Resident Evil 3: Nemesis

Resident Evil 3: Nemesis

17.10.2013 04:06:07
~B
This document Copyright © 2000 Nemesis™. All rights reserved.



Resident Evil 3: Nemesis Spoiler-Free Walkthrough
{Fat-Free™ Version}
Written by: Brett "Nemesis" Franklin
nemesis@flipmode.com
Version 1.01



Table of Contents:
---------------------
01. Spoiler-Free Walkthrough
02. Copyright Information





•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••

01. Spoiler-Free Walkthrough

•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••

=== Uptown ==================================================================

• Enter Warehouse
• Take Warehouse Key from upstairs office
• Leave Warehouse
• Head into the left alleyway, go downstairs
• Take Lighter Fluid and the Shotgun
• Find the man running from the zombies, follow him
• Take the Lighter from the pay phone in the Bar
• Find the "roped up" gate near a group of trapped zombies
• Combine the Lighter and Lighter Fluid, then use this on the "roped up"
gate
• Locate and enter the Police Station
• Choose an option


== Police Station ==========================================================


-- OPTION 1 ----------------------------------------------------------------

"Fight Monster"

• Kill the monster
• Search it for items, search other body
• Enter Police Station
• Go to "Continue Game"


-- OPTION 2 ----------------------------------------------------------------

"Enter Police Station"

• Dodge monster, enter the Police Station
• Go to "Continue Game"


----------------------------------------------------------------------------
-- Continue Game -----------------------------------------------------------
----------------------------------------------------------------------------


• Use STARS Card on the computer in main lobby
• If you did not get the STARS Card, you can find it in the meeting room
on the main floor
• Get a random code from the computer, write it down
• Enter unlocked door, then locate the flashing red locker in locker-room
• Take the Emblem Key
• Unlock the other locker in the locker room to find the Blue Jewel
• Head upstairs to the STARS Office, search room for a Lockpick, First Aid
Spray, and a weapon from the locker
• Go back downstairs, and exit the Police Station


== Uptown (pt. 2) ==========================================================

• Locate the Garage area, near some police cars
• Grab the Power Cable from the car
• Leave the Garage through the next door, and locate the Restaurant
• Use the Lockpick on the safe, and get the Fire Hook
• Use the Fire Hook on the pothole in the Restaurant
• Choose an Option


-- OPTION 1 ----------------------------------------------------------------

"Run to the Basement

• Once in the basement, run down path and enter the vent
• Back outside, head left, and into the nearest save room
• Take the Rusty Crank, then return to the Restaurant
• Grab the Green Jewel from inside
• Return to the Save Room
• Go to "Continue Game"


-- OPTION 2 ----------------------------------------------------------------

"Hide in the Kitchen"

• Search Nemesis for an item
• Kill him
• Head outside, go left, and into the nearest save room
• Take the Rusty Crank, then return to the Restaurant
• Grab the Green Jewel from inside the basement
• Return to the Save Room
• Go to "Continue Game"


----------------------------------------------------------------------------
-- Continue Game -----------------------------------------------------------
----------------------------------------------------------------------------


• Locate the Newspaper Office (refer to your Uptown Map, and only do this if
you __DID NOT__ go to the Restaurant earlier. If you have, then skip this)
• On your way, enter the nearest save room and get the Rusty Crank
• Once at the Newspaper Office, push the ladder near the power switch, turn
on the power
• Raise the steel shutter by hitting the switch near the shutter door. Enter
it
• Go upstairs
• Choose and option


-- OPTION 1 ----------------------------------------------------------------

"Jump out the window"

• Back outside, head to the Restaurant, use the Lockpick on the safe inside
• Get the Fire Hook, use it on the pothole, enter it
• Grab the Green Jewel from the basement
• Go back past the save room where you got the Lockpick, and head to the
City Hall gates near the Newspaper Office
• Go to "Continue Game"


-- OPTION 2 ----------------------------------------------------------------

"Hide in the Back"

• Search Nemesis for an item, then exit the Newspaper Office
• Back outside, head to the Restaurant, use the Lockpick on the safe inside
• Get the Fire Hook, use it on the pothole, enter it
• Grab the Green Jewel from the basement
• Go back past the save room where you got the Lockpick, and head to the
City Hall gates near the Newspaper Office
• Go to "Continue Game"


----------------------------------------------------------------------------
-- Continue Game -----------------------------------------------------------
----------------------------------------------------------------------------

• Once at the City Hall gates, use the Red and Blue Jewels on the clock
• Enter the gates, then take a left at the fork in the road
• Follow this path until you reach the trolley car near the gas station
• Inside, get the item from Carlos
• Take the Wrench from the bench inside the trolley
• Make your way back to the City Hall gates
• Enter the newly opened door that opens on your way back to the main gates
• Search the statue here to get the Bronze Book
• Head back to the Restaurant, but head south of the outside of the Restaurant
to reach the fountain
• Place the Bronze Book in the slot on the wall near the fountain to get the
Bronze Compass
• Return to the statue near the City Hall gates
• Place the Bronze Compass in the statue to get the Battery
• Locate the small elevator near the garage, and place the battery in it
• Ride elevator down, then enter the Sub-Station
• Switch the first panel to "Manual Mode", then activate the other control
panel
• To open the Low Voltage Room, change the buttons to Red, Blue, Blue, Blue,
20, in that order from left to right
• To open the High Voltage Room, change the buttons to Blue, Red, Blue, Red,
120
• Enter the Low Voltage Room and get the Fuse
• Choose an option


-- OPTION 1 ----------------------------------------------------------------

"Head to the Emergency Exit"

• Either kill or avoid Nemesis, then head back into the Sub-Station
• Get the new weapon from the High-Voltage Room
• Go to "Continue Game"


-- OPTION 2 ----------------------------------------------------------------

"Increase the Electrical Output"

• Get the new weapon from the High-Voltage Room
• Go to "Continue Game"


----------------------------------------------------------------------------
-- Continue Game -----------------------------------------------------------
----------------------------------------------------------------------------

• Head back to the Uptown Area
• Go outside of the Garage, and head through the door near it
• Head forward to the fire hose on the wall
• Use the Wrench on it to get the Fire Hose
• Run all the way back to the area near the beginning of the game, where
the giant fire is
• Put out the fire by hooking the Fire Hose to the hydrant nearby
• Head through the next two doors, and enter the Sales Office
• Use the remote control to watch something, and remember the product
name
• Use the nearby computer, and enter that name into it. Enter the newly
opened door
• Take the Oil Additive, then head back to the Trolley
• On the way back, you will encounter a live-selection:


-- OPTION 1 ----------------------------------------------------------------

"Climb Up"

• Continue back to the Trolley
• On the way, enter the Save room that is on the way there
• Go to "Continue Game"


-- OPTION 2 ----------------------------------------------------------------

"Jump Off"

• Kill the enemy down here, then climb up the ladder
• Enter the Garage, and then head towards the Trolley, but enter the Save
Room that is on the way
• Go to "Continue Game"



----------------------------------------------------------------------------
-- Continue Game -----------------------------------------------------------
----------------------------------------------------------------------------

• In the Save Room, get these items:

• Wrench
• Power Cable
• Oil Additive
• Rusted Crank

• Head to the Trolley
• Once near the Trolley, go left instead of right, and head to the Gas
Station
• Use the Rusty Crank on the shutter door, then the Wrench to open it
• Solve the puzzle with the random solution (get the lit-up letter get
a red light above it)
• Take the Oil
• Combine it with Oil Additive
• Get the Fuse from the Magic Box in the save room
• Make sure you have the Power Cable, Mixed Oil, Power Switch
• Go back to the Trolley
• When you fall in the hole on the way, hit the three switches, climb
the ladder, then go back to the Trolley
• Inside the Trolley, place the Fuse, Mixed Oil, and Power Switch in the
broken panel
• Head to the back of the Trolley
• Choose an option


== Clock Tower =============================================================


-- OPTION 1 ----------------------------------------------------------------

"Jump out of the Window"

• Take the Clock Tower Key from the picture in this room
• Exit through the only unlocked door to enter the main hall
• Take the item from the corpse, then listen to the giant musicbox
• Go to "Continue Game"


-- OPTION 2 ----------------------------------------------------------------

"Hit the Emergency Brake"

• Go through the west door
• Leave, then re-enter the piano room to activate a cut-scene
• Go through double doors to enter Main Hall
• Search the corpse for an item, take the Clock Tower Map
• Go through the east door, and enter the library
• Enter the next save room, then head into the bedroom that is next
• Take the Clock Tower Key from the picture in this room
• Go back into the Main Hall
• Listen to the Music Box here
• Go to "Continue Game"


----------------------------------------------------------------------------
-- Continue Game -----------------------------------------------------------
----------------------------------------------------------------------------

• Go up the stairs in the Main Hall, then go left and out onto the balcony
• Climb the ladder
• Take the Silver Gear, then check out the Music Box
• Hit the switches until it plays the same song you heard in the Main Hall
• Take the Chronos Key
• Go back down the ladder and onto the Balcony
• Choose an Option



-- OPTION 1 ----------------------------------------------------------------

"Use the Light"

• Watch the cut-scene
• Go to "Continue Game"


-- OPTION 2 ----------------------------------------------------------------

"Use the Cord"

• Watch the cut-scene
• Take the item from Nemesis
• Go to "Continue Game"


----------------------------------------------------------------------------
-- Continue Game -----------------------------------------------------------
----------------------------------------------------------------------------

• Enter the Main Hall again
• Go into the Library
• Use the Chronos Key on the locked door (it's a green door)
• Head down the hall, take an item from the corpse, then enter the next
room
• Approach the three statues, and take the three balls: Obsidian Ball, Amber
Ball, and Crystal Ball
• Place the balls in each clock to make the center clock read 12:00 (refer to
my full FAQ for Resident Evil 3: Nemesis to find out how to do this)
• Take the Gold Gear
• Return to the Gear Room above the Clock Tower balcony
• Combine the Silver and Gold Gears to create the Chronos Gear
• Place the Chronos Gear inside the panel near the music box, then save your
game, and head downstairs to the Clock Tower Courtyard
• Fight the monster down here, and survive
• Head into the room with the three statues and the three ball puzzle from
earlier
• Move the giant bell out of the way, then enter the door
• Follow the right side of the street, and enter the Hospital


== Hospital ================================================================

• Go right, and enter the save room
• Search area for items and ammunition
• Enter the next door, and search this next room for more items
• Get the Tape Recorder from the desk
• Use the Tape Recorder on the panel next to the elevator and ride it to
4F
• Exit the elevator, and enter the hallway near the red light on the
wall
• Inside here, check it for items, and the location of the stand in the
corner of the room
• Take the Doctor's Note from the corpse
• Leave this room, and enter the other room at the end of the hallway
that leads you to the elevator
• Take the Sickroom Key from this room, then enter the room next to the
room you went in first on this floor, using the Sickroom Key
• Move the stand in here to the same location as it was in the first room
with a stand
• Enter the 3-digit code you got from the Doctor's Note
• Take the Vaccine Base, go back to the elevator and ride it to B3
• Enter the room at the end of the next hallway, then through the next
door
• Take the Medium Base from this room, as well as the Medical Instruction
Manual file
• Place the Medium Base into the Synthesizer, turn it on
• First press "I", then "III", then "A".
• Take the Vaccine Medium
• Go back to the elevator and ride it back to 1F
• Leave hospital


== Clock Tower =============================================================

• Return to the Chapel, and use the Vaccine Medium on the person who needs
it
• Exit the Clock Tower, and take the route you took to get to the Hospital
• Go the opposite direction of the Hospital, and use the Lockpick on the
save room
• Take the Park Key from inside
• Exit, and use the Park Key on the Park Gate near the save room


== Park ====================================================================

• Go to the right of the stairs, and take the right-hand path
• Go through the door, and follow the path to the end. Take the Park Key
and File from the corpse
• Search the other corpse for some Magnum Rounds
• Go back to the park, cross the bridge, and enter the door opposite of
where you just were
• Approach the gear panel near the fountain, and solve the puzzle to drain
the fountain (refer to my full guide for RE 3 for the solution to this
puzzle)
• Enter the drained fountain, and enter the sewer
• Head up the next ladder, and use the Park Key on the cabin near this
graveyard
• Take the Iron Pipe and items from this room, then head into the next
room from here
• Use the Lighter on the fire place, then use the Iron Pipe to reveal
a new room
• Take the other Park Key and some ammo/items, then leave the Cabin
• Fight the boss
• Go back to the Main Park area, and go back to where you found the first
Park Key
• Use the other Park Key on the locked door at the end
• Attempt to cross the bridge
• Choose an option


== Dead Factory ============================================================


-- OPTION 1 ----------------------------------------------------------------

"Push him off"

• Enter the Dead Factory
• Take the Facility Key and all items from this room, then enter the next
door
• Approach the control panel, and press these buttons in this order:

A, B, C, A, D, E, A, C, Main Switch, B, A

• Enter the save room, then exit it
• Use the Facility Key on the room across from the save room
• Take the System Disc, head through the next door, then take the elevator
to 1F
• Exit the elevator, and head down the hallway, and into the next save
room
• Take the Water Sample
• Enter the next door, go downstairs, and approach the conrol panel, and
solve the puzzle (refer to my full guide for RE 3 for the solution to this
puzzle)
• Go back to the save room, take some powerful ammo and the System Disc,
then return to the elevator and take it to 2F
• Enter the door near the elevator, then use the System Disc to open the next
door
• Fight the boss in this room, then take the Umbrella Card Key from the dead
body
• Exit through the next door, follow the path into the next save room, save
your game
• Leave through the next door, enter the elevator, and use it
• Use the Facility Key on the locker in the next room to get a potent weapon
• Return to the elevator, go to 1F to where you fought the latest boss
• Go left and turn into the next hall, and use the Umbrella Card Key on
the shutter door
• Head down the ladder and into the next room
• Run down the hallway and into the next large room
• Push the first battery into the rail gun
• Push the next two batteries into the rail gun
• Choose an option...



-- OPTION 2 ----------------------------------------------------------------

"Jump Off"

• Go to the room with the Facility Key (read above "Push him off")
• Take the Facility Key and all items from this room, then enter the next
door
• Approach the control panel, and press these buttons in this order:

A, B, C, A, D, E, A, C, Main Switch, B, A

• Enter the save room, then exit it
• Use the Facility Key on the room across from the save room
• Take the System Disc, head through the next door, then take the elevator
to 1F
• Exit the elevator, and head down the hallway, and into the next save
room
• Take the Water Sample
• Enter the next door, go downstairs, and approach the conrol panel, and
solve the puzzle (refer to my full guide for RE 3 for the solution to this
puzzle)
• Go back to the save room, take some powerful ammo and the System Disc,
then return to the elevator and take it to 2F
• Enter the door near the elevator, then use the System Disc to open the next
door
• Fight the boss in this room, then take the Umbrella Card Key from the dead
body
• Exit through the next door, follow the path into the next save room, save
your game
• Leave through the next door, enter the elevator, and use it
• Use the Facility Key on the locker in the next room to get a potent weapon
• Return to the elevator, go to 1F to where you fought the latest boss
• Go left and turn into the next hall, and use the Umbrella Card Key on
the shutter door
• Head down the ladder and into the next room
• Run down the hallway and into the next large room
• Push the first battery into the rail gun
• Push the next two batteries into the rail gun
• Choose an option...


•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••

02. Copyright Infomation

•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••

Copyright:
© Copyright 2000 Brett "Nemesis" Franklin. It may not be stolen, altered,
or used for any type of profit. It may be reproduced electronically, and
printed for PRIVATE, PERSONAL use. It may not be placed on a CD, printed
in a magazine or any type of publication. If you would like to contribute
to this FAQ (you will be credited,) please e-mail me, as well as any questions,
comments, or corrections, to the address above. This document may NOT
appear on www.megagames.com. PERIOD.


_______________________________________________________________________________
Copyright © 2000 Nemesis


English
nd of Document~



















 
Комментарии:
Ваш комментарий сохранен!!!
The Captcha element applies the Captcha validation, which uses reCaptcha's anti-bot service to reduce spam submissions.

Speed Hangun Guide FAQ
FAQ/Lösung

16.Октябрь 2013
FAQ/Lösung

14.Октябрь 2013
FAQ/Lösung

13.Октябрь 2013
Version Changes FAQ
FAQ/Lösung

14.Октябрь 2013
FAQ/Lösung

11.Октябрь 2013
Ende des Spiels
Spielstand

14.Октябрь 2013
Gunpowder Mixing Chart
FAQ/Lösung

15.Октябрь 2013
spanisches FAQ
10.Октябрь 2008
Mercaneries Subgame FAQ
FAQ/Lösung

11.Октябрь 2013
Beginners FAQ
FAQ/Lösung

13.Октябрь 2013
unlimited everything for the US Version.
Spielstand

17.Октябрь 2013
for the Japanese Version. All modes unlocked, Savegame near last Boss
Spielstand

17.Октябрь 2013
Spielstand

14.Октябрь 2013
Spielstand

17.Октябрь 2013
Download for the US Version. Mode A, All costumes unlocked
Spielstand

10.Октябрь 2013
FAQ/Lösung

12.Октябрь 2013
FAQ/Lösung

12.Октябрь 2013
Spoiler Free FAQ
FAQ/Lösung

17.Октябрь 2013
Ultimate Mine Launcher FAQ
FAQ/Lösung

15.Октябрь 2013
FAQ/Lösung

12.Октябрь 2013
Hinweise 3
10.Октябрь 2008
FAQ/Lösung

12.Октябрь 2013
FAQ/Lösung

14.Октябрь 2013
FAQ/Lösung

16.Октябрь 2013
Mercaneries Subgame FAQ
FAQ/Lösung

16.Октябрь 2013
FAQ/Lösung

15.Октябрь 2013
FAQ/Lösung

14.Октябрь 2013
FAQ/Lösung

17.Октябрь 2013
Mercenaries Mini Game FAQ
FAQ/Lösung

14.Октябрь 2013
FAQ/Lösung

12.Октябрь 2013
 
Популярное
30.Декабрь 2013
11.Июнь 2014
24.Июль 2014
04.Март 2019
30.Июнь 2014
17.Февраль 2014
07.Июнь 2019
19.Февраль 2014
25.Сентябрь 2015