beret 2500 GP
Ninja Robe 3000 GP
Poet Robe 1000 GP
-----------
WEAPON SHOP
-----------
Cleaver 3200 GP
Coral Sword 2800 GP
Mage Slasher 900 GP
Trident 2700 GP
Katana 5800 GP
Silver Bow 1500 GP
----------
MAGIC SHOP
----------
(White Magic)
Cure 2 620 GP
Raise 700 GP
Muddle 650 GP
Mute 280 GP
Protest 280 GP
Cure 180 GP
Scan 80 GP
Antidote 90 GP
---------
ITEM SHOP
---------
Tonic 40 GP
Antidote 30 GP
Eye Drop 20 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Soft 150 GP
Phoenix Down 1000 GP
Tent 250 GP
******************************************************************************
CRESCENT TOWN
******************************************************************************
----------
ARMOR SHOP
----------
Plumed Hat 350 GP
Poet Robe 1000 GP
-----------
WEAPON SHOP
-----------
Fire Bow 2500 GP
Ice Bow 2500 GP
Lightning Bow 2500 GP
Silver Harp 800 GP
----------
MAGIC SHOP
----------
(Black Magic)
Fire 2 600 GP
Ice 2 600 GP
Bolt 2 600 GP
Poison 290 GP
Sleep 300 GP
Fire 150 GP
Ice 150 GP
Bolt 150 GP
---------
ITEM SHOP
---------
Tonic 40 GP
Antidote 30 GP
Eye Drop 20 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Soft 150 GP
Phoenix Down 1000 GP
Tent 250 GP
******************************************************************************
RIKKS VILLAGE (OPTIONAL)
******************************************************************************
----------
ARMOR SHOP
----------
Green Beret 2500 GP
Ninja Suit 3000 GP
-----------
WEAPON SHOP
-----------
Ninja Knife 600 GP
Shuriken 2500 GP
Fire Skill 200 GP
Water Skill 200 GP
Lightning Skill 200 GP
----------
MAGIC SHOP
----------
(White Magic)
Esna 3000 GP
---------
ITEM SHOP
---------
Ether 750 GP
Tonic 20 GP
Antidote 15 GP
Eye Drop 10 GP
Maiden¹s Kiss 30 GP
Cornucopia 25 GP
Soft 75 GP
Tent 125 GP
******************************************************************************
EASTERLY VILLAGE (OPTIONAL)
******************************************************************************
----------
RELIC SHOP
----------
Fire Ring 50,000 GP
Coral Ring 50,000 GP
Angel Ring 50,000 GP
----------
MAGIC SHOP
----------
(Time Magic)
Demi 620 GP
Stop 580 GP
Haste 320 GP
Mute 320 GP
Slow 80 GP
Regen 100 GP
---------
ITEM SHOP
---------
Tonic 40 GP
Antidote 30 GP
Eye Drop 20 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Soft 150 GP
Phoenix Down 1000 GP
Tent 250 GP
----------
ARMOR SHOP
----------
Gold Shield 3000 GP
Gold Helmet 3500 GP
Green Beret 2500 GP
Wizard Hat 1000 GP
Gold Armor 4000 GP
Ninja Suit 3000 GP
Earth Robe 2000 GP
-----------
WEAPON SHOP
-----------
Halcyon Blade 3400 GP
War Hammer 6400 GP
Katana 5800 GP
Half Moon 5600 GP
Wind Lance 5400 GP
Dark Bow 3800 GP
Dream Whip 1600 GP
Chain Whip 3300 GP
----------
MAGIC SHOP
----------
(Black Magic)
Drain 3000 GP
Break 3000 GP
Bio 3000 GP
(White Magic)
Blink 3000 GP
Shell 3000 GP
Esna 3000 GP
(Time Magic)
Comet 3000 GP
Slow 2 3000 GP
Return 3000 GP
---------
ITEM SHOP
---------
(Left)
Potion - 360 GP
Tonic 40 GP
Phoenix Down 1000 GP
Soft 150 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Eye Drop 20 GP
Antidote 30 GP
(Right)
Ether 1500 GP
Holy Water 150 GP
Cottage 600 GP
Giant Drink 110 GP
Speed Drink 110 GP
Hard Body 110 GP
Hero Drink 110 GP
******************************************************************************
VAL CASTLE
******************************************************************************
----------
ARMOR SHOP
----------
Gold Shield 3000 GP
Gold Helmet 3500 GP
Green Beret 2500 GP
Wizard Hat 1500 GP
Gold Armor 4000 GP
Ninja Suit 3000 GP
Earth Robe 2000 GP
Gauntlet 3000 GP
-----------
WEAPON SHOP
-----------
Halcyon Blade 3400 GP
War Hammer 6400 GP
Katana 5800 GP
Half Moon 5600 GP
Wind Lance 5400 GP
Dark Bow 3800 GP
Dream Whip 1600 GP
Chain Whip 3300 GP
----------
MAGIC SHOP
----------
(Black Magic)
Drain 3000 GP
Break 3000 GP
Bio 3000 GP
(White Magic)
Blink 3000 GP
Shell 3000 GP
Esna 3000 GP
(Time Magic)
Comet 3000 GP
Slow 2 3000 GP
Return 3000 GP
---------
ITEM SHOP
---------
(Left)
Potion - 360 GP
Tonic 40 GP
Phoenix Down 1000 GP
Soft 150 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Eye Drop 20 GP
Antidote 30 GP
(Right)
Ether 1500 GP
Holy Water 150 GP
Cottage 600 GP
Giant Drink 110 GP
Speed Drink 110 GP
Hard Body 110 GP
Hero Drink 110 GP
******************************************************************************
KELB VILLAGE
******************************************************************************
----------
ARMOR SHOP
----------
(Left)
Rope Headband 3500 GP
Power Tasuki 4500 GP
Power Wrist 2500 GP
(Right)
Gold Shield 3000 GP
Gold Helmet 3500 GP
Green Beret 2500 GP
Wizard Hat 1500 GP
Gold Armor 4000 GP
Ninja Suit 3000 GP
Earth Robe 2000 GP
Gauntlet 3000 GP
-----------
WEAPON SHOP
-----------
(Left)
Cluster 5100 GP
Crossbow 5000 GP
Poison Rod 1500 GP
Shuriken 2500 GP
Fire Skill 200 GP
Water Skill 200 GP
Lightning Skill 200 GP
(Right)
Halcyon Blade 3400 GP
War Hammer 6400 GP
Katana 5800 GP
Half Moon 5600 GP
Wind Lance 5400 GP
Dark Bow 3800 GP
Dream Whip 1600 GP
Chain Whip 3300 GP
----------
MAGIC SHOP
----------
(Black Magic)
Drain 3000 GP
Break 3000 GP
Bio 3000 GP
(White Magic)
Blink 3000 GP
Shell 3000 GP
Esna 3000 GP
(Time Magic)
Comet 3000 GP
Slow 2 3000 GP
Return 3000 GP
---------
ITEM SHOP
---------
(Top)
Potion - 360 GP
Tonic 40 GP
Phoenix Down 1000 GP
Soft 150 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Eye Drop 20 GP
Antidote 30 GP
(Right)
Ether 1500 GP
Holy Water 150 GP
Cottage 600 GP
Giant Drink 110 GP
Speed Drink 110 GP
Hard Body 110 GP
Hero Drink 110 GP
----------
ARMOR SHOP
----------
Gold Shield 3000 GP
Gold Helmet 3500 GP
Rope Headband 3500 GP
Wizard Hat 1500 GP
Gold Armor 4000 GP
Power Tasuki 4500 GP
Earth Robe 2000 GP
Gauntlet 3000 GP
-----------
WEAPON SHOP
-----------
Regal Cutlass 8400 GP
Short Spear 8100 GP
Bizen¹s Pride 8800 GP
Poison Axe 9600 GP
----------
MAGIC SHOP
----------
(Black Magic)
Drain 3000 GP
Break 3000 GP
Bio 3000 GP
(White Magic)
Blink 3000 GP
Shell 3000 GP
Esna 3000 GP
(Time Magic)
Comet 3000 GP
Slow 2 3000 GP
Return 3000 GP
---------
ITEM SHOP
---------
(Top)
Potion - 360 GP
Tonic 40 GP
Phoenix Down 1000 GP
Soft 150 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Eye Drop 20 GP
Antidote 30 GP
(Right)
Ether 1500 GP
Holy Water 150 GP
Cottage 600 GP
Giant Drink 110 GP
Speed Drink 110 GP
Hard Body 110 GP
Hero Drink 110 GP
******************************************************************************
MOORE VILLAGE
******************************************************************************
----------
ARMOR SHOP
----------
Diamond Shield 6000 GP
Diamond Helmet 7000 GP
Tiger Mask 5000 GP
Poet Cap 3000 GP
Diamond Armor 8000 GP
Diamond Plate 6000 GP
Luminous Robe 4000 GP
Diamond Arm Band 4000 GP
-----------
WEAPON SHOP
-----------
Air Lancet 6800 GP
Elf Bow 7500 GP
----------
MAGIC SHOP
----------
(Black Magic)
Fire 3 6000 GP
Ice 3 6000 GP
Bolt 3 6000 GP
Drain 3000 GP
Break 3000 GP
Bio 3000 GP
(White Magic)
Cure 3 6000 GP
Reflect 6000 GP
Berserk 6000 GP
Blink 3000 GP
Shell 3000 GP
Esna 3000 GP
(Time Magic)
Demi 2- 6000 GP
Demi 2 6000 GP
Old 6000 GP
Comet 3000 GP
Slow 2 3000 GP
Return 3000 GP
---------
ITEM SHOP
---------
(Top)
Potion - 360 GP
Tonic 40 GP
Phoenix Down 1000 GP
Soft 150 GP
Maiden¹s Kiss 60 GP
Cornucopia 50 GP
Eye Drop 20 GP
Antidote 30 GP
(Right)
Ether 1500 GP
Holy Water 150 GP
Cottage 600 GP
Giant Drink 110 GP
Speed Drink 110 GP
Hard Body 110 GP
Hero Drink 110 GP
******************************************************************************
MIRAGE VILLAGE
******************************************************************************
----------
ARMOR SHOP
----------
Crystal Shield 9000 GP
Crystal Helmet 10500 GP
Black Hood 6500 GP
Circlet 4500 GP
Crystal Mail 12,000 GP
Black Costume 9000 GP
Black Robe 8000 GP
White Robe 8000 GP
-----------------------
ARMOR SHOP (2ND DEALER)
-----------------------
Winged Shoes 50,000 GP
Angel Ring 50,000 GP
Fire Ring 50,000 GP
Coral Ring 50,000 GP
Lamia¹s Tiara 2500 GP
Angel Robe 3000 GP
-----------
WEAPON SHOP
-----------
Flame Saber 10,000 GP
Blizzard 11,000 GP
Earth Hammer 12,800 GP
Mace 7800 GP
Magic Bow 10,000 GP
Ichimonji 14,800 GP
Partisan 10,200 GP
------------------------
WEAPON SHOP (2ND DEALER)
------------------------
Magic Shuriken 25,000 GP
Shuriken 2500 GP
Double Lance 10,800 GP
Moon Ring 1100 GP
Fire Skill 200 GP
Water Skill 200 GP
Lightning Skill 200 GP
----------
MAGIC SHOP
----------
(Black Magic)
Toad 300 GP
(White Magic)
Mini 300 GP
(Time Magic)
Speed 30 GP
Float 300 GP
Telepo 600 GP
(Summon Magic)
Chocobo 300 GP
Sylph 350 GP
Remora 250 GP
-----------------------
MAGIC SHOP (2ND DEALER)
-----------------------
(Black Magic)
Doom 10,000 GP
Asper 1000 GP
(White Magic)
Arise 10,000 GP
Dispel 10,000 GP
(Time Magic)
Quick 1000 GP
X-Zone 10,000 GP
---------
ITEM SHOP
---------
(Top)
Tonic 40 GP
Potion - 360 GP
Phoenix Down 1000 GP
Maiden¹s Kiss 60 GP
Antidote 30 GP
Eye Drop 20 GP
Soft 150 GP
Cornucopia 50 GP
(Bottom)
Elixir 50,000 GP
Ether 1500 GP
Holy Water 150 GP
Giant Drink 110 GP
Power Drink 110 GP
Speed Drink 110 GP
Hard Body 110 GP
Hero Drink 110 GP
******************************************************************************
GREAT SEA TRENCH
******************************************************************************
----------
ARMOR SHOP
----------
Crystal Shield 9000 GP
Crystal Helmet 10,500 GP
Black Hood 6500 GP
Circlet 4500 GP
Crystal Mail 12,000 GP
Black Costume 9000 GP
Black Robe 9000 GP
White Robe 8000 GP
-----------
WEAPON SHOP
-----------
Earth Hammer 12,800 GP
Mace 7800 GP
Magic Bow 10,000 GP
Ichimonji 14,800 GP
==============================================================================
9.0 BOSS GUIDE
==============================================================================
This battle is fairly tough. Make sure each party member is equipped with
Broadswords. Make sure you do not attack it when its wings are not extended!
If you do attack it in this position, it cats a powerful counterattack called
Iron Nail which attacks the entire party!
******************************************************************************
******************************************************************************
--- BOSS FIGHT ---
---------
KARL BOSS
---------
SUGGESTED LEVEL: 5
HP: 650
MP: ???
LV: 5
WEAKNESS: Bolt
ITEM WON: Tent
FOUND: Torna Canal
What I would advise doing is having a party of three black mages and one white
mage. Have the three black mages cast bolt on Karl Boss while having the white
mage heal the black mages as necessary. He'll go down quick.
******************************************************************************
Siren is the first boss you will face that has two forms. One of his forms is
normal, but the other form is undead. Basically, attack the first form
normally. When it turns into the undead form, have the white mages cast cure
on Siren. Repeat this pattern, while healing, and you'll do fine. The best way
to fight Siren is to have a party consisting of characters who can use
powerful attacks and have Cure magic at the same time. You can either have
white mages with the barefist ability, or any other class with the White Magic
ability.
******************************************************************************
******************************************************************************
--- BOSS FIGHT ---
-------
MAGISSA
-------
SUGGESTED LEVEL: 8
HP: 650
MP: ???
LEVEL: 8
ITEM WON: Power Drink, Whip
WEAKNESS: N/A
FOUND: North Mountain
The biggest problem with this boss is the fact that she has a special summon
skill that allows her to cast Faltzer if you do not kill her quick enough.
Therefore, keep on whacking her with magic, and do it as quickly as possible.
Magissa is not exactly an easy fight, but it is fairly easy compared to the
beast that this boss summons, called Faltzer. To really speed through this
fight, create four Monks out of your party, and use their high attack power
and high critical hit rates to whittle down Magissa¹s HP before Faltzer is
even summoned. If you want, place a White Mage in your party so he/she can
heal party members after getting hit with Magissa¹s magic spells. Note that
any type of magic works against Magissa and Faltzer.
******************************************************************************
This is an optional boss and you can beat Shiva at any time after Karnak
Castle goes up in flames. Shiva is ice, so naturally she'll be weak against
fire. Therefore, use a black mage for the battle and have it cast fire. Shiva
has Ice Commanders with her, take them out quick before going after Shiva. I
say just use four Red or Black Mages and keep on casting Fire 2 on her until
she is dead.
******************************************************************************
First things first. Garula likes to use physical attacks. Therefore, I suggest
casting Protest with your white mage, onto your entire party. This will weaken
Garula's attacks considerably. Then have a Monk or Knight keep on attacking
Garula. You won't die probably, just use cure as necessary and you'll be fine.
This boss fight can be extremely difficult if you do not know exactly what to
do. If you learned the Toad Song from the Elf Toad in the Walz Water Tower,
cast it on Garula to turn it into a frog. You can also use Mute to silence
Garula from recovering from the spell. When turned into a frog, Garula is easy
to defeat. If you do not have the Toad Song, just follow the steps I discussed
in the opening of this boss strategy.
******************************************************************************
******************************************************************************
--- BOSS FIGHT ---
------------
LIQUID FLAME
------------
HP: 3000
MP: ????
LEVEL: 19
SUGGESTED LEVEL: 12
ITEM WON: Fire Rod or Fire Skill
WEAKNESS: Ice
FOUND: Fire Ship
Hmmm.... He's fire, therefore, Ice will work, correct? Therefore, make sure to
have at least one black mage, and have it cast ice every round. I say every
round.... But when he turns into a hand don't use spells or you'll be sorry.
Also, using Shiva could take this guy out in 2 to 3 hits. The counter attack
Blaze spell is the only thing you should worry about (and you see it coming,
considering he turns into a hand), so the boss should be pretty easy for you.
******************************************************************************
First off, if you want to beat this guy easily, have a berserker cleave him,
he'll die in one hit. But if you want to do it the hard way, keep on attacking
him. At first he looks like a sergeant but soon he turns into a true form.
Learning "Death Claw" from this boss may help you down the line.
******************************************************************************
Beating Ifrit means that you can now summon him. To beat him, have four
summoners in your party, and have them cast Shiva over and over again.
Pretty much any ice based attack, from the Ice Rod to Shiva, will beat him
quickly. He's not too tough at all. I would advise using Shiva for the battle
though. After the battle, Ifrit will become Summon Magic for a Summoner.
******************************************************************************
******************************************************************************
--- BOSS FIGHT ---
-------
BIBLOS
-------
HP: 3600
MP: ????
LEVEL: 24
SUGGESTED LEVEL: 15
ITEM WON: Hard Body
WEAKNESS: Fire
FOUND: Library of Ancients
Before you reach the small room where Mid is researching books, you must fight
past Biblos. Since you just captured Ifrit, summon it with a Summoner in your
party. Biblos is immune to all magic except Fire spells, so keep this in mind.
If you got "Death Claw" from Iron Claw earlier you can use it here. If not,
then use fire magic, not any other magic. Fire magic works best against
Biblos. If you have Fire 2, use it. If you have a ninja with the Fire Skill,
use it. Use anything fire related, cure when necessary, and win.
******************************************************************************
******************************************************************************
--- BOSS FIGHT ---
-----
RAMUH
-----
HP: 4000
MP: ????
LEVEL: 21
SUGGESTED LEVEL: 19
ITEM WON: Ramuh
WEAKNESS: Summon Magic
FOUND: East of Easterly Village
Ramuh is found in the eastern forest, east of Easterly Village. Keep on
wandering around in the forest until you find him. You do not have to beat
him, but I advise you do since is a good summon magic. Also, since he is
pretty tough at lower levels, I advise you wait until you are at a decent
level before you fight him. To beat him, either use the death claw spell, or
make a party of all ninjas and have them throw Shuriken at Ramuh. Also,
casting mute or silence on him helps. I like to use a Summoner and have them
cast Shiva or Ifrit, maximum damage done there.
******************************************************************************
Sandworm is a pretty easy boss once you figure out how to beat him. Basically,
there are three holes, and Sandworm pops out of one of them every once in a
while. Attack Sandworm with ice magic, and don't attack the holes directly,
and you will do fine. Shiva and Ice 2 work best but any attacks are effective
in killing the boss. Sand Worm can cast Quicksand, which will inflict plenty
of damage to your entire party and temporarily poison them. If you have a Blue
Mage who has Learned Aqua Rake, use it on Sand Worm to quickly end the fight.
******************************************************************************
Clay Claw is a pretty easy boss, at least he was when I fought him. Using any
sort of Lightning spell, from Ramuh to Bolt 2, seems to be pretty effective.
Also, I tried a cool thing my friend told me: throw shuriken at Clay Claw. It
will die after only a few hits. Also, it has a dangerous attack known as "Tail
Screw". This attack is pretty dangerous and you should heal with Cure 2
Immediately after getting hit by "Tail Screw", because it would probably kill
you with the next hit.
******************************************************************************
First off, this boss only uses physical attacks. Therefore, I suggest using
Protest Magic to soften the boss's attacks and the damage it would inflict on
your party. The boss is also weak against ice attacks, so use any ice attacks
to quickly wear it down. Also, if you have "Lv 5 Death", use it to quickly
kill the boss. This boss is not that tough.
******************************************************************************
******************************************************************************
--- BOSS FIGHT ---
--------
ROCKET
GUNS
--------
HP: ?????
MP: ?????
LEVEL: ?????
SUGGESTED LEVEL: 20
ITEM WON: Speed Drink, Hard Body
WEAKNESS: Bolt
FOUND: Outside of the Ruins of Ronka
Each fight against the Rocket Guns features a pair of them. It is best to have
a Ninja in your party so you can throw Lightning Skill in succession. Two hits
from the Lightning Skills will wipe out the Rocket Guns. You can buy this item
from the Weapons Shop in Rikks Village. If you have a Blue Mage in your party,
you can learn Ray Burn from the flame throwing Rocket Guns. After destroying
each of the four pairs of Rocket Guns, the main Soul Gun Launcher will emerge
from the center of the Floating Ruins. You can save your game, rest, or
restock by flying off screen, and then return.
******************************************************************************
******************************************************************************
--- BOSS FIGHT ---
--------
SOUL GUN
LAUNCHER
--------
HP: 22500
MP: ?????
LEVEL: 36
SUGGESTED LEVEL: 20
ITEM WON: Dark Matter, Potion (x2)
WEAKNESS: BOLT
FOUND: Outside of the Ruins of Ronka
First off, this guy uses a nasty attack called "Missiles" which, when
inflicted, party members will quickly lose power. Cast esna on the inflicted
party member as soon as possible after they get hit, or they will die. This
boss is weak against bolt. I advise casting Level 5 Death on the Launchers
then casting Ramuh or Bolt 2 till it dies. A monk can cause big damage to this
boss, by the way.
******************************************************************************
There are two different Archeoavis. The first form is kind of difficult, your
best bet would be using three monks and have them beat the living daylights
out of it. Or, have a white mage scan the boss and have the other members
attack its weakness (since the boss changes weaknesses constantly). Like I
said, the boss constantly changes weaknesses, which makes him a pain in the
ass to cast magic on. I advise just pounding away on him with monks. On its
second form, it is strong against magic, so I advise just casting "Level 5
Death" on it since it is a level 20 boss.
******************************************************************************
There are two effective ways to beat this pretty easy boss. First, you can
cast Float on your party, nullifying Titan's attacks. Or, you can head to
Crescent Island and fight Crescents until you steal or earn the Death Sickle.
This Beserker weapon will kill off Titan with a single hit. Either way, Titan
is easy.
******************************************************************************
I really did not like this battle at all. Why? Because if you kill one, it
will cast Arise. So basically, you have to kill all six at the same time. This
battle will probably last a while for that very reason. Casting silence on
them helps a lot. The quickest way to defeat this group of monsters is to use
a Ninja and have them throw Lightning Skill or Water Skill, which affects all
the enemies.
******************************************************************************
Do not even try to cast Ice or Fire Magic on this boss, KimaBrain, because it
will not be effective. Using "death Claw" on the beast is a much better
solution. Shruiken, like usual, helps a lot. Just attack it and cure when it
does "Blaze" and you'll be fine. Three hits from a Shuriken should finish the
boss off, by the way.
******************************************************************************
******************************************************************************
--- BOSS FIGHT ---
--------
ABDUCTOR
--------
HP: 1500
MP: ????
LEVEL: 22
SUGGESTED LEVEL: 1 HP is needed.
ITEM WON: Your pride.
WEAKNESS: Everything
FOUND: Solitary Island
This guy is so friggin easy. I killed him in two hits. If you can't beat him,
please remove the game, put it in the CD case, then staple it to your lack of
brains.
******************************************************************************
For this fight, you only have Galuf in your party, no body else. Therefore,
the battle should be tough, right? Well, not really. All Gilgamesh uses is
physical attacks, just use your best attacks on Gilgamesh and he'll run away
like the wuss that he is.
******************************************************************************
This guy likes to cast protective spells to protect himself. Do you know what
I say to that? The Rock says this: cast "Silence" on him so he can never put
up those protective spells. Then cast "Slow" on him to give your white mages
time to heal injured party members. If you keep on hitting him, he will soon
run away, this battle is not really that tough.
******************************************************************************
Hint: Use a Phoenix Down. Just one of those suckas will kill this dude. If for
some reason you do not have a phoenix down, or you want to do it the hard way
(sucka), the Rock says this: use holy attacks like cure and life to harm it.
It won't stay undead for long.
******************************************************************************
******************************************************************************
--- BOSS FIGHT ---
----------------------------
DRAGON GRASS AND DRAGONBULBS
----------------------------
HP: 12000
MP: ?????
LEVEL: 29
SUGGESTED LEVEL: 24
ITEM WON: Elixir, Dragon Grass
WEAKNESS: None (Dragon Bulbs are resistant to fire.)
FOUND: Valley of Dragons
Kill off the sprouts around the Dragon Grass before they shoot pollen at you.
Cure the effects of this attack with Esna. Fire skills are excellent for the
little sprouts, while Demi and Shuriken can take out the main form. Another
way of defeating it is casting the Golem summon to be protected from the
pollen, then defeating it as described. I just pounded away on the main form,
then killed the little ones after it died.
******************************************************************************
If you have a Berserker equipped with the Death Sickle, you can kill this dude
with a single hit and not even have to worry about Enkidoh! If not, then this
boss will be tough. Summon Golem to protect yourself from the basic attacks.
This does help a lot and could mean the difference between victory and defeat.
Killing Endikoh is easy, just use "Demi" and then a few shruikens. Try to
steal a genji glove if you can.
--- TRY TO STEAL A GENJI GLOVE FROM GILGAMESH. I GOT ONE THE FIRST TIME. ---
******************************************************************************
Again, throwing Shruiken at the boss is very effective. It seems to have
become a theme, eh? ^_^ This boss is pretty tough though. Basically, this guy
will kill one of your party members with Comet. If you try to resurrect that
member, he'll cast Comet again. So, you're basically fighting with 3 guys.
Make sure to heal constantly while attacking with summon magic like Shiva,
Ramuh, and also physical attacks. If you leave a character knocked out, he/she
will slowly begin to get sucked into Atomo¹s "Wormhole", and will not return
until the end of the fight. When this occurs, start hitting Atoms with
physical attacks from your Monks and the gold toss from Samurais.
******************************************************************************
Use a dancer and its Sword Dance attack. If you don't feel like doing that,
just attack this boss normally and you will eventually kill it. When it cast
the "Devil Eye's" Attack, a party member will be turned to stone so stock up
on Softs before looking for this beast. When you beat Shoat, you get to use
its summon magic.
******************************************************************************
******************************************************************************
--- BOSS FIGHT ---
-------------
TREE SEGMENTS
-------------
HP: 7777
MP: ????
LEVEL:77
SUGGESTED LEVEL: 31
ITEM WON: None
WEAKNESSES: Varies
FOUND: Elderly Tree
I say just use Titan right off the bat. Why? Because when you do that, the
three lower segments are defeated. With them gone, you can then use Ifrit to
kill the remaining one. If you do it the regular way, be warned that each
segment has a different weakness.
******************************************************************************
First off, you should know that this boss is always in a state of reflection.
Therefore, any and all magic attacks will bounce off him and be reflected back
onto you. So, do not cast any magic on it. Use physical attacks on it and
you'll be fine. Also, casting Shoat on it instantly kills Carbuncle. You get
summon magic after this fight.
******************************************************************************
He's back! Try stealing gengi helmets from him since this is the only time
that you can get the gengi helmets. Just keep on using Shruiken and you will
be fine. Pretty easy.
******************************************************************************
The final boss is shown for the first time, and guess what, you have to fight
him! Considering the circumstances, the battle is pretty easy. The easiest way
to defeat X-Death is to cast Carbuncle and Golem then throw Shruiken at him.
Also, make sure you have a white mage as well as a summoner in your party, and
you'll do fine.
******************************************************************************
******************************************************************************
--- BOSS FIGHT ---
--------
ANTOLYON
--------
HP: ?????
MP: ?????
LEVEL: ??
SUGGESTED LEVEL: 31
ITEM WON: None
WEAKNESS: ??
FOUND: Death Valley
You only get two characters in the battle, so it will be tough. Since you only
have two characters at this point, your choices are extremely important. I
would advise having a white mage with a summoning skill plus a knight for this
battle. Have the knight contsantly attack while having your white mage heal or
summon. Good luck!
******************************************************************************
It is best to attack the Gargoyles with a balanced attack of strong physical
hits and magic. If you kill one Gargoyle, the remaining one will revive it if
you do not act quickly. The best way to take them both out quickly is to have
a Summoner cast Titan, or have a Black Mage cause some damage with Bolt 3.
After the fight is over, you can enter the Pyramid.
******************************************************************************
Well, this boss decides to change its weakness a lot. Therefore, have someone
with the ability to scan before the battle. Have this person scan while the
other members exploit the weakness. The boss could get hard if you don't have
someone with a scan ability, so make you have a person with scan ability
before entering the battle! The Aero spell works pretty well against her, by
the way.
******************************************************************************
At the start of this fight, this Boss will have Reflect enabled, so do not
cast any elemental magic or it will hit your party instead. Its main attacks
are Zombie Breath, and some very lethal critical attacks. It is best to use
the Trainer¹s Control ability to get the Dragon to cast Flame on itself. You
may also want to use a Bard¹s Sing ability to use Requiem. If you do not kill
him quick enough, the dragon may escape!
******************************************************************************
This boss is similar to X-Death in every aspect, including tough physical
hits, a huge inventory of powerful spells, and good defense. Fight this boss
by using high level magic and Earth magic. This fight is tough, so keep in
mind that you can escape if you so wish.
******************************************************************************
The toughest part of this battle is that you must defeat Odin in less than one
minute. You must hit Odin with everything you have, and then some. You must
also keep every party member alive. It is wise to bring a Black Mage for the
Break spell, and a Summoner for Hydra. You will definitely want to reserve
plenty of MP for Raise and Cure 3, because Odin casts spells that effect the
entire party. If you manage to defeat Odin within the allotted time, you
receive it as a Summon magic! If you fail, then the game will reset, forcing
you to start over from your last save point. You can steal a Protect Ring from
Odin if you have the time.
******************************************************************************
Only one of the four forms is the real boss. Casting a spell that hits all
four of them will cause Stoker to counter with some nasty spells of his own!
Instead, attack each part in turn until you find the real boss. Shruiken can
put this guy away. Just make sure you're throwing at the correct image or it
is a total waste. Refrain from casting any spells that target all four
images.. if you do so, the Boss will counter attack with the Blaze attack four
times! Stick to a physical attack plan, and summon Golem to lessen the amount
of damage he does to you.
******************************************************************************
You can not use magic in this battle, so just attack Minitaurus with various
physical attacks and he will succumb. If you throw Magi Shruikens at him he
will die extremely fast. Create two monks with the Level 2 Knight Ability,
Guard, so you can choose to Guard each turn and rely on the Monk ability to
counter attack whenever Minitaurus makes its move. This strategy is slow and
sometimes unreliable, but it usually works with little effort. You can have a
Ninja and Samurai both equipped with Legendary Weapons. Have the Ninja also
equip the Double Lance (which attacks twice), and use the ability !Shot (Level
4 Hunter)
******************************************************************************
Well, you cannot use physical attacks in this battle because you're in the
Magic section of the Fork Tower. If you try to use a physical attack the
battle starts over. I would only use them if you're getting walloped during
the fight, because if you are getting killed badly you can restart with all
your stats intact. Summon Carbuncle to block off his magic and he really has
no way of defeating you. Rely on Bolt 3 to do a lot of damage.
******************************************************************************
Each of these guys has a unique weakness. Learn who is sensitive to what, and
then let them have it. Magi Shruiken are effective in killing them off
quickly. Since two of the three are considered undead, make a part of bards
and sing Requiem until two of them are gone. The third one can then be
attacked mercilessly until defeated.
******************************************************************************
Do you remember Gogo from Final Fantasy 6? Remember how he mimics everything
you do? Well, he does the same here. So just wait and wait until he gives you
the Mime skill. That's it. Do not attack him, just wait. Make sure you don't
have a berserker in your party.
******************************************************************************
This guy, just like in any other Final Fantasy game he's in, is pretty dang
difficult to beat. Make sure to have a lancer in your party and have him keep
jumping at all times. Also, using powerful spells slowly weaken Bahamut's
power. Still it will be one tough battle. Beating him earns you his summon
magic and it is powerful.
******************************************************************************
Keep on casting Lightning! Since Leviathan is a water based creature,
lightning spells affect him severely. If you want to earn this summon monster
the easy way, load your team up with Black mages and Ninjas. Use the Mages to
zap him with electricity while having the Ninjas throw Magi Shuriken. He won't
last too long, I hope ^_^. Stocking up on four Coral Rings will help, since
the boss casts many Water attacks, including Tidal Wave.
******************************************************************************
This little sucker is pretty tough if you don't stay on guard. Casting silence
first helps, I would also call Bahamut and make it a quick fight. If you don't
have Bahamut, use other summoned monsters while using physical attacks as well
(although they won't hit at full strength the physical attacks will work
somewhat). You can steal a Plumed Hat from the Wood Sprite during this battle
if you want to, by the way.
******************************************************************************
Omega is one of the two "optional" Boss fights that you will encounter in N
Zone. Fighting this boss is only recommended for those who have truly mastered
the game and have several different jobs mastered for each character. The most
important jobs to have mastered are Sorcerer, Hunter, and Ninja. Sorcerers can
do Magic Sword attacks, the Hunter will have the !Sshot ability, while the
Ninja can equip two swords.
With these classes mastered, you must then have fire rings in your inventory
to equip them on all characters. This will protect you from some of Omega¹s
nastier attacks, like Atom Ray and Burn Ray. You should also equip the three
non-Mimes with two swords apiece. Then make three of your characters "Bare"
and your fourth one a mime. The Bare characters should have !Ssword and !Sshot
as their two chosen abilities, and the Mime should have !Time Level 5 and
!White Level 5.
Now that you are set, start the fight and immediately have all the Bare
characters cast Bolt 3 to their swords, followed by the Mime casting Haste 2
on the whole party. During the next round, have all the Bare fighters use
!Sshot, while the Mime concentrates on healing.
******************************************************************************
Use fire. Since this guy is a book, he'll burn easy. Do not, and I repeat, do
not, use Ifrit and its summon magic because it will heal Apprehender. Flare
works well, too.
******************************************************************************
Tell Azulmagia you are the ones with the Crystal Shards. Make sure you have a
Sorcerer in your party so you can cast Bio on his/her sword. You can even have
three Mimes mimic this attack, as well. If you continue to hit Azulmagia with
Bio and Bio Sword magic, you will have no problems. Also, you can quickly
defeat it by having !Sshot for your sorcerer. This will hit the Boss four
times for each character with Mimic. You can steal a Giant¹s Glove from this
boss, by the way.
******************************************************************************
Against any of the six Alte Roit bosses, you will definitely want a party
member who can cast Return (Time Magic) at any given time. At the start of the
battle, cast Holy 2 or Demi on your weapons. Alte Roit is not very powerful,
but it can cast encircle to erase one of your party members. This is one of
the most annoying attacks in the game. After causing about 5000 to 6000 points
of damage, it will transform into its "true form", Jura Avis. A big dragon
with the ability to cast Air Wing among other spells, you can dispose of it by
using elemental spells like Bolt, Fire, or Ice. Rely on your Summon magic to
win this battle.
******************************************************************************
This boss is tough, as it can cast "Earthshaker" over and over to kill off
your entire party. Have lancers capable of jumping out of harms way, and a
white mage to keep your hit points high. Also, casting float on a member of
your party and the boss will cast "Demi100". If your party is floating it is
immune to his attacks. Basically, cast Float on each party member, and equip a
Wall Ring on at least one character. The boss will keep on using the Gravity
spell because the one character with the Wall Ring is still floating. Pound
away on him until the battle ends.
******************************************************************************
I spent half this battle as frogs because the dang boss kept on turning me
into them. Make sure to have lots of Maiden Kisses to counter the effect of
the frog status. To avoid this annoying attack of her turning you into frogs,
cast Berserk on her. Then cast spells like Sorcerer Flare and Bahamut to knock
her senseless.
******************************************************************************
Summon Leviathan, and cast Holy on the swords of your sorcerers. Make sure
your Sorcerers can attack multiple times for an extra boost. Make sure a party
member has the healing ability because some of Twin Tania's attacks are strong
and can easily knock the party out. When Twin Tania is powering up, summon
Odin to finish it off. For this fight, make sure you have one of the four
classes: Summoner, White Mage, Blue Mage, Time Mage, and Sorcerer. Also, equip
Coral Rings on everyone so you can absorb Twin Tania¹s lethal Tidal Wave
attack. If you have a Time Mage in your party, start the fight by casting Slow
2. This boss moves fast, so any help you can get is a plus. Next, cast
Guardian on your party using a Blue Mage. Then cast Golem to avoid physical
damage. Now you can throw Leviathan and Holy at it. Use Cure 3 whenever you
need to, and try to stay around maximum HP at all times to avoid getting wiped
out by Twin Tania¹s Giga Flare attack. An easier and quicker way to destroy
Twin Tania is to wait for the message that indicates it¹s gathering its power.
When you see it, immediately attack with Odin. This is its most vulnerable
moment, causing it to go down easy.
******************************************************************************
Start the fight by casting Golem to protect your party from Gilgamesh¹s sword
hits, and then pound the Boss with your most powerful attacks. After a few
rounds, Gilgamesh will ask that you help him find a way out and tells you that
he will meet you on the other side. He will then escape.
******************************************************************************
******************************************************************************
--- BOSS FIGHT ---
---------
SHINRYU
---------
HP: ?????
MP: ?????
LEVEL: 97
SUGGESTED LEVEL: Very high
ITEM WON: Dragon Seal
WEAKNESS: None
FOUND: Final Dungeon
To defeat this boss, you need four Coral Rings, eight Dragon Lances, and
everyone must have mastered the Ninja class, learned the Thief¹s Mug ability,
and Lancer¹s Jump ability. You can only get the Dragon Lances by mugging a
monster called the Crystal Dragon in the N Zone. This is the only weapon that
will inflict serious damage against Shinryu and is necessary to defeat it.
Make each of your characters Bare, and then equip them with two Dragon Lances
apiece. Also, stick Jump in as one of their abilities. When the fight begins,
Shinryu will cast Tidal Wave, which you should be able to absorb with your
Coral Rings, then you should jump. When each character comes down, he should
die, and you will get the Dragon Seal and Ragnarok.
******************************************************************************
Gilgamesh also pops up in this battle. Try to steal some genji armor from him.
Gilgamesh will appear if you do not kill Necrophobe right away. Necrophobe has
a barrier protecting him, so try to neutralize it as soon as you possibly can.
Difficult battle. If your levels and HP are high enough, this fight should not
be too tough. Necrophobe has four barriers surrounding it that will protect it
from any barriers surrounding it that will protect it from any attacks. When
the fight begin, each barrier will cast Flare to each of your characters.
Avoid using Black Magic at this point, because each of the Barriers has
reflect enabled.
Summon Golem to defend against Necrophobe¹s powerful physical hits, and then
cast as many "all party" Summon spells as possible. Try using Leviathan,
Bahamut, or Odin from all your party members (it is smart to bring some
Mimes), and the barriers should go down with only four or five rounds. The
Samurai¹s $Toss ability is also very helpful to taking care of the barriers.
To finish off Necrophobe, summon Odin, which has a high attack rate using
Vengeance Sword against this particular Boss. You can steal an Elixir or
Thief¹s Glove from him.
******************************************************************************
There are several ways to lay the smack down on X-Death. Casting "Haste2" on
your party to be able to get more attacks in is smart. Using a sorcerer with
the multi hit Flare attack will do you well. Casting Esna at all times will
help, because this boss can cause multiple afflictions at will. Also, casting
any of the strong attacks, like Holy, Flare, or Meteor will help to weaken it
as well (summoning Bahamut isn't a bad idea either). The second form (Neo X-
Death) is made up of several sections, which means you'll need some heavy
hitting action to put him away for good. What do we recommend? If you've got a
lot of money to spare (and you should), throw up a Samurai (preferably
mastered) and three mimes with beefed up HP. Have the Samurai use !$Toss and
then duplicate the attacks with all three mimes. You'll be whooping X-Death
butt in no time at all whatsoever.
******************************************************************************
==============================================================================
10.0 OTHER INFORMATION
==============================================================================
This is a bunch of stuff about me. Enjoy!
==============================================================================
AUTHOR INFORMATION
==============================================================================
Name: Steve McFadden
E-Mail: mcfaddensteve@netscape.net, webmaster@wrestlingcolumns2000.com
My Web Pages Links: http://gamereviewers.cjb.net
http://stephaniemcmahon.freeservers.com
http://www.wrestlingcolumns2000.com
http://www.reviewcritique.cjb.net
htp://smcfadden.freeservers.com
GameFAQs alias: DaLadiesMan (formerly known as SMcFadden, I changed it though)
Yahoo Messenger: nicklacheysnightmare, mcfaddenvg or ilovestephmcmahon
(same account, different profiles)
AOL/AIM: McFaddenDaMan
MSN Messenger: neverforgotaboutdre@hotmail.com
TOTALS as of 1/22/01
Reviews: 370
FAQs: this was my 65th, I now have 65.
Feel free to message me on any of my messengers.. just tell me you are
messaging me about my FAQ and I will definitely answer you as quick as I
possibly can!
==============================================================================
CREDITS
==============================================================================
-Me
Hey, I did this damn guide from scratch.. so I get top credit :-)
-CJayC (http://www.gamefaqs.com)
For his hard work and dedication to one of the greatest sites out there,
and for hopefully posting this guide!
-Al Amaloo (http://vgstrategies.about.com)
He has always posted guides without complaint, and he is a really good
webmaster. He has full permission to use any guides I submit to GameFAQs.
-Prima Strategy Guide
Yeah, I admit I took some stuff from them. I am crediting them here,
though, right?
-Dingo Jellybean (http://www.vfaqs.net)
-I may have had my fair share of problems with him, but his FFV guide
is the best on the net right now. I really like it and it has helped me
out, although I did not take anything from it.
-Daniel Stefano (Positively Posterior) and Dyson Turner (Dy$e Murder)
For being the two coolest guys at GameFAQs, they rock!
-Matt Hulbert
A cool guy, he inspired me to do this guide and my Final Fantasy VI one,
and he is a great friend!
-Bruplex
For writing such a cool and funny guide for this game! It really helped me out
a lot!
-Sarah
Love ya, babe!
-Jessica
She is the only fan of my Parasite Eve guide.. no matter what she claims. :-)
-Danielle
Just because I love her :-)
-Philadelphia Eagles
Just to save my team the embarassment of losing to the Giants.
-All my loyal readers
From my Final Fantasy 6 guide, to my Wrestlemania 2000 character guides, I am
glad to have such great readers!
-Napster and Quick Time Player
So I do not get completely bored while typing this guide.
==============================================================================
LINKS
==============================================================================
The only sites allowed to use this FAQ are:
1. GameFAQs (http://www.gamefaqs.com)
2. Game Winners (http://www.gamewinners.com)
3. Video Game Strategies (http://vgstrategies.about.com)
4. Cheat Code Central (http://www.cheatcc.com)
5. Happy Puppy (http://www.happypuppy.com)
6. Game Revolution (http://www.game-revolution.com)
7. Gaming Planet (http://www.gamingplanet.com)
8. PlayStation Pit (http://www.psxpit.com)
9. X Cheater (http://www.xcheater.com)
10. Phat Games (http://www.phatgames.com)
11. The Cheat Empire (http://home.planetinternet.be/~twuyts)
12. http://www.psxcodez.com
13. http://www.hype.se
14. http://www.supercheats.com
15. http://www.psxgamer.com
16. Game Castle (http://gamecastle.virtualave.net/main.html)
17. http://gamereviewers.cjb.net
18. http://stephaniemcmahon.freeservers.com
19. http://www.geocities.com/ultimaweapon2k : Final Fantasy Chamber
20. http://www.psxpower.com
21. http://smcfadden.freeservers.com/faqs
22. http://www.neoseeker.com
If ANY other site has a copy of this FAQ, it is an illegal copy. So, if you
happen to see this at another site, please notify me immediately. if you see
this guide on a site like Cheat Code Central, let me know ASAP, especially
Cheat Code Central, because they have not earned the right to host these
guides, especially after hosting some of my other ones without my permission!
==============================================================================
MY OTHER WORKS
==============================================================================
======================================================
WWF Smackdown! 2 (PSX) Guides
======================================================
Complete Guide
D¹Lo Brown
Stephanie McMahon
Test
======================================================
WWF Royal Rumble (DC) Guides
======================================================
Complete Guide
Al Snow
Big Show
Chris Jericho
DLo Brown
Kurt Angle
Tazz
Triple H
======================================================
WWF ATTITUDE Character Guides
======================================================
Al Snow
D-Lo Brown
Godfather
Triple H
X-Pac
======================================================
WWF Wrestlemania 2000 Character Guides
======================================================
Big Show
Blue Meanie
Chyna
Complete Guide
Debra
Gerald Brisco
Ivory
Jacqueline
Jerry Lawler
Jim Ross
Pat Patterson
Paul Bearer
Stephanie McMahon
Terri
Tori
======================================================
WWF Smackdown Guides
======================================================
Al Snow
Buh Buh Ray Dudley
Complete Guide
D-Von Dudley
Dudley Boyz
D-Lo Brown
Finisher Move Guide
Godfather
Hardcore Holly
Test
Triple H
X-Pac
======================================================
Nintendo Entertainment System
======================================================
Dragon Warrior
Fester's Quest
Hydlide
Tiny Toon Adventures
Yo! Noid
======================================================
Nintendo 64
======================================================
The World is Not Enough
======================================================
Sega Genesis
======================================================
Phantasy Star 4 Shop Guide
======================================================
Sony Playstation
======================================================
Final Fantasy 5 Boss Guide
Final Fantasy 5 Complete Guide
Final Fantasy 6 Bestiary
Final Fantasy 6 Complete Guide
Final Fantasy 9 Boss Guide
Final Fantasy 9 Complete Guide
NHL '99 Complete Guide
Parasite Eve Boss Guide
Parasite Eve Complete Guide
WCW vs. the World Complete FAQ/Move List
==============================================================================
PLANNED FUTURE GUIDES
==============================================================================
FAQS
-Parasite Eve 2 (PSX) Spoiler-Free Walkthrough
-Legend of Legaia (PSX) Complete Guide
-Legend of Dragoon (PSX) Spoiler-Free Walkthrough
-WWF Smackdown 2 (PSX) Complete FAQ and Move List
-Character Guides for WWF Smackdown 2 (PSX) and WWF No Mercy (N64)
-Updating a lot of my older FAQs, especially the WWF Smackdown Complete
guide, FAQ, and move list.
REVIEWS
-Updating more of my review contest reviews
-Mario Tennis, Tales of Destiny, Chrono Cross, Parasite Eve 2
CODES, GAME SAVES, ETC.
-Some here and there, not much though.
COMING VERY SOON!
Guides for Deadly Towers (NES), Sonic Blastman 2 (SNES), Ninja Gaiden 2
(NES), and an update to my FF9 guide!
Well, that was my guide. I hope you liked it. I may do a guide for another
Final Fantasy game down the line. (Mystic Quest, anyone?)
------------------------------------------------------------------------
The Shortest Copyright Line Ever
------------------------------------------------------------------------
Unpublished Work Copyright 2000-01 Steve McFadden (SMcFadden)
=======================================================================
COPYRIGHT INFORMATION --------------- (C)2000-2001 All Rights Reserved.
=======================================================================
This guide is copyright to the author, and may never be distributed for
Any purposes without the permission of the author, which must be taken
Directly from the author. All of the contents within this document were
Compiled by the author, or the respective contributors. If you wish to
Use any of the information they have contributed separately, then it is
Up to them, but permission must still be received. This guide may never
Be altered in any way, and the following sites are banned forever from
The use of this guide: megagames.com, videogaming.net. No other type of
Magazine, book, publication or any other form of distribution will make
Use of this guide or its contents without the author's permission. Don't
Ever add a banner or advertisement to this guide, or change anything in
The credits, that is hereby forbidden with this disclaimer, which can't
Ever be removed from this guide either. Please abide by this copyright.
If you need to contact the author of this guide for any reason(s) which
Has something to do with this guide, please email me at the email that's
Shown at the top of the guide. Usually, if you have a question about it
And it isn't already in the FAQ, probably means that I don't know to, I
Will try to answer all questions to the best of my ability though. It'd
Be appreciated if all of the email regarding this game had Anthology in
The subject, so I will know what to expect. Also, when you send us them
Please try to make your question as easy and simple to read as possible
And t will help us to respond quicker. Last but not least, if you would
Like to contribute something to this guide, please feel free to send it
To either of us and we will be glad to put it in, assuming its correct.
=======================================================================
------------------------------------- (C)2000-2001 All Rights Reserved.
=======================================================================