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Resident Evil 3 Gundowder Mixing Chart
- Written by Billy Lee
Version 1
leeroy3825@hotmail.com
9/10/01
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Disclaimer
This document (c)2001 Billy Lee. This FAQ may not be used or distributed for
commercial use, and may not be distributed at all without written permission
from the author(that's me). This guide must be displayed in its entirety and
may not be altered in any way, shape, or form. Nor may any pieces of the FAQ
be copied out of it and displayed seperately. Resident Evil 3: Nemesis is
(c)1999 Capcom.
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Version History:
Version 1: Initial Release
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Table of Contents |
1. Mixing With the Reloading Tool |
1-A. Mixing 101 |
1-B. Handgun Ammo |
1-C. Shotgun Ammo |
1-D. Grenade Ammo |
1-E. Magnum Ammo |
2. Mixing With the Grenade Rounds |
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3. Acknowledgements |
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If you have any questions/comments regarding this guide, feel free to email
me at leeroy3825@hotmail.com
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1. Mixing With the Reloading Tool
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Section TOC: |
1-A. Mixing 101 |
1-B. Handgun Ammo |
1-C. Shotgun Ammo |
1-D. Grenade Ammo |
1-E. Magnum Ammo |
_____________________|
First a quick rundown on how the format of the charts work:
- On the top of the chart for each is the type of ammo you will be making, if
there are multiple types you can make(i.e. Normal Hand Gun Bullets and
Enhanced Handgun Bullets). If there is only one type of ammo possible(like
with the Magnum), then ther won't be anything written there.
- Under that there is a row of number sets(i.e. 1-3, 4-6, etc). They are the
number of times you mix gunpowder with the reload tool to get the results
listed below them.
- The letters on the left side if each row are the type of gunpowder used.
- The numbers in the same row show how many bullets/shells/rounds you will
get when you mix the gunpowder.
Simple, right?
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There are a few other things you should know about gunpowder mixing to get
the results you want:
- You can pick up a maximum of 21 Gunpowder A and 15 Gunpowder B throughout
the game.
- When you add it up, there is no way you can mix Gunpowder AAA or BBB more
than 7 times. So how do you get results for higher than that? Simple.
There is a little trick to combining gunpowder:
You can mix together Gunpowder A to when you get to the next set of
mixing values(i.e. after you mix 3 times), and then mix another type of
Gunpowder.
As long as the same type of ammo is made, it will carry over with the
other mixings!
Simply put, you can mix Gunpowder A together 10 times on it's own and after
that you can mix together Gunpowder AAA to get 83 bullets each time!
The same is true with Shotgun Shells and Grenade Launcher Rounds.
- In order to make Enhanced Ammo, you first need to mix gunpowder into normal
Bullets/Shells 7 times. After that you can make all the Enhanced Ammo you
want. There are no Enhanced Magnum Rounds or Grenade Launcher Rounds.
Sorry, no Freeze Round Type II's(that would be nice though).
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Gunpowder mixing that does not work:
AA + C BB + C CC + A
AC + A BC + A CC + B
AC + B BC + B
AC + C BC + C
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1-B. Handgun Ammo